minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,legacy_data=0]
minecraft:flower_pot[contents=empty,legacy_data=1]
minecraft:flower_pot[contents=empty,legacy_data=2]
minecraft:flower_pot[contents=empty,legacy_data=3]
minecraft:flower_pot[contents=empty,legacy_data=4]
minecraft:flower_pot[contents=empty,legacy_data=5]
minecraft:flower_pot[contents=empty,legacy_data=6]
minecraft:flower_pot[contents=empty,legacy_data=7]
minecraft:flower_pot[contents=empty,legacy_data=8]
minecraft:flower_pot[contents=empty,legacy_data=9]
minecraft:flower_pot[contents=empty,legacy_data=10]
minecraft:flower_pot[contents=empty,legacy_data=11]
minecraft:flower_pot[contents=empty,legacy_data=12]
minecraft:flower_pot[contents=empty,legacy_data=13]
minecraft:flower_pot[contents=empty,legacy_data=14]
minecraft:flower_pot[contents=empty,legacy_data=15]
minecraft:flower_pot[contents=rose,legacy_data=0]
minecraft:flower_pot[contents=rose,legacy_data=1]
minecraft:flower_pot[contents=rose,legacy_data=2]
minecraft:flower_pot[contents=rose,legacy_data=3]
minecraft:flower_pot[contents=rose,legacy_data=4]
minecraft:flower_pot[contents=rose,legacy_data=5]
minecraft:flower_pot[contents=rose,legacy_data=6]
minecraft:flower_pot[contents=rose,legacy_data=7]
minecraft:flower_pot[contents=rose,legacy_data=8]
minecraft:flower_pot[contents=rose,legacy_data=9]
minecraft:flower_pot[contents=rose,legacy_data=10]
minecraft:flower_pot[contents=rose,legacy_data=11]
minecraft:flower_pot[contents=rose,legacy_data=12]
minecraft:flower_pot[contents=rose,legacy_data=13]
minecraft:flower_pot[contents=rose,legacy_data=14]
minecraft:flower_pot[contents=rose,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,legacy_data=15]
minecraft:flower_pot[contents=allium,legacy_data=0]
minecraft:flower_pot[contents=allium,legacy_data=1]
minecraft:flower_pot[contents=allium,legacy_data=2]
minecraft:flower_pot[contents=allium,legacy_data=3]
minecraft:flower_pot[contents=allium,legacy_data=4]
minecraft:flower_pot[contents=allium,legacy_data=5]
minecraft:flower_pot[contents=allium,legacy_data=6]
minecraft:flower_pot[contents=allium,legacy_data=7]
minecraft:flower_pot[contents=allium,legacy_data=8]
minecraft:flower_pot[contents=allium,legacy_data=9]
minecraft:flower_pot[contents=allium,legacy_data=10]
minecraft:flower_pot[contents=allium,legacy_data=11]
minecraft:flower_pot[contents=allium,legacy_data=12]
minecraft:flower_pot[contents=allium,legacy_data=13]
minecraft:flower_pot[contents=allium,legacy_data=14]
minecraft:flower_pot[contents=allium,legacy_data=15]
minecraft:flower_pot[contents=houstonia,legacy_data=0]
minecraft:flower_pot[contents=houstonia,legacy_data=1]
minecraft:flower_pot[contents=houstonia,legacy_data=2]
minecraft:flower_pot[contents=houstonia,legacy_data=3]
minecraft:flower_pot[contents=houstonia,legacy_data=4]
minecraft:flower_pot[contents=houstonia,legacy_data=5]
minecraft:flower_pot[contents=houstonia,legacy_data=6]
minecraft:flower_pot[contents=houstonia,legacy_data=7]
minecraft:flower_pot[contents=houstonia,legacy_data=8]
minecraft:flower_pot[contents=houstonia,legacy_data=9]
minecraft:flower_pot[contents=houstonia,legacy_data=10]
minecraft:flower_pot[contents=houstonia,legacy_data=11]
minecraft:flower_pot[contents=houstonia,legacy_data=12]
minecraft:flower_pot[contents=houstonia,legacy_data=13]
minecraft:flower_pot[contents=houstonia,legacy_data=14]
minecraft:flower_pot[contents=houstonia,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=15]
minecraft:flower_pot[contents=dandelion,legacy_data=0]
minecraft:flower_pot[contents=dandelion,legacy_data=1]
minecraft:flower_pot[contents=dandelion,legacy_data=2]
minecraft:flower_pot[contents=dandelion,legacy_data=3]
minecraft:flower_pot[contents=dandelion,legacy_data=4]
minecraft:flower_pot[contents=dandelion,legacy_data=5]
minecraft:flower_pot[contents=dandelion,legacy_data=6]
minecraft:flower_pot[contents=dandelion,legacy_data=7]
minecraft:flower_pot[contents=dandelion,legacy_data=8]
minecraft:flower_pot[contents=dandelion,legacy_data=9]
minecraft:flower_pot[contents=dandelion,legacy_data=10]
minecraft:flower_pot[contents=dandelion,legacy_data=11]
minecraft:flower_pot[contents=dandelion,legacy_data=12]
minecraft:flower_pot[contents=dandelion,legacy_data=13]
minecraft:flower_pot[contents=dandelion,legacy_data=14]
minecraft:flower_pot[contents=dandelion,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,legacy_data=15]
minecraft:flower_pot[contents=fern,legacy_data=0]
minecraft:flower_pot[contents=fern,legacy_data=1]
minecraft:flower_pot[contents=fern,legacy_data=2]
minecraft:flower_pot[contents=fern,legacy_data=3]
minecraft:flower_pot[contents=fern,legacy_data=4]
minecraft:flower_pot[contents=fern,legacy_data=5]
minecraft:flower_pot[contents=fern,legacy_data=6]
minecraft:flower_pot[contents=fern,legacy_data=7]
minecraft:flower_pot[contents=fern,legacy_data=8]
minecraft:flower_pot[contents=fern,legacy_data=9]
minecraft:flower_pot[contents=fern,legacy_data=10]
minecraft:flower_pot[contents=fern,legacy_data=11]
minecraft:flower_pot[contents=fern,legacy_data=12]
minecraft:flower_pot[contents=fern,legacy_data=13]
minecraft:flower_pot[contents=fern,legacy_data=14]
minecraft:flower_pot[contents=fern,legacy_data=15]
minecraft:flower_pot[contents=cactus,legacy_data=0]
minecraft:flower_pot[contents=cactus,legacy_data=1]
minecraft:flower_pot[contents=cactus,legacy_data=2]
minecraft:flower_pot[contents=cactus,legacy_data=3]
minecraft:flower_pot[contents=cactus,legacy_data=4]
minecraft:flower_pot[contents=cactus,legacy_data=5]
minecraft:flower_pot[contents=cactus,legacy_data=6]
minecraft:flower_pot[contents=cactus,legacy_data=7]
minecraft:flower_pot[contents=cactus,legacy_data=8]
minecraft:flower_pot[contents=cactus,legacy_data=9]
minecraft:flower_pot[contents=cactus,legacy_data=10]
minecraft:flower_pot[contents=cactus,legacy_data=11]
minecraft:flower_pot[contents=cactus,legacy_data=12]
minecraft:flower_pot[contents=cactus,legacy_data=13]
minecraft:flower_pot[contents=cactus,legacy_data=14]
minecraft:flower_pot[contents=cactus,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
appliedintegrations:einterface
appliedintegrations:servercore
appliedintegrations:serverframe
appliedintegrations:serverport
appliedintegrations:serverhousing
appliedintegrations:serversecurity
appliedintegrations:blocklogicbusribs[valid=true]
appliedintegrations:blocklogicbusribs[valid=false]
appliedintegrations:blocklogicbuscore
appliedintegrations:blocklogicbusport[valid=true]
appliedintegrations:blocklogicbusport[valid=false]
appliedintegrations:blockmeturret
appliedintegrations:blocksingularity
appliedintegrations:blockwhitehole
appliedintegrations:blockmepylon[facing=north]
appliedintegrations:blockmepylon[facing=south]
appliedintegrations:blockmepylon[facing=west]
appliedintegrations:blockmepylon[facing=east]
avaritia:compressed_crafting_table
avaritia:double_compressed_crafting_table
avaritia:extreme_crafting_table
avaritia:block_resource[type=neutronium]
avaritia:block_resource[type=infinity]
avaritia:block_resource[type=crystal_matrix]
avaritia:neutron_collector[active=true,facing=north]
avaritia:neutron_collector[active=true,facing=south]
avaritia:neutron_collector[active=true,facing=west]
avaritia:neutron_collector[active=true,facing=east]
avaritia:neutron_collector[active=false,facing=north]
avaritia:neutron_collector[active=false,facing=south]
avaritia:neutron_collector[active=false,facing=west]
avaritia:neutron_collector[active=false,facing=east]
avaritia:neutronium_compressor[active=true,facing=north]
avaritia:neutronium_compressor[active=true,facing=south]
avaritia:neutronium_compressor[active=true,facing=west]
avaritia:neutronium_compressor[active=true,facing=east]
avaritia:neutronium_compressor[active=false,facing=north]
avaritia:neutronium_compressor[active=false,facing=south]
avaritia:neutronium_compressor[active=false,facing=west]
avaritia:neutronium_compressor[active=false,facing=east]
bewitchment:perpetual_ice_slab_double[half=top,variant=default]
bewitchment:perpetual_ice_slab_double[half=bottom,variant=default]
bewitchment:embittered_bricks_slab_double[half=top,variant=default]
bewitchment:embittered_bricks_slab_double[half=bottom,variant=default]
bewitchment:scorned_bricks_slab_double[half=top,variant=default]
bewitchment:scorned_bricks_slab_double[half=bottom,variant=default]
bewitchment:coquina_brick_slab_double[half=top,variant=default]
bewitchment:coquina_brick_slab_double[half=bottom,variant=default]
bewitchment:coquina_slab_double[half=top,variant=default]
bewitchment:coquina_slab_double[half=bottom,variant=default]
bewitchment:nethersteel_slab_double[half=top,variant=default]
bewitchment:nethersteel_slab_double[half=bottom,variant=default]
bewitchment:mossy_scorned_brick_slab_double[half=top,variant=default]
bewitchment:mossy_scorned_brick_slab_double[half=bottom,variant=default]
bewitchment:crying_scorned_brick_slab_double[half=top,variant=default]
bewitchment:crying_scorned_brick_slab_double[half=bottom,variant=default]
bewitchment:despair_brick_slab_double[half=top,variant=default]
bewitchment:despair_brick_slab_double[half=bottom,variant=default]
bewitchment:ochre_despair_brick_slab_double[half=top,variant=default]
bewitchment:ochre_despair_brick_slab_double[half=bottom,variant=default]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_cypress_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_elder_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_juniper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
bewitchment:block_dragons_blood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
bewitchment:cypress_wood_slab_double[half=top,variant=default]
bewitchment:cypress_wood_slab_double[half=bottom,variant=default]
bewitchment:elder_wood_slab_double[half=top,variant=default]
bewitchment:elder_wood_slab_double[half=bottom,variant=default]
bewitchment:juniper_wood_slab_double[half=top,variant=default]
bewitchment:juniper_wood_slab_double[half=bottom,variant=default]
bewitchment:dragons_blood_slab_double[half=top,variant=default]
bewitchment:dragons_blood_slab_double[half=bottom,variant=default]
biomesoplenty:grass[snowy=true,variant=spectral_moss]
biomesoplenty:grass[snowy=true,variant=overgrown_stone]
biomesoplenty:grass[snowy=true,variant=loamy]
biomesoplenty:grass[snowy=true,variant=sandy]
biomesoplenty:grass[snowy=true,variant=silty]
biomesoplenty:grass[snowy=true,variant=origin]
biomesoplenty:grass[snowy=true,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=true,variant=daisy]
biomesoplenty:grass[snowy=true,variant=mycelial_netherrack]
biomesoplenty:grass[snowy=false,variant=spectral_moss]
biomesoplenty:grass[snowy=false,variant=overgrown_stone]
biomesoplenty:grass[snowy=false,variant=loamy]
biomesoplenty:grass[snowy=false,variant=sandy]
biomesoplenty:grass[snowy=false,variant=silty]
biomesoplenty:grass[snowy=false,variant=origin]
biomesoplenty:grass[snowy=false,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=false,variant=daisy]
biomesoplenty:grass[snowy=false,variant=mycelial_netherrack]
biomesoplenty:dirt[coarse=true,variant=loamy]
biomesoplenty:dirt[coarse=true,variant=sandy]
biomesoplenty:dirt[coarse=true,variant=silty]
biomesoplenty:dirt[coarse=false,variant=loamy]
biomesoplenty:dirt[coarse=false,variant=sandy]
biomesoplenty:dirt[coarse=false,variant=silty]
biomesoplenty:grass_path[variant=loamy]
biomesoplenty:grass_path[variant=sandy]
biomesoplenty:grass_path[variant=silty]
biomesoplenty:farmland_0[moisture=0,variant=loamy]
biomesoplenty:farmland_0[moisture=0,variant=sandy]
biomesoplenty:farmland_0[moisture=1,variant=loamy]
biomesoplenty:farmland_0[moisture=1,variant=sandy]
biomesoplenty:farmland_0[moisture=2,variant=loamy]
biomesoplenty:farmland_0[moisture=2,variant=sandy]
biomesoplenty:farmland_0[moisture=3,variant=loamy]
biomesoplenty:farmland_0[moisture=3,variant=sandy]
biomesoplenty:farmland_0[moisture=4,variant=loamy]
biomesoplenty:farmland_0[moisture=4,variant=sandy]
biomesoplenty:farmland_0[moisture=5,variant=loamy]
biomesoplenty:farmland_0[moisture=5,variant=sandy]
biomesoplenty:farmland_0[moisture=6,variant=loamy]
biomesoplenty:farmland_0[moisture=6,variant=sandy]
biomesoplenty:farmland_0[moisture=7,variant=loamy]
biomesoplenty:farmland_0[moisture=7,variant=sandy]
biomesoplenty:farmland_1[moisture=0,variant=silty]
biomesoplenty:farmland_1[moisture=1,variant=silty]
biomesoplenty:farmland_1[moisture=2,variant=silty]
biomesoplenty:farmland_1[moisture=3,variant=silty]
biomesoplenty:farmland_1[moisture=4,variant=silty]
biomesoplenty:farmland_1[moisture=5,variant=silty]
biomesoplenty:farmland_1[moisture=6,variant=silty]
biomesoplenty:farmland_1[moisture=7,variant=silty]
biomesoplenty:white_sand
biomesoplenty:white_sandstone[variant=default]
biomesoplenty:white_sandstone[variant=chiseled]
biomesoplenty:white_sandstone[variant=smooth]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:dried_sand
biomesoplenty:hard_ice
biomesoplenty:ash_block
biomesoplenty:mud[variant=mud]
biomesoplenty:flesh
biomesoplenty:crystal
biomesoplenty:biome_block
biomesoplenty:gem_ore[variant=amethyst]
biomesoplenty:gem_ore[variant=ruby]
biomesoplenty:gem_ore[variant=peridot]
biomesoplenty:gem_ore[variant=topaz]
biomesoplenty:gem_ore[variant=tanzanite]
biomesoplenty:gem_ore[variant=malachite]
biomesoplenty:gem_ore[variant=sapphire]
biomesoplenty:gem_ore[variant=amber]
biomesoplenty:gem_block[variant=amethyst]
biomesoplenty:gem_block[variant=ruby]
biomesoplenty:gem_block[variant=peridot]
biomesoplenty:gem_block[variant=topaz]
biomesoplenty:gem_block[variant=tanzanite]
biomesoplenty:gem_block[variant=malachite]
biomesoplenty:gem_block[variant=sapphire]
biomesoplenty:gem_block[variant=amber]
biomesoplenty:hive[variant=hive]
biomesoplenty:hive[variant=honeycomb]
biomesoplenty:hive[variant=empty_honeycomb]
biomesoplenty:hive[variant=filled_honeycomb]
biomesoplenty:honey_block
biomesoplenty:blue_fire
biomesoplenty:bamboo_thatching
biomesoplenty:mud_brick_block
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:other_slab[half=top,variant=mud_brick]
biomesoplenty:other_slab[half=top,variant=white_sandstone]
biomesoplenty:other_slab[half=bottom,variant=mud_brick]
biomesoplenty:other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:double_other_slab[half=top,variant=mud_brick]
biomesoplenty:double_other_slab[half=top,variant=white_sandstone]
biomesoplenty:double_other_slab[half=bottom,variant=mud_brick]
biomesoplenty:double_other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:log_0[axis=x,variant=sacred_oak]
biomesoplenty:log_0[axis=x,variant=cherry]
biomesoplenty:log_0[axis=x,variant=umbran]
biomesoplenty:log_0[axis=x,variant=fir]
biomesoplenty:log_0[axis=y,variant=sacred_oak]
biomesoplenty:log_0[axis=y,variant=cherry]
biomesoplenty:log_0[axis=y,variant=umbran]
biomesoplenty:log_0[axis=y,variant=fir]
biomesoplenty:log_0[axis=z,variant=sacred_oak]
biomesoplenty:log_0[axis=z,variant=cherry]
biomesoplenty:log_0[axis=z,variant=umbran]
biomesoplenty:log_0[axis=z,variant=fir]
biomesoplenty:log_0[axis=none,variant=sacred_oak]
biomesoplenty:log_0[axis=none,variant=cherry]
biomesoplenty:log_0[axis=none,variant=umbran]
biomesoplenty:log_0[axis=none,variant=fir]
biomesoplenty:log_1[axis=x,variant=ethereal]
biomesoplenty:log_1[axis=x,variant=magic]
biomesoplenty:log_1[axis=x,variant=mangrove]
biomesoplenty:log_1[axis=x,variant=palm]
biomesoplenty:log_1[axis=y,variant=ethereal]
biomesoplenty:log_1[axis=y,variant=magic]
biomesoplenty:log_1[axis=y,variant=mangrove]
biomesoplenty:log_1[axis=y,variant=palm]
biomesoplenty:log_1[axis=z,variant=ethereal]
biomesoplenty:log_1[axis=z,variant=magic]
biomesoplenty:log_1[axis=z,variant=mangrove]
biomesoplenty:log_1[axis=z,variant=palm]
biomesoplenty:log_1[axis=none,variant=ethereal]
biomesoplenty:log_1[axis=none,variant=magic]
biomesoplenty:log_1[axis=none,variant=mangrove]
biomesoplenty:log_1[axis=none,variant=palm]
biomesoplenty:log_2[axis=x,variant=redwood]
biomesoplenty:log_2[axis=x,variant=willow]
biomesoplenty:log_2[axis=x,variant=pine]
biomesoplenty:log_2[axis=x,variant=hellbark]
biomesoplenty:log_2[axis=y,variant=redwood]
biomesoplenty:log_2[axis=y,variant=willow]
biomesoplenty:log_2[axis=y,variant=pine]
biomesoplenty:log_2[axis=y,variant=hellbark]
biomesoplenty:log_2[axis=z,variant=redwood]
biomesoplenty:log_2[axis=z,variant=willow]
biomesoplenty:log_2[axis=z,variant=pine]
biomesoplenty:log_2[axis=z,variant=hellbark]
biomesoplenty:log_2[axis=none,variant=redwood]
biomesoplenty:log_2[axis=none,variant=willow]
biomesoplenty:log_2[axis=none,variant=pine]
biomesoplenty:log_2[axis=none,variant=hellbark]
biomesoplenty:log_3[axis=x,variant=jacaranda]
biomesoplenty:log_3[axis=x,variant=mahogany]
biomesoplenty:log_3[axis=x,variant=ebony]
biomesoplenty:log_3[axis=x,variant=eucalyptus]
biomesoplenty:log_3[axis=y,variant=jacaranda]
biomesoplenty:log_3[axis=y,variant=mahogany]
biomesoplenty:log_3[axis=y,variant=ebony]
biomesoplenty:log_3[axis=y,variant=eucalyptus]
biomesoplenty:log_3[axis=z,variant=jacaranda]
biomesoplenty:log_3[axis=z,variant=mahogany]
biomesoplenty:log_3[axis=z,variant=ebony]
biomesoplenty:log_3[axis=z,variant=eucalyptus]
biomesoplenty:log_3[axis=none,variant=jacaranda]
biomesoplenty:log_3[axis=none,variant=mahogany]
biomesoplenty:log_3[axis=none,variant=ebony]
biomesoplenty:log_3[axis=none,variant=eucalyptus]
biomesoplenty:log_4[axis=x,variant=giant_flower]
biomesoplenty:log_4[axis=x,variant=dead]
biomesoplenty:log_4[axis=y,variant=giant_flower]
biomesoplenty:log_4[axis=y,variant=dead]
biomesoplenty:log_4[axis=z,variant=giant_flower]
biomesoplenty:log_4[axis=z,variant=dead]
biomesoplenty:log_4[axis=none,variant=giant_flower]
biomesoplenty:log_4[axis=none,variant=dead]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=magic]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=ethereal]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=maple]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=willow]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=yellow_big_flower]
biomesoplenty:planks_0[variant=sacred_oak]
biomesoplenty:planks_0[variant=cherry]
biomesoplenty:planks_0[variant=umbran]
biomesoplenty:planks_0[variant=fir]
biomesoplenty:planks_0[variant=ethereal]
biomesoplenty:planks_0[variant=magic]
biomesoplenty:planks_0[variant=mangrove]
biomesoplenty:planks_0[variant=palm]
biomesoplenty:planks_0[variant=redwood]
biomesoplenty:planks_0[variant=willow]
biomesoplenty:planks_0[variant=pine]
biomesoplenty:planks_0[variant=hellbark]
biomesoplenty:planks_0[variant=jacaranda]
biomesoplenty:planks_0[variant=mahogany]
biomesoplenty:planks_0[variant=ebony]
biomesoplenty:planks_0[variant=eucalyptus]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=top,variant=cherry]
biomesoplenty:wood_slab_0[half=top,variant=umbran]
biomesoplenty:wood_slab_0[half=top,variant=fir]
biomesoplenty:wood_slab_0[half=top,variant=ethereal]
biomesoplenty:wood_slab_0[half=top,variant=magic]
biomesoplenty:wood_slab_0[half=top,variant=mangrove]
biomesoplenty:wood_slab_0[half=top,variant=palm]
biomesoplenty:wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:wood_slab_0[half=bottom,variant=fir]
biomesoplenty:wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:wood_slab_0[half=bottom,variant=magic]
biomesoplenty:wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:wood_slab_0[half=bottom,variant=palm]
biomesoplenty:double_wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=top,variant=cherry]
biomesoplenty:double_wood_slab_0[half=top,variant=umbran]
biomesoplenty:double_wood_slab_0[half=top,variant=fir]
biomesoplenty:double_wood_slab_0[half=top,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=top,variant=magic]
biomesoplenty:double_wood_slab_0[half=top,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=top,variant=palm]
biomesoplenty:double_wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:double_wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:double_wood_slab_0[half=bottom,variant=fir]
biomesoplenty:double_wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=bottom,variant=magic]
biomesoplenty:double_wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=bottom,variant=palm]
biomesoplenty:wood_slab_1[half=top,variant=redwood]
biomesoplenty:wood_slab_1[half=top,variant=willow]
biomesoplenty:wood_slab_1[half=top,variant=pine]
biomesoplenty:wood_slab_1[half=top,variant=hellbark]
biomesoplenty:wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:wood_slab_1[half=top,variant=mahogany]
biomesoplenty:wood_slab_1[half=top,variant=ebony]
biomesoplenty:wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:wood_slab_1[half=bottom,variant=willow]
biomesoplenty:wood_slab_1[half=bottom,variant=pine]
biomesoplenty:wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=top,variant=redwood]
biomesoplenty:double_wood_slab_1[half=top,variant=willow]
biomesoplenty:double_wood_slab_1[half=top,variant=pine]
biomesoplenty:double_wood_slab_1[half=top,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=top,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=top,variant=ebony]
biomesoplenty:double_wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:double_wood_slab_1[half=bottom,variant=willow]
biomesoplenty:double_wood_slab_1[half=bottom,variant=pine]
biomesoplenty:double_wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:double_wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:coral[level=0,variant=pink]
biomesoplenty:coral[level=0,variant=orange]
biomesoplenty:coral[level=0,variant=blue]
biomesoplenty:coral[level=0,variant=glowing]
biomesoplenty:coral[level=0,variant=algae]
biomesoplenty:coral[level=1,variant=pink]
biomesoplenty:coral[level=1,variant=orange]
biomesoplenty:coral[level=1,variant=blue]
biomesoplenty:coral[level=1,variant=glowing]
biomesoplenty:coral[level=1,variant=algae]
biomesoplenty:coral[level=2,variant=pink]
biomesoplenty:coral[level=2,variant=orange]
biomesoplenty:coral[level=2,variant=blue]
biomesoplenty:coral[level=2,variant=glowing]
biomesoplenty:coral[level=2,variant=algae]
biomesoplenty:coral[level=3,variant=pink]
biomesoplenty:coral[level=3,variant=orange]
biomesoplenty:coral[level=3,variant=blue]
biomesoplenty:coral[level=3,variant=glowing]
biomesoplenty:coral[level=3,variant=algae]
biomesoplenty:coral[level=4,variant=pink]
biomesoplenty:coral[level=4,variant=orange]
biomesoplenty:coral[level=4,variant=blue]
biomesoplenty:coral[level=4,variant=glowing]
biomesoplenty:coral[level=4,variant=algae]
biomesoplenty:coral[level=5,variant=pink]
biomesoplenty:coral[level=5,variant=orange]
biomesoplenty:coral[level=5,variant=blue]
biomesoplenty:coral[level=5,variant=glowing]
biomesoplenty:coral[level=5,variant=algae]
biomesoplenty:coral[level=6,variant=pink]
biomesoplenty:coral[level=6,variant=orange]
biomesoplenty:coral[level=6,variant=blue]
biomesoplenty:coral[level=6,variant=glowing]
biomesoplenty:coral[level=6,variant=algae]
biomesoplenty:coral[level=7,variant=pink]
biomesoplenty:coral[level=7,variant=orange]
biomesoplenty:coral[level=7,variant=blue]
biomesoplenty:coral[level=7,variant=glowing]
biomesoplenty:coral[level=7,variant=algae]
biomesoplenty:coral[level=8,variant=pink]
biomesoplenty:coral[level=8,variant=orange]
biomesoplenty:coral[level=8,variant=blue]
biomesoplenty:coral[level=8,variant=glowing]
biomesoplenty:coral[level=8,variant=algae]
biomesoplenty:coral[level=9,variant=pink]
biomesoplenty:coral[level=9,variant=orange]
biomesoplenty:coral[level=9,variant=blue]
biomesoplenty:coral[level=9,variant=glowing]
biomesoplenty:coral[level=9,variant=algae]
biomesoplenty:coral[level=10,variant=pink]
biomesoplenty:coral[level=10,variant=orange]
biomesoplenty:coral[level=10,variant=blue]
biomesoplenty:coral[level=10,variant=glowing]
biomesoplenty:coral[level=10,variant=algae]
biomesoplenty:coral[level=11,variant=pink]
biomesoplenty:coral[level=11,variant=orange]
biomesoplenty:coral[level=11,variant=blue]
biomesoplenty:coral[level=11,variant=glowing]
biomesoplenty:coral[level=11,variant=algae]
biomesoplenty:coral[level=12,variant=pink]
biomesoplenty:coral[level=12,variant=orange]
biomesoplenty:coral[level=12,variant=blue]
biomesoplenty:coral[level=12,variant=glowing]
biomesoplenty:coral[level=12,variant=algae]
biomesoplenty:coral[level=13,variant=pink]
biomesoplenty:coral[level=13,variant=orange]
biomesoplenty:coral[level=13,variant=blue]
biomesoplenty:coral[level=13,variant=glowing]
biomesoplenty:coral[level=13,variant=algae]
biomesoplenty:coral[level=14,variant=pink]
biomesoplenty:coral[level=14,variant=orange]
biomesoplenty:coral[level=14,variant=blue]
biomesoplenty:coral[level=14,variant=glowing]
biomesoplenty:coral[level=14,variant=algae]
biomesoplenty:coral[level=15,variant=pink]
biomesoplenty:coral[level=15,variant=orange]
biomesoplenty:coral[level=15,variant=blue]
biomesoplenty:coral[level=15,variant=glowing]
biomesoplenty:coral[level=15,variant=algae]
biomesoplenty:seaweed[level=0,position=single,variant=kelp]
biomesoplenty:seaweed[level=0,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=0,position=middle,variant=kelp]
biomesoplenty:seaweed[level=0,position=top,variant=kelp]
biomesoplenty:seaweed[level=1,position=single,variant=kelp]
biomesoplenty:seaweed[level=1,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=1,position=middle,variant=kelp]
biomesoplenty:seaweed[level=1,position=top,variant=kelp]
biomesoplenty:seaweed[level=2,position=single,variant=kelp]
biomesoplenty:seaweed[level=2,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=2,position=middle,variant=kelp]
biomesoplenty:seaweed[level=2,position=top,variant=kelp]
biomesoplenty:seaweed[level=3,position=single,variant=kelp]
biomesoplenty:seaweed[level=3,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=3,position=middle,variant=kelp]
biomesoplenty:seaweed[level=3,position=top,variant=kelp]
biomesoplenty:seaweed[level=4,position=single,variant=kelp]
biomesoplenty:seaweed[level=4,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=4,position=middle,variant=kelp]
biomesoplenty:seaweed[level=4,position=top,variant=kelp]
biomesoplenty:seaweed[level=5,position=single,variant=kelp]
biomesoplenty:seaweed[level=5,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=5,position=middle,variant=kelp]
biomesoplenty:seaweed[level=5,position=top,variant=kelp]
biomesoplenty:seaweed[level=6,position=single,variant=kelp]
biomesoplenty:seaweed[level=6,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=6,position=middle,variant=kelp]
biomesoplenty:seaweed[level=6,position=top,variant=kelp]
biomesoplenty:seaweed[level=7,position=single,variant=kelp]
biomesoplenty:seaweed[level=7,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=7,position=middle,variant=kelp]
biomesoplenty:seaweed[level=7,position=top,variant=kelp]
biomesoplenty:seaweed[level=8,position=single,variant=kelp]
biomesoplenty:seaweed[level=8,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=8,position=middle,variant=kelp]
biomesoplenty:seaweed[level=8,position=top,variant=kelp]
biomesoplenty:seaweed[level=9,position=single,variant=kelp]
biomesoplenty:seaweed[level=9,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=9,position=middle,variant=kelp]
biomesoplenty:seaweed[level=9,position=top,variant=kelp]
biomesoplenty:seaweed[level=10,position=single,variant=kelp]
biomesoplenty:seaweed[level=10,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=10,position=middle,variant=kelp]
biomesoplenty:seaweed[level=10,position=top,variant=kelp]
biomesoplenty:seaweed[level=11,position=single,variant=kelp]
biomesoplenty:seaweed[level=11,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=11,position=middle,variant=kelp]
biomesoplenty:seaweed[level=11,position=top,variant=kelp]
biomesoplenty:seaweed[level=12,position=single,variant=kelp]
biomesoplenty:seaweed[level=12,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=12,position=middle,variant=kelp]
biomesoplenty:seaweed[level=12,position=top,variant=kelp]
biomesoplenty:seaweed[level=13,position=single,variant=kelp]
biomesoplenty:seaweed[level=13,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=13,position=middle,variant=kelp]
biomesoplenty:seaweed[level=13,position=top,variant=kelp]
biomesoplenty:seaweed[level=14,position=single,variant=kelp]
biomesoplenty:seaweed[level=14,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=14,position=middle,variant=kelp]
biomesoplenty:seaweed[level=14,position=top,variant=kelp]
biomesoplenty:seaweed[level=15,position=single,variant=kelp]
biomesoplenty:seaweed[level=15,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=15,position=middle,variant=kelp]
biomesoplenty:seaweed[level=15,position=top,variant=kelp]
biomesoplenty:waterlily[variant=medium]
biomesoplenty:waterlily[variant=small]
biomesoplenty:waterlily[variant=tiny]
biomesoplenty:waterlily[variant=flower]
biomesoplenty:bamboo[age=0]
biomesoplenty:bamboo[age=1]
biomesoplenty:bamboo[age=2]
biomesoplenty:bamboo[age=3]
biomesoplenty:bamboo[age=4]
biomesoplenty:bamboo[age=5]
biomesoplenty:bamboo[age=6]
biomesoplenty:bamboo[age=7]
biomesoplenty:bamboo[age=8]
biomesoplenty:bamboo[age=9]
biomesoplenty:bamboo[age=10]
biomesoplenty:bamboo[age=11]
biomesoplenty:bamboo[age=12]
biomesoplenty:bamboo[age=13]
biomesoplenty:bamboo[age=14]
biomesoplenty:bamboo[age=15]
biomesoplenty:sapling_0[stage=0,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=0,variant=orange_autumn]
biomesoplenty:sapling_0[stage=0,variant=bamboo]
biomesoplenty:sapling_0[stage=0,variant=magic]
biomesoplenty:sapling_0[stage=0,variant=umbran]
biomesoplenty:sapling_0[stage=0,variant=dead]
biomesoplenty:sapling_0[stage=0,variant=fir]
biomesoplenty:sapling_0[stage=0,variant=ethereal]
biomesoplenty:sapling_0[stage=1,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=1,variant=orange_autumn]
biomesoplenty:sapling_0[stage=1,variant=bamboo]
biomesoplenty:sapling_0[stage=1,variant=magic]
biomesoplenty:sapling_0[stage=1,variant=umbran]
biomesoplenty:sapling_0[stage=1,variant=dead]
biomesoplenty:sapling_0[stage=1,variant=fir]
biomesoplenty:sapling_0[stage=1,variant=ethereal]
biomesoplenty:sapling_1[stage=0,variant=origin]
biomesoplenty:sapling_1[stage=0,variant=pink_cherry]
biomesoplenty:sapling_1[stage=0,variant=white_cherry]
biomesoplenty:sapling_1[stage=0,variant=maple]
biomesoplenty:sapling_1[stage=0,variant=hellbark]
biomesoplenty:sapling_1[stage=0,variant=flowering]
biomesoplenty:sapling_1[stage=0,variant=jacaranda]
biomesoplenty:sapling_1[stage=0,variant=sacred_oak]
biomesoplenty:sapling_1[stage=1,variant=origin]
biomesoplenty:sapling_1[stage=1,variant=pink_cherry]
biomesoplenty:sapling_1[stage=1,variant=white_cherry]
biomesoplenty:sapling_1[stage=1,variant=maple]
biomesoplenty:sapling_1[stage=1,variant=hellbark]
biomesoplenty:sapling_1[stage=1,variant=flowering]
biomesoplenty:sapling_1[stage=1,variant=jacaranda]
biomesoplenty:sapling_1[stage=1,variant=sacred_oak]
biomesoplenty:sapling_2[stage=0,variant=mangrove]
biomesoplenty:sapling_2[stage=0,variant=palm]
biomesoplenty:sapling_2[stage=0,variant=redwood]
biomesoplenty:sapling_2[stage=0,variant=willow]
biomesoplenty:sapling_2[stage=0,variant=pine]
biomesoplenty:sapling_2[stage=0,variant=mahogany]
biomesoplenty:sapling_2[stage=0,variant=ebony]
biomesoplenty:sapling_2[stage=0,variant=eucalyptus]
biomesoplenty:sapling_2[stage=1,variant=mangrove]
biomesoplenty:sapling_2[stage=1,variant=palm]
biomesoplenty:sapling_2[stage=1,variant=redwood]
biomesoplenty:sapling_2[stage=1,variant=willow]
biomesoplenty:sapling_2[stage=1,variant=pine]
biomesoplenty:sapling_2[stage=1,variant=mahogany]
biomesoplenty:sapling_2[stage=1,variant=ebony]
biomesoplenty:sapling_2[stage=1,variant=eucalyptus]
biomesoplenty:plant_0[variant=shortgrass]
biomesoplenty:plant_0[variant=mediumgrass]
biomesoplenty:plant_0[variant=bush]
biomesoplenty:plant_0[variant=sprout]
biomesoplenty:plant_0[variant=poisonivy]
biomesoplenty:plant_0[variant=berrybush]
biomesoplenty:plant_0[variant=shrub]
biomesoplenty:plant_0[variant=wheatgrass]
biomesoplenty:plant_0[variant=dampgrass]
biomesoplenty:plant_0[variant=koru]
biomesoplenty:plant_0[variant=cloverpatch]
biomesoplenty:plant_0[variant=leafpile]
biomesoplenty:plant_0[variant=deadleafpile]
biomesoplenty:plant_0[variant=deadgrass]
biomesoplenty:plant_0[variant=desertgrass]
biomesoplenty:plant_0[variant=desertsprouts]
biomesoplenty:plant_1[variant=dunegrass]
biomesoplenty:plant_1[variant=spectralfern]
biomesoplenty:plant_1[variant=thorn]
biomesoplenty:plant_1[variant=wildrice]
biomesoplenty:plant_1[variant=cattail]
biomesoplenty:plant_1[variant=rivercane]
biomesoplenty:plant_1[variant=tinycactus]
biomesoplenty:plant_1[variant=devilweed]
biomesoplenty:plant_1[variant=reed]
biomesoplenty:plant_1[variant=root]
biomesoplenty:plant_1[variant=rafflesia]
biomesoplenty:plant_1[variant=barley]
biomesoplenty:double_plant[half=lower,variant=flax]
biomesoplenty:double_plant[half=lower,variant=tall_cattail]
biomesoplenty:double_plant[half=lower,variant=eyebulb]
biomesoplenty:double_plant[half=lower,variant=sea_oats]
biomesoplenty:double_plant[half=upper,variant=flax]
biomesoplenty:double_plant[half=upper,variant=tall_cattail]
biomesoplenty:double_plant[half=upper,variant=eyebulb]
biomesoplenty:double_plant[half=upper,variant=sea_oats]
biomesoplenty:mushroom[variant=toadstool]
biomesoplenty:mushroom[variant=portobello]
biomesoplenty:mushroom[variant=blue_milk_cap]
biomesoplenty:mushroom[variant=glowshroom]
biomesoplenty:mushroom[variant=flat_mushroom]
biomesoplenty:mushroom[variant=shadow_shroom]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:flower_0[variant=clover]
biomesoplenty:flower_0[variant=swampflower]
biomesoplenty:flower_0[variant=deathbloom]
biomesoplenty:flower_0[variant=glowflower]
biomesoplenty:flower_0[variant=blue_hydrangea]
biomesoplenty:flower_0[variant=orange_cosmos]
biomesoplenty:flower_0[variant=pink_daffodil]
biomesoplenty:flower_0[variant=wildflower]
biomesoplenty:flower_0[variant=violet]
biomesoplenty:flower_0[variant=white_anemone]
biomesoplenty:flower_0[variant=enderlotus]
biomesoplenty:flower_0[variant=bromeliad]
biomesoplenty:flower_0[variant=wilted_lily]
biomesoplenty:flower_0[variant=pink_hibiscus]
biomesoplenty:flower_0[variant=lily_of_the_valley]
biomesoplenty:flower_0[variant=burning_blossom]
biomesoplenty:flower_1[variant=lavender]
biomesoplenty:flower_1[variant=goldenrod]
biomesoplenty:flower_1[variant=bluebells]
biomesoplenty:flower_1[variant=miners_delight]
biomesoplenty:flower_1[variant=icy_iris]
biomesoplenty:flower_1[variant=rose]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:terrarium[variant=fern]
biomesoplenty:terrarium[variant=mushroom]
biomesoplenty:terrarium[variant=cactus]
biomesoplenty:terrarium[variant=flax]
biomesoplenty:terrarium[variant=flower]
biomesoplenty:terrarium[variant=koru]
biomesoplenty:terrarium[variant=bamboo]
biomesoplenty:terrarium[variant=beach]
biomesoplenty:terrarium[variant=glowshroom]
biomesoplenty:terrarium[variant=dead]
biomesoplenty:terrarium[variant=mystic]
biomesoplenty:terrarium[variant=ominous]
biomesoplenty:terrarium[variant=wasteland]
biomesoplenty:terrarium[variant=origin]
biomesoplenty:terrarium[variant=nether]
biomesoplenty:terrarium[variant=ender]
biomesoplenty:sand[level=0]
biomesoplenty:sand[level=1]
biomesoplenty:sand[level=2]
biomesoplenty:sand[level=3]
biomesoplenty:sand[level=4]
biomesoplenty:sand[level=5]
biomesoplenty:sand[level=6]
biomesoplenty:sand[level=7]
biomesoplenty:sand[level=8]
biomesoplenty:sand[level=9]
biomesoplenty:sand[level=10]
biomesoplenty:sand[level=11]
biomesoplenty:sand[level=12]
biomesoplenty:sand[level=13]
biomesoplenty:sand[level=14]
biomesoplenty:sand[level=15]
biomesoplenty:honey[level=0]
biomesoplenty:honey[level=1]
biomesoplenty:honey[level=2]
biomesoplenty:honey[level=3]
biomesoplenty:honey[level=4]
biomesoplenty:honey[level=5]
biomesoplenty:honey[level=6]
biomesoplenty:honey[level=7]
biomesoplenty:honey[level=8]
biomesoplenty:honey[level=9]
biomesoplenty:honey[level=10]
biomesoplenty:honey[level=11]
biomesoplenty:honey[level=12]
biomesoplenty:honey[level=13]
biomesoplenty:honey[level=14]
biomesoplenty:honey[level=15]
biomesoplenty:blood[level=0]
biomesoplenty:blood[level=1]
biomesoplenty:blood[level=2]
biomesoplenty:blood[level=3]
biomesoplenty:blood[level=4]
biomesoplenty:blood[level=5]
biomesoplenty:blood[level=6]
biomesoplenty:blood[level=7]
biomesoplenty:blood[level=8]
biomesoplenty:blood[level=9]
biomesoplenty:blood[level=10]
biomesoplenty:blood[level=11]
biomesoplenty:blood[level=12]
biomesoplenty:blood[level=13]
biomesoplenty:blood[level=14]
biomesoplenty:blood[level=15]
biomesoplenty:poison[level=0]
biomesoplenty:poison[level=1]
biomesoplenty:poison[level=2]
biomesoplenty:poison[level=3]
biomesoplenty:poison[level=4]
biomesoplenty:poison[level=5]
biomesoplenty:poison[level=6]
biomesoplenty:poison[level=7]
biomesoplenty:poison[level=8]
biomesoplenty:poison[level=9]
biomesoplenty:poison[level=10]
biomesoplenty:poison[level=11]
biomesoplenty:poison[level=12]
biomesoplenty:poison[level=13]
biomesoplenty:poison[level=14]
biomesoplenty:poison[level=15]
biomesoplenty:hot_spring_water[level=0]
biomesoplenty:hot_spring_water[level=1]
biomesoplenty:hot_spring_water[level=2]
biomesoplenty:hot_spring_water[level=3]
biomesoplenty:hot_spring_water[level=4]
biomesoplenty:hot_spring_water[level=5]
biomesoplenty:hot_spring_water[level=6]
biomesoplenty:hot_spring_water[level=7]
biomesoplenty:hot_spring_water[level=8]
biomesoplenty:hot_spring_water[level=9]
biomesoplenty:hot_spring_water[level=10]
biomesoplenty:hot_spring_water[level=11]
biomesoplenty:hot_spring_water[level=12]
biomesoplenty:hot_spring_water[level=13]
biomesoplenty:hot_spring_water[level=14]
biomesoplenty:hot_spring_water[level=15]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=down,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=down,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=up,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=up,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=north,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=north,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=south,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=south,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=west,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=west,material=field_151575_d,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_machine,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=invalid]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=barrel_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wall]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=itnt]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuke]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=condenser_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pump_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=magnetizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=compressor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=extractor_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=macerator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=recycler_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cropmatron]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=miner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=replicator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=scanner_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=personal_chest]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=detector_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batbox]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=cesu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mfsu]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=crop]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iron_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=steel_tank]
ic2:te[facing=east,material=ic2_material_pipe,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wall]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=crop]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151576_e,transparent=false,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=trading_terminal]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=true,type=iridium_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wall]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=trade_o_mat_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=trading_terminal]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=crop]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=fluid_pipe]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_active]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_hatch]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=coke_kiln_grate]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=wooden_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_storage_box]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=bronze_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iron_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=steel_tank]
ic2:te[facing=east,material=field_151575_d,transparent=false,type=iridium_tank]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=advanced_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=hybrid_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=ultimate_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=quantum_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=spectral_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=proton_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=singular_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=admin_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=photonic_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=neutronium_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=nutronfabricator]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator1]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator2]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator3]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator4]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=transformator5]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=advanced_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=hybrid_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=quantum_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=spectral_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=proton_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=singular_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=admin_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=photonic_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=molecular_transformer]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=advanced_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=hybrid_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=quantum_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=spectral_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=proton_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=singular_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=admin_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=photonic_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=neutronium_solar_panelrain]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=advancedmfsu]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=ultimatemfsu]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=quantummfsu]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=advanced_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=hybrid_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=ultimate_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=quantum_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=spectral_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=proton_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=singular_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=admin_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=photonic_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=true,type=invalid]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=advanced_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=hybrid_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=ultimate_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=quantum_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=spectral_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=proton_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=singular_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=admin_solar_panel]
super_solar_panels:machines[facing=down,material=field_151576_e,transparent=false,type=photonic_solar_panel]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=spectral_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=proton_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=singular_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=admin_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=photonic_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=true,type=invalid]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=advanced_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=hybrid_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=ultimate_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=quantum_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=spectral_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=proton_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=singular_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=admin_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=photonic_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=neutronium_solar_panel]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=nutronfabricator]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator1]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator2]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator3]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator4]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=transformator5]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=advanced_solar_panelsun]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=hybrid_solar_panelsun]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=proton_solar_panelsun]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=singular_solar_panelsun]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=admin_solar_panelsun]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=molecular_transformer]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=hybrid_solar_panelrain]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=quantum_solar_panelrain]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=proton_solar_panelrain]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=advancedmfsu]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=ultimatemfsu]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=quantummfsu]
super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=advanced_solar_panelnight]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=quantum_solar_panelnight]
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super_solar_panels:machines[facing=north,material=field_151576_e,transparent=false,type=invalid]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=hybrid_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=ultimate_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=quantum_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=spectral_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=proton_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=singular_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=admin_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=photonic_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=neutronium_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=nutronfabricator]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=transformator]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=transformator3]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=transformator4]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=transformator5]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=advanced_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=hybrid_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=proton_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=singular_solar_panelsun]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=molecular_transformer]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=quantum_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=spectral_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=proton_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=singular_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=admin_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=photonic_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=neutronium_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=advancedmfsu]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=ultimatemfsu]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=quantummfsu]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=advanced_solar_panelnight]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=hybrid_solar_panelnight]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=ultimate_solar_panelnight]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=quantum_solar_panelnight]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=proton_solar_panelnight]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=true,type=invalid]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=advanced_solar_panel]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=ultimate_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=quantum_solar_panel]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=proton_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=singular_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=admin_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=photonic_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=neutronium_solar_panel]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=nutronfabricator]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator1]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator2]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator3]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator4]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=transformator5]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=advanced_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=hybrid_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=quantum_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=spectral_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=proton_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=singular_solar_panelsun]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=molecular_transformer]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=quantum_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=spectral_solar_panelrain]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=proton_solar_panelrain]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=advancedmfsu]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=ultimatemfsu]
super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=quantummfsu]
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super_solar_panels:machines[facing=south,material=field_151576_e,transparent=false,type=invalid]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=hybrid_solar_panel]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=singular_solar_panel]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=neutronium_solar_panel]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=nutronfabricator]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=transformator]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=transformator3]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=transformator4]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=transformator5]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=advanced_solar_panelsun]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=proton_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=singular_solar_panelsun]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=molecular_transformer]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=advanced_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=hybrid_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=quantum_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=spectral_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=proton_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=singular_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=admin_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=photonic_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=neutronium_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=advancedmfsu]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=ultimatemfsu]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=quantummfsu]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=advanced_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=hybrid_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=ultimate_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=quantum_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=spectral_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=proton_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=singular_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=admin_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=photonic_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=true,type=invalid]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=advanced_solar_panel]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=hybrid_solar_panel]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=quantum_solar_panel]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=proton_solar_panel]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=singular_solar_panel]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=neutronium_solar_panel]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=nutronfabricator]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=transformator]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=transformator1]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=transformator5]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=hybrid_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=proton_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=singular_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=admin_solar_panelsun]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=molecular_transformer]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=advanced_solar_panelrain]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=quantum_solar_panelrain]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=proton_solar_panelrain]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=advancedmfsu]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=quantummfsu]
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super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=west,material=field_151576_e,transparent=false,type=invalid]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=hybrid_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=ultimate_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=quantum_solar_panel]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=proton_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=singular_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=admin_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=photonic_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=neutronium_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=nutronfabricator]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator1]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator2]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator3]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator4]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=transformator5]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=advanced_solar_panelsun]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=ultimate_solar_panelsun]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=proton_solar_panelsun]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=singular_solar_panelsun]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=admin_solar_panelsun]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=neutronium_solar_panelsun]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=molecular_transformer]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=advanced_solar_panelrain]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=quantum_solar_panelrain]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=advancedmfsu]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=quantummfsu]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=neutronium_solar_panelnight]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=true,type=invalid]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=advanced_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=hybrid_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=ultimate_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=quantum_solar_panel]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=proton_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=singular_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=admin_solar_panel]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=neutronium_solar_panel]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=nutronfabricator]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator1]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator2]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator3]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator4]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=transformator5]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=advanced_solar_panelsun]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=quantum_solar_panelsun]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=molecular_transformer]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=advanced_solar_panelrain]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=ultimate_solar_panelrain]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=quantum_solar_panelrain]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=neutronium_solar_panelrain]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=advancedmfsu]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=ultimatemfsu]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=quantummfsu]
super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=advanced_solar_panelnight]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=quantum_solar_panelnight]
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super_solar_panels:machines[facing=east,material=field_151576_e,transparent=false,type=invalid]
ic2:resource[type=basalt]
ic2:resource[type=copper_ore]
ic2:resource[type=lead_ore]
ic2:resource[type=tin_ore]
ic2:resource[type=uranium_ore]
ic2:resource[type=bronze_block]
ic2:resource[type=copper_block]
ic2:resource[type=lead_block]
ic2:resource[type=steel_block]
ic2:resource[type=tin_block]
ic2:resource[type=uranium_block]
ic2:resource[type=reinforced_stone]
ic2:resource[type=machine]
ic2:resource[type=advanced_machine]
ic2:resource[type=reactor_vessel]
ic2:resource[type=silver_block]
ic2:leaves[check_decay=true,decayable=true,type=rubber]
ic2:leaves[check_decay=true,decayable=false,type=rubber]
ic2:leaves[check_decay=false,decayable=true,type=rubber]
ic2:leaves[check_decay=false,decayable=false,type=rubber]
ic2:rubber_wood[state=plain_y]
ic2:rubber_wood[state=plain_x]
ic2:rubber_wood[state=plain_z]
ic2:rubber_wood[state=dry_north]
ic2:rubber_wood[state=dry_south]
ic2:rubber_wood[state=dry_west]
ic2:rubber_wood[state=dry_east]
ic2:rubber_wood[state=wet_north]
ic2:rubber_wood[state=wet_south]
ic2:rubber_wood[state=wet_west]
ic2:rubber_wood[state=wet_east]
ic2:sapling
ic2:scaffold[type=wood]
ic2:scaffold[type=reinforced_wood]
ic2:scaffold[type=iron]
ic2:scaffold[type=reinforced_iron]
ic2:fence[east=true,north=true,south=true,type=iron,west=true]
ic2:fence[east=true,north=true,south=true,type=iron,west=false]
ic2:fence[east=true,north=true,south=false,type=iron,west=true]
ic2:fence[east=true,north=true,south=false,type=iron,west=false]
ic2:fence[east=true,north=false,south=true,type=iron,west=true]
ic2:fence[east=true,north=false,south=true,type=iron,west=false]
ic2:fence[east=true,north=false,south=false,type=iron,west=true]
ic2:fence[east=true,north=false,south=false,type=iron,west=false]
ic2:fence[east=false,north=true,south=true,type=iron,west=true]
ic2:fence[east=false,north=true,south=true,type=iron,west=false]
ic2:fence[east=false,north=true,south=false,type=iron,west=true]
ic2:fence[east=false,north=true,south=false,type=iron,west=false]
ic2:fence[east=false,north=false,south=true,type=iron,west=true]
ic2:fence[east=false,north=false,south=true,type=iron,west=false]
ic2:fence[east=false,north=false,south=false,type=iron,west=true]
ic2:fence[east=false,north=false,south=false,type=iron,west=false]
ic2:sheet[type=resin]
ic2:sheet[type=rubber]
ic2:sheet[type=wool]
ic2:glass[type=reinforced]
ic2:foam[type=normal]
ic2:foam[type=reinforced]
ic2:wall[type=black]
ic2:wall[type=blue]
ic2:wall[type=brown]
ic2:wall[type=cyan]
ic2:wall[type=gray]
ic2:wall[type=green]
ic2:wall[type=light_blue]
ic2:wall[type=light_gray]
ic2:wall[type=lime]
ic2:wall[type=magenta]
ic2:wall[type=orange]
ic2:wall[type=pink]
ic2:wall[type=purple]
ic2:wall[type=red]
ic2:wall[type=white]
ic2:wall[type=yellow]
ic2:mining_pipe[type=pipe]
ic2:mining_pipe[type=tip]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=false]
ic2:dynamite[facing=up,linked=true]
ic2:dynamite[facing=up,linked=false]
ic2:dynamite[facing=north,linked=true]
ic2:dynamite[facing=north,linked=false]
ic2:dynamite[facing=south,linked=true]
ic2:dynamite[facing=south,linked=false]
ic2:dynamite[facing=west,linked=true]
ic2:dynamite[facing=west,linked=false]
ic2:dynamite[facing=east,linked=true]
ic2:dynamite[facing=east,linked=false]
ic2:refractory_bricks
ic2:uu_matter[level=0]
ic2:uu_matter[level=1]
ic2:uu_matter[level=2]
ic2:uu_matter[level=3]
ic2:uu_matter[level=4]
ic2:uu_matter[level=5]
ic2:uu_matter[level=6]
ic2:uu_matter[level=7]
ic2:uu_matter[level=8]
ic2:uu_matter[level=9]
ic2:uu_matter[level=10]
ic2:uu_matter[level=11]
ic2:uu_matter[level=12]
ic2:uu_matter[level=13]
ic2:uu_matter[level=14]
ic2:uu_matter[level=15]
ic2:construction_foam[level=0]
ic2:construction_foam[level=1]
ic2:construction_foam[level=2]
ic2:construction_foam[level=3]
ic2:construction_foam[level=4]
ic2:construction_foam[level=5]
ic2:construction_foam[level=6]
ic2:construction_foam[level=7]
ic2:construction_foam[level=8]
ic2:construction_foam[level=9]
ic2:construction_foam[level=10]
ic2:construction_foam[level=11]
ic2:construction_foam[level=12]
ic2:construction_foam[level=13]
ic2:construction_foam[level=14]
ic2:construction_foam[level=15]
ic2:coolant[level=0]
ic2:coolant[level=1]
ic2:coolant[level=2]
ic2:coolant[level=3]
ic2:coolant[level=4]
ic2:coolant[level=5]
ic2:coolant[level=6]
ic2:coolant[level=7]
ic2:coolant[level=8]
ic2:coolant[level=9]
ic2:coolant[level=10]
ic2:coolant[level=11]
ic2:coolant[level=12]
ic2:coolant[level=13]
ic2:coolant[level=14]
ic2:coolant[level=15]
ic2:creosote[level=0]
ic2:creosote[level=1]
ic2:creosote[level=2]
ic2:creosote[level=3]
ic2:creosote[level=4]
ic2:creosote[level=5]
ic2:creosote[level=6]
ic2:creosote[level=7]
ic2:creosote[level=8]
ic2:creosote[level=9]
ic2:creosote[level=10]
ic2:creosote[level=11]
ic2:creosote[level=12]
ic2:creosote[level=13]
ic2:creosote[level=14]
ic2:creosote[level=15]
ic2:hot_coolant[level=0]
ic2:hot_coolant[level=1]
ic2:hot_coolant[level=2]
ic2:hot_coolant[level=3]
ic2:hot_coolant[level=4]
ic2:hot_coolant[level=5]
ic2:hot_coolant[level=6]
ic2:hot_coolant[level=7]
ic2:hot_coolant[level=8]
ic2:hot_coolant[level=9]
ic2:hot_coolant[level=10]
ic2:hot_coolant[level=11]
ic2:hot_coolant[level=12]
ic2:hot_coolant[level=13]
ic2:hot_coolant[level=14]
ic2:hot_coolant[level=15]
ic2:pahoehoe_lava[level=0]
ic2:pahoehoe_lava[level=1]
ic2:pahoehoe_lava[level=2]
ic2:pahoehoe_lava[level=3]
ic2:pahoehoe_lava[level=4]
ic2:pahoehoe_lava[level=5]
ic2:pahoehoe_lava[level=6]
ic2:pahoehoe_lava[level=7]
ic2:pahoehoe_lava[level=8]
ic2:pahoehoe_lava[level=9]
ic2:pahoehoe_lava[level=10]
ic2:pahoehoe_lava[level=11]
ic2:pahoehoe_lava[level=12]
ic2:pahoehoe_lava[level=13]
ic2:pahoehoe_lava[level=14]
ic2:pahoehoe_lava[level=15]
ic2:biomass[level=0]
ic2:biomass[level=1]
ic2:biomass[level=2]
ic2:biomass[level=3]
ic2:biomass[level=4]
ic2:biomass[level=5]
ic2:biomass[level=6]
ic2:biomass[level=7]
ic2:biomass[level=8]
ic2:biomass[level=9]
ic2:biomass[level=10]
ic2:biomass[level=11]
ic2:biomass[level=12]
ic2:biomass[level=13]
ic2:biomass[level=14]
ic2:biomass[level=15]
ic2:biogas[level=0]
ic2:biogas[level=1]
ic2:biogas[level=2]
ic2:biogas[level=3]
ic2:biogas[level=4]
ic2:biogas[level=5]
ic2:biogas[level=6]
ic2:biogas[level=7]
ic2:biogas[level=8]
ic2:biogas[level=9]
ic2:biogas[level=10]
ic2:biogas[level=11]
ic2:biogas[level=12]
ic2:biogas[level=13]
ic2:biogas[level=14]
ic2:biogas[level=15]
ic2:distilled_water[level=0]
ic2:distilled_water[level=1]
ic2:distilled_water[level=2]
ic2:distilled_water[level=3]
ic2:distilled_water[level=4]
ic2:distilled_water[level=5]
ic2:distilled_water[level=6]
ic2:distilled_water[level=7]
ic2:distilled_water[level=8]
ic2:distilled_water[level=9]
ic2:distilled_water[level=10]
ic2:distilled_water[level=11]
ic2:distilled_water[level=12]
ic2:distilled_water[level=13]
ic2:distilled_water[level=14]
ic2:distilled_water[level=15]
ic2:superheated_steam[level=0]
ic2:superheated_steam[level=1]
ic2:superheated_steam[level=2]
ic2:superheated_steam[level=3]
ic2:superheated_steam[level=4]
ic2:superheated_steam[level=5]
ic2:superheated_steam[level=6]
ic2:superheated_steam[level=7]
ic2:superheated_steam[level=8]
ic2:superheated_steam[level=9]
ic2:superheated_steam[level=10]
ic2:superheated_steam[level=11]
ic2:superheated_steam[level=12]
ic2:superheated_steam[level=13]
ic2:superheated_steam[level=14]
ic2:superheated_steam[level=15]
ic2:steam[level=0]
ic2:steam[level=1]
ic2:steam[level=2]
ic2:steam[level=3]
ic2:steam[level=4]
ic2:steam[level=5]
ic2:steam[level=6]
ic2:steam[level=7]
ic2:steam[level=8]
ic2:steam[level=9]
ic2:steam[level=10]
ic2:steam[level=11]
ic2:steam[level=12]
ic2:steam[level=13]
ic2:steam[level=14]
ic2:steam[level=15]
ic2:hot_water[level=0]
ic2:hot_water[level=1]
ic2:hot_water[level=2]
ic2:hot_water[level=3]
ic2:hot_water[level=4]
ic2:hot_water[level=5]
ic2:hot_water[level=6]
ic2:hot_water[level=7]
ic2:hot_water[level=8]
ic2:hot_water[level=9]
ic2:hot_water[level=10]
ic2:hot_water[level=11]
ic2:hot_water[level=12]
ic2:hot_water[level=13]
ic2:hot_water[level=14]
ic2:hot_water[level=15]
ic2:weed_ex[level=0]
ic2:weed_ex[level=1]
ic2:weed_ex[level=2]
ic2:weed_ex[level=3]
ic2:weed_ex[level=4]
ic2:weed_ex[level=5]
ic2:weed_ex[level=6]
ic2:weed_ex[level=7]
ic2:weed_ex[level=8]
ic2:weed_ex[level=9]
ic2:weed_ex[level=10]
ic2:weed_ex[level=11]
ic2:weed_ex[level=12]
ic2:weed_ex[level=13]
ic2:weed_ex[level=14]
ic2:weed_ex[level=15]
ic2:air[level=0]
ic2:air[level=1]
ic2:air[level=2]
ic2:air[level=3]
ic2:air[level=4]
ic2:air[level=5]
ic2:air[level=6]
ic2:air[level=7]
ic2:air[level=8]
ic2:air[level=9]
ic2:air[level=10]
ic2:air[level=11]
ic2:air[level=12]
ic2:air[level=13]
ic2:air[level=14]
ic2:air[level=15]
ic2:hydrogen[level=0]
ic2:hydrogen[level=1]
ic2:hydrogen[level=2]
ic2:hydrogen[level=3]
ic2:hydrogen[level=4]
ic2:hydrogen[level=5]
ic2:hydrogen[level=6]
ic2:hydrogen[level=7]
ic2:hydrogen[level=8]
ic2:hydrogen[level=9]
ic2:hydrogen[level=10]
ic2:hydrogen[level=11]
ic2:hydrogen[level=12]
ic2:hydrogen[level=13]
ic2:hydrogen[level=14]
ic2:hydrogen[level=15]
ic2:oxygen[level=0]
ic2:oxygen[level=1]
ic2:oxygen[level=2]
ic2:oxygen[level=3]
ic2:oxygen[level=4]
ic2:oxygen[level=5]
ic2:oxygen[level=6]
ic2:oxygen[level=7]
ic2:oxygen[level=8]
ic2:oxygen[level=9]
ic2:oxygen[level=10]
ic2:oxygen[level=11]
ic2:oxygen[level=12]
ic2:oxygen[level=13]
ic2:oxygen[level=14]
ic2:oxygen[level=15]
ic2:heavy_water[level=0]
ic2:heavy_water[level=1]
ic2:heavy_water[level=2]
ic2:heavy_water[level=3]
ic2:heavy_water[level=4]
ic2:heavy_water[level=5]
ic2:heavy_water[level=6]
ic2:heavy_water[level=7]
ic2:heavy_water[level=8]
ic2:heavy_water[level=9]
ic2:heavy_water[level=10]
ic2:heavy_water[level=11]
ic2:heavy_water[level=12]
ic2:heavy_water[level=13]
ic2:heavy_water[level=14]
ic2:heavy_water[level=15]
ic2:milk[level=0]
ic2:milk[level=1]
ic2:milk[level=2]
ic2:milk[level=3]
ic2:milk[level=4]
ic2:milk[level=5]
ic2:milk[level=6]
ic2:milk[level=7]
ic2:milk[level=8]
ic2:milk[level=9]
ic2:milk[level=10]
ic2:milk[level=11]
ic2:milk[level=12]
ic2:milk[level=13]
ic2:milk[level=14]
ic2:milk[level=15]
forestry:analyzer[facing=north]
forestry:analyzer[facing=east]
forestry:analyzer[facing=south]
forestry:analyzer[facing=west]
forestry:analyzer[facing=down]
forestry:analyzer[facing=up]
forestry:escritoire[facing=north]
forestry:escritoire[facing=east]
forestry:escritoire[facing=south]
forestry:escritoire[facing=west]
forestry:escritoire[facing=down]
forestry:escritoire[facing=up]
forestry:bog_earth[maturity=0]
forestry:bog_earth[maturity=1]
forestry:bog_earth[maturity=2]
forestry:bog_earth[maturity=3]
forestry:humus[degrade=0]
forestry:humus[degrade=1]
forestry:humus[degrade=2]
forestry:humus[degrade=3]
forestry:resources[resource=apatite]
forestry:resources[resource=copper]
forestry:resources[resource=tin]
forestry:resource_storage[resource=apatite]
forestry:resource_storage[resource=copper]
forestry:resource_storage[resource=tin]
forestry:resource_storage[resource=bronze]
forestry:ash_brick
forestry:ash_stairs[facing=north,half=top,shape=straight]
forestry:ash_stairs[facing=north,half=top,shape=inner_left]
forestry:ash_stairs[facing=north,half=top,shape=inner_right]
forestry:ash_stairs[facing=north,half=top,shape=outer_left]
forestry:ash_stairs[facing=north,half=top,shape=outer_right]
forestry:ash_stairs[facing=north,half=bottom,shape=straight]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=north,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=north,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=south,half=top,shape=straight]
forestry:ash_stairs[facing=south,half=top,shape=inner_left]
forestry:ash_stairs[facing=south,half=top,shape=inner_right]
forestry:ash_stairs[facing=south,half=top,shape=outer_left]
forestry:ash_stairs[facing=south,half=top,shape=outer_right]
forestry:ash_stairs[facing=south,half=bottom,shape=straight]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=south,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=south,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=west,half=top,shape=straight]
forestry:ash_stairs[facing=west,half=top,shape=inner_left]
forestry:ash_stairs[facing=west,half=top,shape=inner_right]
forestry:ash_stairs[facing=west,half=top,shape=outer_left]
forestry:ash_stairs[facing=west,half=top,shape=outer_right]
forestry:ash_stairs[facing=west,half=bottom,shape=straight]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=west,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=west,half=bottom,shape=outer_right]
forestry:ash_stairs[facing=east,half=top,shape=straight]
forestry:ash_stairs[facing=east,half=top,shape=inner_left]
forestry:ash_stairs[facing=east,half=top,shape=inner_right]
forestry:ash_stairs[facing=east,half=top,shape=outer_left]
forestry:ash_stairs[facing=east,half=top,shape=outer_right]
forestry:ash_stairs[facing=east,half=bottom,shape=straight]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_left]
forestry:ash_stairs[facing=east,half=bottom,shape=inner_right]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_left]
forestry:ash_stairs[facing=east,half=bottom,shape=outer_right]
forestry:mailbox[facing=north]
forestry:mailbox[facing=east]
forestry:mailbox[facing=south]
forestry:mailbox[facing=west]
forestry:mailbox[facing=down]
forestry:mailbox[facing=up]
forestry:trade_station[facing=north]
forestry:trade_station[facing=east]
forestry:trade_station[facing=south]
forestry:trade_station[facing=west]
forestry:trade_station[facing=down]
forestry:trade_station[facing=up]
forestry:stamp_collector[facing=north]
forestry:stamp_collector[facing=east]
forestry:stamp_collector[facing=south]
forestry:stamp_collector[facing=west]
forestry:stamp_collector[facing=down]
forestry:stamp_collector[facing=up]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=true,east=false,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=true,north=false,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=true,south=false,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=true,up=false,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=true,west=false]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=true]
forestry:genetic_filter[down=false,east=false,north=false,south=false,up=false,west=false]
forestry:mushroom[mature=true,mushroom=brown]
forestry:mushroom[mature=true,mushroom=red]
forestry:mushroom[mature=false,mushroom=brown]
forestry:mushroom[mature=false,mushroom=red]
forestry:ffarm[meta=plain]
forestry:ffarm[meta=band]
forestry:ffarm[meta=gearbox]
forestry:ffarm[meta=hatch]
forestry:ffarm[meta=valve]
forestry:ffarm[meta=control]
forestry:database[facing=north]
forestry:database[facing=east]
forestry:database[facing=south]
forestry:database[facing=west]
forestry:database[facing=down]
forestry:database[facing=up]
forestry:engine_peat[facing=north]
forestry:engine_peat[facing=east]
forestry:engine_peat[facing=south]
forestry:engine_peat[facing=west]
forestry:engine_peat[facing=down]
forestry:engine_peat[facing=up]
forestry:engine_biogas[facing=north]
forestry:engine_biogas[facing=east]
forestry:engine_biogas[facing=south]
forestry:engine_biogas[facing=west]
forestry:engine_biogas[facing=down]
forestry:engine_biogas[facing=up]
forestry:engine_clockwork[facing=north]
forestry:engine_clockwork[facing=east]
forestry:engine_clockwork[facing=south]
forestry:engine_clockwork[facing=west]
forestry:engine_clockwork[facing=down]
forestry:engine_clockwork[facing=up]
forestry:worktable[facing=north]
forestry:worktable[facing=east]
forestry:worktable[facing=south]
forestry:worktable[facing=west]
forestry:worktable[facing=down]
forestry:worktable[facing=up]
forestry:greenhouse[type=plain]
forestry:greenhouse[type=border]
forestry:greenhouse[type=border_center]
forestry:greenhouse[type=gearbox]
forestry:greenhouse[type=control]
forestry:greenhouse[type=screen]
forestry:climatiser[type=hygro]
forestry:climatiser[type=heater]
forestry:climatiser[type=fan]
forestry:climatiser[type=humidifier]
forestry:climatiser[type=dehumidifier]
forestry:greenhouse.window
forestry:greenhouse.window_up
forestry:fluid.bio.ethanol[level=0]
forestry:fluid.bio.ethanol[level=1]
forestry:fluid.bio.ethanol[level=2]
forestry:fluid.bio.ethanol[level=3]
forestry:fluid.bio.ethanol[level=4]
forestry:fluid.bio.ethanol[level=5]
forestry:fluid.bio.ethanol[level=6]
forestry:fluid.bio.ethanol[level=7]
forestry:fluid.bio.ethanol[level=8]
forestry:fluid.bio.ethanol[level=9]
forestry:fluid.bio.ethanol[level=10]
forestry:fluid.bio.ethanol[level=11]
forestry:fluid.bio.ethanol[level=12]
forestry:fluid.bio.ethanol[level=13]
forestry:fluid.bio.ethanol[level=14]
forestry:fluid.bio.ethanol[level=15]
forestry:fluid.biomass[level=0]
forestry:fluid.biomass[level=1]
forestry:fluid.biomass[level=2]
forestry:fluid.biomass[level=3]
forestry:fluid.biomass[level=4]
forestry:fluid.biomass[level=5]
forestry:fluid.biomass[level=6]
forestry:fluid.biomass[level=7]
forestry:fluid.biomass[level=8]
forestry:fluid.biomass[level=9]
forestry:fluid.biomass[level=10]
forestry:fluid.biomass[level=11]
forestry:fluid.biomass[level=12]
forestry:fluid.biomass[level=13]
forestry:fluid.biomass[level=14]
forestry:fluid.biomass[level=15]
forestry:fluid.glass[level=0]
forestry:fluid.glass[level=1]
forestry:fluid.glass[level=2]
forestry:fluid.glass[level=3]
forestry:fluid.glass[level=4]
forestry:fluid.glass[level=5]
forestry:fluid.glass[level=6]
forestry:fluid.glass[level=7]
forestry:fluid.glass[level=8]
forestry:fluid.glass[level=9]
forestry:fluid.glass[level=10]
forestry:fluid.glass[level=11]
forestry:fluid.glass[level=12]
forestry:fluid.glass[level=13]
forestry:fluid.glass[level=14]
forestry:fluid.glass[level=15]
forestry:fluid.for.honey[level=0]
forestry:fluid.for.honey[level=1]
forestry:fluid.for.honey[level=2]
forestry:fluid.for.honey[level=3]
forestry:fluid.for.honey[level=4]
forestry:fluid.for.honey[level=5]
forestry:fluid.for.honey[level=6]
forestry:fluid.for.honey[level=7]
forestry:fluid.for.honey[level=8]
forestry:fluid.for.honey[level=9]
forestry:fluid.for.honey[level=10]
forestry:fluid.for.honey[level=11]
forestry:fluid.for.honey[level=12]
forestry:fluid.for.honey[level=13]
forestry:fluid.for.honey[level=14]
forestry:fluid.for.honey[level=15]
forestry:fluid.ice[level=0]
forestry:fluid.ice[level=1]
forestry:fluid.ice[level=2]
forestry:fluid.ice[level=3]
forestry:fluid.ice[level=4]
forestry:fluid.ice[level=5]
forestry:fluid.ice[level=6]
forestry:fluid.ice[level=7]
forestry:fluid.ice[level=8]
forestry:fluid.ice[level=9]
forestry:fluid.ice[level=10]
forestry:fluid.ice[level=11]
forestry:fluid.ice[level=12]
forestry:fluid.ice[level=13]
forestry:fluid.ice[level=14]
forestry:fluid.ice[level=15]
forestry:fluid.juice[level=0]
forestry:fluid.juice[level=1]
forestry:fluid.juice[level=2]
forestry:fluid.juice[level=3]
forestry:fluid.juice[level=4]
forestry:fluid.juice[level=5]
forestry:fluid.juice[level=6]
forestry:fluid.juice[level=7]
forestry:fluid.juice[level=8]
forestry:fluid.juice[level=9]
forestry:fluid.juice[level=10]
forestry:fluid.juice[level=11]
forestry:fluid.juice[level=12]
forestry:fluid.juice[level=13]
forestry:fluid.juice[level=14]
forestry:fluid.juice[level=15]
forestry:fluid.milk[level=0]
forestry:fluid.milk[level=1]
forestry:fluid.milk[level=2]
forestry:fluid.milk[level=3]
forestry:fluid.milk[level=4]
forestry:fluid.milk[level=5]
forestry:fluid.milk[level=6]
forestry:fluid.milk[level=7]
forestry:fluid.milk[level=8]
forestry:fluid.milk[level=9]
forestry:fluid.milk[level=10]
forestry:fluid.milk[level=11]
forestry:fluid.milk[level=12]
forestry:fluid.milk[level=13]
forestry:fluid.milk[level=14]
forestry:fluid.milk[level=15]
forestry:fluid.seed.oil[level=0]
forestry:fluid.seed.oil[level=1]
forestry:fluid.seed.oil[level=2]
forestry:fluid.seed.oil[level=3]
forestry:fluid.seed.oil[level=4]
forestry:fluid.seed.oil[level=5]
forestry:fluid.seed.oil[level=6]
forestry:fluid.seed.oil[level=7]
forestry:fluid.seed.oil[level=8]
forestry:fluid.seed.oil[level=9]
forestry:fluid.seed.oil[level=10]
forestry:fluid.seed.oil[level=11]
forestry:fluid.seed.oil[level=12]
forestry:fluid.seed.oil[level=13]
forestry:fluid.seed.oil[level=14]
forestry:fluid.seed.oil[level=15]
forestry:fluid.short.mead[level=0]
forestry:fluid.short.mead[level=1]
forestry:fluid.short.mead[level=2]
forestry:fluid.short.mead[level=3]
forestry:fluid.short.mead[level=4]
forestry:fluid.short.mead[level=5]
forestry:fluid.short.mead[level=6]
forestry:fluid.short.mead[level=7]
forestry:fluid.short.mead[level=8]
forestry:fluid.short.mead[level=9]
forestry:fluid.short.mead[level=10]
forestry:fluid.short.mead[level=11]
forestry:fluid.short.mead[level=12]
forestry:fluid.short.mead[level=13]
forestry:fluid.short.mead[level=14]
forestry:fluid.short.mead[level=15]
forestry:apiary[facing=north]
forestry:apiary[facing=east]
forestry:apiary[facing=south]
forestry:apiary[facing=west]
forestry:apiary[facing=down]
forestry:apiary[facing=up]
forestry:bee_house[facing=north]
forestry:bee_house[facing=east]
forestry:bee_house[facing=south]
forestry:bee_house[facing=west]
forestry:bee_house[facing=down]
forestry:bee_house[facing=up]
forestry:bee_chest[facing=north]
forestry:bee_chest[facing=east]
forestry:bee_chest[facing=south]
forestry:bee_chest[facing=west]
forestry:bee_chest[facing=down]
forestry:bee_chest[facing=up]
forestry:beehives[hive=forest]
forestry:beehives[hive=meadows]
forestry:beehives[hive=desert]
forestry:beehives[hive=jungle]
forestry:beehives[hive=end]
forestry:beehives[hive=snow]
forestry:beehives[hive=swamp]
forestry:beehives[hive=swarm]
forestry:candle[facing=up,state=on]
forestry:candle[facing=up,state=off]
forestry:candle[facing=north,state=on]
forestry:candle[facing=north,state=off]
forestry:candle[facing=south,state=on]
forestry:candle[facing=south,state=off]
forestry:candle[facing=west,state=on]
forestry:candle[facing=west,state=off]
forestry:candle[facing=east,state=on]
forestry:candle[facing=east,state=off]
forestry:stump[facing=up]
forestry:stump[facing=north]
forestry:stump[facing=south]
forestry:stump[facing=west]
forestry:stump[facing=east]
forestry:bee_combs_0[type=honey]
forestry:bee_combs_0[type=cocoa]
forestry:bee_combs_0[type=simmering]
forestry:bee_combs_0[type=stringy]
forestry:bee_combs_0[type=frozen]
forestry:bee_combs_0[type=dripping]
forestry:bee_combs_0[type=silky]
forestry:bee_combs_0[type=parched]
forestry:bee_combs_0[type=mysterious]
forestry:bee_combs_0[type=irradiated]
forestry:bee_combs_0[type=powdery]
forestry:bee_combs_0[type=reddened]
forestry:bee_combs_0[type=darkened]
forestry:bee_combs_0[type=omega]
forestry:bee_combs_0[type=wheaten]
forestry:bee_combs_0[type=mossy]
forestry:bee_combs_1[type=mellow]
forestry:alveary.plain[type=normal]
forestry:alveary.plain[type=entrance]
forestry:alveary.plain[type=entrance_left]
forestry:alveary.plain[type=entrance_right]
forestry:alveary.swarmer[state=on]
forestry:alveary.swarmer[state=off]
forestry:alveary.fan[state=on]
forestry:alveary.fan[state=off]
forestry:alveary.heater[state=on]
forestry:alveary.heater[state=off]
forestry:alveary.hygro
forestry:alveary.stabiliser
forestry:alveary.sieve
forestry:charcoal
forestry:wood_pile[active=true,age=0]
forestry:wood_pile[active=true,age=1]
forestry:wood_pile[active=true,age=2]
forestry:wood_pile[active=true,age=3]
forestry:wood_pile[active=true,age=4]
forestry:wood_pile[active=true,age=5]
forestry:wood_pile[active=true,age=6]
forestry:wood_pile[active=true,age=7]
forestry:wood_pile[active=false,age=0]
forestry:wood_pile[active=false,age=1]
forestry:wood_pile[active=false,age=2]
forestry:wood_pile[active=false,age=3]
forestry:wood_pile[active=false,age=4]
forestry:wood_pile[active=false,age=5]
forestry:wood_pile[active=false,age=6]
forestry:wood_pile[active=false,age=7]
forestry:wood_pile_decorative[axis=x]
forestry:wood_pile_decorative[axis=y]
forestry:wood_pile_decorative[axis=z]
forestry:ash_block_0[amount=0]
forestry:ash_block_0[amount=1]
forestry:ash_block_0[amount=2]
forestry:ash_block_0[amount=3]
forestry:ash_block_0[amount=4]
forestry:ash_block_0[amount=5]
forestry:ash_block_0[amount=6]
forestry:ash_block_0[amount=7]
forestry:ash_block_0[amount=8]
forestry:ash_block_0[amount=9]
forestry:ash_block_0[amount=10]
forestry:ash_block_0[amount=11]
forestry:ash_block_0[amount=12]
forestry:ash_block_0[amount=13]
forestry:ash_block_0[amount=14]
forestry:ash_block_0[amount=15]
forestry:ash_block_1[amount=0]
forestry:ash_block_1[amount=1]
forestry:ash_block_1[amount=2]
forestry:ash_block_1[amount=3]
forestry:ash_block_1[amount=4]
forestry:ash_block_1[amount=5]
forestry:ash_block_1[amount=6]
forestry:ash_block_1[amount=7]
forestry:ash_block_1[amount=8]
forestry:ash_block_1[amount=9]
forestry:ash_block_1[amount=10]
forestry:ash_block_1[amount=11]
forestry:ash_block_1[amount=12]
forestry:ash_block_1[amount=13]
forestry:ash_block_1[amount=14]
forestry:ash_block_1[amount=15]
forestry:ash_block_2[amount=0]
forestry:ash_block_2[amount=1]
forestry:ash_block_2[amount=2]
forestry:ash_block_2[amount=3]
forestry:ash_block_2[amount=4]
forestry:ash_block_2[amount=5]
forestry:ash_block_2[amount=6]
forestry:ash_block_2[amount=7]
forestry:ash_block_2[amount=8]
forestry:ash_block_2[amount=9]
forestry:ash_block_2[amount=10]
forestry:ash_block_2[amount=11]
forestry:ash_block_2[amount=12]
forestry:ash_block_2[amount=13]
forestry:ash_block_2[amount=14]
forestry:ash_block_2[amount=15]
forestry:ash_block_3[amount=0]
forestry:ash_block_3[amount=1]
forestry:ash_block_3[amount=2]
forestry:ash_block_3[amount=3]
forestry:ash_block_3[amount=4]
forestry:ash_block_3[amount=5]
forestry:ash_block_3[amount=6]
forestry:ash_block_3[amount=7]
forestry:ash_block_3[amount=8]
forestry:ash_block_3[amount=9]
forestry:ash_block_3[amount=10]
forestry:ash_block_3[amount=11]
forestry:ash_block_3[amount=12]
forestry:ash_block_3[amount=13]
forestry:ash_block_3[amount=14]
forestry:ash_block_3[amount=15]
forestry:loam
forestry:habitat_former[facing=north]
forestry:habitat_former[facing=east]
forestry:habitat_former[facing=south]
forestry:habitat_former[facing=west]
forestry:habitat_former[facing=down]
forestry:habitat_former[facing=up]
forestry:bottler[facing=north]
forestry:bottler[facing=east]
forestry:bottler[facing=south]
forestry:bottler[facing=west]
forestry:bottler[facing=down]
forestry:bottler[facing=up]
forestry:carpenter[facing=north]
forestry:carpenter[facing=east]
forestry:carpenter[facing=south]
forestry:carpenter[facing=west]
forestry:carpenter[facing=down]
forestry:carpenter[facing=up]
forestry:centrifuge[facing=north]
forestry:centrifuge[facing=east]
forestry:centrifuge[facing=south]
forestry:centrifuge[facing=west]
forestry:centrifuge[facing=down]
forestry:centrifuge[facing=up]
forestry:fermenter[facing=north]
forestry:fermenter[facing=east]
forestry:fermenter[facing=south]
forestry:fermenter[facing=west]
forestry:fermenter[facing=down]
forestry:fermenter[facing=up]
forestry:moistener[facing=north]
forestry:moistener[facing=east]
forestry:moistener[facing=south]
forestry:moistener[facing=west]
forestry:moistener[facing=down]
forestry:moistener[facing=up]
forestry:squeezer[facing=north]
forestry:squeezer[facing=east]
forestry:squeezer[facing=south]
forestry:squeezer[facing=west]
forestry:squeezer[facing=down]
forestry:squeezer[facing=up]
forestry:still[facing=north]
forestry:still[facing=east]
forestry:still[facing=south]
forestry:still[facing=west]
forestry:still[facing=down]
forestry:still[facing=up]
forestry:rainmaker[facing=north]
forestry:rainmaker[facing=east]
forestry:rainmaker[facing=south]
forestry:rainmaker[facing=west]
forestry:rainmaker[facing=down]
forestry:rainmaker[facing=up]
forestry:fabricator[facing=north]
forestry:fabricator[facing=east]
forestry:fabricator[facing=south]
forestry:fabricator[facing=west]
forestry:fabricator[facing=down]
forestry:fabricator[facing=up]
forestry:raintank[facing=north]
forestry:raintank[facing=east]
forestry:raintank[facing=south]
forestry:raintank[facing=west]
forestry:raintank[facing=down]
forestry:raintank[facing=up]
forestry:arboretum[facing=north,manual=true]
forestry:arboretum[facing=north,manual=false]
forestry:arboretum[facing=east,manual=true]
forestry:arboretum[facing=east,manual=false]
forestry:arboretum[facing=south,manual=true]
forestry:arboretum[facing=south,manual=false]
forestry:arboretum[facing=west,manual=true]
forestry:arboretum[facing=west,manual=false]
forestry:arboretum[facing=down,manual=true]
forestry:arboretum[facing=down,manual=false]
forestry:arboretum[facing=up,manual=true]
forestry:arboretum[facing=up,manual=false]
forestry:farm_crops[facing=north,manual=true]
forestry:farm_crops[facing=north,manual=false]
forestry:farm_crops[facing=east,manual=true]
forestry:farm_crops[facing=east,manual=false]
forestry:farm_crops[facing=south,manual=true]
forestry:farm_crops[facing=south,manual=false]
forestry:farm_crops[facing=west,manual=true]
forestry:farm_crops[facing=west,manual=false]
forestry:farm_crops[facing=down,manual=true]
forestry:farm_crops[facing=down,manual=false]
forestry:farm_crops[facing=up,manual=true]
forestry:farm_crops[facing=up,manual=false]
forestry:farm_mushroom[facing=north,manual=true]
forestry:farm_mushroom[facing=north,manual=false]
forestry:farm_mushroom[facing=east,manual=true]
forestry:farm_mushroom[facing=east,manual=false]
forestry:farm_mushroom[facing=south,manual=true]
forestry:farm_mushroom[facing=south,manual=false]
forestry:farm_mushroom[facing=west,manual=true]
forestry:farm_mushroom[facing=west,manual=false]
forestry:farm_mushroom[facing=down,manual=true]
forestry:farm_mushroom[facing=down,manual=false]
forestry:farm_mushroom[facing=up,manual=true]
forestry:farm_mushroom[facing=up,manual=false]
forestry:farm_gourd[facing=north,manual=true]
forestry:farm_gourd[facing=north,manual=false]
forestry:farm_gourd[facing=east,manual=true]
forestry:farm_gourd[facing=east,manual=false]
forestry:farm_gourd[facing=south,manual=true]
forestry:farm_gourd[facing=south,manual=false]
forestry:farm_gourd[facing=west,manual=true]
forestry:farm_gourd[facing=west,manual=false]
forestry:farm_gourd[facing=down,manual=true]
forestry:farm_gourd[facing=down,manual=false]
forestry:farm_gourd[facing=up,manual=true]
forestry:farm_gourd[facing=up,manual=false]
forestry:farm_nether[facing=north,manual=true]
forestry:farm_nether[facing=north,manual=false]
forestry:farm_nether[facing=east,manual=true]
forestry:farm_nether[facing=east,manual=false]
forestry:farm_nether[facing=south,manual=true]
forestry:farm_nether[facing=south,manual=false]
forestry:farm_nether[facing=west,manual=true]
forestry:farm_nether[facing=west,manual=false]
forestry:farm_nether[facing=down,manual=true]
forestry:farm_nether[facing=down,manual=false]
forestry:farm_nether[facing=up,manual=true]
forestry:farm_nether[facing=up,manual=false]
forestry:farm_ender[facing=north,manual=true]
forestry:farm_ender[facing=north,manual=false]
forestry:farm_ender[facing=east,manual=true]
forestry:farm_ender[facing=east,manual=false]
forestry:farm_ender[facing=south,manual=true]
forestry:farm_ender[facing=south,manual=false]
forestry:farm_ender[facing=west,manual=true]
forestry:farm_ender[facing=west,manual=false]
forestry:farm_ender[facing=down,manual=true]
forestry:farm_ender[facing=down,manual=false]
forestry:farm_ender[facing=up,manual=true]
forestry:farm_ender[facing=up,manual=false]
forestry:peat_bog[facing=north,manual=true]
forestry:peat_bog[facing=north,manual=false]
forestry:peat_bog[facing=east,manual=true]
forestry:peat_bog[facing=east,manual=false]
forestry:peat_bog[facing=south,manual=true]
forestry:peat_bog[facing=south,manual=false]
forestry:peat_bog[facing=west,manual=true]
forestry:peat_bog[facing=west,manual=false]
forestry:peat_bog[facing=down,manual=true]
forestry:peat_bog[facing=down,manual=false]
forestry:peat_bog[facing=up,manual=true]
forestry:peat_bog[facing=up,manual=false]
forestry:logs.0[axis=x,variant=larch]
forestry:logs.0[axis=x,variant=teak]
forestry:logs.0[axis=x,variant=acacia]
forestry:logs.0[axis=x,variant=lime]
forestry:logs.0[axis=y,variant=larch]
forestry:logs.0[axis=y,variant=teak]
forestry:logs.0[axis=y,variant=acacia]
forestry:logs.0[axis=y,variant=lime]
forestry:logs.0[axis=z,variant=larch]
forestry:logs.0[axis=z,variant=teak]
forestry:logs.0[axis=z,variant=acacia]
forestry:logs.0[axis=z,variant=lime]
forestry:logs.0[axis=none,variant=larch]
forestry:logs.0[axis=none,variant=teak]
forestry:logs.0[axis=none,variant=acacia]
forestry:logs.0[axis=none,variant=lime]
forestry:logs.1[axis=x,variant=chestnut]
forestry:logs.1[axis=x,variant=wenge]
forestry:logs.1[axis=x,variant=baobab]
forestry:logs.1[axis=x,variant=sequoia]
forestry:logs.1[axis=y,variant=chestnut]
forestry:logs.1[axis=y,variant=wenge]
forestry:logs.1[axis=y,variant=baobab]
forestry:logs.1[axis=y,variant=sequoia]
forestry:logs.1[axis=z,variant=chestnut]
forestry:logs.1[axis=z,variant=wenge]
forestry:logs.1[axis=z,variant=baobab]
forestry:logs.1[axis=z,variant=sequoia]
forestry:logs.1[axis=none,variant=chestnut]
forestry:logs.1[axis=none,variant=wenge]
forestry:logs.1[axis=none,variant=baobab]
forestry:logs.1[axis=none,variant=sequoia]
forestry:logs.2[axis=x,variant=kapok]
forestry:logs.2[axis=x,variant=ebony]
forestry:logs.2[axis=x,variant=mahogany]
forestry:logs.2[axis=x,variant=balsa]
forestry:logs.2[axis=y,variant=kapok]
forestry:logs.2[axis=y,variant=ebony]
forestry:logs.2[axis=y,variant=mahogany]
forestry:logs.2[axis=y,variant=balsa]
forestry:logs.2[axis=z,variant=kapok]
forestry:logs.2[axis=z,variant=ebony]
forestry:logs.2[axis=z,variant=mahogany]
forestry:logs.2[axis=z,variant=balsa]
forestry:logs.2[axis=none,variant=kapok]
forestry:logs.2[axis=none,variant=ebony]
forestry:logs.2[axis=none,variant=mahogany]
forestry:logs.2[axis=none,variant=balsa]
forestry:logs.3[axis=x,variant=willow]
forestry:logs.3[axis=x,variant=walnut]
forestry:logs.3[axis=x,variant=greenheart]
forestry:logs.3[axis=x,variant=cherry]
forestry:logs.3[axis=y,variant=willow]
forestry:logs.3[axis=y,variant=walnut]
forestry:logs.3[axis=y,variant=greenheart]
forestry:logs.3[axis=y,variant=cherry]
forestry:logs.3[axis=z,variant=willow]
forestry:logs.3[axis=z,variant=walnut]
forestry:logs.3[axis=z,variant=greenheart]
forestry:logs.3[axis=z,variant=cherry]
forestry:logs.3[axis=none,variant=willow]
forestry:logs.3[axis=none,variant=walnut]
forestry:logs.3[axis=none,variant=greenheart]
forestry:logs.3[axis=none,variant=cherry]
forestry:logs.4[axis=x,variant=mahoe]
forestry:logs.4[axis=x,variant=poplar]
forestry:logs.4[axis=x,variant=palm]
forestry:logs.4[axis=x,variant=papaya]
forestry:logs.4[axis=y,variant=mahoe]
forestry:logs.4[axis=y,variant=poplar]
forestry:logs.4[axis=y,variant=palm]
forestry:logs.4[axis=y,variant=papaya]
forestry:logs.4[axis=z,variant=mahoe]
forestry:logs.4[axis=z,variant=poplar]
forestry:logs.4[axis=z,variant=palm]
forestry:logs.4[axis=z,variant=papaya]
forestry:logs.4[axis=none,variant=mahoe]
forestry:logs.4[axis=none,variant=poplar]
forestry:logs.4[axis=none,variant=palm]
forestry:logs.4[axis=none,variant=papaya]
forestry:logs.5[axis=x,variant=pine]
forestry:logs.5[axis=x,variant=plum]
forestry:logs.5[axis=x,variant=maple]
forestry:logs.5[axis=x,variant=citrus]
forestry:logs.5[axis=y,variant=pine]
forestry:logs.5[axis=y,variant=plum]
forestry:logs.5[axis=y,variant=maple]
forestry:logs.5[axis=y,variant=citrus]
forestry:logs.5[axis=z,variant=pine]
forestry:logs.5[axis=z,variant=plum]
forestry:logs.5[axis=z,variant=maple]
forestry:logs.5[axis=z,variant=citrus]
forestry:logs.5[axis=none,variant=pine]
forestry:logs.5[axis=none,variant=plum]
forestry:logs.5[axis=none,variant=maple]
forestry:logs.5[axis=none,variant=citrus]
forestry:logs.6[axis=x,variant=giganteum]
forestry:logs.6[axis=x,variant=ipe]
forestry:logs.6[axis=x,variant=padauk]
forestry:logs.6[axis=x,variant=cocobolo]
forestry:logs.6[axis=y,variant=giganteum]
forestry:logs.6[axis=y,variant=ipe]
forestry:logs.6[axis=y,variant=padauk]
forestry:logs.6[axis=y,variant=cocobolo]
forestry:logs.6[axis=z,variant=giganteum]
forestry:logs.6[axis=z,variant=ipe]
forestry:logs.6[axis=z,variant=padauk]
forestry:logs.6[axis=z,variant=cocobolo]
forestry:logs.6[axis=none,variant=giganteum]
forestry:logs.6[axis=none,variant=ipe]
forestry:logs.6[axis=none,variant=padauk]
forestry:logs.6[axis=none,variant=cocobolo]
forestry:logs.7[axis=x,variant=zebrawood]
forestry:logs.7[axis=y,variant=zebrawood]
forestry:logs.7[axis=z,variant=zebrawood]
forestry:logs.7[axis=none,variant=zebrawood]
forestry:logs.fireproof.0[axis=x,variant=larch]
forestry:logs.fireproof.0[axis=x,variant=teak]
forestry:logs.fireproof.0[axis=x,variant=acacia]
forestry:logs.fireproof.0[axis=x,variant=lime]
forestry:logs.fireproof.0[axis=y,variant=larch]
forestry:logs.fireproof.0[axis=y,variant=teak]
forestry:logs.fireproof.0[axis=y,variant=acacia]
forestry:logs.fireproof.0[axis=y,variant=lime]
forestry:logs.fireproof.0[axis=z,variant=larch]
forestry:logs.fireproof.0[axis=z,variant=teak]
forestry:logs.fireproof.0[axis=z,variant=acacia]
forestry:logs.fireproof.0[axis=z,variant=lime]
forestry:logs.fireproof.0[axis=none,variant=larch]
forestry:logs.fireproof.0[axis=none,variant=teak]
forestry:logs.fireproof.0[axis=none,variant=acacia]
forestry:logs.fireproof.0[axis=none,variant=lime]
forestry:logs.fireproof.1[axis=x,variant=chestnut]
forestry:logs.fireproof.1[axis=x,variant=wenge]
forestry:logs.fireproof.1[axis=x,variant=baobab]
forestry:logs.fireproof.1[axis=x,variant=sequoia]
forestry:logs.fireproof.1[axis=y,variant=chestnut]
forestry:logs.fireproof.1[axis=y,variant=wenge]
forestry:logs.fireproof.1[axis=y,variant=baobab]
forestry:logs.fireproof.1[axis=y,variant=sequoia]
forestry:logs.fireproof.1[axis=z,variant=chestnut]
forestry:logs.fireproof.1[axis=z,variant=wenge]
forestry:logs.fireproof.1[axis=z,variant=baobab]
forestry:logs.fireproof.1[axis=z,variant=sequoia]
forestry:logs.fireproof.1[axis=none,variant=chestnut]
forestry:logs.fireproof.1[axis=none,variant=wenge]
forestry:logs.fireproof.1[axis=none,variant=baobab]
forestry:logs.fireproof.1[axis=none,variant=sequoia]
forestry:logs.fireproof.2[axis=x,variant=kapok]
forestry:logs.fireproof.2[axis=x,variant=ebony]
forestry:logs.fireproof.2[axis=x,variant=mahogany]
forestry:logs.fireproof.2[axis=x,variant=balsa]
forestry:logs.fireproof.2[axis=y,variant=kapok]
forestry:logs.fireproof.2[axis=y,variant=ebony]
forestry:logs.fireproof.2[axis=y,variant=mahogany]
forestry:logs.fireproof.2[axis=y,variant=balsa]
forestry:logs.fireproof.2[axis=z,variant=kapok]
forestry:logs.fireproof.2[axis=z,variant=ebony]
forestry:logs.fireproof.2[axis=z,variant=mahogany]
forestry:logs.fireproof.2[axis=z,variant=balsa]
forestry:logs.fireproof.2[axis=none,variant=kapok]
forestry:logs.fireproof.2[axis=none,variant=ebony]
forestry:logs.fireproof.2[axis=none,variant=mahogany]
forestry:logs.fireproof.2[axis=none,variant=balsa]
forestry:logs.fireproof.3[axis=x,variant=willow]
forestry:logs.fireproof.3[axis=x,variant=walnut]
forestry:logs.fireproof.3[axis=x,variant=greenheart]
forestry:logs.fireproof.3[axis=x,variant=cherry]
forestry:logs.fireproof.3[axis=y,variant=willow]
forestry:logs.fireproof.3[axis=y,variant=walnut]
forestry:logs.fireproof.3[axis=y,variant=greenheart]
forestry:logs.fireproof.3[axis=y,variant=cherry]
forestry:logs.fireproof.3[axis=z,variant=willow]
forestry:logs.fireproof.3[axis=z,variant=walnut]
forestry:logs.fireproof.3[axis=z,variant=greenheart]
forestry:logs.fireproof.3[axis=z,variant=cherry]
forestry:logs.fireproof.3[axis=none,variant=willow]
forestry:logs.fireproof.3[axis=none,variant=walnut]
forestry:logs.fireproof.3[axis=none,variant=greenheart]
forestry:logs.fireproof.3[axis=none,variant=cherry]
forestry:logs.fireproof.4[axis=x,variant=mahoe]
forestry:logs.fireproof.4[axis=x,variant=poplar]
forestry:logs.fireproof.4[axis=x,variant=palm]
forestry:logs.fireproof.4[axis=x,variant=papaya]
forestry:logs.fireproof.4[axis=y,variant=mahoe]
forestry:logs.fireproof.4[axis=y,variant=poplar]
forestry:logs.fireproof.4[axis=y,variant=palm]
forestry:logs.fireproof.4[axis=y,variant=papaya]
forestry:logs.fireproof.4[axis=z,variant=mahoe]
forestry:logs.fireproof.4[axis=z,variant=poplar]
forestry:logs.fireproof.4[axis=z,variant=palm]
forestry:logs.fireproof.4[axis=z,variant=papaya]
forestry:logs.fireproof.4[axis=none,variant=mahoe]
forestry:logs.fireproof.4[axis=none,variant=poplar]
forestry:logs.fireproof.4[axis=none,variant=palm]
forestry:logs.fireproof.4[axis=none,variant=papaya]
forestry:logs.fireproof.5[axis=x,variant=pine]
forestry:logs.fireproof.5[axis=x,variant=plum]
forestry:logs.fireproof.5[axis=x,variant=maple]
forestry:logs.fireproof.5[axis=x,variant=citrus]
forestry:logs.fireproof.5[axis=y,variant=pine]
forestry:logs.fireproof.5[axis=y,variant=plum]
forestry:logs.fireproof.5[axis=y,variant=maple]
forestry:logs.fireproof.5[axis=y,variant=citrus]
forestry:logs.fireproof.5[axis=z,variant=pine]
forestry:logs.fireproof.5[axis=z,variant=plum]
forestry:logs.fireproof.5[axis=z,variant=maple]
forestry:logs.fireproof.5[axis=z,variant=citrus]
forestry:logs.fireproof.5[axis=none,variant=pine]
forestry:logs.fireproof.5[axis=none,variant=plum]
forestry:logs.fireproof.5[axis=none,variant=maple]
forestry:logs.fireproof.5[axis=none,variant=citrus]
forestry:logs.fireproof.6[axis=x,variant=giganteum]
forestry:logs.fireproof.6[axis=x,variant=ipe]
forestry:logs.fireproof.6[axis=x,variant=padauk]
forestry:logs.fireproof.6[axis=x,variant=cocobolo]
forestry:logs.fireproof.6[axis=y,variant=giganteum]
forestry:logs.fireproof.6[axis=y,variant=ipe]
forestry:logs.fireproof.6[axis=y,variant=padauk]
forestry:logs.fireproof.6[axis=y,variant=cocobolo]
forestry:logs.fireproof.6[axis=z,variant=giganteum]
forestry:logs.fireproof.6[axis=z,variant=ipe]
forestry:logs.fireproof.6[axis=z,variant=padauk]
forestry:logs.fireproof.6[axis=z,variant=cocobolo]
forestry:logs.fireproof.6[axis=none,variant=giganteum]
forestry:logs.fireproof.6[axis=none,variant=ipe]
forestry:logs.fireproof.6[axis=none,variant=padauk]
forestry:logs.fireproof.6[axis=none,variant=cocobolo]
forestry:logs.fireproof.7[axis=x,variant=zebrawood]
forestry:logs.fireproof.7[axis=y,variant=zebrawood]
forestry:logs.fireproof.7[axis=z,variant=zebrawood]
forestry:logs.fireproof.7[axis=none,variant=zebrawood]
forestry:logs.vanilla.fireproof.0[axis=x,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=x,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=x,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=x,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=y,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=y,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=y,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=y,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=z,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=z,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=z,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=z,variant=jungle]
forestry:logs.vanilla.fireproof.0[axis=none,variant=oak]
forestry:logs.vanilla.fireproof.0[axis=none,variant=spruce]
forestry:logs.vanilla.fireproof.0[axis=none,variant=birch]
forestry:logs.vanilla.fireproof.0[axis=none,variant=jungle]
forestry:logs.vanilla.fireproof.1[axis=x,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=x,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=y,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=y,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=z,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=z,variant=dark_oak]
forestry:logs.vanilla.fireproof.1[axis=none,variant=acacia]
forestry:logs.vanilla.fireproof.1[axis=none,variant=dark_oak]
forestry:planks.0[variant=larch]
forestry:planks.0[variant=teak]
forestry:planks.0[variant=acacia]
forestry:planks.0[variant=lime]
forestry:planks.0[variant=chestnut]
forestry:planks.0[variant=wenge]
forestry:planks.0[variant=baobab]
forestry:planks.0[variant=sequoia]
forestry:planks.0[variant=kapok]
forestry:planks.0[variant=ebony]
forestry:planks.0[variant=mahogany]
forestry:planks.0[variant=balsa]
forestry:planks.0[variant=willow]
forestry:planks.0[variant=walnut]
forestry:planks.0[variant=greenheart]
forestry:planks.0[variant=cherry]
forestry:planks.1[variant=mahoe]
forestry:planks.1[variant=poplar]
forestry:planks.1[variant=palm]
forestry:planks.1[variant=papaya]
forestry:planks.1[variant=pine]
forestry:planks.1[variant=plum]
forestry:planks.1[variant=maple]
forestry:planks.1[variant=citrus]
forestry:planks.1[variant=giganteum]
forestry:planks.1[variant=ipe]
forestry:planks.1[variant=padauk]
forestry:planks.1[variant=cocobolo]
forestry:planks.1[variant=zebrawood]
forestry:planks.fireproof.0[variant=larch]
forestry:planks.fireproof.0[variant=teak]
forestry:planks.fireproof.0[variant=acacia]
forestry:planks.fireproof.0[variant=lime]
forestry:planks.fireproof.0[variant=chestnut]
forestry:planks.fireproof.0[variant=wenge]
forestry:planks.fireproof.0[variant=baobab]
forestry:planks.fireproof.0[variant=sequoia]
forestry:planks.fireproof.0[variant=kapok]
forestry:planks.fireproof.0[variant=ebony]
forestry:planks.fireproof.0[variant=mahogany]
forestry:planks.fireproof.0[variant=balsa]
forestry:planks.fireproof.0[variant=willow]
forestry:planks.fireproof.0[variant=walnut]
forestry:planks.fireproof.0[variant=greenheart]
forestry:planks.fireproof.0[variant=cherry]
forestry:planks.fireproof.1[variant=mahoe]
forestry:planks.fireproof.1[variant=poplar]
forestry:planks.fireproof.1[variant=palm]
forestry:planks.fireproof.1[variant=papaya]
forestry:planks.fireproof.1[variant=pine]
forestry:planks.fireproof.1[variant=plum]
forestry:planks.fireproof.1[variant=maple]
forestry:planks.fireproof.1[variant=citrus]
forestry:planks.fireproof.1[variant=giganteum]
forestry:planks.fireproof.1[variant=ipe]
forestry:planks.fireproof.1[variant=padauk]
forestry:planks.fireproof.1[variant=cocobolo]
forestry:planks.fireproof.1[variant=zebrawood]
forestry:planks.vanilla.fireproof.0[variant=oak]
forestry:planks.vanilla.fireproof.0[variant=spruce]
forestry:planks.vanilla.fireproof.0[variant=birch]
forestry:planks.vanilla.fireproof.0[variant=jungle]
forestry:planks.vanilla.fireproof.0[variant=acacia]
forestry:planks.vanilla.fireproof.0[variant=dark_oak]
forestry:slabs.0[half=top,variant=larch]
forestry:slabs.0[half=top,variant=teak]
forestry:slabs.0[half=top,variant=acacia]
forestry:slabs.0[half=top,variant=lime]
forestry:slabs.0[half=top,variant=chestnut]
forestry:slabs.0[half=top,variant=wenge]
forestry:slabs.0[half=top,variant=baobab]
forestry:slabs.0[half=top,variant=sequoia]
forestry:slabs.0[half=bottom,variant=larch]
forestry:slabs.0[half=bottom,variant=teak]
forestry:slabs.0[half=bottom,variant=acacia]
forestry:slabs.0[half=bottom,variant=lime]
forestry:slabs.0[half=bottom,variant=chestnut]
forestry:slabs.0[half=bottom,variant=wenge]
forestry:slabs.0[half=bottom,variant=baobab]
forestry:slabs.0[half=bottom,variant=sequoia]
forestry:slabs.double.0[variant=larch]
forestry:slabs.double.0[variant=teak]
forestry:slabs.double.0[variant=acacia]
forestry:slabs.double.0[variant=lime]
forestry:slabs.double.0[variant=chestnut]
forestry:slabs.double.0[variant=wenge]
forestry:slabs.double.0[variant=baobab]
forestry:slabs.double.0[variant=sequoia]
forestry:slabs.1[half=top,variant=kapok]
forestry:slabs.1[half=top,variant=ebony]
forestry:slabs.1[half=top,variant=mahogany]
forestry:slabs.1[half=top,variant=balsa]
forestry:slabs.1[half=top,variant=willow]
forestry:slabs.1[half=top,variant=walnut]
forestry:slabs.1[half=top,variant=greenheart]
forestry:slabs.1[half=top,variant=cherry]
forestry:slabs.1[half=bottom,variant=kapok]
forestry:slabs.1[half=bottom,variant=ebony]
forestry:slabs.1[half=bottom,variant=mahogany]
forestry:slabs.1[half=bottom,variant=balsa]
forestry:slabs.1[half=bottom,variant=willow]
forestry:slabs.1[half=bottom,variant=walnut]
forestry:slabs.1[half=bottom,variant=greenheart]
forestry:slabs.1[half=bottom,variant=cherry]
forestry:slabs.double.1[variant=kapok]
forestry:slabs.double.1[variant=ebony]
forestry:slabs.double.1[variant=mahogany]
forestry:slabs.double.1[variant=balsa]
forestry:slabs.double.1[variant=willow]
forestry:slabs.double.1[variant=walnut]
forestry:slabs.double.1[variant=greenheart]
forestry:slabs.double.1[variant=cherry]
forestry:slabs.2[half=top,variant=mahoe]
forestry:slabs.2[half=top,variant=poplar]
forestry:slabs.2[half=top,variant=palm]
forestry:slabs.2[half=top,variant=papaya]
forestry:slabs.2[half=top,variant=pine]
forestry:slabs.2[half=top,variant=plum]
forestry:slabs.2[half=top,variant=maple]
forestry:slabs.2[half=top,variant=citrus]
forestry:slabs.2[half=bottom,variant=mahoe]
forestry:slabs.2[half=bottom,variant=poplar]
forestry:slabs.2[half=bottom,variant=palm]
forestry:slabs.2[half=bottom,variant=papaya]
forestry:slabs.2[half=bottom,variant=pine]
forestry:slabs.2[half=bottom,variant=plum]
forestry:slabs.2[half=bottom,variant=maple]
forestry:slabs.2[half=bottom,variant=citrus]
forestry:slabs.double.2[variant=mahoe]
forestry:slabs.double.2[variant=poplar]
forestry:slabs.double.2[variant=palm]
forestry:slabs.double.2[variant=papaya]
forestry:slabs.double.2[variant=pine]
forestry:slabs.double.2[variant=plum]
forestry:slabs.double.2[variant=maple]
forestry:slabs.double.2[variant=citrus]
forestry:slabs.3[half=top,variant=giganteum]
forestry:slabs.3[half=top,variant=ipe]
forestry:slabs.3[half=top,variant=padauk]
forestry:slabs.3[half=top,variant=cocobolo]
forestry:slabs.3[half=top,variant=zebrawood]
forestry:slabs.3[half=bottom,variant=giganteum]
forestry:slabs.3[half=bottom,variant=ipe]
forestry:slabs.3[half=bottom,variant=padauk]
forestry:slabs.3[half=bottom,variant=cocobolo]
forestry:slabs.3[half=bottom,variant=zebrawood]
forestry:slabs.double.3[variant=giganteum]
forestry:slabs.double.3[variant=ipe]
forestry:slabs.double.3[variant=padauk]
forestry:slabs.double.3[variant=cocobolo]
forestry:slabs.double.3[variant=zebrawood]
forestry:slabs.fireproof.0[half=top,variant=larch]
forestry:slabs.fireproof.0[half=top,variant=teak]
forestry:slabs.fireproof.0[half=top,variant=acacia]
forestry:slabs.fireproof.0[half=top,variant=lime]
forestry:slabs.fireproof.0[half=top,variant=chestnut]
forestry:slabs.fireproof.0[half=top,variant=wenge]
forestry:slabs.fireproof.0[half=top,variant=baobab]
forestry:slabs.fireproof.0[half=top,variant=sequoia]
forestry:slabs.fireproof.0[half=bottom,variant=larch]
forestry:slabs.fireproof.0[half=bottom,variant=teak]
forestry:slabs.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.fireproof.0[half=bottom,variant=lime]
forestry:slabs.fireproof.0[half=bottom,variant=chestnut]
forestry:slabs.fireproof.0[half=bottom,variant=wenge]
forestry:slabs.fireproof.0[half=bottom,variant=baobab]
forestry:slabs.fireproof.0[half=bottom,variant=sequoia]
forestry:slabs.double.fireproof.0[variant=larch]
forestry:slabs.double.fireproof.0[variant=teak]
forestry:slabs.double.fireproof.0[variant=acacia]
forestry:slabs.double.fireproof.0[variant=lime]
forestry:slabs.double.fireproof.0[variant=chestnut]
forestry:slabs.double.fireproof.0[variant=wenge]
forestry:slabs.double.fireproof.0[variant=baobab]
forestry:slabs.double.fireproof.0[variant=sequoia]
forestry:slabs.fireproof.1[half=top,variant=kapok]
forestry:slabs.fireproof.1[half=top,variant=ebony]
forestry:slabs.fireproof.1[half=top,variant=mahogany]
forestry:slabs.fireproof.1[half=top,variant=balsa]
forestry:slabs.fireproof.1[half=top,variant=willow]
forestry:slabs.fireproof.1[half=top,variant=walnut]
forestry:slabs.fireproof.1[half=top,variant=greenheart]
forestry:slabs.fireproof.1[half=top,variant=cherry]
forestry:slabs.fireproof.1[half=bottom,variant=kapok]
forestry:slabs.fireproof.1[half=bottom,variant=ebony]
forestry:slabs.fireproof.1[half=bottom,variant=mahogany]
forestry:slabs.fireproof.1[half=bottom,variant=balsa]
forestry:slabs.fireproof.1[half=bottom,variant=willow]
forestry:slabs.fireproof.1[half=bottom,variant=walnut]
forestry:slabs.fireproof.1[half=bottom,variant=greenheart]
forestry:slabs.fireproof.1[half=bottom,variant=cherry]
forestry:slabs.double.fireproof.1[variant=kapok]
forestry:slabs.double.fireproof.1[variant=ebony]
forestry:slabs.double.fireproof.1[variant=mahogany]
forestry:slabs.double.fireproof.1[variant=balsa]
forestry:slabs.double.fireproof.1[variant=willow]
forestry:slabs.double.fireproof.1[variant=walnut]
forestry:slabs.double.fireproof.1[variant=greenheart]
forestry:slabs.double.fireproof.1[variant=cherry]
forestry:slabs.fireproof.2[half=top,variant=mahoe]
forestry:slabs.fireproof.2[half=top,variant=poplar]
forestry:slabs.fireproof.2[half=top,variant=palm]
forestry:slabs.fireproof.2[half=top,variant=papaya]
forestry:slabs.fireproof.2[half=top,variant=pine]
forestry:slabs.fireproof.2[half=top,variant=plum]
forestry:slabs.fireproof.2[half=top,variant=maple]
forestry:slabs.fireproof.2[half=top,variant=citrus]
forestry:slabs.fireproof.2[half=bottom,variant=mahoe]
forestry:slabs.fireproof.2[half=bottom,variant=poplar]
forestry:slabs.fireproof.2[half=bottom,variant=palm]
forestry:slabs.fireproof.2[half=bottom,variant=papaya]
forestry:slabs.fireproof.2[half=bottom,variant=pine]
forestry:slabs.fireproof.2[half=bottom,variant=plum]
forestry:slabs.fireproof.2[half=bottom,variant=maple]
forestry:slabs.fireproof.2[half=bottom,variant=citrus]
forestry:slabs.double.fireproof.2[variant=mahoe]
forestry:slabs.double.fireproof.2[variant=poplar]
forestry:slabs.double.fireproof.2[variant=palm]
forestry:slabs.double.fireproof.2[variant=papaya]
forestry:slabs.double.fireproof.2[variant=pine]
forestry:slabs.double.fireproof.2[variant=plum]
forestry:slabs.double.fireproof.2[variant=maple]
forestry:slabs.double.fireproof.2[variant=citrus]
forestry:slabs.fireproof.3[half=top,variant=giganteum]
forestry:slabs.fireproof.3[half=top,variant=ipe]
forestry:slabs.fireproof.3[half=top,variant=padauk]
forestry:slabs.fireproof.3[half=top,variant=cocobolo]
forestry:slabs.fireproof.3[half=top,variant=zebrawood]
forestry:slabs.fireproof.3[half=bottom,variant=giganteum]
forestry:slabs.fireproof.3[half=bottom,variant=ipe]
forestry:slabs.fireproof.3[half=bottom,variant=padauk]
forestry:slabs.fireproof.3[half=bottom,variant=cocobolo]
forestry:slabs.fireproof.3[half=bottom,variant=zebrawood]
forestry:slabs.double.fireproof.3[variant=giganteum]
forestry:slabs.double.fireproof.3[variant=ipe]
forestry:slabs.double.fireproof.3[variant=padauk]
forestry:slabs.double.fireproof.3[variant=cocobolo]
forestry:slabs.double.fireproof.3[variant=zebrawood]
forestry:slabs.vanilla.fireproof.0[half=top,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=top,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=top,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=top,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=top,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=top,variant=dark_oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=oak]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=spruce]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=birch]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=jungle]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=acacia]
forestry:slabs.vanilla.fireproof.0[half=bottom,variant=dark_oak]
forestry:slabs.vanilla.double.fireproof.0[variant=oak]
forestry:slabs.vanilla.double.fireproof.0[variant=spruce]
forestry:slabs.vanilla.double.fireproof.0[variant=birch]
forestry:slabs.vanilla.double.fireproof.0[variant=jungle]
forestry:slabs.vanilla.double.fireproof.0[variant=acacia]
forestry:slabs.vanilla.double.fireproof.0[variant=dark_oak]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.0[east=false,north=true,south=true,variant=ebony,west=true]
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forestry:fences.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=true,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=true,south=false,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=true,variant=cherry,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=larch,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=teak,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=lime,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=chestnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=wenge,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=baobab,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=sequoia,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=kapok,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=ebony,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=mahogany,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=balsa,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=willow,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=walnut,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=greenheart,west=false]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=true]
forestry:fences.fireproof.0[east=false,north=false,south=false,variant=cherry,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=true,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=true,south=false,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=true,variant=zebrawood,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=mahoe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=poplar,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=palm,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=papaya,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=pine,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=plum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=maple,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=citrus,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=giganteum,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=ipe,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=padauk,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=cocobolo,west=false]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=true]
forestry:fences.fireproof.1[east=false,north=false,south=false,variant=zebrawood,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=true,north=false,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=true,south=false,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=true,variant=dark_oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=oak,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=spruce,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=birch,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=jungle,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=acacia,west=false]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=true]
forestry:fences.vanilla.fireproof.0[east=false,north=false,south=false,variant=dark_oak,west=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.larch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.teak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.lime[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.chestnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.wenge[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.baobab[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.sequoia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.kapok[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ebony[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahogany[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.balsa[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.willow[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.walnut[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.greenheart[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cherry[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.mahoe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.poplar[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.palm[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.papaya[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.pine[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.plum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.maple[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.citrus[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.giganteum[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.ipe[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.padauk[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.cocobolo[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.fireproof.zebrawood[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.oak[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.spruce[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.birch[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.jungle[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.acacia[facing=east,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=north,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=south,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=west,in_wall=false,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=true,open=false,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=true,powered=false]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=true]
forestry:fence.gates.vanilla.fireproof.dark_oak[facing=east,in_wall=false,open=false,powered=false]
forestry:stairs.larch[facing=north,half=top,shape=straight]
forestry:stairs.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=south,half=top,shape=straight]
forestry:stairs.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=west,half=top,shape=straight]
forestry:stairs.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.larch[facing=east,half=top,shape=straight]
forestry:stairs.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=north,half=top,shape=straight]
forestry:stairs.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=south,half=top,shape=straight]
forestry:stairs.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=west,half=top,shape=straight]
forestry:stairs.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.teak[facing=east,half=top,shape=straight]
forestry:stairs.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=north,half=top,shape=straight]
forestry:stairs.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=south,half=top,shape=straight]
forestry:stairs.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=west,half=top,shape=straight]
forestry:stairs.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.acacia[facing=east,half=top,shape=straight]
forestry:stairs.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=north,half=top,shape=straight]
forestry:stairs.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=south,half=top,shape=straight]
forestry:stairs.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=west,half=top,shape=straight]
forestry:stairs.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.lime[facing=east,half=top,shape=straight]
forestry:stairs.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=north,half=top,shape=straight]
forestry:stairs.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=south,half=top,shape=straight]
forestry:stairs.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=west,half=top,shape=straight]
forestry:stairs.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.wenge[facing=east,half=top,shape=straight]
forestry:stairs.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=north,half=top,shape=straight]
forestry:stairs.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=south,half=top,shape=straight]
forestry:stairs.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=west,half=top,shape=straight]
forestry:stairs.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.baobab[facing=east,half=top,shape=straight]
forestry:stairs.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=north,half=top,shape=straight]
forestry:stairs.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=south,half=top,shape=straight]
forestry:stairs.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=west,half=top,shape=straight]
forestry:stairs.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.kapok[facing=east,half=top,shape=straight]
forestry:stairs.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=north,half=top,shape=straight]
forestry:stairs.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=south,half=top,shape=straight]
forestry:stairs.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=west,half=top,shape=straight]
forestry:stairs.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ebony[facing=east,half=top,shape=straight]
forestry:stairs.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=north,half=top,shape=straight]
forestry:stairs.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=south,half=top,shape=straight]
forestry:stairs.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=west,half=top,shape=straight]
forestry:stairs.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.balsa[facing=east,half=top,shape=straight]
forestry:stairs.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=north,half=top,shape=straight]
forestry:stairs.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=south,half=top,shape=straight]
forestry:stairs.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=west,half=top,shape=straight]
forestry:stairs.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.willow[facing=east,half=top,shape=straight]
forestry:stairs.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=north,half=top,shape=straight]
forestry:stairs.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=south,half=top,shape=straight]
forestry:stairs.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=west,half=top,shape=straight]
forestry:stairs.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.walnut[facing=east,half=top,shape=straight]
forestry:stairs.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=north,half=top,shape=straight]
forestry:stairs.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=south,half=top,shape=straight]
forestry:stairs.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=west,half=top,shape=straight]
forestry:stairs.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cherry[facing=east,half=top,shape=straight]
forestry:stairs.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=north,half=top,shape=straight]
forestry:stairs.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=south,half=top,shape=straight]
forestry:stairs.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=west,half=top,shape=straight]
forestry:stairs.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.poplar[facing=east,half=top,shape=straight]
forestry:stairs.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=north,half=top,shape=straight]
forestry:stairs.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=south,half=top,shape=straight]
forestry:stairs.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=west,half=top,shape=straight]
forestry:stairs.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.palm[facing=east,half=top,shape=straight]
forestry:stairs.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=north,half=top,shape=straight]
forestry:stairs.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=south,half=top,shape=straight]
forestry:stairs.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=west,half=top,shape=straight]
forestry:stairs.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.papaya[facing=east,half=top,shape=straight]
forestry:stairs.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=north,half=top,shape=straight]
forestry:stairs.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=south,half=top,shape=straight]
forestry:stairs.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=west,half=top,shape=straight]
forestry:stairs.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.pine[facing=east,half=top,shape=straight]
forestry:stairs.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=north,half=top,shape=straight]
forestry:stairs.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=south,half=top,shape=straight]
forestry:stairs.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=west,half=top,shape=straight]
forestry:stairs.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.plum[facing=east,half=top,shape=straight]
forestry:stairs.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=north,half=top,shape=straight]
forestry:stairs.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=south,half=top,shape=straight]
forestry:stairs.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=west,half=top,shape=straight]
forestry:stairs.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.maple[facing=east,half=top,shape=straight]
forestry:stairs.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=north,half=top,shape=straight]
forestry:stairs.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=south,half=top,shape=straight]
forestry:stairs.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=west,half=top,shape=straight]
forestry:stairs.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.citrus[facing=east,half=top,shape=straight]
forestry:stairs.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=north,half=top,shape=straight]
forestry:stairs.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=south,half=top,shape=straight]
forestry:stairs.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=west,half=top,shape=straight]
forestry:stairs.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.ipe[facing=east,half=top,shape=straight]
forestry:stairs.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=north,half=top,shape=straight]
forestry:stairs.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=south,half=top,shape=straight]
forestry:stairs.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=west,half=top,shape=straight]
forestry:stairs.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.padauk[facing=east,half=top,shape=straight]
forestry:stairs.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.larch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.teak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.lime[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.chestnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.wenge[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.baobab[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.sequoia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.kapok[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ebony[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahogany[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.balsa[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.willow[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.walnut[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.greenheart[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cherry[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.mahoe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.poplar[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.palm[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.papaya[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.pine[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.plum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.maple[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.citrus[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.giganteum[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.ipe[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.padauk[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.cocobolo[facing=east,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=north,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=south,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=west,half=bottom,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=top,shape=outer_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=straight]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=inner_right]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_left]
forestry:stairs.fireproof.zebrawood[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.oak[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.spruce[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.birch[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.jungle[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.acacia[facing=east,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=north,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=south,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=west,half=bottom,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=top,shape=outer_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=straight]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=inner_right]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_left]
forestry:stairs.vanilla.fireproof.dark_oak[facing=east,half=bottom,shape=outer_right]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.larch[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.teak[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.acacia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.lime[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.chestnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.wenge[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.baobab[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.sequoia[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.kapok[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ebony[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahogany[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.balsa[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.willow[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.walnut[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.greenheart[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cherry[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.mahoe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.poplar[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.palm[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.papaya[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.pine[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.plum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.maple[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.citrus[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.giganteum[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.ipe[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.padauk[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.cocobolo[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=north,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=south,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=west,half=lower,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=upper,hinge=right,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=left,open=false,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=true,powered=false]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=true]
forestry:doors.zebrawood[facing=east,half=lower,hinge=right,open=false,powered=false]
forestry:sapling_ge[tree=oak]
forestry:sapling_ge[tree=darkoak]
forestry:sapling_ge[tree=birch]
forestry:sapling_ge[tree=lime]
forestry:sapling_ge[tree=walnut]
forestry:sapling_ge[tree=chestnut]
forestry:sapling_ge[tree=cherry]
forestry:sapling_ge[tree=lemon]
forestry:sapling_ge[tree=plum]
forestry:sapling_ge[tree=maple]
forestry:sapling_ge[tree=spruce]
forestry:sapling_ge[tree=larch]
forestry:sapling_ge[tree=pine]
forestry:sapling_ge[tree=sequoia]
forestry:sapling_ge[tree=gigant]
forestry:sapling_ge[tree=jungle]
forestry:sapling_ge[tree=teak]
forestry:sapling_ge[tree=ipe]
forestry:sapling_ge[tree=kapok]
forestry:sapling_ge[tree=ebony]
forestry:sapling_ge[tree=zebrawood]
forestry:sapling_ge[tree=mahogony]
forestry:sapling_ge[tree=acaciavanilla]
forestry:sapling_ge[tree=acacia]
forestry:sapling_ge[tree=padauk]
forestry:sapling_ge[tree=balsa]
forestry:sapling_ge[tree=cocobolo]
forestry:sapling_ge[tree=wenge]
forestry:sapling_ge[tree=baobab]
forestry:sapling_ge[tree=mahoe]
forestry:sapling_ge[tree=willow]
forestry:sapling_ge[tree=sipiri]
forestry:sapling_ge[tree=papaya]
forestry:sapling_ge[tree=date]
forestry:sapling_ge[tree=poplar]
forestry:leaves[check_decay=true,decayable=true]
forestry:leaves[check_decay=true,decayable=false]
forestry:leaves[check_decay=false,decayable=true]
forestry:leaves[check_decay=false,decayable=false]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=true,decayable=false,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=true,variant=lime]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=darkoak]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=birch]
forestry:leaves.default.0[check_decay=false,decayable=false,variant=lime]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=true,decayable=false,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=true,variant=larch]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=plum]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=maple]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=spruce]
forestry:leaves.default.2[check_decay=false,decayable=false,variant=larch]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=true,decayable=false,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=true,variant=jungle]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=pine]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=sequoia]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=gigant]
forestry:leaves.default.3[check_decay=false,decayable=false,variant=jungle]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=true,decayable=false,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=true,variant=ebony]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=teak]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ipe]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=kapok]
forestry:leaves.default.4[check_decay=false,decayable=false,variant=ebony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=true,decayable=false,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=true,variant=acacia]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=zebrawood]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=mahogony]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acaciavanilla]
forestry:leaves.default.5[check_decay=false,decayable=false,variant=acacia]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=true,decayable=false,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=true,variant=wenge]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=padauk]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=balsa]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=cocobolo]
forestry:leaves.default.6[check_decay=false,decayable=false,variant=wenge]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=true,decayable=false,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=true,variant=sipiri]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=baobab]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=mahoe]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=willow]
forestry:leaves.default.7[check_decay=false,decayable=false,variant=sipiri]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=true,decayable=false,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=true,variant=poplar]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=papaya]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=date]
forestry:leaves.default.8[check_decay=false,decayable=false,variant=poplar]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=true,decayable=false,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=true,variant=cherry]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=oak]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=walnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=chestnut]
forestry:leaves.default.fruit.0[check_decay=false,decayable=false,variant=cherry]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=true,decayable=false,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=true,variant=plum]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=lemon]
forestry:leaves.default.fruit.1[check_decay=false,decayable=false,variant=plum]
forestry:leaves.decorative.0[variant=oak]
forestry:leaves.decorative.0[variant=darkoak]
forestry:leaves.decorative.0[variant=birch]
forestry:leaves.decorative.0[variant=lime]
forestry:leaves.decorative.0[variant=walnut]
forestry:leaves.decorative.0[variant=chestnut]
forestry:leaves.decorative.0[variant=cherry]
forestry:leaves.decorative.0[variant=lemon]
forestry:leaves.decorative.0[variant=plum]
forestry:leaves.decorative.0[variant=maple]
forestry:leaves.decorative.0[variant=spruce]
forestry:leaves.decorative.0[variant=larch]
forestry:leaves.decorative.0[variant=pine]
forestry:leaves.decorative.0[variant=sequoia]
forestry:leaves.decorative.0[variant=gigant]
forestry:leaves.decorative.0[variant=jungle]
forestry:leaves.decorative.1[variant=teak]
forestry:leaves.decorative.1[variant=ipe]
forestry:leaves.decorative.1[variant=kapok]
forestry:leaves.decorative.1[variant=ebony]
forestry:leaves.decorative.1[variant=zebrawood]
forestry:leaves.decorative.1[variant=mahogony]
forestry:leaves.decorative.1[variant=acaciavanilla]
forestry:leaves.decorative.1[variant=acacia]
forestry:leaves.decorative.1[variant=padauk]
forestry:leaves.decorative.1[variant=balsa]
forestry:leaves.decorative.1[variant=cocobolo]
forestry:leaves.decorative.1[variant=wenge]
forestry:leaves.decorative.1[variant=baobab]
forestry:leaves.decorative.1[variant=mahoe]
forestry:leaves.decorative.1[variant=willow]
forestry:leaves.decorative.1[variant=sipiri]
forestry:leaves.decorative.2[variant=papaya]
forestry:leaves.decorative.2[variant=date]
forestry:leaves.decorative.2[variant=poplar]
forestry:pods.papaya[age=0,facing=north]
forestry:pods.papaya[age=0,facing=south]
forestry:pods.papaya[age=0,facing=west]
forestry:pods.papaya[age=0,facing=east]
forestry:pods.papaya[age=1,facing=north]
forestry:pods.papaya[age=1,facing=south]
forestry:pods.papaya[age=1,facing=west]
forestry:pods.papaya[age=1,facing=east]
forestry:pods.papaya[age=2,facing=north]
forestry:pods.papaya[age=2,facing=south]
forestry:pods.papaya[age=2,facing=west]
forestry:pods.papaya[age=2,facing=east]
forestry:pods.cocoa[age=0,facing=north]
forestry:pods.cocoa[age=0,facing=south]
forestry:pods.cocoa[age=0,facing=west]
forestry:pods.cocoa[age=0,facing=east]
forestry:pods.cocoa[age=1,facing=north]
forestry:pods.cocoa[age=1,facing=south]
forestry:pods.cocoa[age=1,facing=west]
forestry:pods.cocoa[age=1,facing=east]
forestry:pods.cocoa[age=2,facing=north]
forestry:pods.cocoa[age=2,facing=south]
forestry:pods.cocoa[age=2,facing=west]
forestry:pods.cocoa[age=2,facing=east]
forestry:pods.dates[age=0,facing=north]
forestry:pods.dates[age=0,facing=south]
forestry:pods.dates[age=0,facing=west]
forestry:pods.dates[age=0,facing=east]
forestry:pods.dates[age=1,facing=north]
forestry:pods.dates[age=1,facing=south]
forestry:pods.dates[age=1,facing=west]
forestry:pods.dates[age=1,facing=east]
forestry:pods.dates[age=2,facing=north]
forestry:pods.dates[age=2,facing=south]
forestry:pods.dates[age=2,facing=west]
forestry:pods.dates[age=2,facing=east]
forestry:tree_chest[facing=north]
forestry:tree_chest[facing=east]
forestry:tree_chest[facing=south]
forestry:tree_chest[facing=west]
forestry:tree_chest[facing=down]
forestry:tree_chest[facing=up]
forestry:butterfly_chest[facing=north]
forestry:butterfly_chest[facing=east]
forestry:butterfly_chest[facing=south]
forestry:butterfly_chest[facing=west]
forestry:butterfly_chest[facing=down]
forestry:butterfly_chest[facing=up]
forestry:cocoon[age=0,cocoon=default]
forestry:cocoon[age=0,cocoon=silk]
forestry:cocoon[age=1,cocoon=default]
forestry:cocoon[age=1,cocoon=silk]
forestry:cocoon[age=2,cocoon=default]
forestry:cocoon[age=2,cocoon=silk]
forestry:cocoon.solid[age=0,cocoon=default]
forestry:cocoon.solid[age=0,cocoon=silk]
forestry:cocoon.solid[age=1,cocoon=default]
forestry:cocoon.solid[age=1,cocoon=silk]
forestry:cocoon.solid[age=2,cocoon=default]
forestry:cocoon.solid[age=2,cocoon=silk]
forestry:engine_electrical[facing=north]
forestry:engine_electrical[facing=east]
forestry:engine_electrical[facing=south]
forestry:engine_electrical[facing=west]
forestry:engine_electrical[facing=down]
forestry:engine_electrical[facing=up]
forestry:engine_generator[facing=north]
forestry:engine_generator[facing=east]
forestry:engine_generator[facing=south]
forestry:engine_generator[facing=west]
forestry:engine_generator[facing=down]
forestry:engine_generator[facing=up]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
super_solar_panels:iridium_ore
super_solar_panels:iridium_block
super_solar_panels:platium_ore
super_solar_panels:toriyore
super_solar_panels:platium_block
super_solar_panels:neutronfluid[level=0]
super_solar_panels:neutronfluid[level=1]
super_solar_panels:neutronfluid[level=2]
super_solar_panels:neutronfluid[level=3]
super_solar_panels:neutronfluid[level=4]
super_solar_panels:neutronfluid[level=5]
super_solar_panels:neutronfluid[level=6]
super_solar_panels:neutronfluid[level=7]
super_solar_panels:neutronfluid[level=8]
super_solar_panels:neutronfluid[level=9]
super_solar_panels:neutronfluid[level=10]
super_solar_panels:neutronfluid[level=11]
super_solar_panels:neutronfluid[level=12]
super_solar_panels:neutronfluid[level=13]
super_solar_panels:neutronfluid[level=14]
super_solar_panels:neutronfluid[level=15]
inventorypets:cloud
inventorypets:cloud_spawn
inventorypets:sand
inventorypets:sand_spawn
inventorypets:stone
inventorypets:stone_spawn
inventorypets:space_spawn
inventorypets:nether_spawn
openblocks:ladder[facing=north,half=top,open=true]
openblocks:ladder[facing=north,half=top,open=false]
openblocks:ladder[facing=north,half=bottom,open=true]
openblocks:ladder[facing=north,half=bottom,open=false]
openblocks:ladder[facing=south,half=top,open=true]
openblocks:ladder[facing=south,half=top,open=false]
openblocks:ladder[facing=south,half=bottom,open=true]
openblocks:ladder[facing=south,half=bottom,open=false]
openblocks:ladder[facing=west,half=top,open=true]
openblocks:ladder[facing=west,half=top,open=false]
openblocks:ladder[facing=west,half=bottom,open=true]
openblocks:ladder[facing=west,half=bottom,open=false]
openblocks:ladder[facing=east,half=top,open=true]
openblocks:ladder[facing=east,half=top,open=false]
openblocks:ladder[facing=east,half=bottom,open=true]
openblocks:ladder[facing=east,half=bottom,open=false]
openblocks:guide[orientation=xp_yp]
openblocks:guide[orientation=xn_yp]
openblocks:guide[orientation=zp_yp]
openblocks:guide[orientation=zn_yp]
openblocks:guide[orientation=yp_xn]
openblocks:guide[orientation=yn_xn]
openblocks:guide[orientation=zp_xn]
openblocks:guide[orientation=zn_xn]
openblocks:guide[orientation=xp_zn]
openblocks:guide[orientation=xn_zn]
openblocks:guide[orientation=yp_zn]
openblocks:guide[orientation=yn_zn]
openblocks:builder_guide[orientation=xp_yp]
openblocks:builder_guide[orientation=xn_yp]
openblocks:builder_guide[orientation=zp_yp]
openblocks:builder_guide[orientation=zn_yp]
openblocks:builder_guide[orientation=yp_xn]
openblocks:builder_guide[orientation=yn_xn]
openblocks:builder_guide[orientation=zp_xn]
openblocks:builder_guide[orientation=zn_xn]
openblocks:builder_guide[orientation=xp_zn]
openblocks:builder_guide[orientation=xn_zn]
openblocks:builder_guide[orientation=yp_zn]
openblocks:builder_guide[orientation=yn_zn]
openblocks:elevator[color=black,orientation=xp_yp]
openblocks:elevator[color=red,orientation=xp_yp]
openblocks:elevator[color=green,orientation=xp_yp]
openblocks:elevator[color=brown,orientation=xp_yp]
openblocks:elevator[color=blue,orientation=xp_yp]
openblocks:elevator[color=purple,orientation=xp_yp]
openblocks:elevator[color=cyan,orientation=xp_yp]
openblocks:elevator[color=lightgray,orientation=xp_yp]
openblocks:elevator[color=gray,orientation=xp_yp]
openblocks:elevator[color=pink,orientation=xp_yp]
openblocks:elevator[color=lime,orientation=xp_yp]
openblocks:elevator[color=yellow,orientation=xp_yp]
openblocks:elevator[color=lightblue,orientation=xp_yp]
openblocks:elevator[color=magenta,orientation=xp_yp]
openblocks:elevator[color=orange,orientation=xp_yp]
openblocks:elevator[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=xp_yp]
openblocks:elevator_rotating[color=black,orientation=zn_yp]
openblocks:elevator_rotating[color=black,orientation=xn_yp]
openblocks:elevator_rotating[color=black,orientation=zp_yp]
openblocks:elevator_rotating[color=red,orientation=xp_yp]
openblocks:elevator_rotating[color=red,orientation=zn_yp]
openblocks:elevator_rotating[color=red,orientation=xn_yp]
openblocks:elevator_rotating[color=red,orientation=zp_yp]
openblocks:elevator_rotating[color=green,orientation=xp_yp]
openblocks:elevator_rotating[color=green,orientation=zn_yp]
openblocks:elevator_rotating[color=green,orientation=xn_yp]
openblocks:elevator_rotating[color=green,orientation=zp_yp]
openblocks:elevator_rotating[color=brown,orientation=xp_yp]
openblocks:elevator_rotating[color=brown,orientation=zn_yp]
openblocks:elevator_rotating[color=brown,orientation=xn_yp]
openblocks:elevator_rotating[color=brown,orientation=zp_yp]
openblocks:elevator_rotating[color=blue,orientation=xp_yp]
openblocks:elevator_rotating[color=blue,orientation=zn_yp]
openblocks:elevator_rotating[color=blue,orientation=xn_yp]
openblocks:elevator_rotating[color=blue,orientation=zp_yp]
openblocks:elevator_rotating[color=purple,orientation=xp_yp]
openblocks:elevator_rotating[color=purple,orientation=zn_yp]
openblocks:elevator_rotating[color=purple,orientation=xn_yp]
openblocks:elevator_rotating[color=purple,orientation=zp_yp]
openblocks:elevator_rotating[color=cyan,orientation=xp_yp]
openblocks:elevator_rotating[color=cyan,orientation=zn_yp]
openblocks:elevator_rotating[color=cyan,orientation=xn_yp]
openblocks:elevator_rotating[color=cyan,orientation=zp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xp_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=xn_yp]
openblocks:elevator_rotating[color=lightgray,orientation=zp_yp]
openblocks:elevator_rotating[color=gray,orientation=xp_yp]
openblocks:elevator_rotating[color=gray,orientation=zn_yp]
openblocks:elevator_rotating[color=gray,orientation=xn_yp]
openblocks:elevator_rotating[color=gray,orientation=zp_yp]
openblocks:elevator_rotating[color=pink,orientation=xp_yp]
openblocks:elevator_rotating[color=pink,orientation=zn_yp]
openblocks:elevator_rotating[color=pink,orientation=xn_yp]
openblocks:elevator_rotating[color=pink,orientation=zp_yp]
openblocks:elevator_rotating[color=lime,orientation=xp_yp]
openblocks:elevator_rotating[color=lime,orientation=zn_yp]
openblocks:elevator_rotating[color=lime,orientation=xn_yp]
openblocks:elevator_rotating[color=lime,orientation=zp_yp]
openblocks:elevator_rotating[color=yellow,orientation=xp_yp]
openblocks:elevator_rotating[color=yellow,orientation=zn_yp]
openblocks:elevator_rotating[color=yellow,orientation=xn_yp]
openblocks:elevator_rotating[color=yellow,orientation=zp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xp_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=xn_yp]
openblocks:elevator_rotating[color=lightblue,orientation=zp_yp]
openblocks:elevator_rotating[color=magenta,orientation=xp_yp]
openblocks:elevator_rotating[color=magenta,orientation=zn_yp]
openblocks:elevator_rotating[color=magenta,orientation=xn_yp]
openblocks:elevator_rotating[color=magenta,orientation=zp_yp]
openblocks:elevator_rotating[color=orange,orientation=xp_yp]
openblocks:elevator_rotating[color=orange,orientation=zn_yp]
openblocks:elevator_rotating[color=orange,orientation=xn_yp]
openblocks:elevator_rotating[color=orange,orientation=zp_yp]
openblocks:elevator_rotating[color=white,orientation=xp_yp]
openblocks:elevator_rotating[color=white,orientation=zn_yp]
openblocks:elevator_rotating[color=white,orientation=xn_yp]
openblocks:elevator_rotating[color=white,orientation=zp_yp]
openblocks:heal[orientation=xp_yp]
openblocks:target[orientation=xp_yp,powered=true]
openblocks:target[orientation=xp_yp,powered=false]
openblocks:target[orientation=zn_yp,powered=true]
openblocks:target[orientation=zn_yp,powered=false]
openblocks:target[orientation=xn_yp,powered=true]
openblocks:target[orientation=xn_yp,powered=false]
openblocks:target[orientation=zp_yp,powered=true]
openblocks:target[orientation=zp_yp,powered=false]
openblocks:grave[base=true,orientation=xp_yp]
openblocks:grave[base=true,orientation=zn_yp]
openblocks:grave[base=true,orientation=xn_yp]
openblocks:grave[base=true,orientation=zp_yp]
openblocks:grave[base=false,orientation=xp_yp]
openblocks:grave[base=false,orientation=zn_yp]
openblocks:grave[base=false,orientation=xn_yp]
openblocks:grave[base=false,orientation=zp_yp]
openblocks:flag[color=black,orientation=xp_yn]
openblocks:flag[color=black,orientation=xp_yp]
openblocks:flag[color=black,orientation=xp_zn]
openblocks:flag[color=black,orientation=xn_zp]
openblocks:flag[color=black,orientation=zn_xn]
openblocks:flag[color=black,orientation=zp_xp]
openblocks:flag[color=red,orientation=xp_yn]
openblocks:flag[color=red,orientation=xp_yp]
openblocks:flag[color=red,orientation=xp_zn]
openblocks:flag[color=red,orientation=xn_zp]
openblocks:flag[color=red,orientation=zn_xn]
openblocks:flag[color=red,orientation=zp_xp]
openblocks:flag[color=green,orientation=xp_yn]
openblocks:flag[color=green,orientation=xp_yp]
openblocks:flag[color=green,orientation=xp_zn]
openblocks:flag[color=green,orientation=xn_zp]
openblocks:flag[color=green,orientation=zn_xn]
openblocks:flag[color=green,orientation=zp_xp]
openblocks:flag[color=brown,orientation=xp_yn]
openblocks:flag[color=brown,orientation=xp_yp]
openblocks:flag[color=brown,orientation=xp_zn]
openblocks:flag[color=brown,orientation=xn_zp]
openblocks:flag[color=brown,orientation=zn_xn]
openblocks:flag[color=brown,orientation=zp_xp]
openblocks:flag[color=blue,orientation=xp_yn]
openblocks:flag[color=blue,orientation=xp_yp]
openblocks:flag[color=blue,orientation=xp_zn]
openblocks:flag[color=blue,orientation=xn_zp]
openblocks:flag[color=blue,orientation=zn_xn]
openblocks:flag[color=blue,orientation=zp_xp]
openblocks:flag[color=purple,orientation=xp_yn]
openblocks:flag[color=purple,orientation=xp_yp]
openblocks:flag[color=purple,orientation=xp_zn]
openblocks:flag[color=purple,orientation=xn_zp]
openblocks:flag[color=purple,orientation=zn_xn]
openblocks:flag[color=purple,orientation=zp_xp]
openblocks:flag[color=cyan,orientation=xp_yn]
openblocks:flag[color=cyan,orientation=xp_yp]
openblocks:flag[color=cyan,orientation=xp_zn]
openblocks:flag[color=cyan,orientation=xn_zp]
openblocks:flag[color=cyan,orientation=zn_xn]
openblocks:flag[color=cyan,orientation=zp_xp]
openblocks:flag[color=lightgray,orientation=xp_yn]
openblocks:flag[color=lightgray,orientation=xp_yp]
openblocks:flag[color=lightgray,orientation=xp_zn]
openblocks:flag[color=lightgray,orientation=xn_zp]
openblocks:flag[color=lightgray,orientation=zn_xn]
openblocks:flag[color=lightgray,orientation=zp_xp]
openblocks:flag[color=gray,orientation=xp_yn]
openblocks:flag[color=gray,orientation=xp_yp]
openblocks:flag[color=gray,orientation=xp_zn]
openblocks:flag[color=gray,orientation=xn_zp]
openblocks:flag[color=gray,orientation=zn_xn]
openblocks:flag[color=gray,orientation=zp_xp]
openblocks:flag[color=pink,orientation=xp_yn]
openblocks:flag[color=pink,orientation=xp_yp]
openblocks:flag[color=pink,orientation=xp_zn]
openblocks:flag[color=pink,orientation=xn_zp]
openblocks:flag[color=pink,orientation=zn_xn]
openblocks:flag[color=pink,orientation=zp_xp]
openblocks:flag[color=lime,orientation=xp_yn]
openblocks:flag[color=lime,orientation=xp_yp]
openblocks:flag[color=lime,orientation=xp_zn]
openblocks:flag[color=lime,orientation=xn_zp]
openblocks:flag[color=lime,orientation=zn_xn]
openblocks:flag[color=lime,orientation=zp_xp]
openblocks:flag[color=yellow,orientation=xp_yn]
openblocks:flag[color=yellow,orientation=xp_yp]
openblocks:flag[color=yellow,orientation=xp_zn]
openblocks:flag[color=yellow,orientation=xn_zp]
openblocks:flag[color=yellow,orientation=zn_xn]
openblocks:flag[color=yellow,orientation=zp_xp]
openblocks:flag[color=lightblue,orientation=xp_yn]
openblocks:flag[color=lightblue,orientation=xp_yp]
openblocks:flag[color=lightblue,orientation=xp_zn]
openblocks:flag[color=lightblue,orientation=xn_zp]
openblocks:flag[color=lightblue,orientation=zn_xn]
openblocks:flag[color=lightblue,orientation=zp_xp]
openblocks:flag[color=magenta,orientation=xp_yn]
openblocks:flag[color=magenta,orientation=xp_yp]
openblocks:flag[color=magenta,orientation=xp_zn]
openblocks:flag[color=magenta,orientation=xn_zp]
openblocks:flag[color=magenta,orientation=zn_xn]
openblocks:flag[color=magenta,orientation=zp_xp]
openblocks:flag[color=orange,orientation=xp_yn]
openblocks:flag[color=orange,orientation=xp_yp]
openblocks:flag[color=orange,orientation=xp_zn]
openblocks:flag[color=orange,orientation=xn_zp]
openblocks:flag[color=orange,orientation=zn_xn]
openblocks:flag[color=orange,orientation=zp_xp]
openblocks:flag[color=white,orientation=xp_yn]
openblocks:flag[color=white,orientation=xp_yp]
openblocks:flag[color=white,orientation=xp_zn]
openblocks:flag[color=white,orientation=xn_zp]
openblocks:flag[color=white,orientation=zn_xn]
openblocks:flag[color=white,orientation=zp_xp]
openblocks:tank[orientation=xp_yp]
openblocks:trophy[orientation=xp_yp]
openblocks:trophy[orientation=zn_yp]
openblocks:trophy[orientation=xn_yp]
openblocks:trophy[orientation=zp_yp]
openblocks:beartrap[orientation=zn_yp]
openblocks:beartrap[orientation=xp_yp]
openblocks:sprinkler[level=0,orientation=zn_yp,static=true]
openblocks:sprinkler[level=0,orientation=zn_yp,static=false]
openblocks:sprinkler[level=0,orientation=xp_yp,static=true]
openblocks:sprinkler[level=0,orientation=xp_yp,static=false]
openblocks:sprinkler[level=1,orientation=zn_yp,static=true]
openblocks:sprinkler[level=1,orientation=zn_yp,static=false]
openblocks:sprinkler[level=1,orientation=xp_yp,static=true]
openblocks:sprinkler[level=1,orientation=xp_yp,static=false]
openblocks:sprinkler[level=2,orientation=zn_yp,static=true]
openblocks:sprinkler[level=2,orientation=zn_yp,static=false]
openblocks:sprinkler[level=2,orientation=xp_yp,static=true]
openblocks:sprinkler[level=2,orientation=xp_yp,static=false]
openblocks:sprinkler[level=3,orientation=zn_yp,static=true]
openblocks:sprinkler[level=3,orientation=zn_yp,static=false]
openblocks:sprinkler[level=3,orientation=xp_yp,static=true]
openblocks:sprinkler[level=3,orientation=xp_yp,static=false]
openblocks:sprinkler[level=4,orientation=zn_yp,static=true]
openblocks:sprinkler[level=4,orientation=zn_yp,static=false]
openblocks:sprinkler[level=4,orientation=xp_yp,static=true]
openblocks:sprinkler[level=4,orientation=xp_yp,static=false]
openblocks:sprinkler[level=5,orientation=zn_yp,static=true]
openblocks:sprinkler[level=5,orientation=zn_yp,static=false]
openblocks:sprinkler[level=5,orientation=xp_yp,static=true]
openblocks:sprinkler[level=5,orientation=xp_yp,static=false]
openblocks:sprinkler[level=6,orientation=zn_yp,static=true]
openblocks:sprinkler[level=6,orientation=zn_yp,static=false]
openblocks:sprinkler[level=6,orientation=xp_yp,static=true]
openblocks:sprinkler[level=6,orientation=xp_yp,static=false]
openblocks:sprinkler[level=7,orientation=zn_yp,static=true]
openblocks:sprinkler[level=7,orientation=zn_yp,static=false]
openblocks:sprinkler[level=7,orientation=xp_yp,static=true]
openblocks:sprinkler[level=7,orientation=xp_yp,static=false]
openblocks:sprinkler[level=8,orientation=zn_yp,static=true]
openblocks:sprinkler[level=8,orientation=zn_yp,static=false]
openblocks:sprinkler[level=8,orientation=xp_yp,static=true]
openblocks:sprinkler[level=8,orientation=xp_yp,static=false]
openblocks:sprinkler[level=9,orientation=zn_yp,static=true]
openblocks:sprinkler[level=9,orientation=zn_yp,static=false]
openblocks:sprinkler[level=9,orientation=xp_yp,static=true]
openblocks:sprinkler[level=9,orientation=xp_yp,static=false]
openblocks:sprinkler[level=10,orientation=zn_yp,static=true]
openblocks:sprinkler[level=10,orientation=zn_yp,static=false]
openblocks:sprinkler[level=10,orientation=xp_yp,static=true]
openblocks:sprinkler[level=10,orientation=xp_yp,static=false]
openblocks:sprinkler[level=11,orientation=zn_yp,static=true]
openblocks:sprinkler[level=11,orientation=zn_yp,static=false]
openblocks:sprinkler[level=11,orientation=xp_yp,static=true]
openblocks:sprinkler[level=11,orientation=xp_yp,static=false]
openblocks:sprinkler[level=12,orientation=zn_yp,static=true]
openblocks:sprinkler[level=12,orientation=zn_yp,static=false]
openblocks:sprinkler[level=12,orientation=xp_yp,static=true]
openblocks:sprinkler[level=12,orientation=xp_yp,static=false]
openblocks:sprinkler[level=13,orientation=zn_yp,static=true]
openblocks:sprinkler[level=13,orientation=zn_yp,static=false]
openblocks:sprinkler[level=13,orientation=xp_yp,static=true]
openblocks:sprinkler[level=13,orientation=xp_yp,static=false]
openblocks:sprinkler[level=14,orientation=zn_yp,static=true]
openblocks:sprinkler[level=14,orientation=zn_yp,static=false]
openblocks:sprinkler[level=14,orientation=xp_yp,static=true]
openblocks:sprinkler[level=14,orientation=xp_yp,static=false]
openblocks:sprinkler[level=15,orientation=zn_yp,static=true]
openblocks:sprinkler[level=15,orientation=zn_yp,static=false]
openblocks:sprinkler[level=15,orientation=xp_yp,static=true]
openblocks:sprinkler[level=15,orientation=xp_yp,static=false]
openblocks:cannon[orientation=xp_yp]
openblocks:vacuum_hopper[orientation=xp_yp]
openblocks:sponge[orientation=xp_yp]
openblocks:big_button[orientation=xp_yn,powered=true]
openblocks:big_button[orientation=xp_yn,powered=false]
openblocks:big_button[orientation=xp_yp,powered=true]
openblocks:big_button[orientation=xp_yp,powered=false]
openblocks:big_button[orientation=xp_zn,powered=true]
openblocks:big_button[orientation=xp_zn,powered=false]
openblocks:big_button[orientation=xn_zp,powered=true]
openblocks:big_button[orientation=xn_zp,powered=false]
openblocks:big_button[orientation=zn_xn,powered=true]
openblocks:big_button[orientation=zn_xn,powered=false]
openblocks:big_button[orientation=zp_xp,powered=true]
openblocks:big_button[orientation=zp_xp,powered=false]
openblocks:big_button_wood[orientation=xp_yn,powered=true]
openblocks:big_button_wood[orientation=xp_yn,powered=false]
openblocks:big_button_wood[orientation=xp_yp,powered=true]
openblocks:big_button_wood[orientation=xp_yp,powered=false]
openblocks:big_button_wood[orientation=xp_zn,powered=true]
openblocks:big_button_wood[orientation=xp_zn,powered=false]
openblocks:big_button_wood[orientation=xn_zp,powered=true]
openblocks:big_button_wood[orientation=xn_zp,powered=false]
openblocks:big_button_wood[orientation=zn_xn,powered=true]
openblocks:big_button_wood[orientation=zn_xn,powered=false]
openblocks:big_button_wood[orientation=zp_xp,powered=true]
openblocks:big_button_wood[orientation=zp_xp,powered=false]
openblocks:imaginary[orientation=xp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xp_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=xn_yp,shape=stairs,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=block,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=block,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=half_panel,type=crayon]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=pencil]
openblocks:imaginary[orientation=zp_yp,shape=stairs,type=crayon]
openblocks:fan[orientation=xp_yp,static=true]
openblocks:fan[orientation=xp_yp,static=false]
openblocks:xp_bottler[orientation=xp_yp]
openblocks:xp_bottler[orientation=zn_yp]
openblocks:xp_bottler[orientation=xn_yp]
openblocks:xp_bottler[orientation=zp_yp]
openblocks:village_highlighter[orientation=xp_yp,powered=true]
openblocks:village_highlighter[orientation=xp_yp,powered=false]
openblocks:village_highlighter[orientation=zn_yp,powered=true]
openblocks:village_highlighter[orientation=zn_yp,powered=false]
openblocks:village_highlighter[orientation=xn_yp,powered=true]
openblocks:village_highlighter[orientation=xn_yp,powered=false]
openblocks:village_highlighter[orientation=zp_yp,powered=true]
openblocks:village_highlighter[orientation=zp_yp,powered=false]
openblocks:path[orientation=xp_yp]
openblocks:auto_anvil[orientation=zn_yp]
openblocks:auto_anvil[orientation=xp_yp]
openblocks:auto_enchantment_table[orientation=xp_yp]
openblocks:xp_drain[orientation=xp_yp]
openblocks:xp_drain[orientation=zn_yp]
openblocks:xp_drain[orientation=xn_yp]
openblocks:xp_drain[orientation=zp_yp]
openblocks:block_breaker[orientation=xp_yn,powered=true]
openblocks:block_breaker[orientation=xp_yn,powered=false]
openblocks:block_breaker[orientation=xp_yp,powered=true]
openblocks:block_breaker[orientation=xp_yp,powered=false]
openblocks:block_breaker[orientation=xp_zn,powered=true]
openblocks:block_breaker[orientation=xp_zn,powered=false]
openblocks:block_breaker[orientation=xn_zp,powered=true]
openblocks:block_breaker[orientation=xn_zp,powered=false]
openblocks:block_breaker[orientation=zn_xn,powered=true]
openblocks:block_breaker[orientation=zn_xn,powered=false]
openblocks:block_breaker[orientation=zp_xp,powered=true]
openblocks:block_breaker[orientation=zp_xp,powered=false]
openblocks:block_placer[orientation=xp_yn,powered=true]
openblocks:block_placer[orientation=xp_yn,powered=false]
openblocks:block_placer[orientation=xp_yp,powered=true]
openblocks:block_placer[orientation=xp_yp,powered=false]
openblocks:block_placer[orientation=xp_zn,powered=true]
openblocks:block_placer[orientation=xp_zn,powered=false]
openblocks:block_placer[orientation=xn_zp,powered=true]
openblocks:block_placer[orientation=xn_zp,powered=false]
openblocks:block_placer[orientation=zn_xn,powered=true]
openblocks:block_placer[orientation=zn_xn,powered=false]
openblocks:block_placer[orientation=zp_xp,powered=true]
openblocks:block_placer[orientation=zp_xp,powered=false]
openblocks:item_dropper[orientation=xp_yn]
openblocks:item_dropper[orientation=xp_yp]
openblocks:item_dropper[orientation=xp_zn]
openblocks:item_dropper[orientation=xn_zp]
openblocks:item_dropper[orientation=zn_xn]
openblocks:item_dropper[orientation=zp_xp]
openblocks:rope_ladder[orientation=xp_yp]
openblocks:rope_ladder[orientation=zn_yp]
openblocks:rope_ladder[orientation=xn_yp]
openblocks:rope_ladder[orientation=zp_yp]
openblocks:donation_station[orientation=xp_yp]
openblocks:donation_station[orientation=zn_yp]
openblocks:donation_station[orientation=xn_yp]
openblocks:donation_station[orientation=zp_yp]
openblocks:paint_mixer[orientation=xp_yp,static=true]
openblocks:paint_mixer[orientation=xp_yp,static=false]
openblocks:paint_mixer[orientation=zn_yp,static=true]
openblocks:paint_mixer[orientation=zn_yp,static=false]
openblocks:paint_mixer[orientation=xn_yp,static=true]
openblocks:paint_mixer[orientation=xn_yp,static=false]
openblocks:paint_mixer[orientation=zp_yp,static=true]
openblocks:paint_mixer[orientation=zp_yp,static=false]
openblocks:canvas[material=sponge,orientation=xp_yp]
openblocks:canvas[material=grass,orientation=xp_yp]
openblocks:canvas[material=ground,orientation=xp_yp]
openblocks:canvas[material=wood,orientation=xp_yp]
openblocks:canvas[material=rock,orientation=xp_yp]
openblocks:canvas[material=iron,orientation=xp_yp]
openblocks:canvas[material=leaves,orientation=xp_yp]
openblocks:canvas[material=plants,orientation=xp_yp]
openblocks:canvas[material=cloth,orientation=xp_yp]
openblocks:canvas[material=sand,orientation=xp_yp]
openblocks:canvas[material=circuits,orientation=xp_yp]
openblocks:canvas[material=glass,orientation=xp_yp]
openblocks:canvas[material=ice,orientation=xp_yp]
openblocks:canvas[material=snow,orientation=xp_yp]
openblocks:canvas[material=clay,orientation=xp_yp]
openblocks:canvas[material=carpet,orientation=xp_yp]
openblocks:paint_can[orientation=xp_yp]
openblocks:paint_can[orientation=zn_yp]
openblocks:paint_can[orientation=xn_yp]
openblocks:paint_can[orientation=zp_yp]
openblocks:canvas_glass[material=sponge,orientation=xp_yp]
openblocks:canvas_glass[material=grass,orientation=xp_yp]
openblocks:canvas_glass[material=ground,orientation=xp_yp]
openblocks:canvas_glass[material=wood,orientation=xp_yp]
openblocks:canvas_glass[material=rock,orientation=xp_yp]
openblocks:canvas_glass[material=iron,orientation=xp_yp]
openblocks:canvas_glass[material=leaves,orientation=xp_yp]
openblocks:canvas_glass[material=plants,orientation=xp_yp]
openblocks:canvas_glass[material=cloth,orientation=xp_yp]
openblocks:canvas_glass[material=sand,orientation=xp_yp]
openblocks:canvas_glass[material=circuits,orientation=xp_yp]
openblocks:canvas_glass[material=glass,orientation=xp_yp]
openblocks:canvas_glass[material=ice,orientation=xp_yp]
openblocks:canvas_glass[material=snow,orientation=xp_yp]
openblocks:canvas_glass[material=clay,orientation=xp_yp]
openblocks:canvas_glass[material=carpet,orientation=xp_yp]
openblocks:projector[active=true,orientation=xp_yp]
openblocks:projector[active=false,orientation=xp_yp]
openblocks:drawing_table[orientation=xp_yp]
openblocks:drawing_table[orientation=zn_yp]
openblocks:drawing_table[orientation=xn_yp]
openblocks:drawing_table[orientation=zp_yp]
openblocks:sky[inverted=true,orientation=xp_yp,powered=true]
openblocks:sky[inverted=true,orientation=xp_yp,powered=false]
openblocks:sky[inverted=false,orientation=xp_yp,powered=true]
openblocks:sky[inverted=false,orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=xp_yp,powered=true]
openblocks:xp_shower[orientation=xp_yp,powered=false]
openblocks:xp_shower[orientation=zn_yp,powered=true]
openblocks:xp_shower[orientation=zn_yp,powered=false]
openblocks:xp_shower[orientation=xn_yp,powered=true]
openblocks:xp_shower[orientation=xn_yp,powered=false]
openblocks:xp_shower[orientation=zp_yp,powered=true]
openblocks:xp_shower[orientation=zp_yp,powered=false]
openblocks:golden_egg[orientation=xp_yp]
openblocks:scaffolding[orientation=xp_yp]
thermalfoundation:ore[type=copper]
thermalfoundation:ore[type=tin]
thermalfoundation:ore[type=silver]
thermalfoundation:ore[type=lead]
thermalfoundation:ore[type=aluminum]
thermalfoundation:ore[type=nickel]
thermalfoundation:ore[type=platinum]
thermalfoundation:ore[type=iridium]
thermalfoundation:ore[type=mithril]
thermalfoundation:ore_fluid[type=crude_oil_sand]
thermalfoundation:ore_fluid[type=crude_oil_gravel]
thermalfoundation:ore_fluid[type=redstone]
thermalfoundation:ore_fluid[type=glowstone]
thermalfoundation:ore_fluid[type=ender]
thermalfoundation:ore_fluid[type=crude_oil_red_sand]
thermalfoundation:storage[type=copper]
thermalfoundation:storage[type=tin]
thermalfoundation:storage[type=silver]
thermalfoundation:storage[type=lead]
thermalfoundation:storage[type=aluminum]
thermalfoundation:storage[type=nickel]
thermalfoundation:storage[type=platinum]
thermalfoundation:storage[type=iridium]
thermalfoundation:storage[type=mithril]
thermalfoundation:storage_alloy[type=steel]
thermalfoundation:storage_alloy[type=electrum]
thermalfoundation:storage_alloy[type=invar]
thermalfoundation:storage_alloy[type=bronze]
thermalfoundation:storage_alloy[type=constantan]
thermalfoundation:storage_alloy[type=signalum]
thermalfoundation:storage_alloy[type=lumium]
thermalfoundation:storage_alloy[type=enderium]
thermalfoundation:storage_resource[type=charcoal]
thermalfoundation:storage_resource[type=coke]
thermalfoundation:glass[type=copper]
thermalfoundation:glass[type=tin]
thermalfoundation:glass[type=silver]
thermalfoundation:glass[type=lead]
thermalfoundation:glass[type=aluminum]
thermalfoundation:glass[type=nickel]
thermalfoundation:glass[type=platinum]
thermalfoundation:glass[type=iridium]
thermalfoundation:glass[type=mithril]
thermalfoundation:glass_alloy[type=steel]
thermalfoundation:glass_alloy[type=electrum]
thermalfoundation:glass_alloy[type=invar]
thermalfoundation:glass_alloy[type=bronze]
thermalfoundation:glass_alloy[type=constantan]
thermalfoundation:glass_alloy[type=signalum]
thermalfoundation:glass_alloy[type=lumium]
thermalfoundation:glass_alloy[type=enderium]
thermalfoundation:rockwool[type=black]
thermalfoundation:rockwool[type=red]
thermalfoundation:rockwool[type=green]
thermalfoundation:rockwool[type=brown]
thermalfoundation:rockwool[type=blue]
thermalfoundation:rockwool[type=purple]
thermalfoundation:rockwool[type=cyan]
thermalfoundation:rockwool[type=silver]
thermalfoundation:rockwool[type=gray]
thermalfoundation:rockwool[type=pink]
thermalfoundation:rockwool[type=lime]
thermalfoundation:rockwool[type=yellow]
thermalfoundation:rockwool[type=light_blue]
thermalfoundation:rockwool[type=magenta]
thermalfoundation:rockwool[type=orange]
thermalfoundation:rockwool[type=white]
thermalfoundation:fluid_crude_oil[level=0]
thermalfoundation:fluid_crude_oil[level=1]
thermalfoundation:fluid_crude_oil[level=2]
thermalfoundation:fluid_crude_oil[level=3]
thermalfoundation:fluid_crude_oil[level=4]
thermalfoundation:fluid_crude_oil[level=5]
thermalfoundation:fluid_crude_oil[level=6]
thermalfoundation:fluid_crude_oil[level=7]
thermalfoundation:fluid_crude_oil[level=8]
thermalfoundation:fluid_crude_oil[level=9]
thermalfoundation:fluid_crude_oil[level=10]
thermalfoundation:fluid_crude_oil[level=11]
thermalfoundation:fluid_crude_oil[level=12]
thermalfoundation:fluid_crude_oil[level=13]
thermalfoundation:fluid_crude_oil[level=14]
thermalfoundation:fluid_crude_oil[level=15]
thermalfoundation:fluid_redstone[level=0]
thermalfoundation:fluid_redstone[level=1]
thermalfoundation:fluid_redstone[level=2]
thermalfoundation:fluid_redstone[level=3]
thermalfoundation:fluid_redstone[level=4]
thermalfoundation:fluid_redstone[level=5]
thermalfoundation:fluid_redstone[level=6]
thermalfoundation:fluid_redstone[level=7]
thermalfoundation:fluid_redstone[level=8]
thermalfoundation:fluid_redstone[level=9]
thermalfoundation:fluid_redstone[level=10]
thermalfoundation:fluid_redstone[level=11]
thermalfoundation:fluid_redstone[level=12]
thermalfoundation:fluid_redstone[level=13]
thermalfoundation:fluid_redstone[level=14]
thermalfoundation:fluid_redstone[level=15]
thermalfoundation:fluid_glowstone[level=0]
thermalfoundation:fluid_glowstone[level=1]
thermalfoundation:fluid_glowstone[level=2]
thermalfoundation:fluid_glowstone[level=3]
thermalfoundation:fluid_glowstone[level=4]
thermalfoundation:fluid_glowstone[level=5]
thermalfoundation:fluid_glowstone[level=6]
thermalfoundation:fluid_glowstone[level=7]
thermalfoundation:fluid_glowstone[level=8]
thermalfoundation:fluid_glowstone[level=9]
thermalfoundation:fluid_glowstone[level=10]
thermalfoundation:fluid_glowstone[level=11]
thermalfoundation:fluid_glowstone[level=12]
thermalfoundation:fluid_glowstone[level=13]
thermalfoundation:fluid_glowstone[level=14]
thermalfoundation:fluid_glowstone[level=15]
thermalfoundation:fluid_ender[level=0]
thermalfoundation:fluid_ender[level=1]
thermalfoundation:fluid_ender[level=2]
thermalfoundation:fluid_ender[level=3]
thermalfoundation:fluid_ender[level=4]
thermalfoundation:fluid_ender[level=5]
thermalfoundation:fluid_ender[level=6]
thermalfoundation:fluid_ender[level=7]
thermalfoundation:fluid_ender[level=8]
thermalfoundation:fluid_ender[level=9]
thermalfoundation:fluid_ender[level=10]
thermalfoundation:fluid_ender[level=11]
thermalfoundation:fluid_ender[level=12]
thermalfoundation:fluid_ender[level=13]
thermalfoundation:fluid_ender[level=14]
thermalfoundation:fluid_ender[level=15]
thermalfoundation:fluid_pyrotheum[level=0]
thermalfoundation:fluid_pyrotheum[level=1]
thermalfoundation:fluid_pyrotheum[level=2]
thermalfoundation:fluid_pyrotheum[level=3]
thermalfoundation:fluid_pyrotheum[level=4]
thermalfoundation:fluid_pyrotheum[level=5]
thermalfoundation:fluid_pyrotheum[level=6]
thermalfoundation:fluid_pyrotheum[level=7]
thermalfoundation:fluid_pyrotheum[level=8]
thermalfoundation:fluid_pyrotheum[level=9]
thermalfoundation:fluid_pyrotheum[level=10]
thermalfoundation:fluid_pyrotheum[level=11]
thermalfoundation:fluid_pyrotheum[level=12]
thermalfoundation:fluid_pyrotheum[level=13]
thermalfoundation:fluid_pyrotheum[level=14]
thermalfoundation:fluid_pyrotheum[level=15]
thermalfoundation:fluid_cryotheum[level=0]
thermalfoundation:fluid_cryotheum[level=1]
thermalfoundation:fluid_cryotheum[level=2]
thermalfoundation:fluid_cryotheum[level=3]
thermalfoundation:fluid_cryotheum[level=4]
thermalfoundation:fluid_cryotheum[level=5]
thermalfoundation:fluid_cryotheum[level=6]
thermalfoundation:fluid_cryotheum[level=7]
thermalfoundation:fluid_cryotheum[level=8]
thermalfoundation:fluid_cryotheum[level=9]
thermalfoundation:fluid_cryotheum[level=10]
thermalfoundation:fluid_cryotheum[level=11]
thermalfoundation:fluid_cryotheum[level=12]
thermalfoundation:fluid_cryotheum[level=13]
thermalfoundation:fluid_cryotheum[level=14]
thermalfoundation:fluid_cryotheum[level=15]
thermalfoundation:fluid_aerotheum[level=0]
thermalfoundation:fluid_aerotheum[level=1]
thermalfoundation:fluid_aerotheum[level=2]
thermalfoundation:fluid_aerotheum[level=3]
thermalfoundation:fluid_aerotheum[level=4]
thermalfoundation:fluid_aerotheum[level=5]
thermalfoundation:fluid_aerotheum[level=6]
thermalfoundation:fluid_aerotheum[level=7]
thermalfoundation:fluid_aerotheum[level=8]
thermalfoundation:fluid_aerotheum[level=9]
thermalfoundation:fluid_aerotheum[level=10]
thermalfoundation:fluid_aerotheum[level=11]
thermalfoundation:fluid_aerotheum[level=12]
thermalfoundation:fluid_aerotheum[level=13]
thermalfoundation:fluid_aerotheum[level=14]
thermalfoundation:fluid_aerotheum[level=15]
thermalfoundation:fluid_petrotheum[level=0]
thermalfoundation:fluid_petrotheum[level=1]
thermalfoundation:fluid_petrotheum[level=2]
thermalfoundation:fluid_petrotheum[level=3]
thermalfoundation:fluid_petrotheum[level=4]
thermalfoundation:fluid_petrotheum[level=5]
thermalfoundation:fluid_petrotheum[level=6]
thermalfoundation:fluid_petrotheum[level=7]
thermalfoundation:fluid_petrotheum[level=8]
thermalfoundation:fluid_petrotheum[level=9]
thermalfoundation:fluid_petrotheum[level=10]
thermalfoundation:fluid_petrotheum[level=11]
thermalfoundation:fluid_petrotheum[level=12]
thermalfoundation:fluid_petrotheum[level=13]
thermalfoundation:fluid_petrotheum[level=14]
thermalfoundation:fluid_petrotheum[level=15]
thermalfoundation:fluid_mana[level=0]
thermalfoundation:fluid_mana[level=1]
thermalfoundation:fluid_mana[level=2]
thermalfoundation:fluid_mana[level=3]
thermalfoundation:fluid_mana[level=4]
thermalfoundation:fluid_mana[level=5]
thermalfoundation:fluid_mana[level=6]
thermalfoundation:fluid_mana[level=7]
thermalfoundation:fluid_mana[level=8]
thermalfoundation:fluid_mana[level=9]
thermalfoundation:fluid_mana[level=10]
thermalfoundation:fluid_mana[level=11]
thermalfoundation:fluid_mana[level=12]
thermalfoundation:fluid_mana[level=13]
thermalfoundation:fluid_mana[level=14]
thermalfoundation:fluid_mana[level=15]
thermaldynamics:duct_0[meta=0]
thermaldynamics:duct_0[meta=1]
thermaldynamics:duct_0[meta=2]
thermaldynamics:duct_0[meta=3]
thermaldynamics:duct_0[meta=4]
thermaldynamics:duct_0[meta=5]
thermaldynamics:duct_0[meta=6]
thermaldynamics:duct_0[meta=7]
thermaldynamics:duct_0[meta=8]
thermaldynamics:duct_0[meta=9]
thermaldynamics:duct_0[meta=10]
thermaldynamics:duct_0[meta=11]
thermaldynamics:duct_0[meta=12]
thermaldynamics:duct_0[meta=13]
thermaldynamics:duct_0[meta=14]
thermaldynamics:duct_16[meta=0]
thermaldynamics:duct_16[meta=1]
thermaldynamics:duct_16[meta=2]
thermaldynamics:duct_16[meta=3]
thermaldynamics:duct_16[meta=4]
thermaldynamics:duct_16[meta=5]
thermaldynamics:duct_16[meta=6]
thermaldynamics:duct_16[meta=7]
thermaldynamics:duct_16[meta=8]
thermaldynamics:duct_16[meta=9]
thermaldynamics:duct_16[meta=10]
thermaldynamics:duct_16[meta=11]
thermaldynamics:duct_16[meta=12]
thermaldynamics:duct_16[meta=13]
thermaldynamics:duct_16[meta=14]
thermaldynamics:duct_32[meta=0]
thermaldynamics:duct_32[meta=1]
thermaldynamics:duct_32[meta=2]
thermaldynamics:duct_32[meta=3]
thermaldynamics:duct_32[meta=4]
thermaldynamics:duct_32[meta=5]
thermaldynamics:duct_32[meta=6]
thermaldynamics:duct_32[meta=7]
thermaldynamics:duct_32[meta=8]
thermaldynamics:duct_32[meta=9]
thermaldynamics:duct_32[meta=10]
thermaldynamics:duct_32[meta=11]
thermaldynamics:duct_32[meta=12]
thermaldynamics:duct_32[meta=13]
thermaldynamics:duct_32[meta=14]
thermaldynamics:duct_48[meta=0]
thermaldynamics:duct_48[meta=1]
thermaldynamics:duct_48[meta=2]
thermaldynamics:duct_48[meta=3]
thermaldynamics:duct_48[meta=4]
thermaldynamics:duct_48[meta=5]
thermaldynamics:duct_48[meta=6]
thermaldynamics:duct_48[meta=7]
thermaldynamics:duct_48[meta=8]
thermaldynamics:duct_48[meta=9]
thermaldynamics:duct_48[meta=10]
thermaldynamics:duct_48[meta=11]
thermaldynamics:duct_48[meta=12]
thermaldynamics:duct_48[meta=13]
thermaldynamics:duct_48[meta=14]
thermaldynamics:duct_64[meta=0]
thermaldynamics:duct_64[meta=1]
thermaldynamics:duct_64[meta=2]
thermaldynamics:duct_64[meta=3]
thermaldynamics:duct_64[meta=4]
thermaldynamics:duct_64[meta=5]
thermaldynamics:duct_64[meta=6]
thermaldynamics:duct_64[meta=7]
thermaldynamics:duct_64[meta=8]
thermaldynamics:duct_64[meta=9]
thermaldynamics:duct_64[meta=10]
thermaldynamics:duct_64[meta=11]
thermaldynamics:duct_64[meta=12]
thermaldynamics:duct_64[meta=13]
thermaldynamics:duct_64[meta=14]
appliedenergistics2:quartz_ore
appliedenergistics2:charged_quartz_ore
appliedenergistics2:matrix_frame
appliedenergistics2:quartz_block
appliedenergistics2:quartz_pillar[axis=x]
appliedenergistics2:quartz_pillar[axis=y]
appliedenergistics2:quartz_pillar[axis=z]
appliedenergistics2:chiseled_quartz_block
appliedenergistics2:quartz_glass
appliedenergistics2:quartz_vibrant_glass
appliedenergistics2:quartz_fixture[facing=down,odd=true]
appliedenergistics2:quartz_fixture[facing=down,odd=false]
appliedenergistics2:quartz_fixture[facing=up,odd=true]
appliedenergistics2:quartz_fixture[facing=up,odd=false]
appliedenergistics2:quartz_fixture[facing=north,odd=true]
appliedenergistics2:quartz_fixture[facing=north,odd=false]
appliedenergistics2:quartz_fixture[facing=south,odd=true]
appliedenergistics2:quartz_fixture[facing=south,odd=false]
appliedenergistics2:quartz_fixture[facing=west,odd=true]
appliedenergistics2:quartz_fixture[facing=west,odd=false]
appliedenergistics2:quartz_fixture[facing=east,odd=true]
appliedenergistics2:quartz_fixture[facing=east,odd=false]
appliedenergistics2:fluix_block
appliedenergistics2:sky_stone_block
appliedenergistics2:smooth_sky_stone_block
appliedenergistics2:sky_stone_brick
appliedenergistics2:sky_stone_small_brick
appliedenergistics2:sky_stone_chest
appliedenergistics2:smooth_sky_stone_chest
appliedenergistics2:sky_compass
appliedenergistics2:grindstone
appliedenergistics2:crank
appliedenergistics2:inscriber
appliedenergistics2:wireless_access_point[state=off]
appliedenergistics2:wireless_access_point[state=on]
appliedenergistics2:wireless_access_point[state=has_channel]
appliedenergistics2:charger
appliedenergistics2:tiny_tnt
appliedenergistics2:security_station[powered=true]
appliedenergistics2:security_station[powered=false]
appliedenergistics2:quantum_ring[formed=true]
appliedenergistics2:quantum_ring[formed=false]
appliedenergistics2:quantum_link[formed=true]
appliedenergistics2:quantum_link[formed=false]
appliedenergistics2:spatial_pylon
appliedenergistics2:spatial_io_port
appliedenergistics2:controller[state=offline,type=block]
appliedenergistics2:controller[state=offline,type=column_x]
appliedenergistics2:controller[state=offline,type=column_y]
appliedenergistics2:controller[state=offline,type=column_z]
appliedenergistics2:controller[state=offline,type=inside_a]
appliedenergistics2:controller[state=offline,type=inside_b]
appliedenergistics2:controller[state=online,type=block]
appliedenergistics2:controller[state=online,type=column_x]
appliedenergistics2:controller[state=online,type=column_y]
appliedenergistics2:controller[state=online,type=column_z]
appliedenergistics2:controller[state=online,type=inside_a]
appliedenergistics2:controller[state=online,type=inside_b]
appliedenergistics2:controller[state=conflicted,type=block]
appliedenergistics2:controller[state=conflicted,type=column_x]
appliedenergistics2:controller[state=conflicted,type=column_y]
appliedenergistics2:controller[state=conflicted,type=column_z]
appliedenergistics2:controller[state=conflicted,type=inside_a]
appliedenergistics2:controller[state=conflicted,type=inside_b]
appliedenergistics2:drive
appliedenergistics2:chest[slot_state=empty]
appliedenergistics2:chest[slot_state=offline]
appliedenergistics2:chest[slot_state=online]
appliedenergistics2:chest[slot_state=types_full]
appliedenergistics2:chest[slot_state=full]
appliedenergistics2:interface[omnidirectional=true]
appliedenergistics2:interface[omnidirectional=false]
appliedenergistics2:fluid_interface
appliedenergistics2:cell_workbench
appliedenergistics2:io_port
appliedenergistics2:condenser
appliedenergistics2:energy_acceptor
appliedenergistics2:vibration_chamber[active=true]
appliedenergistics2:vibration_chamber[active=false]
appliedenergistics2:quartz_growth_accelerator[powered=true]
appliedenergistics2:quartz_growth_accelerator[powered=false]
appliedenergistics2:energy_cell[fullness=0]
appliedenergistics2:energy_cell[fullness=1]
appliedenergistics2:energy_cell[fullness=2]
appliedenergistics2:energy_cell[fullness=3]
appliedenergistics2:energy_cell[fullness=4]
appliedenergistics2:energy_cell[fullness=5]
appliedenergistics2:energy_cell[fullness=6]
appliedenergistics2:energy_cell[fullness=7]
appliedenergistics2:dense_energy_cell[fullness=0]
appliedenergistics2:dense_energy_cell[fullness=1]
appliedenergistics2:dense_energy_cell[fullness=2]
appliedenergistics2:dense_energy_cell[fullness=3]
appliedenergistics2:dense_energy_cell[fullness=4]
appliedenergistics2:dense_energy_cell[fullness=5]
appliedenergistics2:dense_energy_cell[fullness=6]
appliedenergistics2:dense_energy_cell[fullness=7]
appliedenergistics2:creative_energy_cell
appliedenergistics2:crafting_unit[formed=true,powered=true]
appliedenergistics2:crafting_unit[formed=true,powered=false]
appliedenergistics2:crafting_unit[formed=false,powered=true]
appliedenergistics2:crafting_unit[formed=false,powered=false]
appliedenergistics2:crafting_accelerator[formed=true,powered=true]
appliedenergistics2:crafting_accelerator[formed=true,powered=false]
appliedenergistics2:crafting_accelerator[formed=false,powered=true]
appliedenergistics2:crafting_accelerator[formed=false,powered=false]
appliedenergistics2:crafting_storage_1k[formed=true,powered=true]
appliedenergistics2:crafting_storage_1k[formed=true,powered=false]
appliedenergistics2:crafting_storage_1k[formed=false,powered=true]
appliedenergistics2:crafting_storage_1k[formed=false,powered=false]
appliedenergistics2:crafting_storage_4k[formed=true,powered=true]
appliedenergistics2:crafting_storage_4k[formed=true,powered=false]
appliedenergistics2:crafting_storage_4k[formed=false,powered=true]
appliedenergistics2:crafting_storage_4k[formed=false,powered=false]
appliedenergistics2:crafting_storage_16k[formed=true,powered=true]
appliedenergistics2:crafting_storage_16k[formed=true,powered=false]
appliedenergistics2:crafting_storage_16k[formed=false,powered=true]
appliedenergistics2:crafting_storage_16k[formed=false,powered=false]
appliedenergistics2:crafting_storage_64k[formed=true,powered=true]
appliedenergistics2:crafting_storage_64k[formed=true,powered=false]
appliedenergistics2:crafting_storage_64k[formed=false,powered=true]
appliedenergistics2:crafting_storage_64k[formed=false,powered=false]
appliedenergistics2:crafting_monitor[formed=true,powered=true]
appliedenergistics2:crafting_monitor[formed=true,powered=false]
appliedenergistics2:crafting_monitor[formed=false,powered=true]
appliedenergistics2:crafting_monitor[formed=false,powered=false]
appliedenergistics2:molecular_assembler[powered=true]
appliedenergistics2:molecular_assembler[powered=false]
appliedenergistics2:light_detector[facing=down,odd=true]
appliedenergistics2:light_detector[facing=down,odd=false]
appliedenergistics2:light_detector[facing=up,odd=true]
appliedenergistics2:light_detector[facing=up,odd=false]
appliedenergistics2:light_detector[facing=north,odd=true]
appliedenergistics2:light_detector[facing=north,odd=false]
appliedenergistics2:light_detector[facing=south,odd=true]
appliedenergistics2:light_detector[facing=south,odd=false]
appliedenergistics2:light_detector[facing=west,odd=true]
appliedenergistics2:light_detector[facing=west,odd=false]
appliedenergistics2:light_detector[facing=east,odd=true]
appliedenergistics2:light_detector[facing=east,odd=false]
appliedenergistics2:paint
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:cable_bus
appliedenergistics2:sky_stone_slab[half=top,variant=default]
appliedenergistics2:sky_stone_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_double_slab[variant=default]
appliedenergistics2:smooth_sky_stone_slab[half=top,variant=default]
appliedenergistics2:smooth_sky_stone_slab[half=bottom,variant=default]
appliedenergistics2:smooth_sky_stone_double_slab[variant=default]
appliedenergistics2:sky_stone_brick_slab[half=top,variant=default]
appliedenergistics2:sky_stone_brick_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_brick_double_slab[variant=default]
appliedenergistics2:sky_stone_small_brick_slab[half=top,variant=default]
appliedenergistics2:sky_stone_small_brick_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_small_brick_double_slab[variant=default]
appliedenergistics2:fluix_slab[half=top,variant=default]
appliedenergistics2:fluix_slab[half=bottom,variant=default]
appliedenergistics2:fluix_double_slab[variant=default]
appliedenergistics2:quartz_slab[half=top,variant=default]
appliedenergistics2:quartz_slab[half=bottom,variant=default]
appliedenergistics2:quartz_double_slab[variant=default]
appliedenergistics2:chiseled_quartz_slab[half=top,variant=default]
appliedenergistics2:chiseled_quartz_slab[half=bottom,variant=default]
appliedenergistics2:chiseled_quartz_double_slab[variant=default]
appliedenergistics2:quartz_pillar_slab[half=top,variant=default]
appliedenergistics2:quartz_pillar_slab[half=bottom,variant=default]
appliedenergistics2:quartz_pillar_double_slab[variant=default]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:boss_spawner[boss=final_boss]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:twilight_plant[variant=fallen_leaves]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x,reversed=true]
twilightforest:nagastone_pillar[axis=x,reversed=false]
twilightforest:nagastone_pillar[axis=y,reversed=true]
twilightforest:nagastone_pillar[axis=y,reversed=false]
twilightforest:nagastone_pillar[axis=z,reversed=true]
twilightforest:nagastone_pillar[axis=z,reversed=false]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=false]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=false]
twilightforest:auroralized_glass
twilightforest:iron_ladder[facing=north,left=true,right=true]
twilightforest:iron_ladder[facing=north,left=true,right=false]
twilightforest:iron_ladder[facing=north,left=false,right=true]
twilightforest:iron_ladder[facing=north,left=false,right=false]
twilightforest:iron_ladder[facing=south,left=true,right=true]
twilightforest:iron_ladder[facing=south,left=true,right=false]
twilightforest:iron_ladder[facing=south,left=false,right=true]
twilightforest:iron_ladder[facing=south,left=false,right=false]
twilightforest:iron_ladder[facing=west,left=true,right=true]
twilightforest:iron_ladder[facing=west,left=true,right=false]
twilightforest:iron_ladder[facing=west,left=false,right=true]
twilightforest:iron_ladder[facing=west,left=false,right=false]
twilightforest:iron_ladder[facing=east,left=true,right=true]
twilightforest:iron_ladder[facing=east,left=true,right=false]
twilightforest:iron_ladder[facing=east,left=false,right=true]
twilightforest:iron_ladder[facing=east,left=false,right=false]
twilightforest:twilight_oak_planks
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:twilight_oak_slab[half=top,variant=oak]
twilightforest:twilight_oak_slab[half=bottom,variant=oak]
twilightforest:twilight_oak_doubleslab[variant=oak]
twilightforest:twilight_oak_button[facing=down,powered=true]
twilightforest:twilight_oak_button[facing=down,powered=false]
twilightforest:twilight_oak_button[facing=up,powered=true]
twilightforest:twilight_oak_button[facing=up,powered=false]
twilightforest:twilight_oak_button[facing=north,powered=true]
twilightforest:twilight_oak_button[facing=north,powered=false]
twilightforest:twilight_oak_button[facing=south,powered=true]
twilightforest:twilight_oak_button[facing=south,powered=false]
twilightforest:twilight_oak_button[facing=west,powered=true]
twilightforest:twilight_oak_button[facing=west,powered=false]
twilightforest:twilight_oak_button[facing=east,powered=true]
twilightforest:twilight_oak_button[facing=east,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_plate[powered=true]
twilightforest:twilight_oak_plate[powered=false]
twilightforest:canopy_planks
twilightforest:canopy_stairs[facing=north,half=top,shape=straight]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=straight]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=straight]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=straight]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:canopy_slab[half=top,variant=canopy]
twilightforest:canopy_slab[half=bottom,variant=canopy]
twilightforest:canopy_doubleslab[variant=canopy]
twilightforest:canopy_button[facing=down,powered=true]
twilightforest:canopy_button[facing=down,powered=false]
twilightforest:canopy_button[facing=up,powered=true]
twilightforest:canopy_button[facing=up,powered=false]
twilightforest:canopy_button[facing=north,powered=true]
twilightforest:canopy_button[facing=north,powered=false]
twilightforest:canopy_button[facing=south,powered=true]
twilightforest:canopy_button[facing=south,powered=false]
twilightforest:canopy_button[facing=west,powered=true]
twilightforest:canopy_button[facing=west,powered=false]
twilightforest:canopy_button[facing=east,powered=true]
twilightforest:canopy_button[facing=east,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_trapdoor[facing=north,half=top,open=true]
twilightforest:canopy_trapdoor[facing=north,half=top,open=false]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=south,half=top,open=true]
twilightforest:canopy_trapdoor[facing=south,half=top,open=false]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=west,half=top,open=true]
twilightforest:canopy_trapdoor[facing=west,half=top,open=false]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=east,half=top,open=true]
twilightforest:canopy_trapdoor[facing=east,half=top,open=false]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=false]
twilightforest:canopy_fence[east=true,north=true,south=true,west=true]
twilightforest:canopy_fence[east=true,north=true,south=true,west=false]
twilightforest:canopy_fence[east=true,north=true,south=false,west=true]
twilightforest:canopy_fence[east=true,north=true,south=false,west=false]
twilightforest:canopy_fence[east=true,north=false,south=true,west=true]
twilightforest:canopy_fence[east=true,north=false,south=true,west=false]
twilightforest:canopy_fence[east=true,north=false,south=false,west=true]
twilightforest:canopy_fence[east=true,north=false,south=false,west=false]
twilightforest:canopy_fence[east=false,north=true,south=true,west=true]
twilightforest:canopy_fence[east=false,north=true,south=true,west=false]
twilightforest:canopy_fence[east=false,north=true,south=false,west=true]
twilightforest:canopy_fence[east=false,north=true,south=false,west=false]
twilightforest:canopy_fence[east=false,north=false,south=true,west=true]
twilightforest:canopy_fence[east=false,north=false,south=true,west=false]
twilightforest:canopy_fence[east=false,north=false,south=false,west=true]
twilightforest:canopy_fence[east=false,north=false,south=false,west=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:canopy_plate[powered=true]
twilightforest:canopy_plate[powered=false]
twilightforest:mangrove_planks
twilightforest:mangrove_stairs[facing=north,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mangrove_slab[half=top,variant=mangrove]
twilightforest:mangrove_slab[half=bottom,variant=mangrove]
twilightforest:mangrove_doubleslab[variant=mangrove]
twilightforest:mangrove_button[facing=down,powered=true]
twilightforest:mangrove_button[facing=down,powered=false]
twilightforest:mangrove_button[facing=up,powered=true]
twilightforest:mangrove_button[facing=up,powered=false]
twilightforest:mangrove_button[facing=north,powered=true]
twilightforest:mangrove_button[facing=north,powered=false]
twilightforest:mangrove_button[facing=south,powered=true]
twilightforest:mangrove_button[facing=south,powered=false]
twilightforest:mangrove_button[facing=west,powered=true]
twilightforest:mangrove_button[facing=west,powered=false]
twilightforest:mangrove_button[facing=east,powered=true]
twilightforest:mangrove_button[facing=east,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mangrove_plate[powered=true]
twilightforest:mangrove_plate[powered=false]
twilightforest:dark_planks
twilightforest:dark_stairs[facing=north,half=top,shape=straight]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=top,shape=straight]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=top,shape=straight]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=top,shape=straight]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:dark_slab[half=top,variant=dark]
twilightforest:dark_slab[half=bottom,variant=dark]
twilightforest:dark_doubleslab[variant=dark]
twilightforest:dark_button[facing=down,powered=true]
twilightforest:dark_button[facing=down,powered=false]
twilightforest:dark_button[facing=up,powered=true]
twilightforest:dark_button[facing=up,powered=false]
twilightforest:dark_button[facing=north,powered=true]
twilightforest:dark_button[facing=north,powered=false]
twilightforest:dark_button[facing=south,powered=true]
twilightforest:dark_button[facing=south,powered=false]
twilightforest:dark_button[facing=west,powered=true]
twilightforest:dark_button[facing=west,powered=false]
twilightforest:dark_button[facing=east,powered=true]
twilightforest:dark_button[facing=east,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_trapdoor[facing=north,half=top,open=true]
twilightforest:dark_trapdoor[facing=north,half=top,open=false]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=south,half=top,open=true]
twilightforest:dark_trapdoor[facing=south,half=top,open=false]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=west,half=top,open=true]
twilightforest:dark_trapdoor[facing=west,half=top,open=false]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=east,half=top,open=true]
twilightforest:dark_trapdoor[facing=east,half=top,open=false]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=false]
twilightforest:dark_fence[east=true,north=true,south=true,west=true]
twilightforest:dark_fence[east=true,north=true,south=true,west=false]
twilightforest:dark_fence[east=true,north=true,south=false,west=true]
twilightforest:dark_fence[east=true,north=true,south=false,west=false]
twilightforest:dark_fence[east=true,north=false,south=true,west=true]
twilightforest:dark_fence[east=true,north=false,south=true,west=false]
twilightforest:dark_fence[east=true,north=false,south=false,west=true]
twilightforest:dark_fence[east=true,north=false,south=false,west=false]
twilightforest:dark_fence[east=false,north=true,south=true,west=true]
twilightforest:dark_fence[east=false,north=true,south=true,west=false]
twilightforest:dark_fence[east=false,north=true,south=false,west=true]
twilightforest:dark_fence[east=false,north=true,south=false,west=false]
twilightforest:dark_fence[east=false,north=false,south=true,west=true]
twilightforest:dark_fence[east=false,north=false,south=true,west=false]
twilightforest:dark_fence[east=false,north=false,south=false,west=true]
twilightforest:dark_fence[east=false,north=false,south=false,west=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:dark_plate[powered=true]
twilightforest:dark_plate[powered=false]
twilightforest:time_planks
twilightforest:time_stairs[facing=north,half=top,shape=straight]
twilightforest:time_stairs[facing=north,half=top,shape=inner_left]
twilightforest:time_stairs[facing=north,half=top,shape=inner_right]
twilightforest:time_stairs[facing=north,half=top,shape=outer_left]
twilightforest:time_stairs[facing=north,half=top,shape=outer_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=straight]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=south,half=top,shape=straight]
twilightforest:time_stairs[facing=south,half=top,shape=inner_left]
twilightforest:time_stairs[facing=south,half=top,shape=inner_right]
twilightforest:time_stairs[facing=south,half=top,shape=outer_left]
twilightforest:time_stairs[facing=south,half=top,shape=outer_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=straight]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=west,half=top,shape=straight]
twilightforest:time_stairs[facing=west,half=top,shape=inner_left]
twilightforest:time_stairs[facing=west,half=top,shape=inner_right]
twilightforest:time_stairs[facing=west,half=top,shape=outer_left]
twilightforest:time_stairs[facing=west,half=top,shape=outer_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=straight]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=east,half=top,shape=straight]
twilightforest:time_stairs[facing=east,half=top,shape=inner_left]
twilightforest:time_stairs[facing=east,half=top,shape=inner_right]
twilightforest:time_stairs[facing=east,half=top,shape=outer_left]
twilightforest:time_stairs[facing=east,half=top,shape=outer_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=straight]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:time_slab[half=top,variant=time]
twilightforest:time_slab[half=bottom,variant=time]
twilightforest:time_doubleslab[variant=time]
twilightforest:time_button[facing=down,powered=true]
twilightforest:time_button[facing=down,powered=false]
twilightforest:time_button[facing=up,powered=true]
twilightforest:time_button[facing=up,powered=false]
twilightforest:time_button[facing=north,powered=true]
twilightforest:time_button[facing=north,powered=false]
twilightforest:time_button[facing=south,powered=true]
twilightforest:time_button[facing=south,powered=false]
twilightforest:time_button[facing=west,powered=true]
twilightforest:time_button[facing=west,powered=false]
twilightforest:time_button[facing=east,powered=true]
twilightforest:time_button[facing=east,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_trapdoor[facing=north,half=top,open=true]
twilightforest:time_trapdoor[facing=north,half=top,open=false]
twilightforest:time_trapdoor[facing=north,half=bottom,open=true]
twilightforest:time_trapdoor[facing=north,half=bottom,open=false]
twilightforest:time_trapdoor[facing=south,half=top,open=true]
twilightforest:time_trapdoor[facing=south,half=top,open=false]
twilightforest:time_trapdoor[facing=south,half=bottom,open=true]
twilightforest:time_trapdoor[facing=south,half=bottom,open=false]
twilightforest:time_trapdoor[facing=west,half=top,open=true]
twilightforest:time_trapdoor[facing=west,half=top,open=false]
twilightforest:time_trapdoor[facing=west,half=bottom,open=true]
twilightforest:time_trapdoor[facing=west,half=bottom,open=false]
twilightforest:time_trapdoor[facing=east,half=top,open=true]
twilightforest:time_trapdoor[facing=east,half=top,open=false]
twilightforest:time_trapdoor[facing=east,half=bottom,open=true]
twilightforest:time_trapdoor[facing=east,half=bottom,open=false]
twilightforest:time_fence[east=true,north=true,south=true,west=true]
twilightforest:time_fence[east=true,north=true,south=true,west=false]
twilightforest:time_fence[east=true,north=true,south=false,west=true]
twilightforest:time_fence[east=true,north=true,south=false,west=false]
twilightforest:time_fence[east=true,north=false,south=true,west=true]
twilightforest:time_fence[east=true,north=false,south=true,west=false]
twilightforest:time_fence[east=true,north=false,south=false,west=true]
twilightforest:time_fence[east=true,north=false,south=false,west=false]
twilightforest:time_fence[east=false,north=true,south=true,west=true]
twilightforest:time_fence[east=false,north=true,south=true,west=false]
twilightforest:time_fence[east=false,north=true,south=false,west=true]
twilightforest:time_fence[east=false,north=true,south=false,west=false]
twilightforest:time_fence[east=false,north=false,south=true,west=true]
twilightforest:time_fence[east=false,north=false,south=true,west=false]
twilightforest:time_fence[east=false,north=false,south=false,west=true]
twilightforest:time_fence[east=false,north=false,south=false,west=false]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:time_plate[powered=true]
twilightforest:time_plate[powered=false]
twilightforest:trans_planks
twilightforest:trans_stairs[facing=north,half=top,shape=straight]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=top,shape=straight]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=top,shape=straight]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=top,shape=straight]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:trans_slab[half=top,variant=trans]
twilightforest:trans_slab[half=bottom,variant=trans]
twilightforest:trans_doubleslab[variant=trans]
twilightforest:trans_button[facing=down,powered=true]
twilightforest:trans_button[facing=down,powered=false]
twilightforest:trans_button[facing=up,powered=true]
twilightforest:trans_button[facing=up,powered=false]
twilightforest:trans_button[facing=north,powered=true]
twilightforest:trans_button[facing=north,powered=false]
twilightforest:trans_button[facing=south,powered=true]
twilightforest:trans_button[facing=south,powered=false]
twilightforest:trans_button[facing=west,powered=true]
twilightforest:trans_button[facing=west,powered=false]
twilightforest:trans_button[facing=east,powered=true]
twilightforest:trans_button[facing=east,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_trapdoor[facing=north,half=top,open=true]
twilightforest:trans_trapdoor[facing=north,half=top,open=false]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=south,half=top,open=true]
twilightforest:trans_trapdoor[facing=south,half=top,open=false]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=west,half=top,open=true]
twilightforest:trans_trapdoor[facing=west,half=top,open=false]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=east,half=top,open=true]
twilightforest:trans_trapdoor[facing=east,half=top,open=false]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=false]
twilightforest:trans_fence[east=true,north=true,south=true,west=true]
twilightforest:trans_fence[east=true,north=true,south=true,west=false]
twilightforest:trans_fence[east=true,north=true,south=false,west=true]
twilightforest:trans_fence[east=true,north=true,south=false,west=false]
twilightforest:trans_fence[east=true,north=false,south=true,west=true]
twilightforest:trans_fence[east=true,north=false,south=true,west=false]
twilightforest:trans_fence[east=true,north=false,south=false,west=true]
twilightforest:trans_fence[east=true,north=false,south=false,west=false]
twilightforest:trans_fence[east=false,north=true,south=true,west=true]
twilightforest:trans_fence[east=false,north=true,south=true,west=false]
twilightforest:trans_fence[east=false,north=true,south=false,west=true]
twilightforest:trans_fence[east=false,north=true,south=false,west=false]
twilightforest:trans_fence[east=false,north=false,south=true,west=true]
twilightforest:trans_fence[east=false,north=false,south=true,west=false]
twilightforest:trans_fence[east=false,north=false,south=false,west=true]
twilightforest:trans_fence[east=false,north=false,south=false,west=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:trans_plate[powered=true]
twilightforest:trans_plate[powered=false]
twilightforest:mine_planks
twilightforest:mine_stairs[facing=north,half=top,shape=straight]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=top,shape=straight]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=top,shape=straight]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=top,shape=straight]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mine_slab[half=top,variant=mine]
twilightforest:mine_slab[half=bottom,variant=mine]
twilightforest:mine_doubleslab[variant=mine]
twilightforest:mine_button[facing=down,powered=true]
twilightforest:mine_button[facing=down,powered=false]
twilightforest:mine_button[facing=up,powered=true]
twilightforest:mine_button[facing=up,powered=false]
twilightforest:mine_button[facing=north,powered=true]
twilightforest:mine_button[facing=north,powered=false]
twilightforest:mine_button[facing=south,powered=true]
twilightforest:mine_button[facing=south,powered=false]
twilightforest:mine_button[facing=west,powered=true]
twilightforest:mine_button[facing=west,powered=false]
twilightforest:mine_button[facing=east,powered=true]
twilightforest:mine_button[facing=east,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_trapdoor[facing=north,half=top,open=true]
twilightforest:mine_trapdoor[facing=north,half=top,open=false]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=south,half=top,open=true]
twilightforest:mine_trapdoor[facing=south,half=top,open=false]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=west,half=top,open=true]
twilightforest:mine_trapdoor[facing=west,half=top,open=false]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=east,half=top,open=true]
twilightforest:mine_trapdoor[facing=east,half=top,open=false]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mine_fence[east=true,north=true,south=true,west=true]
twilightforest:mine_fence[east=true,north=true,south=true,west=false]
twilightforest:mine_fence[east=true,north=true,south=false,west=true]
twilightforest:mine_fence[east=true,north=true,south=false,west=false]
twilightforest:mine_fence[east=true,north=false,south=true,west=true]
twilightforest:mine_fence[east=true,north=false,south=true,west=false]
twilightforest:mine_fence[east=true,north=false,south=false,west=true]
twilightforest:mine_fence[east=true,north=false,south=false,west=false]
twilightforest:mine_fence[east=false,north=true,south=true,west=true]
twilightforest:mine_fence[east=false,north=true,south=true,west=false]
twilightforest:mine_fence[east=false,north=true,south=false,west=true]
twilightforest:mine_fence[east=false,north=true,south=false,west=false]
twilightforest:mine_fence[east=false,north=false,south=true,west=true]
twilightforest:mine_fence[east=false,north=false,south=true,west=false]
twilightforest:mine_fence[east=false,north=false,south=false,west=true]
twilightforest:mine_fence[east=false,north=false,south=false,west=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mine_plate[powered=true]
twilightforest:mine_plate[powered=false]
twilightforest:sort_planks
twilightforest:sort_stairs[facing=north,half=top,shape=straight]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=top,shape=straight]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=top,shape=straight]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=top,shape=straight]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:sort_slab[half=top,variant=sort]
twilightforest:sort_slab[half=bottom,variant=sort]
twilightforest:sort_doubleslab[variant=sort]
twilightforest:sort_button[facing=down,powered=true]
twilightforest:sort_button[facing=down,powered=false]
twilightforest:sort_button[facing=up,powered=true]
twilightforest:sort_button[facing=up,powered=false]
twilightforest:sort_button[facing=north,powered=true]
twilightforest:sort_button[facing=north,powered=false]
twilightforest:sort_button[facing=south,powered=true]
twilightforest:sort_button[facing=south,powered=false]
twilightforest:sort_button[facing=west,powered=true]
twilightforest:sort_button[facing=west,powered=false]
twilightforest:sort_button[facing=east,powered=true]
twilightforest:sort_button[facing=east,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_trapdoor[facing=north,half=top,open=true]
twilightforest:sort_trapdoor[facing=north,half=top,open=false]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=south,half=top,open=true]
twilightforest:sort_trapdoor[facing=south,half=top,open=false]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=west,half=top,open=true]
twilightforest:sort_trapdoor[facing=west,half=top,open=false]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=east,half=top,open=true]
twilightforest:sort_trapdoor[facing=east,half=top,open=false]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=false]
twilightforest:sort_fence[east=true,north=true,south=true,west=true]
twilightforest:sort_fence[east=true,north=true,south=true,west=false]
twilightforest:sort_fence[east=true,north=true,south=false,west=true]
twilightforest:sort_fence[east=true,north=true,south=false,west=false]
twilightforest:sort_fence[east=true,north=false,south=true,west=true]
twilightforest:sort_fence[east=true,north=false,south=true,west=false]
twilightforest:sort_fence[east=true,north=false,south=false,west=true]
twilightforest:sort_fence[east=true,north=false,south=false,west=false]
twilightforest:sort_fence[east=false,north=true,south=true,west=true]
twilightforest:sort_fence[east=false,north=true,south=true,west=false]
twilightforest:sort_fence[east=false,north=true,south=false,west=true]
twilightforest:sort_fence[east=false,north=true,south=false,west=false]
twilightforest:sort_fence[east=false,north=false,south=true,west=true]
twilightforest:sort_fence[east=false,north=false,south=true,west=false]
twilightforest:sort_fence[east=false,north=false,south=false,west=true]
twilightforest:sort_fence[east=false,north=false,south=false,west=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:sort_plate[powered=true]
twilightforest:sort_plate[powered=false]
twilightforest:terrorcotta_circle[facing=north]
twilightforest:terrorcotta_circle[facing=south]
twilightforest:terrorcotta_circle[facing=west]
twilightforest:terrorcotta_circle[facing=east]
twilightforest:terrorcotta_diagonal[is_rotated=true]
twilightforest:terrorcotta_diagonal[is_rotated=false]
twilightforest:stone_twist[axis=x]
twilightforest:stone_twist[axis=y]
twilightforest:stone_twist[axis=z]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime[type=pink]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:slime_congealed[type=pink]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=pink]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_dragonsteel_fire[level=0]
tconstruct:molten_dragonsteel_fire[level=1]
tconstruct:molten_dragonsteel_fire[level=2]
tconstruct:molten_dragonsteel_fire[level=3]
tconstruct:molten_dragonsteel_fire[level=4]
tconstruct:molten_dragonsteel_fire[level=5]
tconstruct:molten_dragonsteel_fire[level=6]
tconstruct:molten_dragonsteel_fire[level=7]
tconstruct:molten_dragonsteel_fire[level=8]
tconstruct:molten_dragonsteel_fire[level=9]
tconstruct:molten_dragonsteel_fire[level=10]
tconstruct:molten_dragonsteel_fire[level=11]
tconstruct:molten_dragonsteel_fire[level=12]
tconstruct:molten_dragonsteel_fire[level=13]
tconstruct:molten_dragonsteel_fire[level=14]
tconstruct:molten_dragonsteel_fire[level=15]
tconstruct:molten_dragonsteel_ice[level=0]
tconstruct:molten_dragonsteel_ice[level=1]
tconstruct:molten_dragonsteel_ice[level=2]
tconstruct:molten_dragonsteel_ice[level=3]
tconstruct:molten_dragonsteel_ice[level=4]
tconstruct:molten_dragonsteel_ice[level=5]
tconstruct:molten_dragonsteel_ice[level=6]
tconstruct:molten_dragonsteel_ice[level=7]
tconstruct:molten_dragonsteel_ice[level=8]
tconstruct:molten_dragonsteel_ice[level=9]
tconstruct:molten_dragonsteel_ice[level=10]
tconstruct:molten_dragonsteel_ice[level=11]
tconstruct:molten_dragonsteel_ice[level=12]
tconstruct:molten_dragonsteel_ice[level=13]
tconstruct:molten_dragonsteel_ice[level=14]
tconstruct:molten_dragonsteel_ice[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
conarm:armorforge
conarm:armorstation
conarm:soft_obsidian[age=0]
conarm:soft_obsidian[age=1]
conarm:soft_obsidian[age=2]
conarm:soft_obsidian[age=3]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt[revert=true]
iceandfire:chared_dirt[revert=false]
iceandfire:chared_grass[revert=true]
iceandfire:chared_grass[revert=false]
iceandfire:chared_stone[revert=true]
iceandfire:chared_stone[revert=false]
iceandfire:chared_cobblestone[revert=true]
iceandfire:chared_cobblestone[revert=false]
iceandfire:chared_gravel[revert=true]
iceandfire:chared_gravel[revert=false]
iceandfire:chared_grass_path[revert=true]
iceandfire:chared_grass_path[revert=false]
iceandfire:ash
iceandfire:frozen_dirt[revert=true]
iceandfire:frozen_dirt[revert=false]
iceandfire:frozen_grass[revert=true]
iceandfire:frozen_grass[revert=false]
iceandfire:frozen_stone[revert=true]
iceandfire:frozen_stone[revert=false]
iceandfire:frozen_cobblestone[revert=true]
iceandfire:frozen_cobblestone[revert=false]
iceandfire:frozen_gravel[revert=true]
iceandfire:frozen_gravel[revert=false]
iceandfire:frozen_grass_path[revert=true]
iceandfire:frozen_grass_path[revert=false]
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:dragonscale_red
iceandfire:dragonscale_green
iceandfire:dragonscale_bronze
iceandfire:dragonscale_gray
iceandfire:dragonscale_blue
iceandfire:dragonscale_white
iceandfire:dragonscale_sapphire
iceandfire:dragonscale_silver
iceandfire:dragon_bone_block[axis=x]
iceandfire:dragon_bone_block[axis=y]
iceandfire:dragon_bone_block[axis=z]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragonforge_fire_brick[grill=true]
iceandfire:dragonforge_fire_brick[grill=false]
iceandfire:dragonforge_ice_brick[grill=true]
iceandfire:dragonforge_ice_brick[grill=false]
iceandfire:dragonforge_fire_input[active=true]
iceandfire:dragonforge_fire_input[active=false]
iceandfire:dragonforge_ice_input[active=true]
iceandfire:dragonforge_ice_input[active=false]
iceandfire:dragonforge_fire_core
iceandfire:dragonforge_ice_core
iceandfire:dragonforge_fire_core_disabled
iceandfire:dragonforge_ice_core_disabled
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:dragonsteel_fire_block
iceandfire:dragonsteel_ice_block
iceandfire:dread_stone[player_placed=true]
iceandfire:dread_stone[player_placed=false]
iceandfire:dread_stone_bricks[player_placed=true]
iceandfire:dread_stone_bricks[player_placed=false]
iceandfire:dread_stone_bricks_chiseled[player_placed=true]
iceandfire:dread_stone_bricks_chiseled[player_placed=false]
iceandfire:dread_stone_bricks_cracked[player_placed=true]
iceandfire:dread_stone_bricks_cracked[player_placed=false]
iceandfire:dread_stone_bricks_mossy[player_placed=true]
iceandfire:dread_stone_bricks_mossy[player_placed=false]
iceandfire:dread_stone_tile[player_placed=true]
iceandfire:dread_stone_tile[player_placed=false]
iceandfire:dread_stone_face[facing=north,player_placed=true]
iceandfire:dread_stone_face[facing=north,player_placed=false]
iceandfire:dread_stone_face[facing=south,player_placed=true]
iceandfire:dread_stone_face[facing=south,player_placed=false]
iceandfire:dread_stone_face[facing=west,player_placed=true]
iceandfire:dread_stone_face[facing=west,player_placed=false]
iceandfire:dread_stone_face[facing=east,player_placed=true]
iceandfire:dread_stone_face[facing=east,player_placed=false]
iceandfire:dread_torch[facing=up]
iceandfire:dread_torch[facing=north]
iceandfire:dread_torch[facing=south]
iceandfire:dread_torch[facing=west]
iceandfire:dread_torch[facing=east]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_right]
iceandfire:dread_stone_slab_double
iceandfire:dread_stone_slab[half=top]
iceandfire:dread_stone_slab[half=bottom]
iceandfire:dreadwood_log[axis=x]
iceandfire:dreadwood_log[axis=y]
iceandfire:dreadwood_log[axis=z]
iceandfire:dreadwood_planks[player_placed=true]
iceandfire:dreadwood_planks[player_placed=false]
iceandfire:dreadwood_planks_lock[player_placed=true]
iceandfire:dreadwood_planks_lock[player_placed=false]
iceandfire:dread_portal
iceandfire:dread_spawner
iceandfire:burnt_torch[facing=up]
iceandfire:burnt_torch[facing=north]
iceandfire:burnt_torch[facing=south]
iceandfire:burnt_torch[facing=west]
iceandfire:burnt_torch[facing=east]
iceandfire:sea_serpent_scale_block_blue
iceandfire:sea_serpent_scale_block_bronze
iceandfire:sea_serpent_scale_block_deepblue
iceandfire:sea_serpent_scale_block_green
iceandfire:sea_serpent_scale_block_purple
iceandfire:sea_serpent_scale_block_red
iceandfire:sea_serpent_scale_block_teal
bewitchment:crop_aconitum[age=0]
bewitchment:crop_aconitum[age=1]
bewitchment:crop_aconitum[age=2]
bewitchment:crop_aconitum[age=3]
bewitchment:crop_aconitum[age=4]
bewitchment:crop_aconitum[age=5]
bewitchment:crop_aconitum[age=6]
bewitchment:crop_aconitum[age=7]
bewitchment:crop_belladonna[age=0]
bewitchment:crop_belladonna[age=1]
bewitchment:crop_belladonna[age=2]
bewitchment:crop_belladonna[age=3]
bewitchment:crop_belladonna[age=4]
bewitchment:crop_belladonna[age=5]
bewitchment:crop_belladonna[age=6]
bewitchment:crop_belladonna[age=7]
bewitchment:crop_garlic[age=0]
bewitchment:crop_garlic[age=1]
bewitchment:crop_garlic[age=2]
bewitchment:crop_garlic[age=3]
bewitchment:crop_garlic[age=4]
bewitchment:crop_garlic[age=5]
bewitchment:crop_garlic[age=6]
bewitchment:crop_garlic[age=7]
bewitchment:crop_hellebore[age=0]
bewitchment:crop_hellebore[age=1]
bewitchment:crop_hellebore[age=2]
bewitchment:crop_hellebore[age=3]
bewitchment:crop_hellebore[age=4]
bewitchment:crop_hellebore[age=5]
bewitchment:crop_hellebore[age=6]
bewitchment:crop_hellebore[age=7]
bewitchment:crop_mandrake[age=0]
bewitchment:crop_mandrake[age=1]
bewitchment:crop_mandrake[age=2]
bewitchment:crop_mandrake[age=3]
bewitchment:crop_mandrake[age=4]
bewitchment:crop_mandrake[age=5]
bewitchment:crop_mandrake[age=6]
bewitchment:crop_mandrake[age=7]
bewitchment:crop_white_sage[age=0]
bewitchment:crop_white_sage[age=1]
bewitchment:crop_white_sage[age=2]
bewitchment:crop_white_sage[age=3]
bewitchment:crop_white_sage[age=4]
bewitchment:crop_white_sage[age=5]
bewitchment:crop_white_sage[age=6]
bewitchment:crop_white_sage[age=7]
bewitchment:crop_wormwood[age=0]
bewitchment:crop_wormwood[age=1]
bewitchment:crop_wormwood[age=2]
bewitchment:crop_wormwood[age=3]
bewitchment:crop_wormwood[age=4]
bewitchment:crop_wormwood[age=5]
bewitchment:crop_wormwood[age=6]
bewitchment:crop_wormwood[age=7]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=8,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=9,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=12,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=13,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=14,south=none,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=up,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=side,west=none]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=up]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=side]
bewitchment:salt_barrier[east=up,north=none,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=side,west=side]
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bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=side,west=up]
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bewitchment:salt_barrier[east=side,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=12,south=none,west=up]
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bewitchment:salt_barrier[east=side,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=7,south=side,west=none]
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bewitchment:salt_barrier[east=side,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=8,south=up,west=up]
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bewitchment:salt_barrier[east=side,north=none,power=8,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=9,south=up,west=up]
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bewitchment:salt_barrier[east=side,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=11,south=up,west=up]
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bewitchment:salt_barrier[east=side,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=12,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=side,west=up]
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bewitchment:salt_barrier[east=side,north=none,power=12,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=12,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=13,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=14,south=none,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=up,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=side,west=none]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=up]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=side]
bewitchment:salt_barrier[east=side,north=none,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=8,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=9,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=12,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=13,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=14,south=none,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=up,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=side,west=none]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=up]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=side]
bewitchment:salt_barrier[east=none,north=up,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=8,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=9,south=up,west=none]
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bewitchment:salt_barrier[east=none,north=side,power=9,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=9,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=9,south=none,west=up]
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bewitchment:salt_barrier[east=none,north=side,power=9,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=12,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=13,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=14,south=none,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=up,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=side,west=none]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=up]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=side]
bewitchment:salt_barrier[east=none,north=side,power=15,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=0,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=1,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=2,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=3,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=4,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=5,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=6,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=7,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=up,west=none]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=up]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=side,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=8,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=8,south=none,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=9,south=up,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=10,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=up]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=side]
bewitchment:salt_barrier[east=none,north=none,power=10,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=up]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=side]
bewitchment:salt_barrier[east=none,north=none,power=11,south=up,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=11,south=none,west=none]
bewitchment:salt_barrier[east=none,north=none,power=12,south=up,west=up]
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bewitchment:salt_barrier[east=none,north=none,power=13,south=side,west=side]
bewitchment:salt_barrier[east=none,north=none,power=13,south=side,west=none]
bewitchment:salt_barrier[east=none,north=none,power=13,south=none,west=up]
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bewitchment:salt_barrier[east=none,north=none,power=13,south=none,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=14,south=none,west=none]
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bewitchment:salt_barrier[east=none,north=none,power=15,south=none,west=none]
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bewitchment:glyph[facing=north,letter=0,type=1]
bewitchment:glyph[facing=north,letter=0,type=2]
bewitchment:glyph[facing=north,letter=0,type=3]
bewitchment:glyph[facing=north,letter=0,type=4]
bewitchment:glyph[facing=north,letter=1,type=0]
bewitchment:glyph[facing=north,letter=1,type=1]
bewitchment:glyph[facing=north,letter=1,type=2]
bewitchment:glyph[facing=north,letter=1,type=3]
bewitchment:glyph[facing=north,letter=1,type=4]
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bewitchment:glyph[facing=north,letter=2,type=3]
bewitchment:glyph[facing=north,letter=2,type=4]
bewitchment:glyph[facing=north,letter=3,type=0]
bewitchment:glyph[facing=north,letter=3,type=1]
bewitchment:glyph[facing=north,letter=3,type=2]
bewitchment:glyph[facing=north,letter=3,type=3]
bewitchment:glyph[facing=north,letter=3,type=4]
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bewitchment:glyph[facing=north,letter=4,type=1]
bewitchment:glyph[facing=north,letter=4,type=2]
bewitchment:glyph[facing=north,letter=4,type=3]
bewitchment:glyph[facing=north,letter=4,type=4]
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bewitchment:glyph[facing=north,letter=5,type=2]
bewitchment:glyph[facing=north,letter=5,type=3]
bewitchment:glyph[facing=north,letter=5,type=4]
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bewitchment:glyph[facing=south,letter=0,type=2]
bewitchment:glyph[facing=south,letter=0,type=3]
bewitchment:glyph[facing=south,letter=0,type=4]
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bewitchment:glyph[facing=south,letter=1,type=2]
bewitchment:glyph[facing=south,letter=1,type=3]
bewitchment:glyph[facing=south,letter=1,type=4]
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bewitchment:glyph[facing=south,letter=2,type=3]
bewitchment:glyph[facing=south,letter=2,type=4]
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bewitchment:glyph[facing=south,letter=3,type=3]
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bewitchment:glyph[facing=south,letter=4,type=3]
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bewitchment:glyph[facing=south,letter=5,type=3]
bewitchment:glyph[facing=south,letter=5,type=4]
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bewitchment:glyph[facing=west,letter=0,type=2]
bewitchment:glyph[facing=west,letter=0,type=3]
bewitchment:glyph[facing=west,letter=0,type=4]
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bewitchment:glyph[facing=west,letter=1,type=2]
bewitchment:glyph[facing=west,letter=1,type=3]
bewitchment:glyph[facing=west,letter=1,type=4]
bewitchment:glyph[facing=west,letter=2,type=0]
bewitchment:glyph[facing=west,letter=2,type=1]
bewitchment:glyph[facing=west,letter=2,type=2]
bewitchment:glyph[facing=west,letter=2,type=3]
bewitchment:glyph[facing=west,letter=2,type=4]
bewitchment:glyph[facing=west,letter=3,type=0]
bewitchment:glyph[facing=west,letter=3,type=1]
bewitchment:glyph[facing=west,letter=3,type=2]
bewitchment:glyph[facing=west,letter=3,type=3]
bewitchment:glyph[facing=west,letter=3,type=4]
bewitchment:glyph[facing=west,letter=4,type=0]
bewitchment:glyph[facing=west,letter=4,type=1]
bewitchment:glyph[facing=west,letter=4,type=2]
bewitchment:glyph[facing=west,letter=4,type=3]
bewitchment:glyph[facing=west,letter=4,type=4]
bewitchment:glyph[facing=west,letter=5,type=0]
bewitchment:glyph[facing=west,letter=5,type=1]
bewitchment:glyph[facing=west,letter=5,type=2]
bewitchment:glyph[facing=west,letter=5,type=3]
bewitchment:glyph[facing=west,letter=5,type=4]
bewitchment:glyph[facing=east,letter=0,type=0]
bewitchment:glyph[facing=east,letter=0,type=1]
bewitchment:glyph[facing=east,letter=0,type=2]
bewitchment:glyph[facing=east,letter=0,type=3]
bewitchment:glyph[facing=east,letter=0,type=4]
bewitchment:glyph[facing=east,letter=1,type=0]
bewitchment:glyph[facing=east,letter=1,type=1]
bewitchment:glyph[facing=east,letter=1,type=2]
bewitchment:glyph[facing=east,letter=1,type=3]
bewitchment:glyph[facing=east,letter=1,type=4]
bewitchment:glyph[facing=east,letter=2,type=0]
bewitchment:glyph[facing=east,letter=2,type=1]
bewitchment:glyph[facing=east,letter=2,type=2]
bewitchment:glyph[facing=east,letter=2,type=3]
bewitchment:glyph[facing=east,letter=2,type=4]
bewitchment:glyph[facing=east,letter=3,type=0]
bewitchment:glyph[facing=east,letter=3,type=1]
bewitchment:glyph[facing=east,letter=3,type=2]
bewitchment:glyph[facing=east,letter=3,type=3]
bewitchment:glyph[facing=east,letter=3,type=4]
bewitchment:glyph[facing=east,letter=4,type=0]
bewitchment:glyph[facing=east,letter=4,type=1]
bewitchment:glyph[facing=east,letter=4,type=2]
bewitchment:glyph[facing=east,letter=4,type=3]
bewitchment:glyph[facing=east,letter=4,type=4]
bewitchment:glyph[facing=east,letter=5,type=0]
bewitchment:glyph[facing=east,letter=5,type=1]
bewitchment:glyph[facing=east,letter=5,type=2]
bewitchment:glyph[facing=east,letter=5,type=3]
bewitchment:glyph[facing=east,letter=5,type=4]
bewitchment:placed_item[facing=north]
bewitchment:placed_item[facing=south]
bewitchment:placed_item[facing=west]
bewitchment:placed_item[facing=east]
bewitchment:sigil[facing=down,variation=0]
bewitchment:sigil[facing=down,variation=1]
bewitchment:sigil[facing=down,variation=2]
bewitchment:sigil[facing=down,variation=3]
bewitchment:sigil[facing=down,variation=4]
bewitchment:sigil[facing=down,variation=5]
bewitchment:sigil[facing=down,variation=6]
bewitchment:sigil[facing=down,variation=7]
bewitchment:sigil[facing=down,variation=8]
bewitchment:sigil[facing=down,variation=9]
bewitchment:sigil[facing=up,variation=0]
bewitchment:sigil[facing=up,variation=1]
bewitchment:sigil[facing=up,variation=2]
bewitchment:sigil[facing=up,variation=3]
bewitchment:sigil[facing=up,variation=4]
bewitchment:sigil[facing=up,variation=5]
bewitchment:sigil[facing=up,variation=6]
bewitchment:sigil[facing=up,variation=7]
bewitchment:sigil[facing=up,variation=8]
bewitchment:sigil[facing=up,variation=9]
bewitchment:sigil[facing=north,variation=0]
bewitchment:sigil[facing=north,variation=1]
bewitchment:sigil[facing=north,variation=2]
bewitchment:sigil[facing=north,variation=3]
bewitchment:sigil[facing=north,variation=4]
bewitchment:sigil[facing=north,variation=5]
bewitchment:sigil[facing=north,variation=6]
bewitchment:sigil[facing=north,variation=7]
bewitchment:sigil[facing=north,variation=8]
bewitchment:sigil[facing=north,variation=9]
bewitchment:sigil[facing=south,variation=0]
bewitchment:sigil[facing=south,variation=1]
bewitchment:sigil[facing=south,variation=2]
bewitchment:sigil[facing=south,variation=3]
bewitchment:sigil[facing=south,variation=4]
bewitchment:sigil[facing=south,variation=5]
bewitchment:sigil[facing=south,variation=6]
bewitchment:sigil[facing=south,variation=7]
bewitchment:sigil[facing=south,variation=8]
bewitchment:sigil[facing=south,variation=9]
bewitchment:sigil[facing=west,variation=0]
bewitchment:sigil[facing=west,variation=1]
bewitchment:sigil[facing=west,variation=2]
bewitchment:sigil[facing=west,variation=3]
bewitchment:sigil[facing=west,variation=4]
bewitchment:sigil[facing=west,variation=5]
bewitchment:sigil[facing=west,variation=6]
bewitchment:sigil[facing=west,variation=7]
bewitchment:sigil[facing=west,variation=8]
bewitchment:sigil[facing=west,variation=9]
bewitchment:sigil[facing=east,variation=0]
bewitchment:sigil[facing=east,variation=1]
bewitchment:sigil[facing=east,variation=2]
bewitchment:sigil[facing=east,variation=3]
bewitchment:sigil[facing=east,variation=4]
bewitchment:sigil[facing=east,variation=5]
bewitchment:sigil[facing=east,variation=6]
bewitchment:sigil[facing=east,variation=7]
bewitchment:sigil[facing=east,variation=8]
bewitchment:sigil[facing=east,variation=9]
bewitchment:blessed_stone
bewitchment:block_of_amethyst
bewitchment:block_of_garnet
bewitchment:block_of_opal
bewitchment:block_of_silver
bewitchment:block_of_cold_iron
bewitchment:block_of_salt
bewitchment:amethyst_ore
bewitchment:garnet_ore
bewitchment:opal_ore
bewitchment:silver_ore
bewitchment:salt_ore
bewitchment:purifying_earth
bewitchment:coquina
bewitchment:coquina_bricks
bewitchment:chiseled_coquina
bewitchment:nethersteel
bewitchment:perpetual_ice
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=north,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=south,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=west,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=straight]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=east,half=top,shape=outer_right]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=straight]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:perpetual_ice_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:perpetual_ice_slab[half=top,variant=default]
bewitchment:perpetual_ice_slab[half=bottom,variant=default]
bewitchment:perpetual_ice_fence[east=true,north=true,south=true,west=true]
bewitchment:perpetual_ice_fence[east=true,north=true,south=true,west=false]
bewitchment:perpetual_ice_fence[east=true,north=true,south=false,west=true]
bewitchment:perpetual_ice_fence[east=true,north=true,south=false,west=false]
bewitchment:perpetual_ice_fence[east=true,north=false,south=true,west=true]
bewitchment:perpetual_ice_fence[east=true,north=false,south=true,west=false]
bewitchment:perpetual_ice_fence[east=true,north=false,south=false,west=true]
bewitchment:perpetual_ice_fence[east=true,north=false,south=false,west=false]
bewitchment:perpetual_ice_fence[east=false,north=true,south=true,west=true]
bewitchment:perpetual_ice_fence[east=false,north=true,south=true,west=false]
bewitchment:perpetual_ice_fence[east=false,north=true,south=false,west=true]
bewitchment:perpetual_ice_fence[east=false,north=true,south=false,west=false]
bewitchment:perpetual_ice_fence[east=false,north=false,south=true,west=true]
bewitchment:perpetual_ice_fence[east=false,north=false,south=true,west=false]
bewitchment:perpetual_ice_fence[east=false,north=false,south=false,west=true]
bewitchment:perpetual_ice_fence[east=false,north=false,south=false,west=false]
bewitchment:embittered_bricks
bewitchment:cracked_embittered_bricks
bewitchment:chiseled_embittered_bricks
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:embittered_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:embittered_bricks_slab[half=top,variant=default]
bewitchment:embittered_bricks_slab[half=bottom,variant=default]
bewitchment:embittered_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:embittered_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:embittered_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:embittered_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:embittered_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:embittered_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:embittered_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:embittered_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:embittered_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:embittered_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:embittered_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:embittered_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:embittered_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:embittered_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:embittered_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:embittered_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:scorned_bricks
bewitchment:cracked_scorned_bricks
bewitchment:chiseled_scorned_bricks
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:scorned_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:scorned_bricks_slab[half=top,variant=default]
bewitchment:scorned_bricks_slab[half=bottom,variant=default]
bewitchment:scorned_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:scorned_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:scorned_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:scorned_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:scorned_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:scorned_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:scorned_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:scorned_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:scorned_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:scorned_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:scorned_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:scorned_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:scorned_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:scorned_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:scorned_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:scorned_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:mossy_scorned_bricks
bewitchment:crying_scorned_bricks
bewitchment:despair_bricks
bewitchment:ochre_despair_bricks
bewitchment:nethersteel_fence[east=true,north=true,south=true,west=true]
bewitchment:nethersteel_fence[east=true,north=true,south=true,west=false]
bewitchment:nethersteel_fence[east=true,north=true,south=false,west=true]
bewitchment:nethersteel_fence[east=true,north=true,south=false,west=false]
bewitchment:nethersteel_fence[east=true,north=false,south=true,west=true]
bewitchment:nethersteel_fence[east=true,north=false,south=true,west=false]
bewitchment:nethersteel_fence[east=true,north=false,south=false,west=true]
bewitchment:nethersteel_fence[east=true,north=false,south=false,west=false]
bewitchment:nethersteel_fence[east=false,north=true,south=true,west=true]
bewitchment:nethersteel_fence[east=false,north=true,south=true,west=false]
bewitchment:nethersteel_fence[east=false,north=true,south=false,west=true]
bewitchment:nethersteel_fence[east=false,north=true,south=false,west=false]
bewitchment:nethersteel_fence[east=false,north=false,south=true,west=true]
bewitchment:nethersteel_fence[east=false,north=false,south=true,west=false]
bewitchment:nethersteel_fence[east=false,north=false,south=false,west=true]
bewitchment:nethersteel_fence[east=false,north=false,south=false,west=false]
bewitchment:coquina_fence[east=true,north=true,south=true,west=true]
bewitchment:coquina_fence[east=true,north=true,south=true,west=false]
bewitchment:coquina_fence[east=true,north=true,south=false,west=true]
bewitchment:coquina_fence[east=true,north=true,south=false,west=false]
bewitchment:coquina_fence[east=true,north=false,south=true,west=true]
bewitchment:coquina_fence[east=true,north=false,south=true,west=false]
bewitchment:coquina_fence[east=true,north=false,south=false,west=true]
bewitchment:coquina_fence[east=true,north=false,south=false,west=false]
bewitchment:coquina_fence[east=false,north=true,south=true,west=true]
bewitchment:coquina_fence[east=false,north=true,south=true,west=false]
bewitchment:coquina_fence[east=false,north=true,south=false,west=true]
bewitchment:coquina_fence[east=false,north=true,south=false,west=false]
bewitchment:coquina_fence[east=false,north=false,south=true,west=true]
bewitchment:coquina_fence[east=false,north=false,south=true,west=false]
bewitchment:coquina_fence[east=false,north=false,south=false,west=true]
bewitchment:coquina_fence[east=false,north=false,south=false,west=false]
bewitchment:mossy_scorned_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:mossy_scorned_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:mossy_scorned_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:mossy_scorned_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:mossy_scorned_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:mossy_scorned_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:mossy_scorned_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:mossy_scorned_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:mossy_scorned_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:mossy_scorned_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:mossy_scorned_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:mossy_scorned_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:mossy_scorned_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:mossy_scorned_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:mossy_scorned_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:mossy_scorned_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:crying_scorned_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:crying_scorned_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:crying_scorned_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:crying_scorned_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:crying_scorned_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:crying_scorned_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:crying_scorned_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:crying_scorned_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:crying_scorned_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:crying_scorned_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:crying_scorned_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:crying_scorned_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:crying_scorned_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:crying_scorned_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:crying_scorned_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:crying_scorned_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:despair_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:despair_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:despair_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:despair_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:despair_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:despair_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:despair_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:despair_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:despair_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:despair_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:despair_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:despair_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:despair_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:despair_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:despair_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:despair_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:ochre_despair_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:ochre_despair_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:ochre_despair_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:ochre_despair_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:ochre_despair_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:ochre_despair_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:ochre_despair_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:ochre_despair_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:ochre_despair_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:ochre_despair_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:ochre_despair_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:ochre_despair_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:ochre_despair_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:ochre_despair_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:ochre_despair_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:ochre_despair_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:alchemists_carpet
bewitchment:hedgewitches_carpet
bewitchment:besmirched_carpet
bewitchment:mossy_scorned_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:mossy_scorned_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:crying_scorned_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:crying_scorned_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:crying_scorned_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:crying_scorned_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:crying_scorned_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:despair_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:despair_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:despair_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:despair_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:despair_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:despair_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:despair_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:despair_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:despair_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:despair_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:despair_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:despair_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:despair_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:despair_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:despair_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:despair_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:despair_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:despair_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:despair_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:despair_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:despair_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:despair_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:despair_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:despair_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:despair_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:despair_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:despair_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:despair_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:despair_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:despair_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:despair_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:despair_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:despair_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:despair_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:despair_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:despair_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:despair_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:despair_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:despair_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:despair_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:ochre_despair_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:ochre_despair_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:ochre_despair_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:ochre_despair_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:ochre_despair_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:nethersteel_stairs[facing=north,half=top,shape=straight]
bewitchment:nethersteel_stairs[facing=north,half=top,shape=inner_left]
bewitchment:nethersteel_stairs[facing=north,half=top,shape=inner_right]
bewitchment:nethersteel_stairs[facing=north,half=top,shape=outer_left]
bewitchment:nethersteel_stairs[facing=north,half=top,shape=outer_right]
bewitchment:nethersteel_stairs[facing=north,half=bottom,shape=straight]
bewitchment:nethersteel_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:nethersteel_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:nethersteel_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:nethersteel_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:nethersteel_stairs[facing=south,half=top,shape=straight]
bewitchment:nethersteel_stairs[facing=south,half=top,shape=inner_left]
bewitchment:nethersteel_stairs[facing=south,half=top,shape=inner_right]
bewitchment:nethersteel_stairs[facing=south,half=top,shape=outer_left]
bewitchment:nethersteel_stairs[facing=south,half=top,shape=outer_right]
bewitchment:nethersteel_stairs[facing=south,half=bottom,shape=straight]
bewitchment:nethersteel_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:nethersteel_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:nethersteel_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:nethersteel_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:nethersteel_stairs[facing=west,half=top,shape=straight]
bewitchment:nethersteel_stairs[facing=west,half=top,shape=inner_left]
bewitchment:nethersteel_stairs[facing=west,half=top,shape=inner_right]
bewitchment:nethersteel_stairs[facing=west,half=top,shape=outer_left]
bewitchment:nethersteel_stairs[facing=west,half=top,shape=outer_right]
bewitchment:nethersteel_stairs[facing=west,half=bottom,shape=straight]
bewitchment:nethersteel_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:nethersteel_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:nethersteel_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:nethersteel_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:nethersteel_stairs[facing=east,half=top,shape=straight]
bewitchment:nethersteel_stairs[facing=east,half=top,shape=inner_left]
bewitchment:nethersteel_stairs[facing=east,half=top,shape=inner_right]
bewitchment:nethersteel_stairs[facing=east,half=top,shape=outer_left]
bewitchment:nethersteel_stairs[facing=east,half=top,shape=outer_right]
bewitchment:nethersteel_stairs[facing=east,half=bottom,shape=straight]
bewitchment:nethersteel_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:nethersteel_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:nethersteel_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:nethersteel_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:coquina_stairs[facing=north,half=top,shape=straight]
bewitchment:coquina_stairs[facing=north,half=top,shape=inner_left]
bewitchment:coquina_stairs[facing=north,half=top,shape=inner_right]
bewitchment:coquina_stairs[facing=north,half=top,shape=outer_left]
bewitchment:coquina_stairs[facing=north,half=top,shape=outer_right]
bewitchment:coquina_stairs[facing=north,half=bottom,shape=straight]
bewitchment:coquina_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:coquina_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:coquina_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:coquina_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:coquina_stairs[facing=south,half=top,shape=straight]
bewitchment:coquina_stairs[facing=south,half=top,shape=inner_left]
bewitchment:coquina_stairs[facing=south,half=top,shape=inner_right]
bewitchment:coquina_stairs[facing=south,half=top,shape=outer_left]
bewitchment:coquina_stairs[facing=south,half=top,shape=outer_right]
bewitchment:coquina_stairs[facing=south,half=bottom,shape=straight]
bewitchment:coquina_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:coquina_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:coquina_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:coquina_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:coquina_stairs[facing=west,half=top,shape=straight]
bewitchment:coquina_stairs[facing=west,half=top,shape=inner_left]
bewitchment:coquina_stairs[facing=west,half=top,shape=inner_right]
bewitchment:coquina_stairs[facing=west,half=top,shape=outer_left]
bewitchment:coquina_stairs[facing=west,half=top,shape=outer_right]
bewitchment:coquina_stairs[facing=west,half=bottom,shape=straight]
bewitchment:coquina_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:coquina_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:coquina_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:coquina_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:coquina_stairs[facing=east,half=top,shape=straight]
bewitchment:coquina_stairs[facing=east,half=top,shape=inner_left]
bewitchment:coquina_stairs[facing=east,half=top,shape=inner_right]
bewitchment:coquina_stairs[facing=east,half=top,shape=outer_left]
bewitchment:coquina_stairs[facing=east,half=top,shape=outer_right]
bewitchment:coquina_stairs[facing=east,half=bottom,shape=straight]
bewitchment:coquina_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:coquina_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:coquina_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:coquina_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=north,half=top,shape=straight]
bewitchment:coquina_brick_stairs[facing=north,half=top,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=north,half=top,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=north,half=top,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=north,half=top,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=north,half=bottom,shape=straight]
bewitchment:coquina_brick_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=south,half=top,shape=straight]
bewitchment:coquina_brick_stairs[facing=south,half=top,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=south,half=top,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=south,half=top,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=south,half=top,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=south,half=bottom,shape=straight]
bewitchment:coquina_brick_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=west,half=top,shape=straight]
bewitchment:coquina_brick_stairs[facing=west,half=top,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=west,half=top,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=west,half=top,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=west,half=top,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=west,half=bottom,shape=straight]
bewitchment:coquina_brick_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=east,half=top,shape=straight]
bewitchment:coquina_brick_stairs[facing=east,half=top,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=east,half=top,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=east,half=top,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=east,half=top,shape=outer_right]
bewitchment:coquina_brick_stairs[facing=east,half=bottom,shape=straight]
bewitchment:coquina_brick_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:coquina_brick_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:coquina_brick_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:coquina_brick_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:coquina_brick_slab[half=top,variant=default]
bewitchment:coquina_brick_slab[half=bottom,variant=default]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_brick_fence[east=true,north=true,south=true,west=true]
bewitchment:coquina_brick_fence[east=true,north=true,south=true,west=false]
bewitchment:coquina_brick_fence[east=true,north=true,south=false,west=true]
bewitchment:coquina_brick_fence[east=true,north=true,south=false,west=false]
bewitchment:coquina_brick_fence[east=true,north=false,south=true,west=true]
bewitchment:coquina_brick_fence[east=true,north=false,south=true,west=false]
bewitchment:coquina_brick_fence[east=true,north=false,south=false,west=true]
bewitchment:coquina_brick_fence[east=true,north=false,south=false,west=false]
bewitchment:coquina_brick_fence[east=false,north=true,south=true,west=true]
bewitchment:coquina_brick_fence[east=false,north=true,south=true,west=false]
bewitchment:coquina_brick_fence[east=false,north=true,south=false,west=true]
bewitchment:coquina_brick_fence[east=false,north=true,south=false,west=false]
bewitchment:coquina_brick_fence[east=false,north=false,south=true,west=true]
bewitchment:coquina_brick_fence[east=false,north=false,south=true,west=false]
bewitchment:coquina_brick_fence[east=false,north=false,south=false,west=true]
bewitchment:coquina_brick_fence[east=false,north=false,south=false,west=false]
bewitchment:coquina_slab[half=top,variant=default]
bewitchment:coquina_slab[half=bottom,variant=default]
bewitchment:nethersteel_slab[half=top,variant=default]
bewitchment:nethersteel_slab[half=bottom,variant=default]
bewitchment:mossy_scorned_brick_slab[half=top,variant=default]
bewitchment:mossy_scorned_brick_slab[half=bottom,variant=default]
bewitchment:crying_scorned_brick_slab[half=top,variant=default]
bewitchment:crying_scorned_brick_slab[half=bottom,variant=default]
bewitchment:despair_brick_slab[half=top,variant=default]
bewitchment:despair_brick_slab[half=bottom,variant=default]
bewitchment:ochre_despair_brick_slab[half=top,variant=default]
bewitchment:ochre_despair_brick_slab[half=bottom,variant=default]
bewitchment:coquina_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:coquina_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:coquina_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:despair_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:ochre_despair_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:embittered_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:mossy_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:crying_scorned_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
bewitchment:nethersteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
bewitchment:greenwitch_fleece
bewitchment:besmirched_fleece
bewitchment:alchemists_fleece
bewitchment:dragons_blood_resin_block
bewitchment:goblet
bewitchment:filled_goblet
bewitchment:white_candle[lit=true]
bewitchment:white_candle[lit=false]
bewitchment:orange_candle[lit=true]
bewitchment:orange_candle[lit=false]
bewitchment:magenta_candle[lit=true]
bewitchment:magenta_candle[lit=false]
bewitchment:light_blue_candle[lit=true]
bewitchment:light_blue_candle[lit=false]
bewitchment:yellow_candle[lit=true]
bewitchment:yellow_candle[lit=false]
bewitchment:lime_candle[lit=true]
bewitchment:lime_candle[lit=false]
bewitchment:pink_candle[lit=true]
bewitchment:pink_candle[lit=false]
bewitchment:gray_candle[lit=true]
bewitchment:gray_candle[lit=false]
bewitchment:light_gray_candle[lit=true]
bewitchment:light_gray_candle[lit=false]
bewitchment:cyan_candle[lit=true]
bewitchment:cyan_candle[lit=false]
bewitchment:purple_candle[lit=true]
bewitchment:purple_candle[lit=false]
bewitchment:blue_candle[lit=true]
bewitchment:blue_candle[lit=false]
bewitchment:brown_candle[lit=true]
bewitchment:brown_candle[lit=false]
bewitchment:green_candle[lit=true]
bewitchment:green_candle[lit=false]
bewitchment:red_candle[lit=true]
bewitchment:red_candle[lit=false]
bewitchment:black_candle[lit=true]
bewitchment:black_candle[lit=false]
bewitchment:embergrass
bewitchment:torchwood
bewitchment:spanish_moss[east=true,north=true,south=true,up=true,west=true]
bewitchment:spanish_moss[east=true,north=true,south=true,up=true,west=false]
bewitchment:spanish_moss[east=true,north=true,south=true,up=false,west=true]
bewitchment:spanish_moss[east=true,north=true,south=true,up=false,west=false]
bewitchment:spanish_moss[east=true,north=true,south=false,up=true,west=true]
bewitchment:spanish_moss[east=true,north=true,south=false,up=true,west=false]
bewitchment:spanish_moss[east=true,north=true,south=false,up=false,west=true]
bewitchment:spanish_moss[east=true,north=true,south=false,up=false,west=false]
bewitchment:spanish_moss[east=true,north=false,south=true,up=true,west=true]
bewitchment:spanish_moss[east=true,north=false,south=true,up=true,west=false]
bewitchment:spanish_moss[east=true,north=false,south=true,up=false,west=true]
bewitchment:spanish_moss[east=true,north=false,south=true,up=false,west=false]
bewitchment:spanish_moss[east=true,north=false,south=false,up=true,west=true]
bewitchment:spanish_moss[east=true,north=false,south=false,up=true,west=false]
bewitchment:spanish_moss[east=true,north=false,south=false,up=false,west=true]
bewitchment:spanish_moss[east=true,north=false,south=false,up=false,west=false]
bewitchment:spanish_moss[east=false,north=true,south=true,up=true,west=true]
bewitchment:spanish_moss[east=false,north=true,south=true,up=true,west=false]
bewitchment:spanish_moss[east=false,north=true,south=true,up=false,west=true]
bewitchment:spanish_moss[east=false,north=true,south=true,up=false,west=false]
bewitchment:spanish_moss[east=false,north=true,south=false,up=true,west=true]
bewitchment:spanish_moss[east=false,north=true,south=false,up=true,west=false]
bewitchment:spanish_moss[east=false,north=true,south=false,up=false,west=true]
bewitchment:spanish_moss[east=false,north=true,south=false,up=false,west=false]
bewitchment:spanish_moss[east=false,north=false,south=true,up=true,west=true]
bewitchment:spanish_moss[east=false,north=false,south=true,up=true,west=false]
bewitchment:spanish_moss[east=false,north=false,south=true,up=false,west=true]
bewitchment:spanish_moss[east=false,north=false,south=true,up=false,west=false]
bewitchment:spanish_moss[east=false,north=false,south=false,up=true,west=true]
bewitchment:spanish_moss[east=false,north=false,south=false,up=true,west=false]
bewitchment:spanish_moss[east=false,north=false,south=false,up=false,west=true]
bewitchment:spanish_moss[east=false,north=false,south=false,up=false,west=false]
bewitchment:spanish_moss_end[east=true,north=true,south=true,up=true,west=true]
bewitchment:spanish_moss_end[east=true,north=true,south=true,up=true,west=false]
bewitchment:spanish_moss_end[east=true,north=true,south=true,up=false,west=true]
bewitchment:spanish_moss_end[east=true,north=true,south=true,up=false,west=false]
bewitchment:spanish_moss_end[east=true,north=true,south=false,up=true,west=true]
bewitchment:spanish_moss_end[east=true,north=true,south=false,up=true,west=false]
bewitchment:spanish_moss_end[east=true,north=true,south=false,up=false,west=true]
bewitchment:spanish_moss_end[east=true,north=true,south=false,up=false,west=false]
bewitchment:spanish_moss_end[east=true,north=false,south=true,up=true,west=true]
bewitchment:spanish_moss_end[east=true,north=false,south=true,up=true,west=false]
bewitchment:spanish_moss_end[east=true,north=false,south=true,up=false,west=true]
bewitchment:spanish_moss_end[east=true,north=false,south=true,up=false,west=false]
bewitchment:spanish_moss_end[east=true,north=false,south=false,up=true,west=true]
bewitchment:spanish_moss_end[east=true,north=false,south=false,up=true,west=false]
bewitchment:spanish_moss_end[east=true,north=false,south=false,up=false,west=true]
bewitchment:spanish_moss_end[east=true,north=false,south=false,up=false,west=false]
bewitchment:spanish_moss_end[east=false,north=true,south=true,up=true,west=true]
bewitchment:spanish_moss_end[east=false,north=true,south=true,up=true,west=false]
bewitchment:spanish_moss_end[east=false,north=true,south=true,up=false,west=true]
bewitchment:spanish_moss_end[east=false,north=true,south=true,up=false,west=false]
bewitchment:spanish_moss_end[east=false,north=true,south=false,up=true,west=true]
bewitchment:spanish_moss_end[east=false,north=true,south=false,up=true,west=false]
bewitchment:spanish_moss_end[east=false,north=true,south=false,up=false,west=true]
bewitchment:spanish_moss_end[east=false,north=true,south=false,up=false,west=false]
bewitchment:spanish_moss_end[east=false,north=false,south=true,up=true,west=true]
bewitchment:spanish_moss_end[east=false,north=false,south=true,up=true,west=false]
bewitchment:spanish_moss_end[east=false,north=false,south=true,up=false,west=true]
bewitchment:spanish_moss_end[east=false,north=false,south=true,up=false,west=false]
bewitchment:spanish_moss_end[east=false,north=false,south=false,up=true,west=true]
bewitchment:spanish_moss_end[east=false,north=false,south=false,up=true,west=false]
bewitchment:spanish_moss_end[east=false,north=false,south=false,up=false,west=true]
bewitchment:spanish_moss_end[east=false,north=false,south=false,up=false,west=false]
bewitchment:blue_ink_cap
bewitchment:frostflower
bewitchment:flower_siphoning_allium
bewitchment:flower_siphoning_blue_orchid
bewitchment:flower_siphoning_dandelion
bewitchment:flower_siphoning_azure_bluet
bewitchment:flower_siphoning_oxeye_daisy
bewitchment:flower_siphoning_tulip_orange
bewitchment:flower_siphoning_tulip_pink
bewitchment:flower_siphoning_tulip_red
bewitchment:flower_siphoning_tulip_white
bewitchment:flower_siphoning_poppy
bewitchment:candelabra_gold[lit=true]
bewitchment:candelabra_gold[lit=false]
bewitchment:candelabra_iron[lit=true]
bewitchment:candelabra_iron[lit=false]
bewitchment:candelabra_silver[lit=true]
bewitchment:candelabra_silver[lit=false]
bewitchment:goddess_statue[facing=north]
bewitchment:goddess_statue[facing=south]
bewitchment:goddess_statue[facing=west]
bewitchment:goddess_statue[facing=east]
bewitchment:cypress_sapling[stage=0,type=oak]
bewitchment:cypress_sapling[stage=0,type=spruce]
bewitchment:cypress_sapling[stage=0,type=birch]
bewitchment:cypress_sapling[stage=0,type=jungle]
bewitchment:cypress_sapling[stage=0,type=acacia]
bewitchment:cypress_sapling[stage=0,type=dark_oak]
bewitchment:cypress_sapling[stage=1,type=oak]
bewitchment:cypress_sapling[stage=1,type=spruce]
bewitchment:cypress_sapling[stage=1,type=birch]
bewitchment:cypress_sapling[stage=1,type=jungle]
bewitchment:cypress_sapling[stage=1,type=acacia]
bewitchment:cypress_sapling[stage=1,type=dark_oak]
bewitchment:elder_sapling[stage=0,type=oak]
bewitchment:elder_sapling[stage=0,type=spruce]
bewitchment:elder_sapling[stage=0,type=birch]
bewitchment:elder_sapling[stage=0,type=jungle]
bewitchment:elder_sapling[stage=0,type=acacia]
bewitchment:elder_sapling[stage=0,type=dark_oak]
bewitchment:elder_sapling[stage=1,type=oak]
bewitchment:elder_sapling[stage=1,type=spruce]
bewitchment:elder_sapling[stage=1,type=birch]
bewitchment:elder_sapling[stage=1,type=jungle]
bewitchment:elder_sapling[stage=1,type=acacia]
bewitchment:elder_sapling[stage=1,type=dark_oak]
bewitchment:juniper_sapling[stage=0,type=oak]
bewitchment:juniper_sapling[stage=0,type=spruce]
bewitchment:juniper_sapling[stage=0,type=birch]
bewitchment:juniper_sapling[stage=0,type=jungle]
bewitchment:juniper_sapling[stage=0,type=acacia]
bewitchment:juniper_sapling[stage=0,type=dark_oak]
bewitchment:juniper_sapling[stage=1,type=oak]
bewitchment:juniper_sapling[stage=1,type=spruce]
bewitchment:juniper_sapling[stage=1,type=birch]
bewitchment:juniper_sapling[stage=1,type=jungle]
bewitchment:juniper_sapling[stage=1,type=acacia]
bewitchment:juniper_sapling[stage=1,type=dark_oak]
bewitchment:dragons_blood_sapling[stage=0,type=oak]
bewitchment:dragons_blood_sapling[stage=0,type=spruce]
bewitchment:dragons_blood_sapling[stage=0,type=birch]
bewitchment:dragons_blood_sapling[stage=0,type=jungle]
bewitchment:dragons_blood_sapling[stage=0,type=acacia]
bewitchment:dragons_blood_sapling[stage=0,type=dark_oak]
bewitchment:dragons_blood_sapling[stage=1,type=oak]
bewitchment:dragons_blood_sapling[stage=1,type=spruce]
bewitchment:dragons_blood_sapling[stage=1,type=birch]
bewitchment:dragons_blood_sapling[stage=1,type=jungle]
bewitchment:dragons_blood_sapling[stage=1,type=acacia]
bewitchment:dragons_blood_sapling[stage=1,type=dark_oak]
bewitchment:cypress_wood[axis=x]
bewitchment:cypress_wood[axis=y]
bewitchment:cypress_wood[axis=z]
bewitchment:elder_wood[axis=x]
bewitchment:elder_wood[axis=y]
bewitchment:elder_wood[axis=z]
bewitchment:juniper_wood[axis=x]
bewitchment:juniper_wood[axis=y]
bewitchment:juniper_wood[axis=z]
bewitchment:dragons_blood_wood[axis=x,natural=true,slashed=true]
bewitchment:dragons_blood_wood[axis=x,natural=true,slashed=false]
bewitchment:dragons_blood_wood[axis=x,natural=false,slashed=true]
bewitchment:dragons_blood_wood[axis=x,natural=false,slashed=false]
bewitchment:dragons_blood_wood[axis=y,natural=true,slashed=true]
bewitchment:dragons_blood_wood[axis=y,natural=true,slashed=false]
bewitchment:dragons_blood_wood[axis=y,natural=false,slashed=true]
bewitchment:dragons_blood_wood[axis=y,natural=false,slashed=false]
bewitchment:dragons_blood_wood[axis=z,natural=true,slashed=true]
bewitchment:dragons_blood_wood[axis=z,natural=true,slashed=false]
bewitchment:dragons_blood_wood[axis=z,natural=false,slashed=true]
bewitchment:dragons_blood_wood[axis=z,natural=false,slashed=false]
bewitchment:dragons_blood_wood[axis=none,natural=true,slashed=true]
bewitchment:dragons_blood_wood[axis=none,natural=true,slashed=false]
bewitchment:dragons_blood_wood[axis=none,natural=false,slashed=true]
bewitchment:dragons_blood_wood[axis=none,natural=false,slashed=false]
bewitchment:cypress_planks
bewitchment:elder_planks
bewitchment:juniper_planks
bewitchment:dragons_blood_planks
bewitchment:cypress_leaves[check_decay=true,decayable=true]
bewitchment:cypress_leaves[check_decay=true,decayable=false]
bewitchment:cypress_leaves[check_decay=false,decayable=true]
bewitchment:cypress_leaves[check_decay=false,decayable=false]
bewitchment:elder_leaves[check_decay=true,decayable=true]
bewitchment:elder_leaves[check_decay=true,decayable=false]
bewitchment:elder_leaves[check_decay=false,decayable=true]
bewitchment:elder_leaves[check_decay=false,decayable=false]
bewitchment:juniper_leaves[check_decay=true,decayable=true]
bewitchment:juniper_leaves[check_decay=true,decayable=false]
bewitchment:juniper_leaves[check_decay=false,decayable=true]
bewitchment:juniper_leaves[check_decay=false,decayable=false]
bewitchment:dragons_blood_leaves[check_decay=true,decayable=true]
bewitchment:dragons_blood_leaves[check_decay=true,decayable=false]
bewitchment:dragons_blood_leaves[check_decay=false,decayable=true]
bewitchment:dragons_blood_leaves[check_decay=false,decayable=false]
bewitchment:juniper_chest[facing=north]
bewitchment:juniper_chest[facing=south]
bewitchment:juniper_chest[facing=west]
bewitchment:juniper_chest[facing=east]
bewitchment:dragons_blood_chest[facing=north]
bewitchment:dragons_blood_chest[facing=south]
bewitchment:dragons_blood_chest[facing=west]
bewitchment:dragons_blood_chest[facing=east]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:cypress_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:elder_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:elder_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=straight]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:juniper_wood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=north,half=top,shape=straight]
bewitchment:dragons_blood_stairs[facing=north,half=top,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=north,half=top,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=north,half=top,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=north,half=top,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=north,half=bottom,shape=straight]
bewitchment:dragons_blood_stairs[facing=north,half=bottom,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=north,half=bottom,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=north,half=bottom,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=north,half=bottom,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=south,half=top,shape=straight]
bewitchment:dragons_blood_stairs[facing=south,half=top,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=south,half=top,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=south,half=top,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=south,half=top,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=south,half=bottom,shape=straight]
bewitchment:dragons_blood_stairs[facing=south,half=bottom,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=south,half=bottom,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=south,half=bottom,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=south,half=bottom,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=west,half=top,shape=straight]
bewitchment:dragons_blood_stairs[facing=west,half=top,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=west,half=top,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=west,half=top,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=west,half=top,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=west,half=bottom,shape=straight]
bewitchment:dragons_blood_stairs[facing=west,half=bottom,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=west,half=bottom,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=west,half=bottom,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=west,half=bottom,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=east,half=top,shape=straight]
bewitchment:dragons_blood_stairs[facing=east,half=top,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=east,half=top,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=east,half=top,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=east,half=top,shape=outer_right]
bewitchment:dragons_blood_stairs[facing=east,half=bottom,shape=straight]
bewitchment:dragons_blood_stairs[facing=east,half=bottom,shape=inner_left]
bewitchment:dragons_blood_stairs[facing=east,half=bottom,shape=inner_right]
bewitchment:dragons_blood_stairs[facing=east,half=bottom,shape=outer_left]
bewitchment:dragons_blood_stairs[facing=east,half=bottom,shape=outer_right]
bewitchment:cypress_wood_slab[half=top,variant=default]
bewitchment:cypress_wood_slab[half=bottom,variant=default]
bewitchment:elder_wood_slab[half=top,variant=default]
bewitchment:elder_wood_slab[half=bottom,variant=default]
bewitchment:juniper_wood_slab[half=top,variant=default]
bewitchment:juniper_wood_slab[half=bottom,variant=default]
bewitchment:dragons_blood_slab[half=top,variant=default]
bewitchment:dragons_blood_slab[half=bottom,variant=default]
bewitchment:cypress_trapdoor[facing=north,half=top,open=true]
bewitchment:cypress_trapdoor[facing=north,half=top,open=false]
bewitchment:cypress_trapdoor[facing=north,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=north,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=south,half=top,open=true]
bewitchment:cypress_trapdoor[facing=south,half=top,open=false]
bewitchment:cypress_trapdoor[facing=south,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=south,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=west,half=top,open=true]
bewitchment:cypress_trapdoor[facing=west,half=top,open=false]
bewitchment:cypress_trapdoor[facing=west,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=west,half=bottom,open=false]
bewitchment:cypress_trapdoor[facing=east,half=top,open=true]
bewitchment:cypress_trapdoor[facing=east,half=top,open=false]
bewitchment:cypress_trapdoor[facing=east,half=bottom,open=true]
bewitchment:cypress_trapdoor[facing=east,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=north,half=top,open=true]
bewitchment:elder_trapdoor[facing=north,half=top,open=false]
bewitchment:elder_trapdoor[facing=north,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=north,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=south,half=top,open=true]
bewitchment:elder_trapdoor[facing=south,half=top,open=false]
bewitchment:elder_trapdoor[facing=south,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=south,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=west,half=top,open=true]
bewitchment:elder_trapdoor[facing=west,half=top,open=false]
bewitchment:elder_trapdoor[facing=west,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=west,half=bottom,open=false]
bewitchment:elder_trapdoor[facing=east,half=top,open=true]
bewitchment:elder_trapdoor[facing=east,half=top,open=false]
bewitchment:elder_trapdoor[facing=east,half=bottom,open=true]
bewitchment:elder_trapdoor[facing=east,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=north,half=top,open=true]
bewitchment:juniper_trapdoor[facing=north,half=top,open=false]
bewitchment:juniper_trapdoor[facing=north,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=north,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=south,half=top,open=true]
bewitchment:juniper_trapdoor[facing=south,half=top,open=false]
bewitchment:juniper_trapdoor[facing=south,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=south,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=west,half=top,open=true]
bewitchment:juniper_trapdoor[facing=west,half=top,open=false]
bewitchment:juniper_trapdoor[facing=west,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=west,half=bottom,open=false]
bewitchment:juniper_trapdoor[facing=east,half=top,open=true]
bewitchment:juniper_trapdoor[facing=east,half=top,open=false]
bewitchment:juniper_trapdoor[facing=east,half=bottom,open=true]
bewitchment:juniper_trapdoor[facing=east,half=bottom,open=false]
bewitchment:dragons_blood_trapdoor[facing=north,half=top,open=true]
bewitchment:dragons_blood_trapdoor[facing=north,half=top,open=false]
bewitchment:dragons_blood_trapdoor[facing=north,half=bottom,open=true]
bewitchment:dragons_blood_trapdoor[facing=north,half=bottom,open=false]
bewitchment:dragons_blood_trapdoor[facing=south,half=top,open=true]
bewitchment:dragons_blood_trapdoor[facing=south,half=top,open=false]
bewitchment:dragons_blood_trapdoor[facing=south,half=bottom,open=true]
bewitchment:dragons_blood_trapdoor[facing=south,half=bottom,open=false]
bewitchment:dragons_blood_trapdoor[facing=west,half=top,open=true]
bewitchment:dragons_blood_trapdoor[facing=west,half=top,open=false]
bewitchment:dragons_blood_trapdoor[facing=west,half=bottom,open=true]
bewitchment:dragons_blood_trapdoor[facing=west,half=bottom,open=false]
bewitchment:dragons_blood_trapdoor[facing=east,half=top,open=true]
bewitchment:dragons_blood_trapdoor[facing=east,half=top,open=false]
bewitchment:dragons_blood_trapdoor[facing=east,half=bottom,open=true]
bewitchment:dragons_blood_trapdoor[facing=east,half=bottom,open=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:cypress_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:elder_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:juniper_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
bewitchment:dragons_blood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
bewitchment:cypress_fence[east=true,north=true,south=true,west=true]
bewitchment:cypress_fence[east=true,north=true,south=true,west=false]
bewitchment:cypress_fence[east=true,north=true,south=false,west=true]
bewitchment:cypress_fence[east=true,north=true,south=false,west=false]
bewitchment:cypress_fence[east=true,north=false,south=true,west=true]
bewitchment:cypress_fence[east=true,north=false,south=true,west=false]
bewitchment:cypress_fence[east=true,north=false,south=false,west=true]
bewitchment:cypress_fence[east=true,north=false,south=false,west=false]
bewitchment:cypress_fence[east=false,north=true,south=true,west=true]
bewitchment:cypress_fence[east=false,north=true,south=true,west=false]
bewitchment:cypress_fence[east=false,north=true,south=false,west=true]
bewitchment:cypress_fence[east=false,north=true,south=false,west=false]
bewitchment:cypress_fence[east=false,north=false,south=true,west=true]
bewitchment:cypress_fence[east=false,north=false,south=true,west=false]
bewitchment:cypress_fence[east=false,north=false,south=false,west=true]
bewitchment:cypress_fence[east=false,north=false,south=false,west=false]
bewitchment:elder_fence[east=true,north=true,south=true,west=true]
bewitchment:elder_fence[east=true,north=true,south=true,west=false]
bewitchment:elder_fence[east=true,north=true,south=false,west=true]
bewitchment:elder_fence[east=true,north=true,south=false,west=false]
bewitchment:elder_fence[east=true,north=false,south=true,west=true]
bewitchment:elder_fence[east=true,north=false,south=true,west=false]
bewitchment:elder_fence[east=true,north=false,south=false,west=true]
bewitchment:elder_fence[east=true,north=false,south=false,west=false]
bewitchment:elder_fence[east=false,north=true,south=true,west=true]
bewitchment:elder_fence[east=false,north=true,south=true,west=false]
bewitchment:elder_fence[east=false,north=true,south=false,west=true]
bewitchment:elder_fence[east=false,north=true,south=false,west=false]
bewitchment:elder_fence[east=false,north=false,south=true,west=true]
bewitchment:elder_fence[east=false,north=false,south=true,west=false]
bewitchment:elder_fence[east=false,north=false,south=false,west=true]
bewitchment:elder_fence[east=false,north=false,south=false,west=false]
bewitchment:juniper_fence[east=true,north=true,south=true,west=true]
bewitchment:juniper_fence[east=true,north=true,south=true,west=false]
bewitchment:juniper_fence[east=true,north=true,south=false,west=true]
bewitchment:juniper_fence[east=true,north=true,south=false,west=false]
bewitchment:juniper_fence[east=true,north=false,south=true,west=true]
bewitchment:juniper_fence[east=true,north=false,south=true,west=false]
bewitchment:juniper_fence[east=true,north=false,south=false,west=true]
bewitchment:juniper_fence[east=true,north=false,south=false,west=false]
bewitchment:juniper_fence[east=false,north=true,south=true,west=true]
bewitchment:juniper_fence[east=false,north=true,south=true,west=false]
bewitchment:juniper_fence[east=false,north=true,south=false,west=true]
bewitchment:juniper_fence[east=false,north=true,south=false,west=false]
bewitchment:juniper_fence[east=false,north=false,south=true,west=true]
bewitchment:juniper_fence[east=false,north=false,south=true,west=false]
bewitchment:juniper_fence[east=false,north=false,south=false,west=true]
bewitchment:juniper_fence[east=false,north=false,south=false,west=false]
bewitchment:dragons_blood_fence[east=true,north=true,south=true,west=true]
bewitchment:dragons_blood_fence[east=true,north=true,south=true,west=false]
bewitchment:dragons_blood_fence[east=true,north=true,south=false,west=true]
bewitchment:dragons_blood_fence[east=true,north=true,south=false,west=false]
bewitchment:dragons_blood_fence[east=true,north=false,south=true,west=true]
bewitchment:dragons_blood_fence[east=true,north=false,south=true,west=false]
bewitchment:dragons_blood_fence[east=true,north=false,south=false,west=true]
bewitchment:dragons_blood_fence[east=true,north=false,south=false,west=false]
bewitchment:dragons_blood_fence[east=false,north=true,south=true,west=true]
bewitchment:dragons_blood_fence[east=false,north=true,south=true,west=false]
bewitchment:dragons_blood_fence[east=false,north=true,south=false,west=true]
bewitchment:dragons_blood_fence[east=false,north=true,south=false,west=false]
bewitchment:dragons_blood_fence[east=false,north=false,south=true,west=true]
bewitchment:dragons_blood_fence[east=false,north=false,south=true,west=false]
bewitchment:dragons_blood_fence[east=false,north=false,south=false,west=true]
bewitchment:dragons_blood_fence[east=false,north=false,south=false,west=false]
bewitchment:cypress_pressure_plate[powered=true]
bewitchment:cypress_pressure_plate[powered=false]
bewitchment:elder_pressure_plate[powered=true]
bewitchment:elder_pressure_plate[powered=false]
bewitchment:juniper_pressure_plate[powered=true]
bewitchment:juniper_pressure_plate[powered=false]
bewitchment:dragons_blood_pressure_plate[powered=true]
bewitchment:dragons_blood_pressure_plate[powered=false]
bewitchment:cypress_button[facing=down,powered=true]
bewitchment:cypress_button[facing=down,powered=false]
bewitchment:cypress_button[facing=up,powered=true]
bewitchment:cypress_button[facing=up,powered=false]
bewitchment:cypress_button[facing=north,powered=true]
bewitchment:cypress_button[facing=north,powered=false]
bewitchment:cypress_button[facing=south,powered=true]
bewitchment:cypress_button[facing=south,powered=false]
bewitchment:cypress_button[facing=west,powered=true]
bewitchment:cypress_button[facing=west,powered=false]
bewitchment:cypress_button[facing=east,powered=true]
bewitchment:cypress_button[facing=east,powered=false]
bewitchment:elder_button[facing=down,powered=true]
bewitchment:elder_button[facing=down,powered=false]
bewitchment:elder_button[facing=up,powered=true]
bewitchment:elder_button[facing=up,powered=false]
bewitchment:elder_button[facing=north,powered=true]
bewitchment:elder_button[facing=north,powered=false]
bewitchment:elder_button[facing=south,powered=true]
bewitchment:elder_button[facing=south,powered=false]
bewitchment:elder_button[facing=west,powered=true]
bewitchment:elder_button[facing=west,powered=false]
bewitchment:elder_button[facing=east,powered=true]
bewitchment:elder_button[facing=east,powered=false]
bewitchment:juniper_button[facing=down,powered=true]
bewitchment:juniper_button[facing=down,powered=false]
bewitchment:juniper_button[facing=up,powered=true]
bewitchment:juniper_button[facing=up,powered=false]
bewitchment:juniper_button[facing=north,powered=true]
bewitchment:juniper_button[facing=north,powered=false]
bewitchment:juniper_button[facing=south,powered=true]
bewitchment:juniper_button[facing=south,powered=false]
bewitchment:juniper_button[facing=west,powered=true]
bewitchment:juniper_button[facing=west,powered=false]
bewitchment:juniper_button[facing=east,powered=true]
bewitchment:juniper_button[facing=east,powered=false]
bewitchment:dragons_blood_button[facing=down,powered=true]
bewitchment:dragons_blood_button[facing=down,powered=false]
bewitchment:dragons_blood_button[facing=up,powered=true]
bewitchment:dragons_blood_button[facing=up,powered=false]
bewitchment:dragons_blood_button[facing=north,powered=true]
bewitchment:dragons_blood_button[facing=north,powered=false]
bewitchment:dragons_blood_button[facing=south,powered=true]
bewitchment:dragons_blood_button[facing=south,powered=false]
bewitchment:dragons_blood_button[facing=west,powered=true]
bewitchment:dragons_blood_button[facing=west,powered=false]
bewitchment:dragons_blood_button[facing=east,powered=true]
bewitchment:dragons_blood_button[facing=east,powered=false]
bewitchment:stone_witches_altar[color=0,type=0]
bewitchment:stone_witches_altar[color=0,type=1]
bewitchment:stone_witches_altar[color=0,type=2]
bewitchment:stone_witches_altar[color=1,type=0]
bewitchment:stone_witches_altar[color=1,type=1]
bewitchment:stone_witches_altar[color=1,type=2]
bewitchment:stone_witches_altar[color=2,type=0]
bewitchment:stone_witches_altar[color=2,type=1]
bewitchment:stone_witches_altar[color=2,type=2]
bewitchment:stone_witches_altar[color=3,type=0]
bewitchment:stone_witches_altar[color=3,type=1]
bewitchment:stone_witches_altar[color=3,type=2]
bewitchment:stone_witches_altar[color=4,type=0]
bewitchment:stone_witches_altar[color=4,type=1]
bewitchment:stone_witches_altar[color=4,type=2]
bewitchment:stone_witches_altar[color=5,type=0]
bewitchment:stone_witches_altar[color=5,type=1]
bewitchment:stone_witches_altar[color=5,type=2]
bewitchment:stone_witches_altar[color=6,type=0]
bewitchment:stone_witches_altar[color=6,type=1]
bewitchment:stone_witches_altar[color=6,type=2]
bewitchment:stone_witches_altar[color=7,type=0]
bewitchment:stone_witches_altar[color=7,type=1]
bewitchment:stone_witches_altar[color=7,type=2]
bewitchment:stone_witches_altar[color=8,type=0]
bewitchment:stone_witches_altar[color=8,type=1]
bewitchment:stone_witches_altar[color=8,type=2]
bewitchment:stone_witches_altar[color=9,type=0]
bewitchment:stone_witches_altar[color=9,type=1]
bewitchment:stone_witches_altar[color=9,type=2]
bewitchment:stone_witches_altar[color=10,type=0]
bewitchment:stone_witches_altar[color=10,type=1]
bewitchment:stone_witches_altar[color=10,type=2]
bewitchment:stone_witches_altar[color=11,type=0]
bewitchment:stone_witches_altar[color=11,type=1]
bewitchment:stone_witches_altar[color=11,type=2]
bewitchment:stone_witches_altar[color=12,type=0]
bewitchment:stone_witches_altar[color=12,type=1]
bewitchment:stone_witches_altar[color=12,type=2]
bewitchment:stone_witches_altar[color=13,type=0]
bewitchment:stone_witches_altar[color=13,type=1]
bewitchment:stone_witches_altar[color=13,type=2]
bewitchment:stone_witches_altar[color=14,type=0]
bewitchment:stone_witches_altar[color=14,type=1]
bewitchment:stone_witches_altar[color=14,type=2]
bewitchment:stone_witches_altar[color=15,type=0]
bewitchment:stone_witches_altar[color=15,type=1]
bewitchment:stone_witches_altar[color=15,type=2]
bewitchment:stone_witches_altar[color=16,type=0]
bewitchment:stone_witches_altar[color=16,type=1]
bewitchment:stone_witches_altar[color=16,type=2]
bewitchment:nether_brick_witches_altar[color=0,type=0]
bewitchment:nether_brick_witches_altar[color=0,type=1]
bewitchment:nether_brick_witches_altar[color=0,type=2]
bewitchment:nether_brick_witches_altar[color=1,type=0]
bewitchment:nether_brick_witches_altar[color=1,type=1]
bewitchment:nether_brick_witches_altar[color=1,type=2]
bewitchment:nether_brick_witches_altar[color=2,type=0]
bewitchment:nether_brick_witches_altar[color=2,type=1]
bewitchment:nether_brick_witches_altar[color=2,type=2]
bewitchment:nether_brick_witches_altar[color=3,type=0]
bewitchment:nether_brick_witches_altar[color=3,type=1]
bewitchment:nether_brick_witches_altar[color=3,type=2]
bewitchment:nether_brick_witches_altar[color=4,type=0]
bewitchment:nether_brick_witches_altar[color=4,type=1]
bewitchment:nether_brick_witches_altar[color=4,type=2]
bewitchment:nether_brick_witches_altar[color=5,type=0]
bewitchment:nether_brick_witches_altar[color=5,type=1]
bewitchment:nether_brick_witches_altar[color=5,type=2]
bewitchment:nether_brick_witches_altar[color=6,type=0]
bewitchment:nether_brick_witches_altar[color=6,type=1]
bewitchment:nether_brick_witches_altar[color=6,type=2]
bewitchment:nether_brick_witches_altar[color=7,type=0]
bewitchment:nether_brick_witches_altar[color=7,type=1]
bewitchment:nether_brick_witches_altar[color=7,type=2]
bewitchment:nether_brick_witches_altar[color=8,type=0]
bewitchment:nether_brick_witches_altar[color=8,type=1]
bewitchment:nether_brick_witches_altar[color=8,type=2]
bewitchment:nether_brick_witches_altar[color=9,type=0]
bewitchment:nether_brick_witches_altar[color=9,type=1]
bewitchment:nether_brick_witches_altar[color=9,type=2]
bewitchment:nether_brick_witches_altar[color=10,type=0]
bewitchment:nether_brick_witches_altar[color=10,type=1]
bewitchment:nether_brick_witches_altar[color=10,type=2]
bewitchment:nether_brick_witches_altar[color=11,type=0]
bewitchment:nether_brick_witches_altar[color=11,type=1]
bewitchment:nether_brick_witches_altar[color=11,type=2]
bewitchment:nether_brick_witches_altar[color=12,type=0]
bewitchment:nether_brick_witches_altar[color=12,type=1]
bewitchment:nether_brick_witches_altar[color=12,type=2]
bewitchment:nether_brick_witches_altar[color=13,type=0]
bewitchment:nether_brick_witches_altar[color=13,type=1]
bewitchment:nether_brick_witches_altar[color=13,type=2]
bewitchment:nether_brick_witches_altar[color=14,type=0]
bewitchment:nether_brick_witches_altar[color=14,type=1]
bewitchment:nether_brick_witches_altar[color=14,type=2]
bewitchment:nether_brick_witches_altar[color=15,type=0]
bewitchment:nether_brick_witches_altar[color=15,type=1]
bewitchment:nether_brick_witches_altar[color=15,type=2]
bewitchment:nether_brick_witches_altar[color=16,type=0]
bewitchment:nether_brick_witches_altar[color=16,type=1]
bewitchment:nether_brick_witches_altar[color=16,type=2]
bewitchment:obsidian_witches_altar[color=0,type=0]
bewitchment:obsidian_witches_altar[color=0,type=1]
bewitchment:obsidian_witches_altar[color=0,type=2]
bewitchment:obsidian_witches_altar[color=1,type=0]
bewitchment:obsidian_witches_altar[color=1,type=1]
bewitchment:obsidian_witches_altar[color=1,type=2]
bewitchment:obsidian_witches_altar[color=2,type=0]
bewitchment:obsidian_witches_altar[color=2,type=1]
bewitchment:obsidian_witches_altar[color=2,type=2]
bewitchment:obsidian_witches_altar[color=3,type=0]
bewitchment:obsidian_witches_altar[color=3,type=1]
bewitchment:obsidian_witches_altar[color=3,type=2]
bewitchment:obsidian_witches_altar[color=4,type=0]
bewitchment:obsidian_witches_altar[color=4,type=1]
bewitchment:obsidian_witches_altar[color=4,type=2]
bewitchment:obsidian_witches_altar[color=5,type=0]
bewitchment:obsidian_witches_altar[color=5,type=1]
bewitchment:obsidian_witches_altar[color=5,type=2]
bewitchment:obsidian_witches_altar[color=6,type=0]
bewitchment:obsidian_witches_altar[color=6,type=1]
bewitchment:obsidian_witches_altar[color=6,type=2]
bewitchment:obsidian_witches_altar[color=7,type=0]
bewitchment:obsidian_witches_altar[color=7,type=1]
bewitchment:obsidian_witches_altar[color=7,type=2]
bewitchment:obsidian_witches_altar[color=8,type=0]
bewitchment:obsidian_witches_altar[color=8,type=1]
bewitchment:obsidian_witches_altar[color=8,type=2]
bewitchment:obsidian_witches_altar[color=9,type=0]
bewitchment:obsidian_witches_altar[color=9,type=1]
bewitchment:obsidian_witches_altar[color=9,type=2]
bewitchment:obsidian_witches_altar[color=10,type=0]
bewitchment:obsidian_witches_altar[color=10,type=1]
bewitchment:obsidian_witches_altar[color=10,type=2]
bewitchment:obsidian_witches_altar[color=11,type=0]
bewitchment:obsidian_witches_altar[color=11,type=1]
bewitchment:obsidian_witches_altar[color=11,type=2]
bewitchment:obsidian_witches_altar[color=12,type=0]
bewitchment:obsidian_witches_altar[color=12,type=1]
bewitchment:obsidian_witches_altar[color=12,type=2]
bewitchment:obsidian_witches_altar[color=13,type=0]
bewitchment:obsidian_witches_altar[color=13,type=1]
bewitchment:obsidian_witches_altar[color=13,type=2]
bewitchment:obsidian_witches_altar[color=14,type=0]
bewitchment:obsidian_witches_altar[color=14,type=1]
bewitchment:obsidian_witches_altar[color=14,type=2]
bewitchment:obsidian_witches_altar[color=15,type=0]
bewitchment:obsidian_witches_altar[color=15,type=1]
bewitchment:obsidian_witches_altar[color=15,type=2]
bewitchment:obsidian_witches_altar[color=16,type=0]
bewitchment:obsidian_witches_altar[color=16,type=1]
bewitchment:obsidian_witches_altar[color=16,type=2]
bewitchment:coquina_witches_altar[color=0,type=0]
bewitchment:coquina_witches_altar[color=0,type=1]
bewitchment:coquina_witches_altar[color=0,type=2]
bewitchment:coquina_witches_altar[color=1,type=0]
bewitchment:coquina_witches_altar[color=1,type=1]
bewitchment:coquina_witches_altar[color=1,type=2]
bewitchment:coquina_witches_altar[color=2,type=0]
bewitchment:coquina_witches_altar[color=2,type=1]
bewitchment:coquina_witches_altar[color=2,type=2]
bewitchment:coquina_witches_altar[color=3,type=0]
bewitchment:coquina_witches_altar[color=3,type=1]
bewitchment:coquina_witches_altar[color=3,type=2]
bewitchment:coquina_witches_altar[color=4,type=0]
bewitchment:coquina_witches_altar[color=4,type=1]
bewitchment:coquina_witches_altar[color=4,type=2]
bewitchment:coquina_witches_altar[color=5,type=0]
bewitchment:coquina_witches_altar[color=5,type=1]
bewitchment:coquina_witches_altar[color=5,type=2]
bewitchment:coquina_witches_altar[color=6,type=0]
bewitchment:coquina_witches_altar[color=6,type=1]
bewitchment:coquina_witches_altar[color=6,type=2]
bewitchment:coquina_witches_altar[color=7,type=0]
bewitchment:coquina_witches_altar[color=7,type=1]
bewitchment:coquina_witches_altar[color=7,type=2]
bewitchment:coquina_witches_altar[color=8,type=0]
bewitchment:coquina_witches_altar[color=8,type=1]
bewitchment:coquina_witches_altar[color=8,type=2]
bewitchment:coquina_witches_altar[color=9,type=0]
bewitchment:coquina_witches_altar[color=9,type=1]
bewitchment:coquina_witches_altar[color=9,type=2]
bewitchment:coquina_witches_altar[color=10,type=0]
bewitchment:coquina_witches_altar[color=10,type=1]
bewitchment:coquina_witches_altar[color=10,type=2]
bewitchment:coquina_witches_altar[color=11,type=0]
bewitchment:coquina_witches_altar[color=11,type=1]
bewitchment:coquina_witches_altar[color=11,type=2]
bewitchment:coquina_witches_altar[color=12,type=0]
bewitchment:coquina_witches_altar[color=12,type=1]
bewitchment:coquina_witches_altar[color=12,type=2]
bewitchment:coquina_witches_altar[color=13,type=0]
bewitchment:coquina_witches_altar[color=13,type=1]
bewitchment:coquina_witches_altar[color=13,type=2]
bewitchment:coquina_witches_altar[color=14,type=0]
bewitchment:coquina_witches_altar[color=14,type=1]
bewitchment:coquina_witches_altar[color=14,type=2]
bewitchment:coquina_witches_altar[color=15,type=0]
bewitchment:coquina_witches_altar[color=15,type=1]
bewitchment:coquina_witches_altar[color=15,type=2]
bewitchment:coquina_witches_altar[color=16,type=0]
bewitchment:coquina_witches_altar[color=16,type=1]
bewitchment:coquina_witches_altar[color=16,type=2]
bewitchment:embittered_brick_witches_altar[color=0,type=0]
bewitchment:embittered_brick_witches_altar[color=0,type=1]
bewitchment:embittered_brick_witches_altar[color=0,type=2]
bewitchment:embittered_brick_witches_altar[color=1,type=0]
bewitchment:embittered_brick_witches_altar[color=1,type=1]
bewitchment:embittered_brick_witches_altar[color=1,type=2]
bewitchment:embittered_brick_witches_altar[color=2,type=0]
bewitchment:embittered_brick_witches_altar[color=2,type=1]
bewitchment:embittered_brick_witches_altar[color=2,type=2]
bewitchment:embittered_brick_witches_altar[color=3,type=0]
bewitchment:embittered_brick_witches_altar[color=3,type=1]
bewitchment:embittered_brick_witches_altar[color=3,type=2]
bewitchment:embittered_brick_witches_altar[color=4,type=0]
bewitchment:embittered_brick_witches_altar[color=4,type=1]
bewitchment:embittered_brick_witches_altar[color=4,type=2]
bewitchment:embittered_brick_witches_altar[color=5,type=0]
bewitchment:embittered_brick_witches_altar[color=5,type=1]
bewitchment:embittered_brick_witches_altar[color=5,type=2]
bewitchment:embittered_brick_witches_altar[color=6,type=0]
bewitchment:embittered_brick_witches_altar[color=6,type=1]
bewitchment:embittered_brick_witches_altar[color=6,type=2]
bewitchment:embittered_brick_witches_altar[color=7,type=0]
bewitchment:embittered_brick_witches_altar[color=7,type=1]
bewitchment:embittered_brick_witches_altar[color=7,type=2]
bewitchment:embittered_brick_witches_altar[color=8,type=0]
bewitchment:embittered_brick_witches_altar[color=8,type=1]
bewitchment:embittered_brick_witches_altar[color=8,type=2]
bewitchment:embittered_brick_witches_altar[color=9,type=0]
bewitchment:embittered_brick_witches_altar[color=9,type=1]
bewitchment:embittered_brick_witches_altar[color=9,type=2]
bewitchment:embittered_brick_witches_altar[color=10,type=0]
bewitchment:embittered_brick_witches_altar[color=10,type=1]
bewitchment:embittered_brick_witches_altar[color=10,type=2]
bewitchment:embittered_brick_witches_altar[color=11,type=0]
bewitchment:embittered_brick_witches_altar[color=11,type=1]
bewitchment:embittered_brick_witches_altar[color=11,type=2]
bewitchment:embittered_brick_witches_altar[color=12,type=0]
bewitchment:embittered_brick_witches_altar[color=12,type=1]
bewitchment:embittered_brick_witches_altar[color=12,type=2]
bewitchment:embittered_brick_witches_altar[color=13,type=0]
bewitchment:embittered_brick_witches_altar[color=13,type=1]
bewitchment:embittered_brick_witches_altar[color=13,type=2]
bewitchment:embittered_brick_witches_altar[color=14,type=0]
bewitchment:embittered_brick_witches_altar[color=14,type=1]
bewitchment:embittered_brick_witches_altar[color=14,type=2]
bewitchment:embittered_brick_witches_altar[color=15,type=0]
bewitchment:embittered_brick_witches_altar[color=15,type=1]
bewitchment:embittered_brick_witches_altar[color=15,type=2]
bewitchment:embittered_brick_witches_altar[color=16,type=0]
bewitchment:embittered_brick_witches_altar[color=16,type=1]
bewitchment:embittered_brick_witches_altar[color=16,type=2]
bewitchment:scorned_brick_witches_altar[color=0,type=0]
bewitchment:scorned_brick_witches_altar[color=0,type=1]
bewitchment:scorned_brick_witches_altar[color=0,type=2]
bewitchment:scorned_brick_witches_altar[color=1,type=0]
bewitchment:scorned_brick_witches_altar[color=1,type=1]
bewitchment:scorned_brick_witches_altar[color=1,type=2]
bewitchment:scorned_brick_witches_altar[color=2,type=0]
bewitchment:scorned_brick_witches_altar[color=2,type=1]
bewitchment:scorned_brick_witches_altar[color=2,type=2]
bewitchment:scorned_brick_witches_altar[color=3,type=0]
bewitchment:scorned_brick_witches_altar[color=3,type=1]
bewitchment:scorned_brick_witches_altar[color=3,type=2]
bewitchment:scorned_brick_witches_altar[color=4,type=0]
bewitchment:scorned_brick_witches_altar[color=4,type=1]
bewitchment:scorned_brick_witches_altar[color=4,type=2]
bewitchment:scorned_brick_witches_altar[color=5,type=0]
bewitchment:scorned_brick_witches_altar[color=5,type=1]
bewitchment:scorned_brick_witches_altar[color=5,type=2]
bewitchment:scorned_brick_witches_altar[color=6,type=0]
bewitchment:scorned_brick_witches_altar[color=6,type=1]
bewitchment:scorned_brick_witches_altar[color=6,type=2]
bewitchment:scorned_brick_witches_altar[color=7,type=0]
bewitchment:scorned_brick_witches_altar[color=7,type=1]
bewitchment:scorned_brick_witches_altar[color=7,type=2]
bewitchment:scorned_brick_witches_altar[color=8,type=0]
bewitchment:scorned_brick_witches_altar[color=8,type=1]
bewitchment:scorned_brick_witches_altar[color=8,type=2]
bewitchment:scorned_brick_witches_altar[color=9,type=0]
bewitchment:scorned_brick_witches_altar[color=9,type=1]
bewitchment:scorned_brick_witches_altar[color=9,type=2]
bewitchment:scorned_brick_witches_altar[color=10,type=0]
bewitchment:scorned_brick_witches_altar[color=10,type=1]
bewitchment:scorned_brick_witches_altar[color=10,type=2]
bewitchment:scorned_brick_witches_altar[color=11,type=0]
bewitchment:scorned_brick_witches_altar[color=11,type=1]
bewitchment:scorned_brick_witches_altar[color=11,type=2]
bewitchment:scorned_brick_witches_altar[color=12,type=0]
bewitchment:scorned_brick_witches_altar[color=12,type=1]
bewitchment:scorned_brick_witches_altar[color=12,type=2]
bewitchment:scorned_brick_witches_altar[color=13,type=0]
bewitchment:scorned_brick_witches_altar[color=13,type=1]
bewitchment:scorned_brick_witches_altar[color=13,type=2]
bewitchment:scorned_brick_witches_altar[color=14,type=0]
bewitchment:scorned_brick_witches_altar[color=14,type=1]
bewitchment:scorned_brick_witches_altar[color=14,type=2]
bewitchment:scorned_brick_witches_altar[color=15,type=0]
bewitchment:scorned_brick_witches_altar[color=15,type=1]
bewitchment:scorned_brick_witches_altar[color=15,type=2]
bewitchment:scorned_brick_witches_altar[color=16,type=0]
bewitchment:scorned_brick_witches_altar[color=16,type=1]
bewitchment:scorned_brick_witches_altar[color=16,type=2]
bewitchment:witches_cauldron
bewitchment:witches_oven[facing=north,lit=true]
bewitchment:witches_oven[facing=north,lit=false]
bewitchment:witches_oven[facing=south,lit=true]
bewitchment:witches_oven[facing=south,lit=false]
bewitchment:witches_oven[facing=west,lit=true]
bewitchment:witches_oven[facing=west,lit=false]
bewitchment:witches_oven[facing=east,lit=true]
bewitchment:witches_oven[facing=east,lit=false]
bewitchment:distillery[facing=north,in_use=true]
bewitchment:distillery[facing=north,in_use=false]
bewitchment:distillery[facing=south,in_use=true]
bewitchment:distillery[facing=south,in_use=false]
bewitchment:distillery[facing=west,in_use=true]
bewitchment:distillery[facing=west,in_use=false]
bewitchment:distillery[facing=east,in_use=true]
bewitchment:distillery[facing=east,in_use=false]
bewitchment:spinning_wheel[facing=north]
bewitchment:spinning_wheel[facing=south]
bewitchment:spinning_wheel[facing=west]
bewitchment:spinning_wheel[facing=east]
bewitchment:crystal_ball
bewitchment:frostfire
bewitchment:hellfire[age=0,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=0,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=0,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=0,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=0,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=0,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=0,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=0,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=0,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=0,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=0,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=0,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=0,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=0,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=0,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=0,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=0,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=0,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=0,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=0,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=0,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=0,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=0,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=0,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=0,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=0,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=0,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=0,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=0,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=0,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=0,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=0,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=1,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=1,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=1,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=1,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=1,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=1,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=1,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=1,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=1,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=1,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=1,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=1,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=1,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=1,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=1,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=1,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=1,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=1,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=1,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=1,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=1,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=1,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=1,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=1,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=1,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=1,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=1,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=1,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=1,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=1,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=1,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=1,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=2,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=2,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=2,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=2,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=2,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=2,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=2,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=2,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=2,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=2,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=2,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=2,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=2,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=2,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=2,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=2,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=2,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=2,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=2,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=2,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=2,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=2,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=2,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=2,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=2,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=2,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=2,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=2,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=2,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=2,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=2,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=2,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=3,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=3,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=3,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=3,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=3,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=3,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=3,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=3,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=3,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=3,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=3,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=3,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=3,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=3,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=3,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=3,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=3,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=3,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=3,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=3,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=3,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=3,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=3,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=3,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=3,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=3,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=3,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=3,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=3,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=3,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=3,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=3,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=4,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=4,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=4,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=4,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=4,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=4,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=4,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=4,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=4,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=4,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=4,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=4,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=4,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=4,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=4,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=4,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=4,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=4,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=4,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=4,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=4,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=4,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=4,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=4,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=4,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=4,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=4,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=4,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=4,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=4,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=4,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=4,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=5,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=5,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=5,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=5,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=5,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=5,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=5,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=5,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=5,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=5,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=5,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=5,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=5,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=5,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=5,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=5,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=5,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=5,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=5,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=5,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=5,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=5,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=5,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=5,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=5,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=5,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=5,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=5,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=5,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=5,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=5,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=5,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=6,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=6,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=6,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=6,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=6,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=6,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=6,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=6,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=6,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=6,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=6,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=6,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=6,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=6,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=6,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=6,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=6,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=6,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=6,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=6,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=6,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=6,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=6,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=6,east=false,north=true,south=false,up=false,west=false]
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bewitchment:hellfire[age=6,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=7,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=7,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=7,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=7,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=7,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=7,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=7,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=7,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=7,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=7,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=7,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=7,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=7,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=7,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=7,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=7,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=7,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=7,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=7,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=7,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=7,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=7,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=7,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=7,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=7,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=7,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=7,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=7,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=7,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=7,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=7,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=7,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=8,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=8,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=8,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=8,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=8,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=8,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=8,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=8,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=8,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=8,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=8,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=8,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=8,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=8,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=8,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=8,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=8,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=8,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=8,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=8,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=8,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=8,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=8,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=8,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=8,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=8,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=8,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=8,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=8,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=8,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=8,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=8,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=9,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=9,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=9,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=9,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=9,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=9,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=9,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=9,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=9,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=9,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=9,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=9,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=9,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=9,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=9,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=9,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=9,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=9,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=9,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=9,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=9,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=9,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=9,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=9,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=9,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=9,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=9,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=9,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=9,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=9,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=9,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=9,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=10,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=10,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=10,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=10,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=10,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=10,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=10,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=10,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=10,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=10,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=10,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=10,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=10,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=10,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=10,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=10,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=10,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=10,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=10,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=10,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=10,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=10,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=10,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=10,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=10,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=10,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=10,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=10,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=10,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=10,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=10,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=10,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=11,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=11,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=11,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=11,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=11,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=11,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=11,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=11,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=11,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=11,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=11,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=11,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=11,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=11,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=11,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=11,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=11,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=11,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=11,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=11,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=11,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=11,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=11,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=11,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=11,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=11,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=11,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=11,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=11,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=11,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=11,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=11,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=12,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=12,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=12,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=12,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=12,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=12,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=12,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=12,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=12,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=12,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=12,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=12,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=12,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=12,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=12,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=12,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=12,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=12,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=12,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=12,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=12,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=12,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=12,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=12,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=12,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=12,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=12,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=12,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=12,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=12,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=12,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=12,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=13,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=13,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=13,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=13,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=13,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=13,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=13,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=13,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=13,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=13,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=13,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=13,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=13,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=13,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=13,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=13,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=13,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=13,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=13,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=13,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=13,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=13,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=13,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=13,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=13,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=13,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=13,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=13,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=13,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=13,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=13,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=13,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=14,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=14,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=14,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=14,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=14,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=14,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=14,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=14,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=14,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=14,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=14,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=14,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=14,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=14,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=14,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=14,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=14,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=14,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=14,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=14,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=14,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=14,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=14,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=14,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=14,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=14,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=14,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=14,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=14,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=14,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=14,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=14,east=false,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=15,east=true,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=15,east=true,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=15,east=true,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=15,east=true,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=15,east=true,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=15,east=true,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=15,east=true,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=15,east=true,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=15,east=true,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=15,east=true,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=15,east=true,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=15,east=true,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=15,east=true,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=15,east=true,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=15,east=true,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=15,east=true,north=false,south=false,up=false,west=false]
bewitchment:hellfire[age=15,east=false,north=true,south=true,up=true,west=true]
bewitchment:hellfire[age=15,east=false,north=true,south=true,up=true,west=false]
bewitchment:hellfire[age=15,east=false,north=true,south=true,up=false,west=true]
bewitchment:hellfire[age=15,east=false,north=true,south=true,up=false,west=false]
bewitchment:hellfire[age=15,east=false,north=true,south=false,up=true,west=true]
bewitchment:hellfire[age=15,east=false,north=true,south=false,up=true,west=false]
bewitchment:hellfire[age=15,east=false,north=true,south=false,up=false,west=true]
bewitchment:hellfire[age=15,east=false,north=true,south=false,up=false,west=false]
bewitchment:hellfire[age=15,east=false,north=false,south=true,up=true,west=true]
bewitchment:hellfire[age=15,east=false,north=false,south=true,up=true,west=false]
bewitchment:hellfire[age=15,east=false,north=false,south=true,up=false,west=true]
bewitchment:hellfire[age=15,east=false,north=false,south=true,up=false,west=false]
bewitchment:hellfire[age=15,east=false,north=false,south=false,up=true,west=true]
bewitchment:hellfire[age=15,east=false,north=false,south=false,up=true,west=false]
bewitchment:hellfire[age=15,east=false,north=false,south=false,up=false,west=true]
bewitchment:hellfire[age=15,east=false,north=false,south=false,up=false,west=false]
bewitchment:brazier[hanging=true,lit=true]
bewitchment:brazier[hanging=true,lit=false]
bewitchment:brazier[hanging=false,lit=true]
bewitchment:brazier[hanging=false,lit=false]
bewitchment:sigil_table[facing=north]
bewitchment:sigil_table[facing=south]
bewitchment:sigil_table[facing=west]
bewitchment:sigil_table[facing=east]
bewitchment:poppet_shelf_oak[facing=north]
bewitchment:poppet_shelf_oak[facing=south]
bewitchment:poppet_shelf_oak[facing=west]
bewitchment:poppet_shelf_oak[facing=east]
bewitchment:poppet_shelf_spruce[facing=north]
bewitchment:poppet_shelf_spruce[facing=south]
bewitchment:poppet_shelf_spruce[facing=west]
bewitchment:poppet_shelf_spruce[facing=east]
bewitchment:poppet_shelf_dark_oak[facing=north]
bewitchment:poppet_shelf_dark_oak[facing=south]
bewitchment:poppet_shelf_dark_oak[facing=west]
bewitchment:poppet_shelf_dark_oak[facing=east]
bewitchment:poppet_shelf_jungle[facing=north]
bewitchment:poppet_shelf_jungle[facing=south]
bewitchment:poppet_shelf_jungle[facing=west]
bewitchment:poppet_shelf_jungle[facing=east]
bewitchment:poppet_shelf_birch[facing=north]
bewitchment:poppet_shelf_birch[facing=south]
bewitchment:poppet_shelf_birch[facing=west]
bewitchment:poppet_shelf_birch[facing=east]
bewitchment:poppet_shelf_acacia[facing=north]
bewitchment:poppet_shelf_acacia[facing=south]
bewitchment:poppet_shelf_acacia[facing=west]
bewitchment:poppet_shelf_acacia[facing=east]
bewitchment:poppet_shelf_juniper[facing=north]
bewitchment:poppet_shelf_juniper[facing=south]
bewitchment:poppet_shelf_juniper[facing=west]
bewitchment:poppet_shelf_juniper[facing=east]
bewitchment:poppet_shelf_cypress[facing=north]
bewitchment:poppet_shelf_cypress[facing=south]
bewitchment:poppet_shelf_cypress[facing=west]
bewitchment:poppet_shelf_cypress[facing=east]
bewitchment:poppet_shelf_elder[facing=north]
bewitchment:poppet_shelf_elder[facing=south]
bewitchment:poppet_shelf_elder[facing=west]
bewitchment:poppet_shelf_elder[facing=east]
bewitchment:poppet_shelf_dragons_blood[facing=north]
bewitchment:poppet_shelf_dragons_blood[facing=south]
bewitchment:poppet_shelf_dragons_blood[facing=west]
bewitchment:poppet_shelf_dragons_blood[facing=east]
bewitchment:stone_leonard_statue[facing=north]
bewitchment:stone_leonard_statue[facing=south]
bewitchment:stone_leonard_statue[facing=west]
bewitchment:stone_leonard_statue[facing=east]
bewitchment:nether_brick_leonard_statue[facing=north]
bewitchment:nether_brick_leonard_statue[facing=south]
bewitchment:nether_brick_leonard_statue[facing=west]
bewitchment:nether_brick_leonard_statue[facing=east]
bewitchment:scorned_brick_leonard_statue[facing=north]
bewitchment:scorned_brick_leonard_statue[facing=south]
bewitchment:scorned_brick_leonard_statue[facing=west]
bewitchment:scorned_brick_leonard_statue[facing=east]
bewitchment:gold_leonard_statue[facing=north]
bewitchment:gold_leonard_statue[facing=south]
bewitchment:gold_leonard_statue[facing=west]
bewitchment:gold_leonard_statue[facing=east]
bewitchment:stone_lilith_statue[facing=north]
bewitchment:stone_lilith_statue[facing=south]
bewitchment:stone_lilith_statue[facing=west]
bewitchment:stone_lilith_statue[facing=east]
bewitchment:nether_brick_lilith_statue[facing=north]
bewitchment:nether_brick_lilith_statue[facing=south]
bewitchment:nether_brick_lilith_statue[facing=west]
bewitchment:nether_brick_lilith_statue[facing=east]
bewitchment:scorned_brick_lilith_statue[facing=north]
bewitchment:scorned_brick_lilith_statue[facing=south]
bewitchment:scorned_brick_lilith_statue[facing=west]
bewitchment:scorned_brick_lilith_statue[facing=east]
bewitchment:gold_lilith_statue[facing=north]
bewitchment:gold_lilith_statue[facing=south]
bewitchment:gold_lilith_statue[facing=west]
bewitchment:gold_lilith_statue[facing=east]
bewitchment:stone_baphomet_statue[facing=north]
bewitchment:stone_baphomet_statue[facing=south]
bewitchment:stone_baphomet_statue[facing=west]
bewitchment:stone_baphomet_statue[facing=east]
bewitchment:nether_brick_baphomet_statue[facing=north]
bewitchment:nether_brick_baphomet_statue[facing=south]
bewitchment:nether_brick_baphomet_statue[facing=west]
bewitchment:nether_brick_baphomet_statue[facing=east]
bewitchment:scorned_brick_baphomet_statue[facing=north]
bewitchment:scorned_brick_baphomet_statue[facing=south]
bewitchment:scorned_brick_baphomet_statue[facing=west]
bewitchment:scorned_brick_baphomet_statue[facing=east]
bewitchment:gold_baphomet_statue[facing=north]
bewitchment:gold_baphomet_statue[facing=south]
bewitchment:gold_baphomet_statue[facing=west]
bewitchment:gold_baphomet_statue[facing=east]
bewitchment:stone_herne_statue[facing=north]
bewitchment:stone_herne_statue[facing=south]
bewitchment:stone_herne_statue[facing=west]
bewitchment:stone_herne_statue[facing=east]
bewitchment:nether_brick_herne_statue[facing=north]
bewitchment:nether_brick_herne_statue[facing=south]
bewitchment:nether_brick_herne_statue[facing=west]
bewitchment:nether_brick_herne_statue[facing=east]
bewitchment:scorned_brick_herne_statue[facing=north]
bewitchment:scorned_brick_herne_statue[facing=south]
bewitchment:scorned_brick_herne_statue[facing=west]
bewitchment:scorned_brick_herne_statue[facing=east]
bewitchment:gold_herne_statue[facing=north]
bewitchment:gold_herne_statue[facing=south]
bewitchment:gold_herne_statue[facing=west]
bewitchment:gold_herne_statue[facing=east]
bewitchment:stone_moloch_statue[facing=north]
bewitchment:stone_moloch_statue[facing=south]
bewitchment:stone_moloch_statue[facing=west]
bewitchment:stone_moloch_statue[facing=east]
bewitchment:nether_brick_moloch_statue[facing=north]
bewitchment:nether_brick_moloch_statue[facing=south]
bewitchment:nether_brick_moloch_statue[facing=west]
bewitchment:nether_brick_moloch_statue[facing=east]
bewitchment:scorned_brick_moloch_statue[facing=north]
bewitchment:scorned_brick_moloch_statue[facing=south]
bewitchment:scorned_brick_moloch_statue[facing=west]
bewitchment:scorned_brick_moloch_statue[facing=east]
bewitchment:gold_moloch_statue[facing=north]
bewitchment:gold_moloch_statue[facing=south]
bewitchment:gold_moloch_statue[facing=west]
bewitchment:gold_moloch_statue[facing=east]
bewitchment:stone_leonard_idol[facing=north]
bewitchment:stone_leonard_idol[facing=south]
bewitchment:stone_leonard_idol[facing=west]
bewitchment:stone_leonard_idol[facing=east]
bewitchment:nether_brick_leonard_idol[facing=north]
bewitchment:nether_brick_leonard_idol[facing=south]
bewitchment:nether_brick_leonard_idol[facing=west]
bewitchment:nether_brick_leonard_idol[facing=east]
bewitchment:scorned_brick_leonard_idol[facing=north]
bewitchment:scorned_brick_leonard_idol[facing=south]
bewitchment:scorned_brick_leonard_idol[facing=west]
bewitchment:scorned_brick_leonard_idol[facing=east]
bewitchment:gold_leonard_idol[facing=north]
bewitchment:gold_leonard_idol[facing=south]
bewitchment:gold_leonard_idol[facing=west]
bewitchment:gold_leonard_idol[facing=east]
bewitchment:stone_herne_idol[facing=north]
bewitchment:stone_herne_idol[facing=south]
bewitchment:stone_herne_idol[facing=west]
bewitchment:stone_herne_idol[facing=east]
bewitchment:nether_brick_herne_idol[facing=north]
bewitchment:nether_brick_herne_idol[facing=south]
bewitchment:nether_brick_herne_idol[facing=west]
bewitchment:nether_brick_herne_idol[facing=east]
bewitchment:scorned_brick_herne_idol[facing=north]
bewitchment:scorned_brick_herne_idol[facing=south]
bewitchment:scorned_brick_herne_idol[facing=west]
bewitchment:scorned_brick_herne_idol[facing=east]
bewitchment:gold_herne_idol[facing=north]
bewitchment:gold_herne_idol[facing=south]
bewitchment:gold_herne_idol[facing=west]
bewitchment:gold_herne_idol[facing=east]
bewitchment:stone_baphomet_idol[facing=north]
bewitchment:stone_baphomet_idol[facing=south]
bewitchment:stone_baphomet_idol[facing=west]
bewitchment:stone_baphomet_idol[facing=east]
bewitchment:nether_brick_baphomet_idol[facing=north]
bewitchment:nether_brick_baphomet_idol[facing=south]
bewitchment:nether_brick_baphomet_idol[facing=west]
bewitchment:nether_brick_baphomet_idol[facing=east]
bewitchment:scorned_brick_baphomet_idol[facing=north]
bewitchment:scorned_brick_baphomet_idol[facing=south]
bewitchment:scorned_brick_baphomet_idol[facing=west]
bewitchment:scorned_brick_baphomet_idol[facing=east]
bewitchment:gold_baphomet_idol[facing=north]
bewitchment:gold_baphomet_idol[facing=south]
bewitchment:gold_baphomet_idol[facing=west]
bewitchment:gold_baphomet_idol[facing=east]
bewitchment:stone_lilith_idol[facing=north]
bewitchment:stone_lilith_idol[facing=south]
bewitchment:stone_lilith_idol[facing=west]
bewitchment:stone_lilith_idol[facing=east]
bewitchment:nether_brick_lilith_idol[facing=north]
bewitchment:nether_brick_lilith_idol[facing=south]
bewitchment:nether_brick_lilith_idol[facing=west]
bewitchment:nether_brick_lilith_idol[facing=east]
bewitchment:scorned_brick_lilith_idol[facing=north]
bewitchment:scorned_brick_lilith_idol[facing=south]
bewitchment:scorned_brick_lilith_idol[facing=west]
bewitchment:scorned_brick_lilith_idol[facing=east]
bewitchment:gold_lilith_idol[facing=north]
bewitchment:gold_lilith_idol[facing=south]
bewitchment:gold_lilith_idol[facing=west]
bewitchment:gold_lilith_idol[facing=east]
bewitchment:stone_moloch_idol[facing=north]
bewitchment:stone_moloch_idol[facing=south]
bewitchment:stone_moloch_idol[facing=west]
bewitchment:stone_moloch_idol[facing=east]
bewitchment:nether_brick_moloch_idol[facing=north]
bewitchment:nether_brick_moloch_idol[facing=south]
bewitchment:nether_brick_moloch_idol[facing=west]
bewitchment:nether_brick_moloch_idol[facing=east]
bewitchment:scorned_brick_moloch_idol[facing=north]
bewitchment:scorned_brick_moloch_idol[facing=south]
bewitchment:scorned_brick_moloch_idol[facing=west]
bewitchment:scorned_brick_moloch_idol[facing=east]
bewitchment:gold_moloch_idol[facing=north]
bewitchment:gold_moloch_idol[facing=south]
bewitchment:gold_moloch_idol[facing=west]
bewitchment:gold_moloch_idol[facing=east]
bewitchment:statue_filler[height=0]
bewitchment:statue_filler[height=1]
bewitchment:statue_filler[height=2]
bewitchment:statue_filler[height=3]
blockarmor:movinglightsource[light_level=1]
blockarmor:movinglightsource[light_level=2]
blockarmor:movinglightsource[light_level=3]
blockarmor:movinglightsource[light_level=4]
blockarmor:movinglightsource[light_level=5]
blockarmor:movinglightsource[light_level=6]
blockarmor:movinglightsource[light_level=7]
blockarmor:movinglightsource[light_level=8]
blockarmor:movinglightsource[light_level=9]
blockarmor:movinglightsource[light_level=10]
blockarmor:movinglightsource[light_level=11]
blockarmor:movinglightsource[light_level=12]
blockarmor:movinglightsource[light_level=13]
blockarmor:movinglightsource[light_level=14]
blockarmor:movinglightsource[light_level=15]
bonsaitrees:bonsaipot[hopping=true]
bonsaitrees:bonsaipot[hopping=false]
chargers:charger[tier=tier_1]
chargers:charger[tier=tier_2]
chargers:charger[tier=tier_3]
chargers:wireless_charger[powered=true]
chargers:wireless_charger[powered=false]
chickens:henhouse[facing=north]
chickens:henhouse[facing=south]
chickens:henhouse[facing=west]
chickens:henhouse[facing=east]
chickens:henhouse_acacia[facing=north]
chickens:henhouse_acacia[facing=south]
chickens:henhouse_acacia[facing=west]
chickens:henhouse_acacia[facing=east]
chickens:henhouse_birch[facing=north]
chickens:henhouse_birch[facing=south]
chickens:henhouse_birch[facing=west]
chickens:henhouse_birch[facing=east]
chickens:henhouse_dark_oak[facing=north]
chickens:henhouse_dark_oak[facing=south]
chickens:henhouse_dark_oak[facing=west]
chickens:henhouse_dark_oak[facing=east]
chickens:henhouse_jungle[facing=north]
chickens:henhouse_jungle[facing=south]
chickens:henhouse_jungle[facing=west]
chickens:henhouse_jungle[facing=east]
chickens:henhouse_spruce[facing=north]
chickens:henhouse_spruce[facing=south]
chickens:henhouse_spruce[facing=west]
chickens:henhouse_spruce[facing=east]
ebwizardry:arcane_workbench
ebwizardry:crystal_ore
ebwizardry:crystal_flower
ebwizardry:transportation_stone
ebwizardry:crystal_block[element=magic]
ebwizardry:crystal_block[element=fire]
ebwizardry:crystal_block[element=ice]
ebwizardry:crystal_block[element=lightning]
ebwizardry:crystal_block[element=necromancy]
ebwizardry:crystal_block[element=earth]
ebwizardry:crystal_block[element=sorcery]
ebwizardry:crystal_block[element=healing]
ebwizardry:petrified_stone
ebwizardry:ice_statue
ebwizardry:magic_light
ebwizardry:snare
ebwizardry:spectral_block
ebwizardry:meteor
ebwizardry:vanishing_cobweb
ebwizardry:thorns[age=0,half=upper]
ebwizardry:thorns[age=0,half=lower]
ebwizardry:thorns[age=1,half=upper]
ebwizardry:thorns[age=1,half=lower]
ebwizardry:thorns[age=2,half=upper]
ebwizardry:thorns[age=2,half=lower]
ebwizardry:thorns[age=3,half=upper]
ebwizardry:thorns[age=3,half=lower]
ebwizardry:thorns[age=4,half=upper]
ebwizardry:thorns[age=4,half=lower]
ebwizardry:thorns[age=5,half=upper]
ebwizardry:thorns[age=5,half=lower]
ebwizardry:thorns[age=6,half=upper]
ebwizardry:thorns[age=6,half=lower]
ebwizardry:thorns[age=7,half=upper]
ebwizardry:thorns[age=7,half=lower]
ebwizardry:obsidian_crust[age=0]
ebwizardry:obsidian_crust[age=1]
ebwizardry:obsidian_crust[age=2]
ebwizardry:obsidian_crust[age=3]
ebwizardry:dry_frosted_ice[age=0]
ebwizardry:dry_frosted_ice[age=1]
ebwizardry:dry_frosted_ice[age=2]
ebwizardry:dry_frosted_ice[age=3]
ebwizardry:crystal_flower_pot
ebwizardry:permafrost[age=0]
ebwizardry:permafrost[age=1]
ebwizardry:permafrost[age=2]
ebwizardry:permafrost[age=3]
ebwizardry:runestone[element=fire]
ebwizardry:runestone[element=ice]
ebwizardry:runestone[element=lightning]
ebwizardry:runestone[element=necromancy]
ebwizardry:runestone[element=earth]
ebwizardry:runestone[element=sorcery]
ebwizardry:runestone[element=healing]
ebwizardry:runestone_pedestal[element=fire,natural=true]
ebwizardry:runestone_pedestal[element=fire,natural=false]
ebwizardry:runestone_pedestal[element=ice,natural=true]
ebwizardry:runestone_pedestal[element=ice,natural=false]
ebwizardry:runestone_pedestal[element=lightning,natural=true]
ebwizardry:runestone_pedestal[element=lightning,natural=false]
ebwizardry:runestone_pedestal[element=necromancy,natural=true]
ebwizardry:runestone_pedestal[element=necromancy,natural=false]
ebwizardry:runestone_pedestal[element=earth,natural=true]
ebwizardry:runestone_pedestal[element=earth,natural=false]
ebwizardry:runestone_pedestal[element=sorcery,natural=true]
ebwizardry:runestone_pedestal[element=sorcery,natural=false]
ebwizardry:runestone_pedestal[element=healing,natural=true]
ebwizardry:runestone_pedestal[element=healing,natural=false]
ebwizardry:gilded_wood[variant=oak]
ebwizardry:gilded_wood[variant=spruce]
ebwizardry:gilded_wood[variant=birch]
ebwizardry:gilded_wood[variant=jungle]
ebwizardry:gilded_wood[variant=acacia]
ebwizardry:gilded_wood[variant=dark_oak]
ebwizardry:oak_bookshelf[facing=north]
ebwizardry:oak_bookshelf[facing=south]
ebwizardry:oak_bookshelf[facing=west]
ebwizardry:oak_bookshelf[facing=east]
ebwizardry:spruce_bookshelf[facing=north]
ebwizardry:spruce_bookshelf[facing=south]
ebwizardry:spruce_bookshelf[facing=west]
ebwizardry:spruce_bookshelf[facing=east]
ebwizardry:birch_bookshelf[facing=north]
ebwizardry:birch_bookshelf[facing=south]
ebwizardry:birch_bookshelf[facing=west]
ebwizardry:birch_bookshelf[facing=east]
ebwizardry:jungle_bookshelf[facing=north]
ebwizardry:jungle_bookshelf[facing=south]
ebwizardry:jungle_bookshelf[facing=west]
ebwizardry:jungle_bookshelf[facing=east]
ebwizardry:acacia_bookshelf[facing=north]
ebwizardry:acacia_bookshelf[facing=south]
ebwizardry:acacia_bookshelf[facing=west]
ebwizardry:acacia_bookshelf[facing=east]
ebwizardry:dark_oak_bookshelf[facing=north]
ebwizardry:dark_oak_bookshelf[facing=south]
ebwizardry:dark_oak_bookshelf[facing=west]
ebwizardry:dark_oak_bookshelf[facing=east]
ebwizardry:oak_lectern[facing=north]
ebwizardry:oak_lectern[facing=south]
ebwizardry:oak_lectern[facing=west]
ebwizardry:oak_lectern[facing=east]
ebwizardry:birch_lectern[facing=north]
ebwizardry:birch_lectern[facing=south]
ebwizardry:birch_lectern[facing=west]
ebwizardry:birch_lectern[facing=east]
ebwizardry:spruce_lectern[facing=north]
ebwizardry:spruce_lectern[facing=south]
ebwizardry:spruce_lectern[facing=west]
ebwizardry:spruce_lectern[facing=east]
ebwizardry:jungle_lectern[facing=north]
ebwizardry:jungle_lectern[facing=south]
ebwizardry:jungle_lectern[facing=west]
ebwizardry:jungle_lectern[facing=east]
ebwizardry:acacia_lectern[facing=north]
ebwizardry:acacia_lectern[facing=south]
ebwizardry:acacia_lectern[facing=west]
ebwizardry:acacia_lectern[facing=east]
ebwizardry:dark_oak_lectern[facing=north]
ebwizardry:dark_oak_lectern[facing=south]
ebwizardry:dark_oak_lectern[facing=west]
ebwizardry:dark_oak_lectern[facing=east]
ebwizardry:receptacle[facing=up]
ebwizardry:receptacle[facing=north]
ebwizardry:receptacle[facing=south]
ebwizardry:receptacle[facing=west]
ebwizardry:receptacle[facing=east]
ebwizardry:imbuement_altar[active=true]
ebwizardry:imbuement_altar[active=false]
galacticraftcore:fuel[level=0]
galacticraftcore:fuel[level=1]
galacticraftcore:fuel[level=2]
galacticraftcore:fuel[level=3]
galacticraftcore:fuel[level=4]
galacticraftcore:fuel[level=5]
galacticraftcore:fuel[level=6]
galacticraftcore:fuel[level=7]
galacticraftcore:fuel[level=8]
galacticraftcore:fuel[level=9]
galacticraftcore:fuel[level=10]
galacticraftcore:fuel[level=11]
galacticraftcore:fuel[level=12]
galacticraftcore:fuel[level=13]
galacticraftcore:fuel[level=14]
galacticraftcore:fuel[level=15]
galacticraftcore:landing_pad[type=rocket]
galacticraftcore:landing_pad[type=buggy]
galacticraftcore:landing_pad_full[type=rocket]
galacticraftcore:landing_pad_full[type=buggy]
galacticraftcore:unlit_torch[facing=up]
galacticraftcore:unlit_torch[facing=north]
galacticraftcore:unlit_torch[facing=south]
galacticraftcore:unlit_torch[facing=west]
galacticraftcore:unlit_torch[facing=east]
galacticraftcore:unlit_torch_lit[facing=up]
galacticraftcore:unlit_torch_lit[facing=north]
galacticraftcore:unlit_torch_lit[facing=south]
galacticraftcore:unlit_torch_lit[facing=west]
galacticraftcore:unlit_torch_lit[facing=east]
galacticraftcore:breatheable_air[thermal=true]
galacticraftcore:breatheable_air[thermal=false]
galacticraftcore:bright_air
galacticraftcore:bright_breathable_air[thermal=true]
galacticraftcore:bright_breathable_air[thermal=false]
galacticraftcore:distributor[facing=north]
galacticraftcore:distributor[facing=south]
galacticraftcore:distributor[facing=west]
galacticraftcore:distributor[facing=east]
galacticraftcore:collector[facing=north]
galacticraftcore:collector[facing=south]
galacticraftcore:collector[facing=west]
galacticraftcore:collector[facing=east]
galacticraftcore:oxygen_compressor[facing=north,type=compressor]
galacticraftcore:oxygen_compressor[facing=north,type=decompressor]
galacticraftcore:oxygen_compressor[facing=south,type=compressor]
galacticraftcore:oxygen_compressor[facing=south,type=decompressor]
galacticraftcore:oxygen_compressor[facing=west,type=compressor]
galacticraftcore:oxygen_compressor[facing=west,type=decompressor]
galacticraftcore:oxygen_compressor[facing=east,type=compressor]
galacticraftcore:oxygen_compressor[facing=east,type=decompressor]
galacticraftcore:sealer[facing=north]
galacticraftcore:sealer[facing=south]
galacticraftcore:sealer[facing=west]
galacticraftcore:sealer[facing=east]
galacticraftcore:oxygen_detector[active=true]
galacticraftcore:oxygen_detector[active=false]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=true,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=true,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=true,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=true,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=true,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=true,wiretype=alu_wire_switch_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_heavy]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch]
galacticraftcore:aluminum_wire[down=false,east=false,north=false,south=false,up=false,west=false,wiretype=alu_wire_switch_heavy]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=white,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=orange,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=magenta,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=light_blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=yellow,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=lime,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=pink,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=gray,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=silver,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=cyan,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=purple,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=blue,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=brown,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=green,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=red,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=true,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=true,north=false,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=true,south=false,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=true,up=false,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=true,west=false]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=true]
galacticraftcore:fluid_pipe_pull[color=black,down=false,east=false,north=false,south=false,up=false,west=false]
galacticraftcore:refinery[facing=north]
galacticraftcore:refinery[facing=south]
galacticraftcore:refinery[facing=west]
galacticraftcore:refinery[facing=east]
galacticraftcore:fuel_loader[facing=north,msm=lr]
galacticraftcore:fuel_loader[facing=north,msm=lb]
galacticraftcore:fuel_loader[facing=north,msm=rl]
galacticraftcore:fuel_loader[facing=north,msm=rb]
galacticraftcore:fuel_loader[facing=north,msm=bl]
galacticraftcore:fuel_loader[facing=north,msm=br]
galacticraftcore:fuel_loader[facing=south,msm=lr]
galacticraftcore:fuel_loader[facing=south,msm=lb]
galacticraftcore:fuel_loader[facing=south,msm=rl]
galacticraftcore:fuel_loader[facing=south,msm=rb]
galacticraftcore:fuel_loader[facing=south,msm=bl]
galacticraftcore:fuel_loader[facing=south,msm=br]
galacticraftcore:fuel_loader[facing=west,msm=lr]
galacticraftcore:fuel_loader[facing=west,msm=lb]
galacticraftcore:fuel_loader[facing=west,msm=rl]
galacticraftcore:fuel_loader[facing=west,msm=rb]
galacticraftcore:fuel_loader[facing=west,msm=bl]
galacticraftcore:fuel_loader[facing=west,msm=br]
galacticraftcore:fuel_loader[facing=east,msm=lr]
galacticraftcore:fuel_loader[facing=east,msm=lb]
galacticraftcore:fuel_loader[facing=east,msm=rl]
galacticraftcore:fuel_loader[facing=east,msm=rb]
galacticraftcore:fuel_loader[facing=east,msm=bl]
galacticraftcore:fuel_loader[facing=east,msm=br]
galacticraftcore:cargo[facing=north,type=cargo_loader]
galacticraftcore:cargo[facing=north,type=cargo_unloader]
galacticraftcore:cargo[facing=south,type=cargo_loader]
galacticraftcore:cargo[facing=south,type=cargo_unloader]
galacticraftcore:cargo[facing=west,type=cargo_loader]
galacticraftcore:cargo[facing=west,type=cargo_unloader]
galacticraftcore:cargo[facing=east,type=cargo_loader]
galacticraftcore:cargo[facing=east,type=cargo_unloader]
galacticraftcore:rocket_workbench
galacticraftcore:basic_block_core[basictype=deco_block_0]
galacticraftcore:basic_block_core[basictype=deco_block_1]
galacticraftcore:basic_block_core[basictype=ore_copper_gc]
galacticraftcore:basic_block_core[basictype=ore_tin_gc]
galacticraftcore:basic_block_core[basictype=ore_aluminum_gc]
galacticraftcore:basic_block_core[basictype=ore_silicon]
galacticraftcore:basic_block_core[basictype=block_copper_gc]
galacticraftcore:basic_block_core[basictype=block_tin_gc]
galacticraftcore:basic_block_core[basictype=block_aluminum_gc]
galacticraftcore:basic_block_core[basictype=block_meteoric_iron_gc]
galacticraftcore:basic_block_core[basictype=block_silicon_gc]
galacticraftcore:air_lock_frame[airlocktype=air_lock_frame]
galacticraftcore:air_lock_frame[airlocktype=air_lock_controller]
galacticraftcore:air_lock_seal[connection=x]
galacticraftcore:air_lock_seal[connection=z]
galacticraftcore:air_lock_seal[connection=flat]
galacticraftcore:space_glass_clear[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_clear_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_vanilla_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standard,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards1bb,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2a,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards2b,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards3,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=standards4,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=corner_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joint_s2,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s,rot=dyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=0]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=y]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=yyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=u]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuyyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uu]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=uuy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=d]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyy]
galacticraftcore:space_glass_strong_tin[modeltype=joinx_s2,rot=dyyy]
galacticraftcore:magnetic_table[facing=down]
galacticraftcore:magnetic_table[facing=up]
galacticraftcore:magnetic_table[facing=north]
galacticraftcore:magnetic_table[facing=south]
galacticraftcore:magnetic_table[facing=west]
galacticraftcore:magnetic_table[facing=east]
galacticraftcore:enclosed[type=enclosed_hv_cable]
galacticraftcore:enclosed[type=enclosed_fluid_pipe]
galacticraftcore:enclosed[type=enclosed_copper_cable]
galacticraftcore:enclosed[type=enclosed_gold_cable]
galacticraftcore:enclosed[type=enclosed_te_conduit]
galacticraftcore:enclosed[type=enclosed_glass_fibre_cable]
galacticraftcore:enclosed[type=enclosed_lv_cable]
galacticraftcore:enclosed[type=enclosed_pipe_items_stone]
galacticraftcore:enclosed[type=enclosed_pipe_items_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_stone]
galacticraftcore:enclosed[type=enclosed_pipe_fluids_cobblestone]
galacticraftcore:enclosed[type=enclosed_pipe_power_stone]
galacticraftcore:enclosed[type=enclosed_pipe_power_gold]
galacticraftcore:enclosed[type=enclosed_me_cable]
galacticraftcore:enclosed[type=enclosed_aluminum_wire]
galacticraftcore:enclosed[type=enclosed_heavy_aluminum_wire]
galacticraftcore:space_station_base
galacticraftcore:block_multi[rendertype=0,type=solar]
galacticraftcore:block_multi[rendertype=0,type=ss_base]
galacticraftcore:block_multi[rendertype=0,type=rocket_pad]
galacticraftcore:block_multi[rendertype=0,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=0,type=solar_panel]
galacticraftcore:block_multi[rendertype=0,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=0,type=buggy_pad]
galacticraftcore:block_multi[rendertype=0,type=miner_base]
galacticraftcore:block_multi[rendertype=0,type=dish_large]
galacticraftcore:block_multi[rendertype=0,type=laser_turret]
galacticraftcore:block_multi[rendertype=1,type=solar]
galacticraftcore:block_multi[rendertype=1,type=ss_base]
galacticraftcore:block_multi[rendertype=1,type=rocket_pad]
galacticraftcore:block_multi[rendertype=1,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=1,type=solar_panel]
galacticraftcore:block_multi[rendertype=1,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=1,type=buggy_pad]
galacticraftcore:block_multi[rendertype=1,type=miner_base]
galacticraftcore:block_multi[rendertype=1,type=dish_large]
galacticraftcore:block_multi[rendertype=1,type=laser_turret]
galacticraftcore:block_multi[rendertype=2,type=solar]
galacticraftcore:block_multi[rendertype=2,type=ss_base]
galacticraftcore:block_multi[rendertype=2,type=rocket_pad]
galacticraftcore:block_multi[rendertype=2,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=2,type=solar_panel]
galacticraftcore:block_multi[rendertype=2,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=2,type=buggy_pad]
galacticraftcore:block_multi[rendertype=2,type=miner_base]
galacticraftcore:block_multi[rendertype=2,type=dish_large]
galacticraftcore:block_multi[rendertype=2,type=laser_turret]
galacticraftcore:block_multi[rendertype=3,type=solar]
galacticraftcore:block_multi[rendertype=3,type=ss_base]
galacticraftcore:block_multi[rendertype=3,type=rocket_pad]
galacticraftcore:block_multi[rendertype=3,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=3,type=solar_panel]
galacticraftcore:block_multi[rendertype=3,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=3,type=buggy_pad]
galacticraftcore:block_multi[rendertype=3,type=miner_base]
galacticraftcore:block_multi[rendertype=3,type=dish_large]
galacticraftcore:block_multi[rendertype=3,type=laser_turret]
galacticraftcore:block_multi[rendertype=4,type=solar]
galacticraftcore:block_multi[rendertype=4,type=ss_base]
galacticraftcore:block_multi[rendertype=4,type=rocket_pad]
galacticraftcore:block_multi[rendertype=4,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=4,type=solar_panel]
galacticraftcore:block_multi[rendertype=4,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=4,type=buggy_pad]
galacticraftcore:block_multi[rendertype=4,type=miner_base]
galacticraftcore:block_multi[rendertype=4,type=dish_large]
galacticraftcore:block_multi[rendertype=4,type=laser_turret]
galacticraftcore:block_multi[rendertype=5,type=solar]
galacticraftcore:block_multi[rendertype=5,type=ss_base]
galacticraftcore:block_multi[rendertype=5,type=rocket_pad]
galacticraftcore:block_multi[rendertype=5,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=5,type=solar_panel]
galacticraftcore:block_multi[rendertype=5,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=5,type=buggy_pad]
galacticraftcore:block_multi[rendertype=5,type=miner_base]
galacticraftcore:block_multi[rendertype=5,type=dish_large]
galacticraftcore:block_multi[rendertype=5,type=laser_turret]
galacticraftcore:block_multi[rendertype=6,type=solar]
galacticraftcore:block_multi[rendertype=6,type=ss_base]
galacticraftcore:block_multi[rendertype=6,type=rocket_pad]
galacticraftcore:block_multi[rendertype=6,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=6,type=solar_panel]
galacticraftcore:block_multi[rendertype=6,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=6,type=buggy_pad]
galacticraftcore:block_multi[rendertype=6,type=miner_base]
galacticraftcore:block_multi[rendertype=6,type=dish_large]
galacticraftcore:block_multi[rendertype=6,type=laser_turret]
galacticraftcore:block_multi[rendertype=7,type=solar]
galacticraftcore:block_multi[rendertype=7,type=ss_base]
galacticraftcore:block_multi[rendertype=7,type=rocket_pad]
galacticraftcore:block_multi[rendertype=7,type=nasa_workbench]
galacticraftcore:block_multi[rendertype=7,type=solar_panel]
galacticraftcore:block_multi[rendertype=7,type=cryo_chamber]
galacticraftcore:block_multi[rendertype=7,type=buggy_pad]
galacticraftcore:block_multi[rendertype=7,type=miner_base]
galacticraftcore:block_multi[rendertype=7,type=dish_large]
galacticraftcore:block_multi[rendertype=7,type=laser_turret]
galacticraftcore:parachest[color=white,facing=north]
galacticraftcore:parachest[color=white,facing=south]
galacticraftcore:parachest[color=white,facing=west]
galacticraftcore:parachest[color=white,facing=east]
galacticraftcore:parachest[color=orange,facing=north]
galacticraftcore:parachest[color=orange,facing=south]
galacticraftcore:parachest[color=orange,facing=west]
galacticraftcore:parachest[color=orange,facing=east]
galacticraftcore:parachest[color=magenta,facing=north]
galacticraftcore:parachest[color=magenta,facing=south]
galacticraftcore:parachest[color=magenta,facing=west]
galacticraftcore:parachest[color=magenta,facing=east]
galacticraftcore:parachest[color=light_blue,facing=north]
galacticraftcore:parachest[color=light_blue,facing=south]
galacticraftcore:parachest[color=light_blue,facing=west]
galacticraftcore:parachest[color=light_blue,facing=east]
galacticraftcore:parachest[color=yellow,facing=north]
galacticraftcore:parachest[color=yellow,facing=south]
galacticraftcore:parachest[color=yellow,facing=west]
galacticraftcore:parachest[color=yellow,facing=east]
galacticraftcore:parachest[color=lime,facing=north]
galacticraftcore:parachest[color=lime,facing=south]
galacticraftcore:parachest[color=lime,facing=west]
galacticraftcore:parachest[color=lime,facing=east]
galacticraftcore:parachest[color=pink,facing=north]
galacticraftcore:parachest[color=pink,facing=south]
galacticraftcore:parachest[color=pink,facing=west]
galacticraftcore:parachest[color=pink,facing=east]
galacticraftcore:parachest[color=gray,facing=north]
galacticraftcore:parachest[color=gray,facing=south]
galacticraftcore:parachest[color=gray,facing=west]
galacticraftcore:parachest[color=gray,facing=east]
galacticraftcore:parachest[color=silver,facing=north]
galacticraftcore:parachest[color=silver,facing=south]
galacticraftcore:parachest[color=silver,facing=west]
galacticraftcore:parachest[color=silver,facing=east]
galacticraftcore:parachest[color=cyan,facing=north]
galacticraftcore:parachest[color=cyan,facing=south]
galacticraftcore:parachest[color=cyan,facing=west]
galacticraftcore:parachest[color=cyan,facing=east]
galacticraftcore:parachest[color=purple,facing=north]
galacticraftcore:parachest[color=purple,facing=south]
galacticraftcore:parachest[color=purple,facing=west]
galacticraftcore:parachest[color=purple,facing=east]
galacticraftcore:parachest[color=blue,facing=north]
galacticraftcore:parachest[color=blue,facing=south]
galacticraftcore:parachest[color=blue,facing=west]
galacticraftcore:parachest[color=blue,facing=east]
galacticraftcore:parachest[color=brown,facing=north]
galacticraftcore:parachest[color=brown,facing=south]
galacticraftcore:parachest[color=brown,facing=west]
galacticraftcore:parachest[color=brown,facing=east]
galacticraftcore:parachest[color=green,facing=north]
galacticraftcore:parachest[color=green,facing=south]
galacticraftcore:parachest[color=green,facing=west]
galacticraftcore:parachest[color=green,facing=east]
galacticraftcore:parachest[color=red,facing=north]
galacticraftcore:parachest[color=red,facing=south]
galacticraftcore:parachest[color=red,facing=west]
galacticraftcore:parachest[color=red,facing=east]
galacticraftcore:parachest[color=black,facing=north]
galacticraftcore:parachest[color=black,facing=south]
galacticraftcore:parachest[color=black,facing=west]
galacticraftcore:parachest[color=black,facing=east]
galacticraftcore:solar[facing=north,type=basic_solar]
galacticraftcore:solar[facing=north,type=advanced_solar]
galacticraftcore:solar[facing=south,type=basic_solar]
galacticraftcore:solar[facing=south,type=advanced_solar]
galacticraftcore:solar[facing=west,type=basic_solar]
galacticraftcore:solar[facing=west,type=advanced_solar]
galacticraftcore:solar[facing=east,type=basic_solar]
galacticraftcore:solar[facing=east,type=advanced_solar]
galacticraftcore:dishbase
galacticraftcore:machine[facing=north,type=coal_generator]
galacticraftcore:machine[facing=north,type=ingot_compressor]
galacticraftcore:machine[facing=south,type=coal_generator]
galacticraftcore:machine[facing=south,type=ingot_compressor]
galacticraftcore:machine[facing=west,type=coal_generator]
galacticraftcore:machine[facing=west,type=ingot_compressor]
galacticraftcore:machine[facing=east,type=coal_generator]
galacticraftcore:machine[facing=east,type=ingot_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=north,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=north,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=north,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=north,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=south,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=south,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=south,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=south,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=west,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=west,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=west,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=west,msm=br,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lr,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lr,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lr,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lr,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=lb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=lb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=lb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=lb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=rb,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=rb,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=rb,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=rb,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=bl,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=bl,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=bl,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=bl,type=deconstructor]
galacticraftcore:machine2[facing=east,msm=br,type=electric_compressor]
galacticraftcore:machine2[facing=east,msm=br,type=circuit_fabricator]
galacticraftcore:machine2[facing=east,msm=br,type=oxygen_storage]
galacticraftcore:machine2[facing=east,msm=br,type=deconstructor]
galacticraftcore:machine3[facing=north,type=painter]
galacticraftcore:machine3[facing=south,type=painter]
galacticraftcore:machine3[facing=west,type=painter]
galacticraftcore:machine3[facing=east,type=painter]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=north,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=south,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=west,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=0,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=1,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=2,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=3,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=4,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=5,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=6,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=7,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=8,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=9,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=10,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=11,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=12,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=13,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=14,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=15,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=16,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=17,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=18,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=19,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=20,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=21,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=22,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=23,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=24,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=25,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=26,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=27,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=28,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=29,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=30,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=31,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=32,msm=br,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lr,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=lb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=rb,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=bl,type=arc_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=energy_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=electric_furnace]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=cluster_storage]
galacticraftcore:machine_tiered[facing=east,fill_value=33,msm=br,type=arc_furnace]
galacticraftcore:machine4[facing=north,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=north,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=south,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=west,msm=br,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=lr,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=lb,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=rl,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=rb,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=bl,type=advanced_compressor]
galacticraftcore:machine4[facing=east,msm=br,type=advanced_compressor]
galacticraftcore:panel_lighting[type=square]
galacticraftcore:panel_lighting[type=spots]
galacticraftcore:panel_lighting[type=linear]
galacticraftcore:panel_lighting[type=sf]
galacticraftcore:panel_lighting[type=sfdiag]
galacticraftcore:glowstone_torch[facing=up]
galacticraftcore:glowstone_torch[facing=north]
galacticraftcore:glowstone_torch[facing=south]
galacticraftcore:glowstone_torch[facing=west]
galacticraftcore:glowstone_torch[facing=east]
galacticraftcore:fallen_meteor
galacticraftcore:basic_block_moon[basictypemoon=ore_copper_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_tin_moon]
galacticraftcore:basic_block_moon[basictypemoon=ore_cheese_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dirt_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_stone]
galacticraftcore:basic_block_moon[basictypemoon=moon_turf]
galacticraftcore:basic_block_moon[basictypemoon=ore_sapphire_moon]
galacticraftcore:basic_block_moon[basictypemoon=moon_dungeon_brick]
galacticraftcore:cheese[bites=0]
galacticraftcore:cheese[bites=1]
galacticraftcore:cheese[bites=2]
galacticraftcore:cheese[bites=3]
galacticraftcore:cheese[bites=4]
galacticraftcore:cheese[bites=5]
galacticraftcore:cheese[bites=6]
galacticraftcore:spin_thruster[facing=north,rev=true]
galacticraftcore:spin_thruster[facing=north,rev=false]
galacticraftcore:spin_thruster[facing=south,rev=true]
galacticraftcore:spin_thruster[facing=south,rev=false]
galacticraftcore:spin_thruster[facing=west,rev=true]
galacticraftcore:spin_thruster[facing=west,rev=false]
galacticraftcore:spin_thruster[facing=east,rev=true]
galacticraftcore:spin_thruster[facing=east,rev=false]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=true,facing=east,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=down,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=up,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=north,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=south,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=west,left=false,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=true,right=false,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=true,up=false]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=true]
galacticraftcore:view_screen[down=false,facing=east,left=false,right=false,up=false]
galacticraftcore:telemetry
galacticraftcore:arclamp[facing=down]
galacticraftcore:arclamp[facing=up]
galacticraftcore:arclamp[facing=north]
galacticraftcore:arclamp[facing=south]
galacticraftcore:arclamp[facing=west]
galacticraftcore:arclamp[facing=east]
galacticraftcore:treasure_chest[facing=north]
galacticraftcore:treasure_chest[facing=south]
galacticraftcore:treasure_chest[facing=west]
galacticraftcore:treasure_chest[facing=east]
galacticraftcore:fluid_tank[down=true,up=true]
galacticraftcore:fluid_tank[down=true,up=false]
galacticraftcore:fluid_tank[down=false,up=true]
galacticraftcore:fluid_tank[down=false,up=false]
galacticraftcore:boss_spawner
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_1[facing=east,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=north,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=south,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=west,half=bottom,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=top,shape=outer_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=straight]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=inner_right]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_left]
galacticraftcore:tin_stairs_2[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_stone[facing=east,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftcore:moon_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=true,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=true,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=true,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=true,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_1_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=tin_2_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_stone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=moon_dungeon_brick_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_cobblestone_wall,west=false]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=true]
galacticraftcore:wall_gc[east=false,north=false,south=false,up=false,variant=mars_dungeon_brick_wall,west=false]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=top,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=top,variant=moon_slab]
galacticraftcore:slab_gc_half[half=top,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_slab]
galacticraftcore:slab_gc_half[half=top,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=top,variant=asteroids_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_1]
galacticraftcore:slab_gc_half[half=bottom,variant=tin_slab_2]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=moon_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=mars_bricks_slab]
galacticraftcore:slab_gc_half[half=bottom,variant=asteroids_slab]
galacticraftcore:slab_gc_double[variant=tin_slab_1]
galacticraftcore:slab_gc_double[variant=tin_slab_2]
galacticraftcore:slab_gc_double[variant=moon_slab]
galacticraftcore:slab_gc_double[variant=moon_bricks_slab]
galacticraftcore:slab_gc_double[variant=mars_slab]
galacticraftcore:slab_gc_double[variant=mars_bricks_slab]
galacticraftcore:slab_gc_double[variant=asteroids_slab]
galacticraftcore:concealed_redstone[power=0]
galacticraftcore:concealed_redstone[power=1]
galacticraftcore:concealed_redstone[power=2]
galacticraftcore:concealed_redstone[power=3]
galacticraftcore:concealed_redstone[power=4]
galacticraftcore:concealed_redstone[power=5]
galacticraftcore:concealed_redstone[power=6]
galacticraftcore:concealed_redstone[power=7]
galacticraftcore:concealed_redstone[power=8]
galacticraftcore:concealed_redstone[power=9]
galacticraftcore:concealed_redstone[power=10]
galacticraftcore:concealed_redstone[power=11]
galacticraftcore:concealed_redstone[power=12]
galacticraftcore:concealed_redstone[power=13]
galacticraftcore:concealed_redstone[power=14]
galacticraftcore:concealed_redstone[power=15]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater_pow[delay=4,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=1,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=2,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=3,facing=east,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=north,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=south,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=west,locked=false]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=true]
galacticraftcore:concealed_repeater[delay=4,facing=east,locked=false]
galacticraftcore:concealed_detector[det=true,facing=0,var=0]
galacticraftcore:concealed_detector[det=true,facing=0,var=1]
galacticraftcore:concealed_detector[det=true,facing=1,var=0]
galacticraftcore:concealed_detector[det=true,facing=1,var=1]
galacticraftcore:concealed_detector[det=true,facing=2,var=0]
galacticraftcore:concealed_detector[det=true,facing=2,var=1]
galacticraftcore:concealed_detector[det=true,facing=3,var=0]
galacticraftcore:concealed_detector[det=true,facing=3,var=1]
galacticraftcore:concealed_detector[det=false,facing=0,var=0]
galacticraftcore:concealed_detector[det=false,facing=0,var=1]
galacticraftcore:concealed_detector[det=false,facing=1,var=0]
galacticraftcore:concealed_detector[det=false,facing=1,var=1]
galacticraftcore:concealed_detector[det=false,facing=2,var=0]
galacticraftcore:concealed_detector[det=false,facing=2,var=1]
galacticraftcore:concealed_detector[det=false,facing=3,var=0]
galacticraftcore:concealed_detector[det=false,facing=3,var=1]
galacticraftcore:platform[type=none]
galacticraftcore:platform[type=sw]
galacticraftcore:platform[type=nw]
galacticraftcore:platform[type=se]
galacticraftcore:platform[type=ne]
galacticraftcore:emergency_box[kit=true]
galacticraftcore:emergency_box[kit=false]
galacticraftcore:grating[level=0]
galacticraftcore:grating[level=1]
galacticraftcore:grating[level=2]
galacticraftcore:grating[level=3]
galacticraftcore:grating[level=4]
galacticraftcore:grating[level=5]
galacticraftcore:grating[level=6]
galacticraftcore:grating[level=7]
galacticraftcore:grating[level=8]
galacticraftcore:grating[level=9]
galacticraftcore:grating[level=10]
galacticraftcore:grating[level=11]
galacticraftcore:grating[level=12]
galacticraftcore:grating[level=13]
galacticraftcore:grating[level=14]
galacticraftcore:grating[level=15]
galacticraftcore:grating1[level=0]
galacticraftcore:grating1[level=1]
galacticraftcore:grating1[level=2]
galacticraftcore:grating1[level=3]
galacticraftcore:grating1[level=4]
galacticraftcore:grating1[level=5]
galacticraftcore:grating1[level=6]
galacticraftcore:grating1[level=7]
galacticraftcore:grating1[level=8]
galacticraftcore:grating1[level=9]
galacticraftcore:grating1[level=10]
galacticraftcore:grating1[level=11]
galacticraftcore:grating1[level=12]
galacticraftcore:grating1[level=13]
galacticraftcore:grating1[level=14]
galacticraftcore:grating1[level=15]
galacticraftcore:grating2[level=0]
galacticraftcore:grating2[level=1]
galacticraftcore:grating2[level=2]
galacticraftcore:grating2[level=3]
galacticraftcore:grating2[level=4]
galacticraftcore:grating2[level=5]
galacticraftcore:grating2[level=6]
galacticraftcore:grating2[level=7]
galacticraftcore:grating2[level=8]
galacticraftcore:grating2[level=9]
galacticraftcore:grating2[level=10]
galacticraftcore:grating2[level=11]
galacticraftcore:grating2[level=12]
galacticraftcore:grating2[level=13]
galacticraftcore:grating2[level=14]
galacticraftcore:grating2[level=15]
galacticraftplanets:sludge[level=0]
galacticraftplanets:sludge[level=1]
galacticraftplanets:sludge[level=2]
galacticraftplanets:sludge[level=3]
galacticraftplanets:sludge[level=4]
galacticraftplanets:sludge[level=5]
galacticraftplanets:sludge[level=6]
galacticraftplanets:sludge[level=7]
galacticraftplanets:sludge[level=8]
galacticraftplanets:sludge[level=9]
galacticraftplanets:sludge[level=10]
galacticraftplanets:sludge[level=11]
galacticraftplanets:sludge[level=12]
galacticraftplanets:sludge[level=13]
galacticraftplanets:sludge[level=14]
galacticraftplanets:sludge[level=15]
galacticraftplanets:treasure_t2[facing=north]
galacticraftplanets:treasure_t2[facing=south]
galacticraftplanets:treasure_t2[facing=west]
galacticraftplanets:treasure_t2[facing=east]
galacticraftplanets:mars[basictypemars=ore_copper_mars]
galacticraftplanets:mars[basictypemars=ore_tin_mars]
galacticraftplanets:mars[basictypemars=ore_desh_mars]
galacticraftplanets:mars[basictypemars=ore_iron_mars]
galacticraftplanets:mars[basictypemars=cobblestone]
galacticraftplanets:mars[basictypemars=mars_surface]
galacticraftplanets:mars[basictypemars=mars_middle]
galacticraftplanets:mars[basictypemars=dungeon_brick]
galacticraftplanets:mars[basictypemars=desh_block]
galacticraftplanets:mars[basictypemars=mars_stone]
galacticraftplanets:cavern_vines[vinetype=vine_0]
galacticraftplanets:cavern_vines[vinetype=vine_1]
galacticraftplanets:cavern_vines[vinetype=vine_2]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=true,eggcolor=yellow]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=red]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=blue]
galacticraftplanets:slimeling_egg[broken=false,eggcolor=yellow]
galacticraftplanets:creeper_egg
galacticraftplanets:mars_machine[facing=north,type=terraformer]
galacticraftplanets:mars_machine[facing=north,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=north,type=launch_controller]
galacticraftplanets:mars_machine[facing=south,type=terraformer]
galacticraftplanets:mars_machine[facing=south,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=south,type=launch_controller]
galacticraftplanets:mars_machine[facing=west,type=terraformer]
galacticraftplanets:mars_machine[facing=west,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=west,type=launch_controller]
galacticraftplanets:mars_machine[facing=east,type=terraformer]
galacticraftplanets:mars_machine[facing=east,type=cryogenic_chamber]
galacticraftplanets:mars_machine[facing=east,type=launch_controller]
galacticraftplanets:mars_machine_t2[facing=north,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=north,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=north,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=south,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=south,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=south,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=west,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=west,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=west,type=electrolyzer]
galacticraftplanets:mars_machine_t2[facing=east,type=gas_liquefier]
galacticraftplanets:mars_machine_t2[facing=east,type=methane_synthesizer]
galacticraftplanets:mars_machine_t2[facing=east,type=electrolyzer]
galacticraftplanets:boss_spawner_mars
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_cobblestone[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=north,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=south,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=west,half=bottom,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=top,shape=outer_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=straight]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=inner_right]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_left]
galacticraftplanets:mars_stairs_brick[facing=east,half=bottom,shape=outer_right]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_0]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_1]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_rock_2]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_aluminum_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_ilmenite_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=ore_iron_asteroids]
galacticraftplanets:asteroids_block[basictypeasteroids=asteroid_deco]
galacticraftplanets:asteroids_block[basictypeasteroids=titanium_block]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=true,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=true,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=true,south=false,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=true,type=walkway_pipe,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_wire,west=false]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=true]
galacticraftplanets:walkway[down=false,east=false,north=false,south=false,type=walkway_pipe,west=false]
galacticraftplanets:beam_reflector
galacticraftplanets:beam_receiver[facing=down]
galacticraftplanets:beam_receiver[facing=up]
galacticraftplanets:beam_receiver[facing=north]
galacticraftplanets:beam_receiver[facing=south]
galacticraftplanets:beam_receiver[facing=west]
galacticraftplanets:beam_receiver[facing=east]
galacticraftplanets:telepad_short
galacticraftplanets:telepad_fake[connectable=true,top=true]
galacticraftplanets:telepad_fake[connectable=true,top=false]
galacticraftplanets:telepad_fake[connectable=false,top=true]
galacticraftplanets:telepad_fake[connectable=false,top=false]
galacticraftplanets:dense_ice
galacticraftplanets:miner_base
galacticraftplanets:miner_base_full
galacticraftplanets:spacewart[age=0]
galacticraftplanets:spacewart[age=1]
galacticraftplanets:spacewart[age=2]
galacticraftplanets:spacewart[age=3]
galacticraftplanets:sulphuric_acid[level=0]
galacticraftplanets:sulphuric_acid[level=1]
galacticraftplanets:sulphuric_acid[level=2]
galacticraftplanets:sulphuric_acid[level=3]
galacticraftplanets:sulphuric_acid[level=4]
galacticraftplanets:sulphuric_acid[level=5]
galacticraftplanets:sulphuric_acid[level=6]
galacticraftplanets:sulphuric_acid[level=7]
galacticraftplanets:sulphuric_acid[level=8]
galacticraftplanets:sulphuric_acid[level=9]
galacticraftplanets:sulphuric_acid[level=10]
galacticraftplanets:sulphuric_acid[level=11]
galacticraftplanets:sulphuric_acid[level=12]
galacticraftplanets:sulphuric_acid[level=13]
galacticraftplanets:sulphuric_acid[level=14]
galacticraftplanets:sulphuric_acid[level=15]
galacticraftplanets:venus[basictypevenus=venus_rock_0]
galacticraftplanets:venus[basictypevenus=venus_rock_1]
galacticraftplanets:venus[basictypevenus=venus_rock_2]
galacticraftplanets:venus[basictypevenus=venus_rock_3]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_1]
galacticraftplanets:venus[basictypevenus=dungeon_brick_venus_2]
galacticraftplanets:venus[basictypevenus=venus_ore_aluminum]
galacticraftplanets:venus[basictypevenus=venus_ore_copper]
galacticraftplanets:venus[basictypevenus=venus_ore_galena]
galacticraftplanets:venus[basictypevenus=venus_ore_quartz]
galacticraftplanets:venus[basictypevenus=venus_ore_silicon]
galacticraftplanets:venus[basictypevenus=venus_ore_tin]
galacticraftplanets:venus[basictypevenus=lead_block]
galacticraftplanets:venus[basictypevenus=venus_ore_solar]
galacticraftplanets:spout
galacticraftplanets:boss_spawner_venus
galacticraftplanets:treasure_t3[facing=north]
galacticraftplanets:treasure_t3[facing=south]
galacticraftplanets:treasure_t3[facing=west]
galacticraftplanets:treasure_t3[facing=east]
galacticraftplanets:web_torch[webtype=web_torch_0]
galacticraftplanets:web_torch[webtype=web_torch_1]
galacticraftplanets:geothermal_generator[active=true,facing=north]
galacticraftplanets:geothermal_generator[active=true,facing=south]
galacticraftplanets:geothermal_generator[active=true,facing=west]
galacticraftplanets:geothermal_generator[active=true,facing=east]
galacticraftplanets:geothermal_generator[active=false,facing=north]
galacticraftplanets:geothermal_generator[active=false,facing=south]
galacticraftplanets:geothermal_generator[active=false,facing=west]
galacticraftplanets:geothermal_generator[active=false,facing=east]
galacticraftplanets:crashed_probe
galacticraftplanets:venus_rock_scorched
galacticraftplanets:solar_array_module
galacticraftplanets:solar_array_controller[facing=north]
galacticraftplanets:solar_array_controller[facing=south]
galacticraftplanets:solar_array_controller[facing=west]
galacticraftplanets:solar_array_controller[facing=east]
galacticraftplanets:laser_turret[facing=north]
galacticraftplanets:laser_turret[facing=south]
galacticraftplanets:laser_turret[facing=west]
galacticraftplanets:laser_turret[facing=east]
extraplanets:mercury[basictypemercury=mercury_surface]
extraplanets:mercury[basictypemercury=mercury_sub_surface]
extraplanets:mercury[basictypemercury=mercury_stone]
extraplanets:mercury[basictypemercury=mercury_ore_iron]
extraplanets:mercury[basictypemercury=mercury_ore_tin]
extraplanets:mercury[basictypemercury=mercury_ore_copper]
extraplanets:mercury[basictypemercury=mercury_ore_mercury]
extraplanets:mercury[basictypemercury=mercury_mercury_block]
extraplanets:mercury[basictypemercury=mercury_stonebricks]
extraplanets:mercury[basictypemercury=mercury_dungeon_brick]
extraplanets:mercury[basictypemercury=mercury_ore_carbon]
extraplanets:mercury[basictypemercury=mercury_carbon_block]
extraplanets:mercury_gravel
extraplanets:mercury_spawner
extraplanets:treasure_chest_t4[facing=north]
extraplanets:treasure_chest_t4[facing=south]
extraplanets:treasure_chest_t4[facing=west]
extraplanets:treasure_chest_t4[facing=east]
extraplanets:ceres[basictypeceres=ceres_surface]
extraplanets:ceres[basictypeceres=ceres_sub_surface]
extraplanets:ceres[basictypeceres=ceres_stone]
extraplanets:ceres[basictypeceres=ceres_ore_iron]
extraplanets:ceres[basictypeceres=ceres_ore_tin]
extraplanets:ceres[basictypeceres=ceres_ore_copper]
extraplanets:ceres[basictypeceres=ceres_ore_uranium]
extraplanets:ceres[basictypeceres=ceres_uranium_block]
extraplanets:ceres[basictypeceres=ceres_stonebricks]
extraplanets:ceres_gravel
extraplanets:jupiter[basictypejupiter=jupiter_surface]
extraplanets:jupiter[basictypejupiter=jupiter_sub_surface]
extraplanets:jupiter[basictypejupiter=jupiter_stone]
extraplanets:jupiter[basictypejupiter=jupiter_ore_iron]
extraplanets:jupiter[basictypejupiter=jupiter_ore_tin]
extraplanets:jupiter[basictypejupiter=jupiter_ore_copper]
extraplanets:jupiter[basictypejupiter=jupiter_ore_palladium]
extraplanets:jupiter[basictypejupiter=jupiter_ore_nickel]
extraplanets:jupiter[basictypejupiter=jupiter_palladium_block]
extraplanets:jupiter[basictypejupiter=jupiter_stonebricks]
extraplanets:jupiter[basictypejupiter=jupiter_dungeon_brick]
extraplanets:jupiter[basictypejupiter=jupiter_ore_red_gem]
extraplanets:jupiter[basictypejupiter=jupiter_red_gem_block]
extraplanets:jupiter[basictypejupiter=jupiter_nickel_block]
extraplanets:jupiter_gravel
extraplanets:jupiter_spawner
extraplanets:treasure_chest_t5[facing=north]
extraplanets:treasure_chest_t5[facing=south]
extraplanets:treasure_chest_t5[facing=west]
extraplanets:treasure_chest_t5[facing=east]
extraplanets:volcanic_rock
extraplanets:ash_rock
extraplanets:orange_sand
extraplanets:orange_sandstone
extraplanets:saturn[basictypesaturn=saturn_surface]
extraplanets:saturn[basictypesaturn=saturn_sub_surface]
extraplanets:saturn[basictypesaturn=saturn_stone]
extraplanets:saturn[basictypesaturn=saturn_ore_iron]
extraplanets:saturn[basictypesaturn=saturn_ore_tin]
extraplanets:saturn[basictypesaturn=saturn_ore_copper]
extraplanets:saturn[basictypesaturn=saturn_ore_magnesium]
extraplanets:saturn[basictypesaturn=saturn_magnesium_block]
extraplanets:saturn[basictypesaturn=saturn_stonebricks]
extraplanets:saturn[basictypesaturn=saturn_dungeon_brick]
extraplanets:saturn[basictypesaturn=broken_infected_stone]
extraplanets:saturn[basictypesaturn=infected_stone]
extraplanets:saturn[basictypesaturn=saturn_ore_slime]
extraplanets:saturn_gravel
extraplanets:saturn_spawner
extraplanets:treasure_chest_t6[facing=north]
extraplanets:treasure_chest_t6[facing=south]
extraplanets:treasure_chest_t6[facing=west]
extraplanets:treasure_chest_t6[facing=east]
extraplanets:uranus[basictypeuranus=uranus_surface]
extraplanets:uranus[basictypeuranus=uranus_sub_surface]
extraplanets:uranus[basictypeuranus=uranus_stone]
extraplanets:uranus[basictypeuranus=uranus_ore_crystal]
extraplanets:uranus[basictypeuranus=uranus_crystal_block]
extraplanets:uranus[basictypeuranus=uranus_stonebricks]
extraplanets:uranus[basictypeuranus=uranus_dungeon_brick]
extraplanets:uranus[basictypeuranus=uranus_ore_white_gem]
extraplanets:uranus[basictypeuranus=uranus_white_gem_block]
extraplanets:uranus_spawner
extraplanets:treasure_chest_t7[facing=north]
extraplanets:treasure_chest_t7[facing=south]
extraplanets:treasure_chest_t7[facing=west]
extraplanets:treasure_chest_t7[facing=east]
extraplanets:dense_ice
extraplanets:neptune[basictypeneptune=neptune_surface]
extraplanets:neptune[basictypeneptune=neptune_sub_surface]
extraplanets:neptune[basictypeneptune=neptune_stone]
extraplanets:neptune[basictypeneptune=neptune_ore_iron]
extraplanets:neptune[basictypeneptune=neptune_ore_tin]
extraplanets:neptune[basictypeneptune=neptune_ore_copper]
extraplanets:neptune[basictypeneptune=neptune_ore_zinc]
extraplanets:neptune[basictypeneptune=neptune_zinc_block]
extraplanets:neptune[basictypeneptune=neptune_stonebricks]
extraplanets:neptune[basictypeneptune=neptune_dungeon_brick]
extraplanets:neptune[basictypeneptune=neptune_ore_blue_gem]
extraplanets:neptune[basictypeneptune=neptune_blue_gem_block]
extraplanets:neptune_spawner
extraplanets:treasure_chest_t8[facing=north]
extraplanets:treasure_chest_t8[facing=south]
extraplanets:treasure_chest_t8[facing=west]
extraplanets:treasure_chest_t8[facing=east]
extraplanets:frozen_nitrogen
extraplanets:pluto[basictypepluto=pluto_surface]
extraplanets:pluto[basictypepluto=pluto_sub_surface]
extraplanets:pluto[basictypepluto=pluto_stone]
extraplanets:pluto[basictypepluto=pluto_ore_iron]
extraplanets:pluto[basictypepluto=pluto_ore_tin]
extraplanets:pluto[basictypepluto=pluto_ore_copper]
extraplanets:pluto[basictypepluto=pluto_ore_tungsten]
extraplanets:pluto[basictypepluto=pluto_tungsten_block]
extraplanets:pluto[basictypepluto=pluto_stonebricks]
extraplanets:pluto[basictypepluto=pluto_dungeon_brick]
extraplanets:pluto_spawner
extraplanets:treasure_chest_t9[facing=north]
extraplanets:treasure_chest_t9[facing=south]
extraplanets:treasure_chest_t9[facing=west]
extraplanets:treasure_chest_t9[facing=east]
extraplanets:pluto_gravel
extraplanets:eris[basictypeeris=eris_surface]
extraplanets:eris[basictypeeris=eris_sub_surface]
extraplanets:eris[basictypeeris=eris_stone]
extraplanets:eris[basictypeeris=eris_ore_iron]
extraplanets:eris[basictypeeris=eris_ore_tin]
extraplanets:eris[basictypeeris=eris_ore_copper]
extraplanets:eris[basictypeeris=eris_ore_dark_iron]
extraplanets:eris[basictypeeris=eris_dark_iron_block]
extraplanets:eris[basictypeeris=eris_stonebricks]
extraplanets:eris[basictypeeris=eris_dungeon_brick]
extraplanets:eris_spawner
extraplanets:treasure_chest_t10[facing=north]
extraplanets:treasure_chest_t10[facing=south]
extraplanets:treasure_chest_t10[facing=west]
extraplanets:treasure_chest_t10[facing=east]
extraplanets:eris_gravel
extraplanets:kepler22b[basictypekepler22b=kepler22b_dirt]
extraplanets:kepler22b[basictypekepler22b=kepler22b_stone]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_iron]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_tin]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_copper]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_dense_coal]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_blue_diamond]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_red_diamond]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_purple_diamond]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_yellow_diamond]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_green_diamond]
extraplanets:kepler22b[basictypekepler22b=kepler22b_stonebricks]
extraplanets:kepler22b[basictypekepler22b=kepler22b_cobblestone]
extraplanets:kepler22b[basictypekepler22b=kepler22b_ore_platinum]
extraplanets:kepler22b[basictypekepler22b=kepler22b_platinum_block]
extraplanets:kepler22b_grass
extraplanets:kepler22b_blue_grass
extraplanets:kepler22b_purple_grass
extraplanets:kepler22b_red_grass
extraplanets:kepler22b_yellow_grass
extraplanets:kepler22b_infected_grass
extraplanets:kepler22b_flowers[type=maple_blue_short]
extraplanets:kepler22b_flowers[type=maple_blue_med]
extraplanets:kepler22b_flowers[type=maple_blue_tall]
extraplanets:kepler22b_flowers[type=maple_red_short]
extraplanets:kepler22b_flowers[type=maple_red_med]
extraplanets:kepler22b_flowers[type=maple_red_tall]
extraplanets:kepler22b_flowers[type=maple_purple_short]
extraplanets:kepler22b_flowers[type=maple_purple_med]
extraplanets:kepler22b_flowers[type=maple_purple_tall]
extraplanets:kepler22b_flowers[type=maple_yellow_short]
extraplanets:kepler22b_flowers[type=maple_yellow_med]
extraplanets:kepler22b_flowers[type=maple_yellow_tall]
extraplanets:kepler22b_flowers[type=maple_green_short]
extraplanets:kepler22b_flowers[type=maple_green_med]
extraplanets:kepler22b_flowers[type=maple_green_tall]
extraplanets:red_sand
extraplanets:red_sandstone
extraplanets:europa[basictypeeuropa=europa_surface]
extraplanets:europa[basictypeeuropa=europa_sub_surface]
extraplanets:europa[basictypeeuropa=europa_stone]
extraplanets:europa[basictypeeuropa=europa_ore_iron]
extraplanets:europa[basictypeeuropa=europa_ore_tin]
extraplanets:europa[basictypeeuropa=europa_ore_copper]
extraplanets:europa_gravel
extraplanets:io[basictypeio=io_surface]
extraplanets:io[basictypeio=io_sub_surface]
extraplanets:io[basictypeio=io_stone]
extraplanets:io[basictypeio=io_ore_iron]
extraplanets:io[basictypeio=io_ore_tin]
extraplanets:io[basictypeio=io_ore_copper]
extraplanets:io_gravel
extraplanets:deimos[basictypedeimos=deimos_surface]
extraplanets:deimos[basictypedeimos=deimos_sub_surface]
extraplanets:deimos[basictypedeimos=deimos_stone]
extraplanets:deimos[basictypedeimos=deimos_ore_iron]
extraplanets:deimos[basictypedeimos=deimos_ore_tin]
extraplanets:deimos[basictypedeimos=deimos_ore_copper]
extraplanets:deimos_gravel
extraplanets:phobos[basictypephobos=phobos_surface]
extraplanets:phobos[basictypephobos=phobos_sub_surface]
extraplanets:phobos[basictypephobos=phobos_stone]
extraplanets:phobos[basictypephobos=phobos_ore_iron]
extraplanets:phobos[basictypephobos=phobos_ore_tin]
extraplanets:phobos[basictypephobos=phobos_ore_copper]
extraplanets:phobos_gravel
extraplanets:triton[basictypetriton=triton_surface]
extraplanets:triton[basictypetriton=triton_sub_surface]
extraplanets:triton[basictypetriton=triton_stone]
extraplanets:triton[basictypetriton=triton_ore_iron]
extraplanets:triton[basictypetriton=triton_ore_tin]
extraplanets:triton[basictypetriton=triton_ore_copper]
extraplanets:triton_gravel
extraplanets:callisto[basictypecallisto=callisto_surface]
extraplanets:callisto[basictypecallisto=callisto_sub_surface]
extraplanets:callisto[basictypecallisto=callisto_stone]
extraplanets:callisto[basictypecallisto=callisto_ore_iron]
extraplanets:callisto[basictypecallisto=callisto_ore_tin]
extraplanets:callisto[basictypecallisto=callisto_ore_copper]
extraplanets:callisto[basictypecallisto=callisto_dried_oil]
extraplanets:callisto[basictypecallisto=callisto_shale_oil]
extraplanets:callisto_gravel
extraplanets:ganymede[basictypeganymede=ganymede_surface]
extraplanets:ganymede[basictypeganymede=ganymede_sub_surface]
extraplanets:ganymede[basictypeganymede=ganymede_stone]
extraplanets:ganymede[basictypeganymede=ganymede_ore_iron]
extraplanets:ganymede[basictypeganymede=ganymede_ore_tin]
extraplanets:ganymede[basictypeganymede=ganymede_ore_copper]
extraplanets:ganymede_gravel
extraplanets:rhea[basictyperhea=rhea_surface]
extraplanets:rhea[basictyperhea=rhea_sub_surface]
extraplanets:rhea[basictyperhea=rhea_stone]
extraplanets:rhea[basictyperhea=rhea_ore_iron]
extraplanets:rhea[basictyperhea=rhea_ore_tin]
extraplanets:rhea[basictyperhea=rhea_ore_copper]
extraplanets:rhea_gravel
extraplanets:titan[basictypetitan=titan_surface]
extraplanets:titan[basictypetitan=titan_sub_surface]
extraplanets:titan[basictypetitan=titan_stone]
extraplanets:titan[basictypetitan=titan_ore_iron]
extraplanets:titan[basictypetitan=titan_ore_tin]
extraplanets:titan[basictypetitan=titan_ore_copper]
extraplanets:titan[basictypetitan=titan_methane_surface]
extraplanets:titan[basictypetitan=titan_methane_sub_surface]
extraplanets:titan[basictypetitan=titan_rocks]
extraplanets:titan_gravel
extraplanets:oberon[basictypeoberon=oberon_surface]
extraplanets:oberon[basictypeoberon=oberon_sub_surface]
extraplanets:oberon[basictypeoberon=oberon_stone]
extraplanets:oberon[basictypeoberon=oberon_ore_iron]
extraplanets:oberon[basictypeoberon=oberon_ore_tin]
extraplanets:oberon[basictypeoberon=oberon_ore_copper]
extraplanets:oberon_gravel
extraplanets:titania[basictypetitania=titania_surface]
extraplanets:titania[basictypetitania=titania_sub_surface]
extraplanets:titania[basictypetitania=titania_stone]
extraplanets:titania[basictypetitania=titania_ore_iron]
extraplanets:titania[basictypetitania=titania_ore_tin]
extraplanets:titania[basictypetitania=titania_ore_copper]
extraplanets:titania_gravel
extraplanets:iapetus[basictypeiapetus=iapetus_surface]
extraplanets:iapetus[basictypeiapetus=iapetus_sub_surface]
extraplanets:iapetus[basictypeiapetus=iapetus_stone]
extraplanets:iapetus[basictypeiapetus=iapetus_ore_iron]
extraplanets:iapetus[basictypeiapetus=iapetus_ore_tin]
extraplanets:iapetus[basictypeiapetus=iapetus_ore_copper]
extraplanets:iapetus[basictypeiapetus=iapetus_ice]
extraplanets:iapetus_gravel
extraplanets:fossil
extraplanets:nuclear_bomb[explode=true]
extraplanets:nuclear_bomb[explode=false]
extraplanets:fire_bomb[explode=true]
extraplanets:fire_bomb[explode=false]
extraplanets:ore_lead
extraplanets:potash
extraplanets:advanced_launch_pad[type=tier_2_rocket]
extraplanets:advanced_launch_pad[type=tier_3_rocket]
extraplanets:advanced_launch_pad[type=powered_charging_pad]
extraplanets:advanced_launch_pad[type=rocket_powered_charging_pad]
extraplanets:advanced_launch_pad_full[type=tier_2_rocket]
extraplanets:advanced_launch_pad_full[type=tier_3_rocket]
extraplanets:advanced_launch_pad_full[type=powered_charging_pad]
extraplanets:advanced_launch_pad_full[type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=0,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=0,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=0,type=powered_charging_pad]
extraplanets:block_multi[rendertype=0,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=1,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=1,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=1,type=powered_charging_pad]
extraplanets:block_multi[rendertype=1,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=2,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=2,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=2,type=powered_charging_pad]
extraplanets:block_multi[rendertype=2,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=3,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=3,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=3,type=powered_charging_pad]
extraplanets:block_multi[rendertype=3,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=4,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=4,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=4,type=powered_charging_pad]
extraplanets:block_multi[rendertype=4,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=5,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=5,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=5,type=powered_charging_pad]
extraplanets:block_multi[rendertype=5,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=6,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=6,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=6,type=powered_charging_pad]
extraplanets:block_multi[rendertype=6,type=rocket_powered_charging_pad]
extraplanets:block_multi[rendertype=7,type=tier2_rocket_pad]
extraplanets:block_multi[rendertype=7,type=tier3_rocket_pad]
extraplanets:block_multi[rendertype=7,type=powered_charging_pad]
extraplanets:block_multi[rendertype=7,type=rocket_powered_charging_pad]
extraplanets:decorative_blocks[basictypedecorativeblocks=marble]
extraplanets:decorative_blocks[basictypedecorativeblocks=marble_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=snow_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=ice_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=fire_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=black_white_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=marble_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=marble_broken_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=metal_mesh]
extraplanets:decorative_blocks[basictypedecorativeblocks=frozen_nitrogen_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=volcanic_rock_bricks]
extraplanets:decorative_blocks[basictypedecorativeblocks=carbon_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=carbon_broken_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=magnesium_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=magnesium_broken_titled_floor]
extraplanets:decorative_blocks[basictypedecorativeblocks=ash_bricks]
extraplanets:decorative_blocks2[basictypedecorativeblocks=white_block]
extraplanets:decorative_blocks2[basictypedecorativeblocks=red_block]
extraplanets:decorative_blocks2[basictypedecorativeblocks=blue_block]
extraplanets:decorative_blocks2[basictypedecorativeblocks=light_blue_block]
extraplanets:decorative_blocks2[basictypedecorativeblocks=yellow_block]
extraplanets:decorative_blocks2[basictypedecorativeblocks=green_block]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_red]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_green]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_blue]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_orange]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_magenta]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_pink]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_lime]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_purple]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_brown]
extraplanets:candy_blocks[basictypecandyblocks=candy_cane_black]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_red_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_green_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_blue_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_orange_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_magenta_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_pink_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_lime_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_purple_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_brown_horizontal]
extraplanets:candy_blocks_horizontal[basictypecandyblocks=candy_cane_black_horizontal]
extraplanets:cake_blocks[basictypecakeblocks=cake_block]
extraplanets:cake_blocks[basictypecakeblocks=cake_block_red_velvet]
extraplanets:cake_blocks[basictypecakeblocks=cake_block_chocolate]
extraplanets:cake_blocks[basictypecakeblocks=white_icing_red_dots]
extraplanets:cake_blocks[basictypecakeblocks=white_icing_green_dots]
extraplanets:cake_blocks[basictypecakeblocks=white_icing_pink_dots]
extraplanets:cake_blocks[basictypecakeblocks=white_icing_orange_dots]
extraplanets:cake_blocks[basictypecakeblocks=cookie_rocks]
extraplanets:white_sugar_cane[age=0]
extraplanets:white_sugar_cane[age=1]
extraplanets:white_sugar_cane[age=2]
extraplanets:white_sugar_cane[age=3]
extraplanets:white_sugar_cane[age=4]
extraplanets:white_sugar_cane[age=5]
extraplanets:white_sugar_cane[age=6]
extraplanets:white_sugar_cane[age=7]
extraplanets:white_sugar_cane[age=8]
extraplanets:white_sugar_cane[age=9]
extraplanets:white_sugar_cane[age=10]
extraplanets:white_sugar_cane[age=11]
extraplanets:white_sugar_cane[age=12]
extraplanets:white_sugar_cane[age=13]
extraplanets:white_sugar_cane[age=14]
extraplanets:white_sugar_cane[age=15]
extraplanets:basic_decontamination_unit_fake_block[connectable=true,top=true]
extraplanets:basic_decontamination_unit_fake_block[connectable=true,top=false]
extraplanets:basic_decontamination_unit_fake_block[connectable=false,top=true]
extraplanets:basic_decontamination_unit_fake_block[connectable=false,top=false]
extraplanets:diamond_grit
extraplanets:gold_grit
extraplanets:coal_grit
extraplanets:iron_grit
extraplanets:emerald_grit
extraplanets:mercury_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:mercury_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:mercury_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:mercury_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:mercury_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:mercury_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:mercury_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:mercury_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:mercury_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:mercury_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:mercury_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:mercury_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:mercury_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:mercury_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:mercury_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:mercury_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:mercury_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:ceres_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:ceres_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:ceres_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:ceres_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:ceres_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:ceres_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:ceres_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:ceres_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:ceres_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:ceres_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:ceres_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:ceres_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:ceres_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:ceres_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:ceres_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:ceres_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:jupiter_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:jupiter_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:jupiter_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:jupiter_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:jupiter_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:jupiter_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:jupiter_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:jupiter_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:jupiter_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:jupiter_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:jupiter_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:jupiter_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:jupiter_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:jupiter_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:saturn_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:saturn_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:saturn_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:saturn_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:saturn_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:saturn_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:saturn_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:saturn_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:saturn_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:saturn_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:saturn_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:saturn_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:saturn_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:saturn_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:saturn_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:saturn_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:uranus_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:uranus_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:uranus_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:uranus_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:uranus_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:uranus_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:uranus_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:uranus_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:uranus_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:uranus_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:uranus_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:uranus_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:uranus_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:uranus_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:uranus_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:uranus_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:neptune_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:neptune_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:neptune_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:neptune_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:neptune_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:neptune_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:neptune_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:neptune_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:neptune_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:neptune_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:neptune_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:neptune_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:neptune_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:neptune_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:neptune_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:neptune_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:pluto_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:pluto_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:pluto_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:pluto_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:pluto_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:pluto_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:pluto_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:pluto_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:pluto_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:pluto_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:pluto_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:pluto_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:pluto_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:pluto_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:pluto_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:pluto_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:eris_stairs_surface[facing=north,half=top,shape=straight]
extraplanets:eris_stairs_surface[facing=north,half=top,shape=inner_left]
extraplanets:eris_stairs_surface[facing=north,half=top,shape=inner_right]
extraplanets:eris_stairs_surface[facing=north,half=top,shape=outer_left]
extraplanets:eris_stairs_surface[facing=north,half=top,shape=outer_right]
extraplanets:eris_stairs_surface[facing=north,half=bottom,shape=straight]
extraplanets:eris_stairs_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:eris_stairs_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:eris_stairs_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:eris_stairs_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:eris_stairs_surface[facing=south,half=top,shape=straight]
extraplanets:eris_stairs_surface[facing=south,half=top,shape=inner_left]
extraplanets:eris_stairs_surface[facing=south,half=top,shape=inner_right]
extraplanets:eris_stairs_surface[facing=south,half=top,shape=outer_left]
extraplanets:eris_stairs_surface[facing=south,half=top,shape=outer_right]
extraplanets:eris_stairs_surface[facing=south,half=bottom,shape=straight]
extraplanets:eris_stairs_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:eris_stairs_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:eris_stairs_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:eris_stairs_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:eris_stairs_surface[facing=west,half=top,shape=straight]
extraplanets:eris_stairs_surface[facing=west,half=top,shape=inner_left]
extraplanets:eris_stairs_surface[facing=west,half=top,shape=inner_right]
extraplanets:eris_stairs_surface[facing=west,half=top,shape=outer_left]
extraplanets:eris_stairs_surface[facing=west,half=top,shape=outer_right]
extraplanets:eris_stairs_surface[facing=west,half=bottom,shape=straight]
extraplanets:eris_stairs_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:eris_stairs_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:eris_stairs_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:eris_stairs_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:eris_stairs_surface[facing=east,half=top,shape=straight]
extraplanets:eris_stairs_surface[facing=east,half=top,shape=inner_left]
extraplanets:eris_stairs_surface[facing=east,half=top,shape=inner_right]
extraplanets:eris_stairs_surface[facing=east,half=top,shape=outer_left]
extraplanets:eris_stairs_surface[facing=east,half=top,shape=outer_right]
extraplanets:eris_stairs_surface[facing=east,half=bottom,shape=straight]
extraplanets:eris_stairs_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:eris_stairs_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:eris_stairs_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:eris_stairs_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=north,half=top,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=north,half=top,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=north,half=top,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=north,half=top,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=north,half=top,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=north,half=bottom,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=north,half=bottom,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=north,half=bottom,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=north,half=bottom,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=north,half=bottom,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=south,half=top,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=south,half=top,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=south,half=top,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=south,half=top,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=south,half=top,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=south,half=bottom,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=south,half=bottom,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=south,half=bottom,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=south,half=bottom,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=south,half=bottom,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=west,half=top,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=west,half=top,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=west,half=top,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=west,half=top,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=west,half=top,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=west,half=bottom,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=west,half=bottom,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=west,half=bottom,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=west,half=bottom,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=west,half=bottom,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=east,half=top,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=east,half=top,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=east,half=top,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=east,half=top,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=east,half=top,shape=outer_right]
extraplanets:eris_stairs_sub_surface[facing=east,half=bottom,shape=straight]
extraplanets:eris_stairs_sub_surface[facing=east,half=bottom,shape=inner_left]
extraplanets:eris_stairs_sub_surface[facing=east,half=bottom,shape=inner_right]
extraplanets:eris_stairs_sub_surface[facing=east,half=bottom,shape=outer_left]
extraplanets:eris_stairs_sub_surface[facing=east,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone[facing=north,half=top,shape=straight]
extraplanets:eris_stairs_stone[facing=north,half=top,shape=inner_left]
extraplanets:eris_stairs_stone[facing=north,half=top,shape=inner_right]
extraplanets:eris_stairs_stone[facing=north,half=top,shape=outer_left]
extraplanets:eris_stairs_stone[facing=north,half=top,shape=outer_right]
extraplanets:eris_stairs_stone[facing=north,half=bottom,shape=straight]
extraplanets:eris_stairs_stone[facing=north,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone[facing=north,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone[facing=north,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone[facing=north,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone[facing=south,half=top,shape=straight]
extraplanets:eris_stairs_stone[facing=south,half=top,shape=inner_left]
extraplanets:eris_stairs_stone[facing=south,half=top,shape=inner_right]
extraplanets:eris_stairs_stone[facing=south,half=top,shape=outer_left]
extraplanets:eris_stairs_stone[facing=south,half=top,shape=outer_right]
extraplanets:eris_stairs_stone[facing=south,half=bottom,shape=straight]
extraplanets:eris_stairs_stone[facing=south,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone[facing=south,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone[facing=south,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone[facing=south,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone[facing=west,half=top,shape=straight]
extraplanets:eris_stairs_stone[facing=west,half=top,shape=inner_left]
extraplanets:eris_stairs_stone[facing=west,half=top,shape=inner_right]
extraplanets:eris_stairs_stone[facing=west,half=top,shape=outer_left]
extraplanets:eris_stairs_stone[facing=west,half=top,shape=outer_right]
extraplanets:eris_stairs_stone[facing=west,half=bottom,shape=straight]
extraplanets:eris_stairs_stone[facing=west,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone[facing=west,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone[facing=west,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone[facing=west,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone[facing=east,half=top,shape=straight]
extraplanets:eris_stairs_stone[facing=east,half=top,shape=inner_left]
extraplanets:eris_stairs_stone[facing=east,half=top,shape=inner_right]
extraplanets:eris_stairs_stone[facing=east,half=top,shape=outer_left]
extraplanets:eris_stairs_stone[facing=east,half=top,shape=outer_right]
extraplanets:eris_stairs_stone[facing=east,half=bottom,shape=straight]
extraplanets:eris_stairs_stone[facing=east,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone[facing=east,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone[facing=east,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone[facing=east,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=north,half=top,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=north,half=top,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=north,half=top,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=north,half=top,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=north,half=top,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=north,half=bottom,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=north,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=north,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=north,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=north,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=south,half=top,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=south,half=top,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=south,half=top,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=south,half=top,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=south,half=top,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=south,half=bottom,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=south,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=south,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=south,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=south,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=west,half=top,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=west,half=top,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=west,half=top,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=west,half=top,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=west,half=top,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=west,half=bottom,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=west,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=west,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=west,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=west,half=bottom,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=east,half=top,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=east,half=top,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=east,half=top,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=east,half=top,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=east,half=top,shape=outer_right]
extraplanets:eris_stairs_stone_bricks[facing=east,half=bottom,shape=straight]
extraplanets:eris_stairs_stone_bricks[facing=east,half=bottom,shape=inner_left]
extraplanets:eris_stairs_stone_bricks[facing=east,half=bottom,shape=inner_right]
extraplanets:eris_stairs_stone_bricks[facing=east,half=bottom,shape=outer_left]
extraplanets:eris_stairs_stone_bricks[facing=east,half=bottom,shape=outer_right]
extraplanets:kepler22b_maple_logs[axis=x,variant=maple_blue_log]
extraplanets:kepler22b_maple_logs[axis=x,variant=maple_red_log]
extraplanets:kepler22b_maple_logs[axis=x,variant=maple_purple_log]
extraplanets:kepler22b_maple_logs[axis=x,variant=maple_yellow_log]
extraplanets:kepler22b_maple_logs[axis=y,variant=maple_blue_log]
extraplanets:kepler22b_maple_logs[axis=y,variant=maple_red_log]
extraplanets:kepler22b_maple_logs[axis=y,variant=maple_purple_log]
extraplanets:kepler22b_maple_logs[axis=y,variant=maple_yellow_log]
extraplanets:kepler22b_maple_logs[axis=z,variant=maple_blue_log]
extraplanets:kepler22b_maple_logs[axis=z,variant=maple_red_log]
extraplanets:kepler22b_maple_logs[axis=z,variant=maple_purple_log]
extraplanets:kepler22b_maple_logs[axis=z,variant=maple_yellow_log]
extraplanets:kepler22b_maple_logs[axis=none,variant=maple_blue_log]
extraplanets:kepler22b_maple_logs[axis=none,variant=maple_red_log]
extraplanets:kepler22b_maple_logs[axis=none,variant=maple_purple_log]
extraplanets:kepler22b_maple_logs[axis=none,variant=maple_yellow_log]
extraplanets:kepler22b_maple_logs2[axis=x,variant=maple_green_log]
extraplanets:kepler22b_maple_logs2[axis=x,variant=maple_brown_log]
extraplanets:kepler22b_maple_logs2[axis=y,variant=maple_green_log]
extraplanets:kepler22b_maple_logs2[axis=y,variant=maple_brown_log]
extraplanets:kepler22b_maple_logs2[axis=z,variant=maple_green_log]
extraplanets:kepler22b_maple_logs2[axis=z,variant=maple_brown_log]
extraplanets:kepler22b_maple_logs2[axis=none,variant=maple_green_log]
extraplanets:kepler22b_maple_logs2[axis=none,variant=maple_brown_log]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_blue_sapling]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_red_sapling]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_purple_sapling]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_yellow_sapling]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_green_sapling]
extraplanets:kepler22b_maple_saplings[stage=0,variant=maple_brown_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_blue_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_red_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_purple_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_yellow_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_green_sapling]
extraplanets:kepler22b_maple_saplings[stage=1,variant=maple_brown_sapling]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=true,variant=maple_blue_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=true,variant=maple_red_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=true,variant=maple_purple_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=true,variant=maple_yellow_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=false,variant=maple_blue_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=false,variant=maple_red_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=false,variant=maple_purple_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=true,decayable=false,variant=maple_yellow_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=true,variant=maple_blue_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=true,variant=maple_red_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=true,variant=maple_purple_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=true,variant=maple_yellow_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=false,variant=maple_blue_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=false,variant=maple_red_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=false,variant=maple_purple_leaf]
extraplanets:kepler22b_new_maple_leaves[check_decay=false,decayable=false,variant=maple_yellow_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=true,decayable=true,variant=maple_green_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=true,decayable=true,variant=maple_brown_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=true,decayable=false,variant=maple_green_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=true,decayable=false,variant=maple_brown_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=false,decayable=true,variant=maple_green_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=false,decayable=true,variant=maple_brown_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=false,decayable=false,variant=maple_green_leaf]
extraplanets:kepler22b_new_maple_leaves_2[check_decay=false,decayable=false,variant=maple_brown_leaf]
extraplanets:kepler22b_planks[variant=maple_blue_plank]
extraplanets:kepler22b_planks[variant=maple_red_plank]
extraplanets:kepler22b_planks[variant=maple_purple_plank]
extraplanets:kepler22b_planks[variant=maple_yellow_plank]
extraplanets:kepler22b_planks[variant=maple_green_plank]
extraplanets:kepler22b_planks[variant=maple_brown_plank]
extraplanets:advanced_refinery[facing=north]
extraplanets:advanced_refinery[facing=south]
extraplanets:advanced_refinery[facing=west]
extraplanets:advanced_refinery[facing=east]
extraplanets:ultimate_refinery[facing=north]
extraplanets:ultimate_refinery[facing=south]
extraplanets:ultimate_refinery[facing=west]
extraplanets:ultimate_refinery[facing=east]
extraplanets:solar[facing=north,type=hybrid_solar]
extraplanets:solar[facing=north,type=ultimate_solar]
extraplanets:solar[facing=south,type=hybrid_solar]
extraplanets:solar[facing=south,type=ultimate_solar]
extraplanets:solar[facing=west,type=hybrid_solar]
extraplanets:solar[facing=west,type=ultimate_solar]
extraplanets:solar[facing=east,type=hybrid_solar]
extraplanets:solar[facing=east,type=ultimate_solar]
extraplanets:advanced_oxygen_compressor[facing=north,type=compressor]
extraplanets:advanced_oxygen_compressor[facing=north,type=decompressor]
extraplanets:advanced_oxygen_compressor[facing=south,type=compressor]
extraplanets:advanced_oxygen_compressor[facing=south,type=decompressor]
extraplanets:advanced_oxygen_compressor[facing=west,type=compressor]
extraplanets:advanced_oxygen_compressor[facing=west,type=decompressor]
extraplanets:advanced_oxygen_compressor[facing=east,type=compressor]
extraplanets:advanced_oxygen_compressor[facing=east,type=decompressor]
extraplanets:ultimate_oxygen_compressor[facing=north,type=compressor]
extraplanets:ultimate_oxygen_compressor[facing=north,type=decompressor]
extraplanets:ultimate_oxygen_compressor[facing=south,type=compressor]
extraplanets:ultimate_oxygen_compressor[facing=south,type=decompressor]
extraplanets:ultimate_oxygen_compressor[facing=west,type=compressor]
extraplanets:ultimate_oxygen_compressor[facing=west,type=decompressor]
extraplanets:ultimate_oxygen_compressor[facing=east,type=compressor]
extraplanets:ultimate_oxygen_compressor[facing=east,type=decompressor]
extraplanets:basic_decrystallizer[facing=north]
extraplanets:basic_decrystallizer[facing=south]
extraplanets:basic_decrystallizer[facing=west]
extraplanets:basic_decrystallizer[facing=east]
extraplanets:basic_crystallizer[facing=north]
extraplanets:basic_crystallizer[facing=south]
extraplanets:basic_crystallizer[facing=west]
extraplanets:basic_crystallizer[facing=east]
extraplanets:basic_smasher[facing=north]
extraplanets:basic_smasher[facing=south]
extraplanets:basic_smasher[facing=west]
extraplanets:basic_smasher[facing=east]
extraplanets:basic_chemical_injector[facing=north]
extraplanets:basic_chemical_injector[facing=south]
extraplanets:basic_chemical_injector[facing=west]
extraplanets:basic_chemical_injector[facing=east]
extraplanets:basic_solar_evaporation_chamber[facing=north]
extraplanets:basic_solar_evaporation_chamber[facing=south]
extraplanets:basic_solar_evaporation_chamber[facing=west]
extraplanets:basic_solar_evaporation_chamber[facing=east]
extraplanets:basic_purifier[facing=north]
extraplanets:basic_purifier[facing=south]
extraplanets:basic_purifier[facing=west]
extraplanets:basic_purifier[facing=east]
extraplanets:basic_decontamination_unit
extraplanets:advanced_fuel_loader[facing=north,msm=lr]
extraplanets:advanced_fuel_loader[facing=north,msm=lb]
extraplanets:advanced_fuel_loader[facing=north,msm=rl]
extraplanets:advanced_fuel_loader[facing=north,msm=rb]
extraplanets:advanced_fuel_loader[facing=north,msm=bl]
extraplanets:advanced_fuel_loader[facing=north,msm=br]
extraplanets:advanced_fuel_loader[facing=south,msm=lr]
extraplanets:advanced_fuel_loader[facing=south,msm=lb]
extraplanets:advanced_fuel_loader[facing=south,msm=rl]
extraplanets:advanced_fuel_loader[facing=south,msm=rb]
extraplanets:advanced_fuel_loader[facing=south,msm=bl]
extraplanets:advanced_fuel_loader[facing=south,msm=br]
extraplanets:advanced_fuel_loader[facing=west,msm=lr]
extraplanets:advanced_fuel_loader[facing=west,msm=lb]
extraplanets:advanced_fuel_loader[facing=west,msm=rl]
extraplanets:advanced_fuel_loader[facing=west,msm=rb]
extraplanets:advanced_fuel_loader[facing=west,msm=bl]
extraplanets:advanced_fuel_loader[facing=west,msm=br]
extraplanets:advanced_fuel_loader[facing=east,msm=lr]
extraplanets:advanced_fuel_loader[facing=east,msm=lb]
extraplanets:advanced_fuel_loader[facing=east,msm=rl]
extraplanets:advanced_fuel_loader[facing=east,msm=rb]
extraplanets:advanced_fuel_loader[facing=east,msm=bl]
extraplanets:advanced_fuel_loader[facing=east,msm=br]
extraplanets:ultimate_fuel_loader[facing=north,msm=lr]
extraplanets:ultimate_fuel_loader[facing=north,msm=lb]
extraplanets:ultimate_fuel_loader[facing=north,msm=rl]
extraplanets:ultimate_fuel_loader[facing=north,msm=rb]
extraplanets:ultimate_fuel_loader[facing=north,msm=bl]
extraplanets:ultimate_fuel_loader[facing=north,msm=br]
extraplanets:ultimate_fuel_loader[facing=south,msm=lr]
extraplanets:ultimate_fuel_loader[facing=south,msm=lb]
extraplanets:ultimate_fuel_loader[facing=south,msm=rl]
extraplanets:ultimate_fuel_loader[facing=south,msm=rb]
extraplanets:ultimate_fuel_loader[facing=south,msm=bl]
extraplanets:ultimate_fuel_loader[facing=south,msm=br]
extraplanets:ultimate_fuel_loader[facing=west,msm=lr]
extraplanets:ultimate_fuel_loader[facing=west,msm=lb]
extraplanets:ultimate_fuel_loader[facing=west,msm=rl]
extraplanets:ultimate_fuel_loader[facing=west,msm=rb]
extraplanets:ultimate_fuel_loader[facing=west,msm=bl]
extraplanets:ultimate_fuel_loader[facing=west,msm=br]
extraplanets:ultimate_fuel_loader[facing=east,msm=lr]
extraplanets:ultimate_fuel_loader[facing=east,msm=lb]
extraplanets:ultimate_fuel_loader[facing=east,msm=rl]
extraplanets:ultimate_fuel_loader[facing=east,msm=rb]
extraplanets:ultimate_fuel_loader[facing=east,msm=bl]
extraplanets:ultimate_fuel_loader[facing=east,msm=br]
extraplanets:basic_densifier[facing=north]
extraplanets:basic_densifier[facing=south]
extraplanets:basic_densifier[facing=west]
extraplanets:basic_densifier[facing=east]
extraplanets:vehicle_charger[facing=north,msm=lr]
extraplanets:vehicle_charger[facing=north,msm=rl]
extraplanets:vehicle_charger[facing=north,msm=bl]
extraplanets:vehicle_charger[facing=south,msm=lr]
extraplanets:vehicle_charger[facing=south,msm=rl]
extraplanets:vehicle_charger[facing=south,msm=bl]
extraplanets:vehicle_charger[facing=west,msm=lr]
extraplanets:vehicle_charger[facing=west,msm=rl]
extraplanets:vehicle_charger[facing=west,msm=bl]
extraplanets:vehicle_charger[facing=east,msm=lr]
extraplanets:vehicle_charger[facing=east,msm=rl]
extraplanets:vehicle_charger[facing=east,msm=bl]
extraplanets:glowstone[level=0]
extraplanets:glowstone[level=1]
extraplanets:glowstone[level=2]
extraplanets:glowstone[level=3]
extraplanets:glowstone[level=4]
extraplanets:glowstone[level=5]
extraplanets:glowstone[level=6]
extraplanets:glowstone[level=7]
extraplanets:glowstone[level=8]
extraplanets:glowstone[level=9]
extraplanets:glowstone[level=10]
extraplanets:glowstone[level=11]
extraplanets:glowstone[level=12]
extraplanets:glowstone[level=13]
extraplanets:glowstone[level=14]
extraplanets:glowstone[level=15]
extraplanets:magma[level=0]
extraplanets:magma[level=1]
extraplanets:magma[level=2]
extraplanets:magma[level=3]
extraplanets:magma[level=4]
extraplanets:magma[level=5]
extraplanets:magma[level=6]
extraplanets:magma[level=7]
extraplanets:magma[level=8]
extraplanets:magma[level=9]
extraplanets:magma[level=10]
extraplanets:magma[level=11]
extraplanets:magma[level=12]
extraplanets:magma[level=13]
extraplanets:magma[level=14]
extraplanets:magma[level=15]
extraplanets:nitrogen[level=0]
extraplanets:nitrogen[level=1]
extraplanets:nitrogen[level=2]
extraplanets:nitrogen[level=3]
extraplanets:nitrogen[level=4]
extraplanets:nitrogen[level=5]
extraplanets:nitrogen[level=6]
extraplanets:nitrogen[level=7]
extraplanets:nitrogen[level=8]
extraplanets:nitrogen[level=9]
extraplanets:nitrogen[level=10]
extraplanets:nitrogen[level=11]
extraplanets:nitrogen[level=12]
extraplanets:nitrogen[level=13]
extraplanets:nitrogen[level=14]
extraplanets:nitrogen[level=15]
extraplanets:frozen_water[level=0]
extraplanets:frozen_water[level=1]
extraplanets:frozen_water[level=2]
extraplanets:frozen_water[level=3]
extraplanets:frozen_water[level=4]
extraplanets:frozen_water[level=5]
extraplanets:frozen_water[level=6]
extraplanets:frozen_water[level=7]
extraplanets:frozen_water[level=8]
extraplanets:frozen_water[level=9]
extraplanets:frozen_water[level=10]
extraplanets:frozen_water[level=11]
extraplanets:frozen_water[level=12]
extraplanets:frozen_water[level=13]
extraplanets:frozen_water[level=14]
extraplanets:frozen_water[level=15]
extraplanets:salt[level=0]
extraplanets:salt[level=1]
extraplanets:salt[level=2]
extraplanets:salt[level=3]
extraplanets:salt[level=4]
extraplanets:salt[level=5]
extraplanets:salt[level=6]
extraplanets:salt[level=7]
extraplanets:salt[level=8]
extraplanets:salt[level=9]
extraplanets:salt[level=10]
extraplanets:salt[level=11]
extraplanets:salt[level=12]
extraplanets:salt[level=13]
extraplanets:salt[level=14]
extraplanets:salt[level=15]
extraplanets:radioactive_water[level=0]
extraplanets:radioactive_water[level=1]
extraplanets:radioactive_water[level=2]
extraplanets:radioactive_water[level=3]
extraplanets:radioactive_water[level=4]
extraplanets:radioactive_water[level=5]
extraplanets:radioactive_water[level=6]
extraplanets:radioactive_water[level=7]
extraplanets:radioactive_water[level=8]
extraplanets:radioactive_water[level=9]
extraplanets:radioactive_water[level=10]
extraplanets:radioactive_water[level=11]
extraplanets:radioactive_water[level=12]
extraplanets:radioactive_water[level=13]
extraplanets:radioactive_water[level=14]
extraplanets:radioactive_water[level=15]
extraplanets:clean_water[level=0]
extraplanets:clean_water[level=1]
extraplanets:clean_water[level=2]
extraplanets:clean_water[level=3]
extraplanets:clean_water[level=4]
extraplanets:clean_water[level=5]
extraplanets:clean_water[level=6]
extraplanets:clean_water[level=7]
extraplanets:clean_water[level=8]
extraplanets:clean_water[level=9]
extraplanets:clean_water[level=10]
extraplanets:clean_water[level=11]
extraplanets:clean_water[level=12]
extraplanets:clean_water[level=13]
extraplanets:clean_water[level=14]
extraplanets:clean_water[level=15]
extraplanets:infected_water[level=0]
extraplanets:infected_water[level=1]
extraplanets:infected_water[level=2]
extraplanets:infected_water[level=3]
extraplanets:infected_water[level=4]
extraplanets:infected_water[level=5]
extraplanets:infected_water[level=6]
extraplanets:infected_water[level=7]
extraplanets:infected_water[level=8]
extraplanets:infected_water[level=9]
extraplanets:infected_water[level=10]
extraplanets:infected_water[level=11]
extraplanets:infected_water[level=12]
extraplanets:infected_water[level=13]
extraplanets:infected_water[level=14]
extraplanets:infected_water[level=15]
extraplanets:methane[level=0]
extraplanets:methane[level=1]
extraplanets:methane[level=2]
extraplanets:methane[level=3]
extraplanets:methane[level=4]
extraplanets:methane[level=5]
extraplanets:methane[level=6]
extraplanets:methane[level=7]
extraplanets:methane[level=8]
extraplanets:methane[level=9]
extraplanets:methane[level=10]
extraplanets:methane[level=11]
extraplanets:methane[level=12]
extraplanets:methane[level=13]
extraplanets:methane[level=14]
extraplanets:methane[level=15]
extraplanets:nitrogen_ice[level=0]
extraplanets:nitrogen_ice[level=1]
extraplanets:nitrogen_ice[level=2]
extraplanets:nitrogen_ice[level=3]
extraplanets:nitrogen_ice[level=4]
extraplanets:nitrogen_ice[level=5]
extraplanets:nitrogen_ice[level=6]
extraplanets:nitrogen_ice[level=7]
extraplanets:nitrogen_ice[level=8]
extraplanets:nitrogen_ice[level=9]
extraplanets:nitrogen_ice[level=10]
extraplanets:nitrogen_ice[level=11]
extraplanets:nitrogen_ice[level=12]
extraplanets:nitrogen_ice[level=13]
extraplanets:nitrogen_ice[level=14]
extraplanets:nitrogen_ice[level=15]
extraplanets:liquid_hydrocarbon[level=0]
extraplanets:liquid_hydrocarbon[level=1]
extraplanets:liquid_hydrocarbon[level=2]
extraplanets:liquid_hydrocarbon[level=3]
extraplanets:liquid_hydrocarbon[level=4]
extraplanets:liquid_hydrocarbon[level=5]
extraplanets:liquid_hydrocarbon[level=6]
extraplanets:liquid_hydrocarbon[level=7]
extraplanets:liquid_hydrocarbon[level=8]
extraplanets:liquid_hydrocarbon[level=9]
extraplanets:liquid_hydrocarbon[level=10]
extraplanets:liquid_hydrocarbon[level=11]
extraplanets:liquid_hydrocarbon[level=12]
extraplanets:liquid_hydrocarbon[level=13]
extraplanets:liquid_hydrocarbon[level=14]
extraplanets:liquid_hydrocarbon[level=15]
extraplanets:liquid_chocolate[level=0]
extraplanets:liquid_chocolate[level=1]
extraplanets:liquid_chocolate[level=2]
extraplanets:liquid_chocolate[level=3]
extraplanets:liquid_chocolate[level=4]
extraplanets:liquid_chocolate[level=5]
extraplanets:liquid_chocolate[level=6]
extraplanets:liquid_chocolate[level=7]
extraplanets:liquid_chocolate[level=8]
extraplanets:liquid_chocolate[level=9]
extraplanets:liquid_chocolate[level=10]
extraplanets:liquid_chocolate[level=11]
extraplanets:liquid_chocolate[level=12]
extraplanets:liquid_chocolate[level=13]
extraplanets:liquid_chocolate[level=14]
extraplanets:liquid_chocolate[level=15]
extraplanets:liquid_caramel[level=0]
extraplanets:liquid_caramel[level=1]
extraplanets:liquid_caramel[level=2]
extraplanets:liquid_caramel[level=3]
extraplanets:liquid_caramel[level=4]
extraplanets:liquid_caramel[level=5]
extraplanets:liquid_caramel[level=6]
extraplanets:liquid_caramel[level=7]
extraplanets:liquid_caramel[level=8]
extraplanets:liquid_caramel[level=9]
extraplanets:liquid_caramel[level=10]
extraplanets:liquid_caramel[level=11]
extraplanets:liquid_caramel[level=12]
extraplanets:liquid_caramel[level=13]
extraplanets:liquid_caramel[level=14]
extraplanets:liquid_caramel[level=15]
cfm:coffee_table_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=false]
cfm:coffee_table_birch[east=true,north=true,south=true,west=true]
cfm:coffee_table_birch[east=true,north=true,south=true,west=false]
cfm:coffee_table_birch[east=true,north=true,south=false,west=true]
cfm:coffee_table_birch[east=true,north=true,south=false,west=false]
cfm:coffee_table_birch[east=true,north=false,south=true,west=true]
cfm:coffee_table_birch[east=true,north=false,south=true,west=false]
cfm:coffee_table_birch[east=true,north=false,south=false,west=true]
cfm:coffee_table_birch[east=true,north=false,south=false,west=false]
cfm:coffee_table_birch[east=false,north=true,south=true,west=true]
cfm:coffee_table_birch[east=false,north=true,south=true,west=false]
cfm:coffee_table_birch[east=false,north=true,south=false,west=true]
cfm:coffee_table_birch[east=false,north=true,south=false,west=false]
cfm:coffee_table_birch[east=false,north=false,south=true,west=true]
cfm:coffee_table_birch[east=false,north=false,south=true,west=false]
cfm:coffee_table_birch[east=false,north=false,south=false,west=true]
cfm:coffee_table_birch[east=false,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_stone[east=true,north=true,south=true,west=true]
cfm:coffee_table_stone[east=true,north=true,south=true,west=false]
cfm:coffee_table_stone[east=true,north=true,south=false,west=true]
cfm:coffee_table_stone[east=true,north=true,south=false,west=false]
cfm:coffee_table_stone[east=true,north=false,south=true,west=true]
cfm:coffee_table_stone[east=true,north=false,south=true,west=false]
cfm:coffee_table_stone[east=true,north=false,south=false,west=true]
cfm:coffee_table_stone[east=true,north=false,south=false,west=false]
cfm:coffee_table_stone[east=false,north=true,south=true,west=true]
cfm:coffee_table_stone[east=false,north=true,south=true,west=false]
cfm:coffee_table_stone[east=false,north=true,south=false,west=true]
cfm:coffee_table_stone[east=false,north=true,south=false,west=false]
cfm:coffee_table_stone[east=false,north=false,south=true,west=true]
cfm:coffee_table_stone[east=false,north=false,south=true,west=false]
cfm:coffee_table_stone[east=false,north=false,south=false,west=true]
cfm:coffee_table_stone[east=false,north=false,south=false,west=false]
cfm:coffee_table_granite[east=true,north=true,south=true,west=true]
cfm:coffee_table_granite[east=true,north=true,south=true,west=false]
cfm:coffee_table_granite[east=true,north=true,south=false,west=true]
cfm:coffee_table_granite[east=true,north=true,south=false,west=false]
cfm:coffee_table_granite[east=true,north=false,south=true,west=true]
cfm:coffee_table_granite[east=true,north=false,south=true,west=false]
cfm:coffee_table_granite[east=true,north=false,south=false,west=true]
cfm:coffee_table_granite[east=true,north=false,south=false,west=false]
cfm:coffee_table_granite[east=false,north=true,south=true,west=true]
cfm:coffee_table_granite[east=false,north=true,south=true,west=false]
cfm:coffee_table_granite[east=false,north=true,south=false,west=true]
cfm:coffee_table_granite[east=false,north=true,south=false,west=false]
cfm:coffee_table_granite[east=false,north=false,south=true,west=true]
cfm:coffee_table_granite[east=false,north=false,south=true,west=false]
cfm:coffee_table_granite[east=false,north=false,south=false,west=true]
cfm:coffee_table_granite[east=false,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=false]
cfm:table_oak[back=true,forward=true,left=true,right=true]
cfm:table_oak[back=true,forward=true,left=true,right=false]
cfm:table_oak[back=true,forward=true,left=false,right=true]
cfm:table_oak[back=true,forward=true,left=false,right=false]
cfm:table_oak[back=true,forward=false,left=true,right=true]
cfm:table_oak[back=true,forward=false,left=true,right=false]
cfm:table_oak[back=true,forward=false,left=false,right=true]
cfm:table_oak[back=true,forward=false,left=false,right=false]
cfm:table_oak[back=false,forward=true,left=true,right=true]
cfm:table_oak[back=false,forward=true,left=true,right=false]
cfm:table_oak[back=false,forward=true,left=false,right=true]
cfm:table_oak[back=false,forward=true,left=false,right=false]
cfm:table_oak[back=false,forward=false,left=true,right=true]
cfm:table_oak[back=false,forward=false,left=true,right=false]
cfm:table_oak[back=false,forward=false,left=false,right=true]
cfm:table_oak[back=false,forward=false,left=false,right=false]
cfm:table_spruce[back=true,forward=true,left=true,right=true]
cfm:table_spruce[back=true,forward=true,left=true,right=false]
cfm:table_spruce[back=true,forward=true,left=false,right=true]
cfm:table_spruce[back=true,forward=true,left=false,right=false]
cfm:table_spruce[back=true,forward=false,left=true,right=true]
cfm:table_spruce[back=true,forward=false,left=true,right=false]
cfm:table_spruce[back=true,forward=false,left=false,right=true]
cfm:table_spruce[back=true,forward=false,left=false,right=false]
cfm:table_spruce[back=false,forward=true,left=true,right=true]
cfm:table_spruce[back=false,forward=true,left=true,right=false]
cfm:table_spruce[back=false,forward=true,left=false,right=true]
cfm:table_spruce[back=false,forward=true,left=false,right=false]
cfm:table_spruce[back=false,forward=false,left=true,right=true]
cfm:table_spruce[back=false,forward=false,left=true,right=false]
cfm:table_spruce[back=false,forward=false,left=false,right=true]
cfm:table_spruce[back=false,forward=false,left=false,right=false]
cfm:table_birch[back=true,forward=true,left=true,right=true]
cfm:table_birch[back=true,forward=true,left=true,right=false]
cfm:table_birch[back=true,forward=true,left=false,right=true]
cfm:table_birch[back=true,forward=true,left=false,right=false]
cfm:table_birch[back=true,forward=false,left=true,right=true]
cfm:table_birch[back=true,forward=false,left=true,right=false]
cfm:table_birch[back=true,forward=false,left=false,right=true]
cfm:table_birch[back=true,forward=false,left=false,right=false]
cfm:table_birch[back=false,forward=true,left=true,right=true]
cfm:table_birch[back=false,forward=true,left=true,right=false]
cfm:table_birch[back=false,forward=true,left=false,right=true]
cfm:table_birch[back=false,forward=true,left=false,right=false]
cfm:table_birch[back=false,forward=false,left=true,right=true]
cfm:table_birch[back=false,forward=false,left=true,right=false]
cfm:table_birch[back=false,forward=false,left=false,right=true]
cfm:table_birch[back=false,forward=false,left=false,right=false]
cfm:table_jungle[back=true,forward=true,left=true,right=true]
cfm:table_jungle[back=true,forward=true,left=true,right=false]
cfm:table_jungle[back=true,forward=true,left=false,right=true]
cfm:table_jungle[back=true,forward=true,left=false,right=false]
cfm:table_jungle[back=true,forward=false,left=true,right=true]
cfm:table_jungle[back=true,forward=false,left=true,right=false]
cfm:table_jungle[back=true,forward=false,left=false,right=true]
cfm:table_jungle[back=true,forward=false,left=false,right=false]
cfm:table_jungle[back=false,forward=true,left=true,right=true]
cfm:table_jungle[back=false,forward=true,left=true,right=false]
cfm:table_jungle[back=false,forward=true,left=false,right=true]
cfm:table_jungle[back=false,forward=true,left=false,right=false]
cfm:table_jungle[back=false,forward=false,left=true,right=true]
cfm:table_jungle[back=false,forward=false,left=true,right=false]
cfm:table_jungle[back=false,forward=false,left=false,right=true]
cfm:table_jungle[back=false,forward=false,left=false,right=false]
cfm:table_acacia[back=true,forward=true,left=true,right=true]
cfm:table_acacia[back=true,forward=true,left=true,right=false]
cfm:table_acacia[back=true,forward=true,left=false,right=true]
cfm:table_acacia[back=true,forward=true,left=false,right=false]
cfm:table_acacia[back=true,forward=false,left=true,right=true]
cfm:table_acacia[back=true,forward=false,left=true,right=false]
cfm:table_acacia[back=true,forward=false,left=false,right=true]
cfm:table_acacia[back=true,forward=false,left=false,right=false]
cfm:table_acacia[back=false,forward=true,left=true,right=true]
cfm:table_acacia[back=false,forward=true,left=true,right=false]
cfm:table_acacia[back=false,forward=true,left=false,right=true]
cfm:table_acacia[back=false,forward=true,left=false,right=false]
cfm:table_acacia[back=false,forward=false,left=true,right=true]
cfm:table_acacia[back=false,forward=false,left=true,right=false]
cfm:table_acacia[back=false,forward=false,left=false,right=true]
cfm:table_acacia[back=false,forward=false,left=false,right=false]
cfm:table_dark_oak[back=true,forward=true,left=true,right=true]
cfm:table_dark_oak[back=true,forward=true,left=true,right=false]
cfm:table_dark_oak[back=true,forward=true,left=false,right=true]
cfm:table_dark_oak[back=true,forward=true,left=false,right=false]
cfm:table_dark_oak[back=true,forward=false,left=true,right=true]
cfm:table_dark_oak[back=true,forward=false,left=true,right=false]
cfm:table_dark_oak[back=true,forward=false,left=false,right=true]
cfm:table_dark_oak[back=true,forward=false,left=false,right=false]
cfm:table_dark_oak[back=false,forward=true,left=true,right=true]
cfm:table_dark_oak[back=false,forward=true,left=true,right=false]
cfm:table_dark_oak[back=false,forward=true,left=false,right=true]
cfm:table_dark_oak[back=false,forward=true,left=false,right=false]
cfm:table_dark_oak[back=false,forward=false,left=true,right=true]
cfm:table_dark_oak[back=false,forward=false,left=true,right=false]
cfm:table_dark_oak[back=false,forward=false,left=false,right=true]
cfm:table_dark_oak[back=false,forward=false,left=false,right=false]
cfm:table_stone[back=true,forward=true,left=true,right=true]
cfm:table_stone[back=true,forward=true,left=true,right=false]
cfm:table_stone[back=true,forward=true,left=false,right=true]
cfm:table_stone[back=true,forward=true,left=false,right=false]
cfm:table_stone[back=true,forward=false,left=true,right=true]
cfm:table_stone[back=true,forward=false,left=true,right=false]
cfm:table_stone[back=true,forward=false,left=false,right=true]
cfm:table_stone[back=true,forward=false,left=false,right=false]
cfm:table_stone[back=false,forward=true,left=true,right=true]
cfm:table_stone[back=false,forward=true,left=true,right=false]
cfm:table_stone[back=false,forward=true,left=false,right=true]
cfm:table_stone[back=false,forward=true,left=false,right=false]
cfm:table_stone[back=false,forward=false,left=true,right=true]
cfm:table_stone[back=false,forward=false,left=true,right=false]
cfm:table_stone[back=false,forward=false,left=false,right=true]
cfm:table_stone[back=false,forward=false,left=false,right=false]
cfm:table_granite[back=true,forward=true,left=true,right=true]
cfm:table_granite[back=true,forward=true,left=true,right=false]
cfm:table_granite[back=true,forward=true,left=false,right=true]
cfm:table_granite[back=true,forward=true,left=false,right=false]
cfm:table_granite[back=true,forward=false,left=true,right=true]
cfm:table_granite[back=true,forward=false,left=true,right=false]
cfm:table_granite[back=true,forward=false,left=false,right=true]
cfm:table_granite[back=true,forward=false,left=false,right=false]
cfm:table_granite[back=false,forward=true,left=true,right=true]
cfm:table_granite[back=false,forward=true,left=true,right=false]
cfm:table_granite[back=false,forward=true,left=false,right=true]
cfm:table_granite[back=false,forward=true,left=false,right=false]
cfm:table_granite[back=false,forward=false,left=true,right=true]
cfm:table_granite[back=false,forward=false,left=true,right=false]
cfm:table_granite[back=false,forward=false,left=false,right=true]
cfm:table_granite[back=false,forward=false,left=false,right=false]
cfm:table_diorite[back=true,forward=true,left=true,right=true]
cfm:table_diorite[back=true,forward=true,left=true,right=false]
cfm:table_diorite[back=true,forward=true,left=false,right=true]
cfm:table_diorite[back=true,forward=true,left=false,right=false]
cfm:table_diorite[back=true,forward=false,left=true,right=true]
cfm:table_diorite[back=true,forward=false,left=true,right=false]
cfm:table_diorite[back=true,forward=false,left=false,right=true]
cfm:table_diorite[back=true,forward=false,left=false,right=false]
cfm:table_diorite[back=false,forward=true,left=true,right=true]
cfm:table_diorite[back=false,forward=true,left=true,right=false]
cfm:table_diorite[back=false,forward=true,left=false,right=true]
cfm:table_diorite[back=false,forward=true,left=false,right=false]
cfm:table_diorite[back=false,forward=false,left=true,right=true]
cfm:table_diorite[back=false,forward=false,left=true,right=false]
cfm:table_diorite[back=false,forward=false,left=false,right=true]
cfm:table_diorite[back=false,forward=false,left=false,right=false]
cfm:table_andesite[back=true,forward=true,left=true,right=true]
cfm:table_andesite[back=true,forward=true,left=true,right=false]
cfm:table_andesite[back=true,forward=true,left=false,right=true]
cfm:table_andesite[back=true,forward=true,left=false,right=false]
cfm:table_andesite[back=true,forward=false,left=true,right=true]
cfm:table_andesite[back=true,forward=false,left=true,right=false]
cfm:table_andesite[back=true,forward=false,left=false,right=true]
cfm:table_andesite[back=true,forward=false,left=false,right=false]
cfm:table_andesite[back=false,forward=true,left=true,right=true]
cfm:table_andesite[back=false,forward=true,left=true,right=false]
cfm:table_andesite[back=false,forward=true,left=false,right=true]
cfm:table_andesite[back=false,forward=true,left=false,right=false]
cfm:table_andesite[back=false,forward=false,left=true,right=true]
cfm:table_andesite[back=false,forward=false,left=true,right=false]
cfm:table_andesite[back=false,forward=false,left=false,right=true]
cfm:table_andesite[back=false,forward=false,left=false,right=false]
cfm:chair_oak[facing=north]
cfm:chair_oak[facing=south]
cfm:chair_oak[facing=west]
cfm:chair_oak[facing=east]
cfm:chair_spruce[facing=north]
cfm:chair_spruce[facing=south]
cfm:chair_spruce[facing=west]
cfm:chair_spruce[facing=east]
cfm:chair_birch[facing=north]
cfm:chair_birch[facing=south]
cfm:chair_birch[facing=west]
cfm:chair_birch[facing=east]
cfm:chair_jungle[facing=north]
cfm:chair_jungle[facing=south]
cfm:chair_jungle[facing=west]
cfm:chair_jungle[facing=east]
cfm:chair_acacia[facing=north]
cfm:chair_acacia[facing=south]
cfm:chair_acacia[facing=west]
cfm:chair_acacia[facing=east]
cfm:chair_dark_oak[facing=north]
cfm:chair_dark_oak[facing=south]
cfm:chair_dark_oak[facing=west]
cfm:chair_dark_oak[facing=east]
cfm:chair_stone[facing=north]
cfm:chair_stone[facing=south]
cfm:chair_stone[facing=west]
cfm:chair_stone[facing=east]
cfm:chair_granite[facing=north]
cfm:chair_granite[facing=south]
cfm:chair_granite[facing=west]
cfm:chair_granite[facing=east]
cfm:chair_diorite[facing=north]
cfm:chair_diorite[facing=south]
cfm:chair_diorite[facing=west]
cfm:chair_diorite[facing=east]
cfm:chair_andesite[facing=north]
cfm:chair_andesite[facing=south]
cfm:chair_andesite[facing=west]
cfm:chair_andesite[facing=east]
cfm:freezer[facing=north]
cfm:freezer[facing=south]
cfm:freezer[facing=west]
cfm:freezer[facing=east]
cfm:fridge[facing=north]
cfm:fridge[facing=south]
cfm:fridge[facing=west]
cfm:fridge[facing=east]
cfm:cabinet_oak[facing=north]
cfm:cabinet_oak[facing=south]
cfm:cabinet_oak[facing=west]
cfm:cabinet_oak[facing=east]
cfm:cabinet_spruce[facing=north]
cfm:cabinet_spruce[facing=south]
cfm:cabinet_spruce[facing=west]
cfm:cabinet_spruce[facing=east]
cfm:cabinet_birch[facing=north]
cfm:cabinet_birch[facing=south]
cfm:cabinet_birch[facing=west]
cfm:cabinet_birch[facing=east]
cfm:cabinet_jungle[facing=north]
cfm:cabinet_jungle[facing=south]
cfm:cabinet_jungle[facing=west]
cfm:cabinet_jungle[facing=east]
cfm:cabinet_acacia[facing=north]
cfm:cabinet_acacia[facing=south]
cfm:cabinet_acacia[facing=west]
cfm:cabinet_acacia[facing=east]
cfm:cabinet_dark_oak[facing=north]
cfm:cabinet_dark_oak[facing=south]
cfm:cabinet_dark_oak[facing=west]
cfm:cabinet_dark_oak[facing=east]
cfm:cabinet_stone[facing=north]
cfm:cabinet_stone[facing=south]
cfm:cabinet_stone[facing=west]
cfm:cabinet_stone[facing=east]
cfm:cabinet_granite[facing=north]
cfm:cabinet_granite[facing=south]
cfm:cabinet_granite[facing=west]
cfm:cabinet_granite[facing=east]
cfm:cabinet_diorite[facing=north]
cfm:cabinet_diorite[facing=south]
cfm:cabinet_diorite[facing=west]
cfm:cabinet_diorite[facing=east]
cfm:cabinet_andesite[facing=north]
cfm:cabinet_andesite[facing=south]
cfm:cabinet_andesite[facing=west]
cfm:cabinet_andesite[facing=east]
cfm:couch[colour=0,facing=north,type=none]
cfm:couch[colour=0,facing=north,type=left]
cfm:couch[colour=0,facing=north,type=right]
cfm:couch[colour=0,facing=north,type=both]
cfm:couch[colour=0,facing=north,type=corner_left]
cfm:couch[colour=0,facing=north,type=corner_right]
cfm:couch[colour=0,facing=south,type=none]
cfm:couch[colour=0,facing=south,type=left]
cfm:couch[colour=0,facing=south,type=right]
cfm:couch[colour=0,facing=south,type=both]
cfm:couch[colour=0,facing=south,type=corner_left]
cfm:couch[colour=0,facing=south,type=corner_right]
cfm:couch[colour=0,facing=west,type=none]
cfm:couch[colour=0,facing=west,type=left]
cfm:couch[colour=0,facing=west,type=right]
cfm:couch[colour=0,facing=west,type=both]
cfm:couch[colour=0,facing=west,type=corner_left]
cfm:couch[colour=0,facing=west,type=corner_right]
cfm:couch[colour=0,facing=east,type=none]
cfm:couch[colour=0,facing=east,type=left]
cfm:couch[colour=0,facing=east,type=right]
cfm:couch[colour=0,facing=east,type=both]
cfm:couch[colour=0,facing=east,type=corner_left]
cfm:couch[colour=0,facing=east,type=corner_right]
cfm:couch[colour=1,facing=north,type=none]
cfm:couch[colour=1,facing=north,type=left]
cfm:couch[colour=1,facing=north,type=right]
cfm:couch[colour=1,facing=north,type=both]
cfm:couch[colour=1,facing=north,type=corner_left]
cfm:couch[colour=1,facing=north,type=corner_right]
cfm:couch[colour=1,facing=south,type=none]
cfm:couch[colour=1,facing=south,type=left]
cfm:couch[colour=1,facing=south,type=right]
cfm:couch[colour=1,facing=south,type=both]
cfm:couch[colour=1,facing=south,type=corner_left]
cfm:couch[colour=1,facing=south,type=corner_right]
cfm:couch[colour=1,facing=west,type=none]
cfm:couch[colour=1,facing=west,type=left]
cfm:couch[colour=1,facing=west,type=right]
cfm:couch[colour=1,facing=west,type=both]
cfm:couch[colour=1,facing=west,type=corner_left]
cfm:couch[colour=1,facing=west,type=corner_right]
cfm:couch[colour=1,facing=east,type=none]
cfm:couch[colour=1,facing=east,type=left]
cfm:couch[colour=1,facing=east,type=right]
cfm:couch[colour=1,facing=east,type=both]
cfm:couch[colour=1,facing=east,type=corner_left]
cfm:couch[colour=1,facing=east,type=corner_right]
cfm:couch[colour=2,facing=north,type=none]
cfm:couch[colour=2,facing=north,type=left]
cfm:couch[colour=2,facing=north,type=right]
cfm:couch[colour=2,facing=north,type=both]
cfm:couch[colour=2,facing=north,type=corner_left]
cfm:couch[colour=2,facing=north,type=corner_right]
cfm:couch[colour=2,facing=south,type=none]
cfm:couch[colour=2,facing=south,type=left]
cfm:couch[colour=2,facing=south,type=right]
cfm:couch[colour=2,facing=south,type=both]
cfm:couch[colour=2,facing=south,type=corner_left]
cfm:couch[colour=2,facing=south,type=corner_right]
cfm:couch[colour=2,facing=west,type=none]
cfm:couch[colour=2,facing=west,type=left]
cfm:couch[colour=2,facing=west,type=right]
cfm:couch[colour=2,facing=west,type=both]
cfm:couch[colour=2,facing=west,type=corner_left]
cfm:couch[colour=2,facing=west,type=corner_right]
cfm:couch[colour=2,facing=east,type=none]
cfm:couch[colour=2,facing=east,type=left]
cfm:couch[colour=2,facing=east,type=right]
cfm:couch[colour=2,facing=east,type=both]
cfm:couch[colour=2,facing=east,type=corner_left]
cfm:couch[colour=2,facing=east,type=corner_right]
cfm:couch[colour=3,facing=north,type=none]
cfm:couch[colour=3,facing=north,type=left]
cfm:couch[colour=3,facing=north,type=right]
cfm:couch[colour=3,facing=north,type=both]
cfm:couch[colour=3,facing=north,type=corner_left]
cfm:couch[colour=3,facing=north,type=corner_right]
cfm:couch[colour=3,facing=south,type=none]
cfm:couch[colour=3,facing=south,type=left]
cfm:couch[colour=3,facing=south,type=right]
cfm:couch[colour=3,facing=south,type=both]
cfm:couch[colour=3,facing=south,type=corner_left]
cfm:couch[colour=3,facing=south,type=corner_right]
cfm:couch[colour=3,facing=west,type=none]
cfm:couch[colour=3,facing=west,type=left]
cfm:couch[colour=3,facing=west,type=right]
cfm:couch[colour=3,facing=west,type=both]
cfm:couch[colour=3,facing=west,type=corner_left]
cfm:couch[colour=3,facing=west,type=corner_right]
cfm:couch[colour=3,facing=east,type=none]
cfm:couch[colour=3,facing=east,type=left]
cfm:couch[colour=3,facing=east,type=right]
cfm:couch[colour=3,facing=east,type=both]
cfm:couch[colour=3,facing=east,type=corner_left]
cfm:couch[colour=3,facing=east,type=corner_right]
cfm:couch[colour=4,facing=north,type=none]
cfm:couch[colour=4,facing=north,type=left]
cfm:couch[colour=4,facing=north,type=right]
cfm:couch[colour=4,facing=north,type=both]
cfm:couch[colour=4,facing=north,type=corner_left]
cfm:couch[colour=4,facing=north,type=corner_right]
cfm:couch[colour=4,facing=south,type=none]
cfm:couch[colour=4,facing=south,type=left]
cfm:couch[colour=4,facing=south,type=right]
cfm:couch[colour=4,facing=south,type=both]
cfm:couch[colour=4,facing=south,type=corner_left]
cfm:couch[colour=4,facing=south,type=corner_right]
cfm:couch[colour=4,facing=west,type=none]
cfm:couch[colour=4,facing=west,type=left]
cfm:couch[colour=4,facing=west,type=right]
cfm:couch[colour=4,facing=west,type=both]
cfm:couch[colour=4,facing=west,type=corner_left]
cfm:couch[colour=4,facing=west,type=corner_right]
cfm:couch[colour=4,facing=east,type=none]
cfm:couch[colour=4,facing=east,type=left]
cfm:couch[colour=4,facing=east,type=right]
cfm:couch[colour=4,facing=east,type=both]
cfm:couch[colour=4,facing=east,type=corner_left]
cfm:couch[colour=4,facing=east,type=corner_right]
cfm:couch[colour=5,facing=north,type=none]
cfm:couch[colour=5,facing=north,type=left]
cfm:couch[colour=5,facing=north,type=right]
cfm:couch[colour=5,facing=north,type=both]
cfm:couch[colour=5,facing=north,type=corner_left]
cfm:couch[colour=5,facing=north,type=corner_right]
cfm:couch[colour=5,facing=south,type=none]
cfm:couch[colour=5,facing=south,type=left]
cfm:couch[colour=5,facing=south,type=right]
cfm:couch[colour=5,facing=south,type=both]
cfm:couch[colour=5,facing=south,type=corner_left]
cfm:couch[colour=5,facing=south,type=corner_right]
cfm:couch[colour=5,facing=west,type=none]
cfm:couch[colour=5,facing=west,type=left]
cfm:couch[colour=5,facing=west,type=right]
cfm:couch[colour=5,facing=west,type=both]
cfm:couch[colour=5,facing=west,type=corner_left]
cfm:couch[colour=5,facing=west,type=corner_right]
cfm:couch[colour=5,facing=east,type=none]
cfm:couch[colour=5,facing=east,type=left]
cfm:couch[colour=5,facing=east,type=right]
cfm:couch[colour=5,facing=east,type=both]
cfm:couch[colour=5,facing=east,type=corner_left]
cfm:couch[colour=5,facing=east,type=corner_right]
cfm:couch[colour=6,facing=north,type=none]
cfm:couch[colour=6,facing=north,type=left]
cfm:couch[colour=6,facing=north,type=right]
cfm:couch[colour=6,facing=north,type=both]
cfm:couch[colour=6,facing=north,type=corner_left]
cfm:couch[colour=6,facing=north,type=corner_right]
cfm:couch[colour=6,facing=south,type=none]
cfm:couch[colour=6,facing=south,type=left]
cfm:couch[colour=6,facing=south,type=right]
cfm:couch[colour=6,facing=south,type=both]
cfm:couch[colour=6,facing=south,type=corner_left]
cfm:couch[colour=6,facing=south,type=corner_right]
cfm:couch[colour=6,facing=west,type=none]
cfm:couch[colour=6,facing=west,type=left]
cfm:couch[colour=6,facing=west,type=right]
cfm:couch[colour=6,facing=west,type=both]
cfm:couch[colour=6,facing=west,type=corner_left]
cfm:couch[colour=6,facing=west,type=corner_right]
cfm:couch[colour=6,facing=east,type=none]
cfm:couch[colour=6,facing=east,type=left]
cfm:couch[colour=6,facing=east,type=right]
cfm:couch[colour=6,facing=east,type=both]
cfm:couch[colour=6,facing=east,type=corner_left]
cfm:couch[colour=6,facing=east,type=corner_right]
cfm:couch[colour=7,facing=north,type=none]
cfm:couch[colour=7,facing=north,type=left]
cfm:couch[colour=7,facing=north,type=right]
cfm:couch[colour=7,facing=north,type=both]
cfm:couch[colour=7,facing=north,type=corner_left]
cfm:couch[colour=7,facing=north,type=corner_right]
cfm:couch[colour=7,facing=south,type=none]
cfm:couch[colour=7,facing=south,type=left]
cfm:couch[colour=7,facing=south,type=right]
cfm:couch[colour=7,facing=south,type=both]
cfm:couch[colour=7,facing=south,type=corner_left]
cfm:couch[colour=7,facing=south,type=corner_right]
cfm:couch[colour=7,facing=west,type=none]
cfm:couch[colour=7,facing=west,type=left]
cfm:couch[colour=7,facing=west,type=right]
cfm:couch[colour=7,facing=west,type=both]
cfm:couch[colour=7,facing=west,type=corner_left]
cfm:couch[colour=7,facing=west,type=corner_right]
cfm:couch[colour=7,facing=east,type=none]
cfm:couch[colour=7,facing=east,type=left]
cfm:couch[colour=7,facing=east,type=right]
cfm:couch[colour=7,facing=east,type=both]
cfm:couch[colour=7,facing=east,type=corner_left]
cfm:couch[colour=7,facing=east,type=corner_right]
cfm:couch[colour=8,facing=north,type=none]
cfm:couch[colour=8,facing=north,type=left]
cfm:couch[colour=8,facing=north,type=right]
cfm:couch[colour=8,facing=north,type=both]
cfm:couch[colour=8,facing=north,type=corner_left]
cfm:couch[colour=8,facing=north,type=corner_right]
cfm:couch[colour=8,facing=south,type=none]
cfm:couch[colour=8,facing=south,type=left]
cfm:couch[colour=8,facing=south,type=right]
cfm:couch[colour=8,facing=south,type=both]
cfm:couch[colour=8,facing=south,type=corner_left]
cfm:couch[colour=8,facing=south,type=corner_right]
cfm:couch[colour=8,facing=west,type=none]
cfm:couch[colour=8,facing=west,type=left]
cfm:couch[colour=8,facing=west,type=right]
cfm:couch[colour=8,facing=west,type=both]
cfm:couch[colour=8,facing=west,type=corner_left]
cfm:couch[colour=8,facing=west,type=corner_right]
cfm:couch[colour=8,facing=east,type=none]
cfm:couch[colour=8,facing=east,type=left]
cfm:couch[colour=8,facing=east,type=right]
cfm:couch[colour=8,facing=east,type=both]
cfm:couch[colour=8,facing=east,type=corner_left]
cfm:couch[colour=8,facing=east,type=corner_right]
cfm:couch[colour=9,facing=north,type=none]
cfm:couch[colour=9,facing=north,type=left]
cfm:couch[colour=9,facing=north,type=right]
cfm:couch[colour=9,facing=north,type=both]
cfm:couch[colour=9,facing=north,type=corner_left]
cfm:couch[colour=9,facing=north,type=corner_right]
cfm:couch[colour=9,facing=south,type=none]
cfm:couch[colour=9,facing=south,type=left]
cfm:couch[colour=9,facing=south,type=right]
cfm:couch[colour=9,facing=south,type=both]
cfm:couch[colour=9,facing=south,type=corner_left]
cfm:couch[colour=9,facing=south,type=corner_right]
cfm:couch[colour=9,facing=west,type=none]
cfm:couch[colour=9,facing=west,type=left]
cfm:couch[colour=9,facing=west,type=right]
cfm:couch[colour=9,facing=west,type=both]
cfm:couch[colour=9,facing=west,type=corner_left]
cfm:couch[colour=9,facing=west,type=corner_right]
cfm:couch[colour=9,facing=east,type=none]
cfm:couch[colour=9,facing=east,type=left]
cfm:couch[colour=9,facing=east,type=right]
cfm:couch[colour=9,facing=east,type=both]
cfm:couch[colour=9,facing=east,type=corner_left]
cfm:couch[colour=9,facing=east,type=corner_right]
cfm:couch[colour=10,facing=north,type=none]
cfm:couch[colour=10,facing=north,type=left]
cfm:couch[colour=10,facing=north,type=right]
cfm:couch[colour=10,facing=north,type=both]
cfm:couch[colour=10,facing=north,type=corner_left]
cfm:couch[colour=10,facing=north,type=corner_right]
cfm:couch[colour=10,facing=south,type=none]
cfm:couch[colour=10,facing=south,type=left]
cfm:couch[colour=10,facing=south,type=right]
cfm:couch[colour=10,facing=south,type=both]
cfm:couch[colour=10,facing=south,type=corner_left]
cfm:couch[colour=10,facing=south,type=corner_right]
cfm:couch[colour=10,facing=west,type=none]
cfm:couch[colour=10,facing=west,type=left]
cfm:couch[colour=10,facing=west,type=right]
cfm:couch[colour=10,facing=west,type=both]
cfm:couch[colour=10,facing=west,type=corner_left]
cfm:couch[colour=10,facing=west,type=corner_right]
cfm:couch[colour=10,facing=east,type=none]
cfm:couch[colour=10,facing=east,type=left]
cfm:couch[colour=10,facing=east,type=right]
cfm:couch[colour=10,facing=east,type=both]
cfm:couch[colour=10,facing=east,type=corner_left]
cfm:couch[colour=10,facing=east,type=corner_right]
cfm:couch[colour=11,facing=north,type=none]
cfm:couch[colour=11,facing=north,type=left]
cfm:couch[colour=11,facing=north,type=right]
cfm:couch[colour=11,facing=north,type=both]
cfm:couch[colour=11,facing=north,type=corner_left]
cfm:couch[colour=11,facing=north,type=corner_right]
cfm:couch[colour=11,facing=south,type=none]
cfm:couch[colour=11,facing=south,type=left]
cfm:couch[colour=11,facing=south,type=right]
cfm:couch[colour=11,facing=south,type=both]
cfm:couch[colour=11,facing=south,type=corner_left]
cfm:couch[colour=11,facing=south,type=corner_right]
cfm:couch[colour=11,facing=west,type=none]
cfm:couch[colour=11,facing=west,type=left]
cfm:couch[colour=11,facing=west,type=right]
cfm:couch[colour=11,facing=west,type=both]
cfm:couch[colour=11,facing=west,type=corner_left]
cfm:couch[colour=11,facing=west,type=corner_right]
cfm:couch[colour=11,facing=east,type=none]
cfm:couch[colour=11,facing=east,type=left]
cfm:couch[colour=11,facing=east,type=right]
cfm:couch[colour=11,facing=east,type=both]
cfm:couch[colour=11,facing=east,type=corner_left]
cfm:couch[colour=11,facing=east,type=corner_right]
cfm:couch[colour=12,facing=north,type=none]
cfm:couch[colour=12,facing=north,type=left]
cfm:couch[colour=12,facing=north,type=right]
cfm:couch[colour=12,facing=north,type=both]
cfm:couch[colour=12,facing=north,type=corner_left]
cfm:couch[colour=12,facing=north,type=corner_right]
cfm:couch[colour=12,facing=south,type=none]
cfm:couch[colour=12,facing=south,type=left]
cfm:couch[colour=12,facing=south,type=right]
cfm:couch[colour=12,facing=south,type=both]
cfm:couch[colour=12,facing=south,type=corner_left]
cfm:couch[colour=12,facing=south,type=corner_right]
cfm:couch[colour=12,facing=west,type=none]
cfm:couch[colour=12,facing=west,type=left]
cfm:couch[colour=12,facing=west,type=right]
cfm:couch[colour=12,facing=west,type=both]
cfm:couch[colour=12,facing=west,type=corner_left]
cfm:couch[colour=12,facing=west,type=corner_right]
cfm:couch[colour=12,facing=east,type=none]
cfm:couch[colour=12,facing=east,type=left]
cfm:couch[colour=12,facing=east,type=right]
cfm:couch[colour=12,facing=east,type=both]
cfm:couch[colour=12,facing=east,type=corner_left]
cfm:couch[colour=12,facing=east,type=corner_right]
cfm:couch[colour=13,facing=north,type=none]
cfm:couch[colour=13,facing=north,type=left]
cfm:couch[colour=13,facing=north,type=right]
cfm:couch[colour=13,facing=north,type=both]
cfm:couch[colour=13,facing=north,type=corner_left]
cfm:couch[colour=13,facing=north,type=corner_right]
cfm:couch[colour=13,facing=south,type=none]
cfm:couch[colour=13,facing=south,type=left]
cfm:couch[colour=13,facing=south,type=right]
cfm:couch[colour=13,facing=south,type=both]
cfm:couch[colour=13,facing=south,type=corner_left]
cfm:couch[colour=13,facing=south,type=corner_right]
cfm:couch[colour=13,facing=west,type=none]
cfm:couch[colour=13,facing=west,type=left]
cfm:couch[colour=13,facing=west,type=right]
cfm:couch[colour=13,facing=west,type=both]
cfm:couch[colour=13,facing=west,type=corner_left]
cfm:couch[colour=13,facing=west,type=corner_right]
cfm:couch[colour=13,facing=east,type=none]
cfm:couch[colour=13,facing=east,type=left]
cfm:couch[colour=13,facing=east,type=right]
cfm:couch[colour=13,facing=east,type=both]
cfm:couch[colour=13,facing=east,type=corner_left]
cfm:couch[colour=13,facing=east,type=corner_right]
cfm:couch[colour=14,facing=north,type=none]
cfm:couch[colour=14,facing=north,type=left]
cfm:couch[colour=14,facing=north,type=right]
cfm:couch[colour=14,facing=north,type=both]
cfm:couch[colour=14,facing=north,type=corner_left]
cfm:couch[colour=14,facing=north,type=corner_right]
cfm:couch[colour=14,facing=south,type=none]
cfm:couch[colour=14,facing=south,type=left]
cfm:couch[colour=14,facing=south,type=right]
cfm:couch[colour=14,facing=south,type=both]
cfm:couch[colour=14,facing=south,type=corner_left]
cfm:couch[colour=14,facing=south,type=corner_right]
cfm:couch[colour=14,facing=west,type=none]
cfm:couch[colour=14,facing=west,type=left]
cfm:couch[colour=14,facing=west,type=right]
cfm:couch[colour=14,facing=west,type=both]
cfm:couch[colour=14,facing=west,type=corner_left]
cfm:couch[colour=14,facing=west,type=corner_right]
cfm:couch[colour=14,facing=east,type=none]
cfm:couch[colour=14,facing=east,type=left]
cfm:couch[colour=14,facing=east,type=right]
cfm:couch[colour=14,facing=east,type=both]
cfm:couch[colour=14,facing=east,type=corner_left]
cfm:couch[colour=14,facing=east,type=corner_right]
cfm:couch[colour=15,facing=north,type=none]
cfm:couch[colour=15,facing=north,type=left]
cfm:couch[colour=15,facing=north,type=right]
cfm:couch[colour=15,facing=north,type=both]
cfm:couch[colour=15,facing=north,type=corner_left]
cfm:couch[colour=15,facing=north,type=corner_right]
cfm:couch[colour=15,facing=south,type=none]
cfm:couch[colour=15,facing=south,type=left]
cfm:couch[colour=15,facing=south,type=right]
cfm:couch[colour=15,facing=south,type=both]
cfm:couch[colour=15,facing=south,type=corner_left]
cfm:couch[colour=15,facing=south,type=corner_right]
cfm:couch[colour=15,facing=west,type=none]
cfm:couch[colour=15,facing=west,type=left]
cfm:couch[colour=15,facing=west,type=right]
cfm:couch[colour=15,facing=west,type=both]
cfm:couch[colour=15,facing=west,type=corner_left]
cfm:couch[colour=15,facing=west,type=corner_right]
cfm:couch[colour=15,facing=east,type=none]
cfm:couch[colour=15,facing=east,type=left]
cfm:couch[colour=15,facing=east,type=right]
cfm:couch[colour=15,facing=east,type=both]
cfm:couch[colour=15,facing=east,type=corner_left]
cfm:couch[colour=15,facing=east,type=corner_right]
cfm:couch_jeb[facing=north,type=none]
cfm:couch_jeb[facing=north,type=left]
cfm:couch_jeb[facing=north,type=right]
cfm:couch_jeb[facing=north,type=both]
cfm:couch_jeb[facing=north,type=corner_left]
cfm:couch_jeb[facing=north,type=corner_right]
cfm:couch_jeb[facing=south,type=none]
cfm:couch_jeb[facing=south,type=left]
cfm:couch_jeb[facing=south,type=right]
cfm:couch_jeb[facing=south,type=both]
cfm:couch_jeb[facing=south,type=corner_left]
cfm:couch_jeb[facing=south,type=corner_right]
cfm:couch_jeb[facing=west,type=none]
cfm:couch_jeb[facing=west,type=left]
cfm:couch_jeb[facing=west,type=right]
cfm:couch_jeb[facing=west,type=both]
cfm:couch_jeb[facing=west,type=corner_left]
cfm:couch_jeb[facing=west,type=corner_right]
cfm:couch_jeb[facing=east,type=none]
cfm:couch_jeb[facing=east,type=left]
cfm:couch_jeb[facing=east,type=right]
cfm:couch_jeb[facing=east,type=both]
cfm:couch_jeb[facing=east,type=corner_left]
cfm:couch_jeb[facing=east,type=corner_right]
cfm:lamp_on[colour=0,down=true,up=true]
cfm:lamp_on[colour=0,down=true,up=false]
cfm:lamp_on[colour=0,down=false,up=true]
cfm:lamp_on[colour=0,down=false,up=false]
cfm:lamp_on[colour=1,down=true,up=true]
cfm:lamp_on[colour=1,down=true,up=false]
cfm:lamp_on[colour=1,down=false,up=true]
cfm:lamp_on[colour=1,down=false,up=false]
cfm:lamp_on[colour=2,down=true,up=true]
cfm:lamp_on[colour=2,down=true,up=false]
cfm:lamp_on[colour=2,down=false,up=true]
cfm:lamp_on[colour=2,down=false,up=false]
cfm:lamp_on[colour=3,down=true,up=true]
cfm:lamp_on[colour=3,down=true,up=false]
cfm:lamp_on[colour=3,down=false,up=true]
cfm:lamp_on[colour=3,down=false,up=false]
cfm:lamp_on[colour=4,down=true,up=true]
cfm:lamp_on[colour=4,down=true,up=false]
cfm:lamp_on[colour=4,down=false,up=true]
cfm:lamp_on[colour=4,down=false,up=false]
cfm:lamp_on[colour=5,down=true,up=true]
cfm:lamp_on[colour=5,down=true,up=false]
cfm:lamp_on[colour=5,down=false,up=true]
cfm:lamp_on[colour=5,down=false,up=false]
cfm:lamp_on[colour=6,down=true,up=true]
cfm:lamp_on[colour=6,down=true,up=false]
cfm:lamp_on[colour=6,down=false,up=true]
cfm:lamp_on[colour=6,down=false,up=false]
cfm:lamp_on[colour=7,down=true,up=true]
cfm:lamp_on[colour=7,down=true,up=false]
cfm:lamp_on[colour=7,down=false,up=true]
cfm:lamp_on[colour=7,down=false,up=false]
cfm:lamp_on[colour=8,down=true,up=true]
cfm:lamp_on[colour=8,down=true,up=false]
cfm:lamp_on[colour=8,down=false,up=true]
cfm:lamp_on[colour=8,down=false,up=false]
cfm:lamp_on[colour=9,down=true,up=true]
cfm:lamp_on[colour=9,down=true,up=false]
cfm:lamp_on[colour=9,down=false,up=true]
cfm:lamp_on[colour=9,down=false,up=false]
cfm:lamp_on[colour=10,down=true,up=true]
cfm:lamp_on[colour=10,down=true,up=false]
cfm:lamp_on[colour=10,down=false,up=true]
cfm:lamp_on[colour=10,down=false,up=false]
cfm:lamp_on[colour=11,down=true,up=true]
cfm:lamp_on[colour=11,down=true,up=false]
cfm:lamp_on[colour=11,down=false,up=true]
cfm:lamp_on[colour=11,down=false,up=false]
cfm:lamp_on[colour=12,down=true,up=true]
cfm:lamp_on[colour=12,down=true,up=false]
cfm:lamp_on[colour=12,down=false,up=true]
cfm:lamp_on[colour=12,down=false,up=false]
cfm:lamp_on[colour=13,down=true,up=true]
cfm:lamp_on[colour=13,down=true,up=false]
cfm:lamp_on[colour=13,down=false,up=true]
cfm:lamp_on[colour=13,down=false,up=false]
cfm:lamp_on[colour=14,down=true,up=true]
cfm:lamp_on[colour=14,down=true,up=false]
cfm:lamp_on[colour=14,down=false,up=true]
cfm:lamp_on[colour=14,down=false,up=false]
cfm:lamp_on[colour=15,down=true,up=true]
cfm:lamp_on[colour=15,down=true,up=false]
cfm:lamp_on[colour=15,down=false,up=true]
cfm:lamp_on[colour=15,down=false,up=false]
cfm:lamp_off[colour=0,down=true,up=true]
cfm:lamp_off[colour=0,down=true,up=false]
cfm:lamp_off[colour=0,down=false,up=true]
cfm:lamp_off[colour=0,down=false,up=false]
cfm:lamp_off[colour=1,down=true,up=true]
cfm:lamp_off[colour=1,down=true,up=false]
cfm:lamp_off[colour=1,down=false,up=true]
cfm:lamp_off[colour=1,down=false,up=false]
cfm:lamp_off[colour=2,down=true,up=true]
cfm:lamp_off[colour=2,down=true,up=false]
cfm:lamp_off[colour=2,down=false,up=true]
cfm:lamp_off[colour=2,down=false,up=false]
cfm:lamp_off[colour=3,down=true,up=true]
cfm:lamp_off[colour=3,down=true,up=false]
cfm:lamp_off[colour=3,down=false,up=true]
cfm:lamp_off[colour=3,down=false,up=false]
cfm:lamp_off[colour=4,down=true,up=true]
cfm:lamp_off[colour=4,down=true,up=false]
cfm:lamp_off[colour=4,down=false,up=true]
cfm:lamp_off[colour=4,down=false,up=false]
cfm:lamp_off[colour=5,down=true,up=true]
cfm:lamp_off[colour=5,down=true,up=false]
cfm:lamp_off[colour=5,down=false,up=true]
cfm:lamp_off[colour=5,down=false,up=false]
cfm:lamp_off[colour=6,down=true,up=true]
cfm:lamp_off[colour=6,down=true,up=false]
cfm:lamp_off[colour=6,down=false,up=true]
cfm:lamp_off[colour=6,down=false,up=false]
cfm:lamp_off[colour=7,down=true,up=true]
cfm:lamp_off[colour=7,down=true,up=false]
cfm:lamp_off[colour=7,down=false,up=true]
cfm:lamp_off[colour=7,down=false,up=false]
cfm:lamp_off[colour=8,down=true,up=true]
cfm:lamp_off[colour=8,down=true,up=false]
cfm:lamp_off[colour=8,down=false,up=true]
cfm:lamp_off[colour=8,down=false,up=false]
cfm:lamp_off[colour=9,down=true,up=true]
cfm:lamp_off[colour=9,down=true,up=false]
cfm:lamp_off[colour=9,down=false,up=true]
cfm:lamp_off[colour=9,down=false,up=false]
cfm:lamp_off[colour=10,down=true,up=true]
cfm:lamp_off[colour=10,down=true,up=false]
cfm:lamp_off[colour=10,down=false,up=true]
cfm:lamp_off[colour=10,down=false,up=false]
cfm:lamp_off[colour=11,down=true,up=true]
cfm:lamp_off[colour=11,down=true,up=false]
cfm:lamp_off[colour=11,down=false,up=true]
cfm:lamp_off[colour=11,down=false,up=false]
cfm:lamp_off[colour=12,down=true,up=true]
cfm:lamp_off[colour=12,down=true,up=false]
cfm:lamp_off[colour=12,down=false,up=true]
cfm:lamp_off[colour=12,down=false,up=false]
cfm:lamp_off[colour=13,down=true,up=true]
cfm:lamp_off[colour=13,down=true,up=false]
cfm:lamp_off[colour=13,down=false,up=true]
cfm:lamp_off[colour=13,down=false,up=false]
cfm:lamp_off[colour=14,down=true,up=true]
cfm:lamp_off[colour=14,down=true,up=false]
cfm:lamp_off[colour=14,down=false,up=true]
cfm:lamp_off[colour=14,down=false,up=false]
cfm:lamp_off[colour=15,down=true,up=true]
cfm:lamp_off[colour=15,down=true,up=false]
cfm:lamp_off[colour=15,down=false,up=true]
cfm:lamp_off[colour=15,down=false,up=false]
cfm:blinds_open[facing=north,left=true]
cfm:blinds_open[facing=north,left=false]
cfm:blinds_open[facing=south,left=true]
cfm:blinds_open[facing=south,left=false]
cfm:blinds_open[facing=west,left=true]
cfm:blinds_open[facing=west,left=false]
cfm:blinds_open[facing=east,left=true]
cfm:blinds_open[facing=east,left=false]
cfm:blinds_closed[facing=north,left=true]
cfm:blinds_closed[facing=north,left=false]
cfm:blinds_closed[facing=south,left=true]
cfm:blinds_closed[facing=south,left=false]
cfm:blinds_closed[facing=west,left=true]
cfm:blinds_closed[facing=west,left=false]
cfm:blinds_closed[facing=east,left=true]
cfm:blinds_closed[facing=east,left=false]
cfm:blinds_spruce_open[facing=north,left=true]
cfm:blinds_spruce_open[facing=north,left=false]
cfm:blinds_spruce_open[facing=south,left=true]
cfm:blinds_spruce_open[facing=south,left=false]
cfm:blinds_spruce_open[facing=west,left=true]
cfm:blinds_spruce_open[facing=west,left=false]
cfm:blinds_spruce_open[facing=east,left=true]
cfm:blinds_spruce_open[facing=east,left=false]
cfm:blinds_spruce_closed[facing=north,left=true]
cfm:blinds_spruce_closed[facing=north,left=false]
cfm:blinds_spruce_closed[facing=south,left=true]
cfm:blinds_spruce_closed[facing=south,left=false]
cfm:blinds_spruce_closed[facing=west,left=true]
cfm:blinds_spruce_closed[facing=west,left=false]
cfm:blinds_spruce_closed[facing=east,left=true]
cfm:blinds_spruce_closed[facing=east,left=false]
cfm:blinds_birch_open[facing=north,left=true]
cfm:blinds_birch_open[facing=north,left=false]
cfm:blinds_birch_open[facing=south,left=true]
cfm:blinds_birch_open[facing=south,left=false]
cfm:blinds_birch_open[facing=west,left=true]
cfm:blinds_birch_open[facing=west,left=false]
cfm:blinds_birch_open[facing=east,left=true]
cfm:blinds_birch_open[facing=east,left=false]
cfm:blinds_birch_closed[facing=north,left=true]
cfm:blinds_birch_closed[facing=north,left=false]
cfm:blinds_birch_closed[facing=south,left=true]
cfm:blinds_birch_closed[facing=south,left=false]
cfm:blinds_birch_closed[facing=west,left=true]
cfm:blinds_birch_closed[facing=west,left=false]
cfm:blinds_birch_closed[facing=east,left=true]
cfm:blinds_birch_closed[facing=east,left=false]
cfm:blinds_jungle_open[facing=north,left=true]
cfm:blinds_jungle_open[facing=north,left=false]
cfm:blinds_jungle_open[facing=south,left=true]
cfm:blinds_jungle_open[facing=south,left=false]
cfm:blinds_jungle_open[facing=west,left=true]
cfm:blinds_jungle_open[facing=west,left=false]
cfm:blinds_jungle_open[facing=east,left=true]
cfm:blinds_jungle_open[facing=east,left=false]
cfm:blinds_jungle_closed[facing=north,left=true]
cfm:blinds_jungle_closed[facing=north,left=false]
cfm:blinds_jungle_closed[facing=south,left=true]
cfm:blinds_jungle_closed[facing=south,left=false]
cfm:blinds_jungle_closed[facing=west,left=true]
cfm:blinds_jungle_closed[facing=west,left=false]
cfm:blinds_jungle_closed[facing=east,left=true]
cfm:blinds_jungle_closed[facing=east,left=false]
cfm:blinds_acacia_open[facing=north,left=true]
cfm:blinds_acacia_open[facing=north,left=false]
cfm:blinds_acacia_open[facing=south,left=true]
cfm:blinds_acacia_open[facing=south,left=false]
cfm:blinds_acacia_open[facing=west,left=true]
cfm:blinds_acacia_open[facing=west,left=false]
cfm:blinds_acacia_open[facing=east,left=true]
cfm:blinds_acacia_open[facing=east,left=false]
cfm:blinds_acacia_closed[facing=north,left=true]
cfm:blinds_acacia_closed[facing=north,left=false]
cfm:blinds_acacia_closed[facing=south,left=true]
cfm:blinds_acacia_closed[facing=south,left=false]
cfm:blinds_acacia_closed[facing=west,left=true]
cfm:blinds_acacia_closed[facing=west,left=false]
cfm:blinds_acacia_closed[facing=east,left=true]
cfm:blinds_acacia_closed[facing=east,left=false]
cfm:blinds_dark_oak_open[facing=north,left=true]
cfm:blinds_dark_oak_open[facing=north,left=false]
cfm:blinds_dark_oak_open[facing=south,left=true]
cfm:blinds_dark_oak_open[facing=south,left=false]
cfm:blinds_dark_oak_open[facing=west,left=true]
cfm:blinds_dark_oak_open[facing=west,left=false]
cfm:blinds_dark_oak_open[facing=east,left=true]
cfm:blinds_dark_oak_open[facing=east,left=false]
cfm:blinds_dark_oak_closed[facing=north,left=true]
cfm:blinds_dark_oak_closed[facing=north,left=false]
cfm:blinds_dark_oak_closed[facing=south,left=true]
cfm:blinds_dark_oak_closed[facing=south,left=false]
cfm:blinds_dark_oak_closed[facing=west,left=true]
cfm:blinds_dark_oak_closed[facing=west,left=false]
cfm:blinds_dark_oak_closed[facing=east,left=true]
cfm:blinds_dark_oak_closed[facing=east,left=false]
cfm:curtains_open[colour=0,facing=north,type=default]
cfm:curtains_open[colour=0,facing=north,type=left]
cfm:curtains_open[colour=0,facing=north,type=right]
cfm:curtains_open[colour=0,facing=north,type=left_open]
cfm:curtains_open[colour=0,facing=north,type=right_open]
cfm:curtains_open[colour=0,facing=north,type=left_closed]
cfm:curtains_open[colour=0,facing=north,type=right_closed]
cfm:curtains_open[colour=0,facing=north,type=both]
cfm:curtains_open[colour=0,facing=north,type=none]
cfm:curtains_open[colour=0,facing=south,type=default]
cfm:curtains_open[colour=0,facing=south,type=left]
cfm:curtains_open[colour=0,facing=south,type=right]
cfm:curtains_open[colour=0,facing=south,type=left_open]
cfm:curtains_open[colour=0,facing=south,type=right_open]
cfm:curtains_open[colour=0,facing=south,type=left_closed]
cfm:curtains_open[colour=0,facing=south,type=right_closed]
cfm:curtains_open[colour=0,facing=south,type=both]
cfm:curtains_open[colour=0,facing=south,type=none]
cfm:curtains_open[colour=0,facing=west,type=default]
cfm:curtains_open[colour=0,facing=west,type=left]
cfm:curtains_open[colour=0,facing=west,type=right]
cfm:curtains_open[colour=0,facing=west,type=left_open]
cfm:curtains_open[colour=0,facing=west,type=right_open]
cfm:curtains_open[colour=0,facing=west,type=left_closed]
cfm:curtains_open[colour=0,facing=west,type=right_closed]
cfm:curtains_open[colour=0,facing=west,type=both]
cfm:curtains_open[colour=0,facing=west,type=none]
cfm:curtains_open[colour=0,facing=east,type=default]
cfm:curtains_open[colour=0,facing=east,type=left]
cfm:curtains_open[colour=0,facing=east,type=right]
cfm:curtains_open[colour=0,facing=east,type=left_open]
cfm:curtains_open[colour=0,facing=east,type=right_open]
cfm:curtains_open[colour=0,facing=east,type=left_closed]
cfm:curtains_open[colour=0,facing=east,type=right_closed]
cfm:curtains_open[colour=0,facing=east,type=both]
cfm:curtains_open[colour=0,facing=east,type=none]
cfm:curtains_open[colour=1,facing=north,type=default]
cfm:curtains_open[colour=1,facing=north,type=left]
cfm:curtains_open[colour=1,facing=north,type=right]
cfm:curtains_open[colour=1,facing=north,type=left_open]
cfm:curtains_open[colour=1,facing=north,type=right_open]
cfm:curtains_open[colour=1,facing=north,type=left_closed]
cfm:curtains_open[colour=1,facing=north,type=right_closed]
cfm:curtains_open[colour=1,facing=north,type=both]
cfm:curtains_open[colour=1,facing=north,type=none]
cfm:curtains_open[colour=1,facing=south,type=default]
cfm:curtains_open[colour=1,facing=south,type=left]
cfm:curtains_open[colour=1,facing=south,type=right]
cfm:curtains_open[colour=1,facing=south,type=left_open]
cfm:curtains_open[colour=1,facing=south,type=right_open]
cfm:curtains_open[colour=1,facing=south,type=left_closed]
cfm:curtains_open[colour=1,facing=south,type=right_closed]
cfm:curtains_open[colour=1,facing=south,type=both]
cfm:curtains_open[colour=1,facing=south,type=none]
cfm:curtains_open[colour=1,facing=west,type=default]
cfm:curtains_open[colour=1,facing=west,type=left]
cfm:curtains_open[colour=1,facing=west,type=right]
cfm:curtains_open[colour=1,facing=west,type=left_open]
cfm:curtains_open[colour=1,facing=west,type=right_open]
cfm:curtains_open[colour=1,facing=west,type=left_closed]
cfm:curtains_open[colour=1,facing=west,type=right_closed]
cfm:curtains_open[colour=1,facing=west,type=both]
cfm:curtains_open[colour=1,facing=west,type=none]
cfm:curtains_open[colour=1,facing=east,type=default]
cfm:curtains_open[colour=1,facing=east,type=left]
cfm:curtains_open[colour=1,facing=east,type=right]
cfm:curtains_open[colour=1,facing=east,type=left_open]
cfm:curtains_open[colour=1,facing=east,type=right_open]
cfm:curtains_open[colour=1,facing=east,type=left_closed]
cfm:curtains_open[colour=1,facing=east,type=right_closed]
cfm:curtains_open[colour=1,facing=east,type=both]
cfm:curtains_open[colour=1,facing=east,type=none]
cfm:curtains_open[colour=2,facing=north,type=default]
cfm:curtains_open[colour=2,facing=north,type=left]
cfm:curtains_open[colour=2,facing=north,type=right]
cfm:curtains_open[colour=2,facing=north,type=left_open]
cfm:curtains_open[colour=2,facing=north,type=right_open]
cfm:curtains_open[colour=2,facing=north,type=left_closed]
cfm:curtains_open[colour=2,facing=north,type=right_closed]
cfm:curtains_open[colour=2,facing=north,type=both]
cfm:curtains_open[colour=2,facing=north,type=none]
cfm:curtains_open[colour=2,facing=south,type=default]
cfm:curtains_open[colour=2,facing=south,type=left]
cfm:curtains_open[colour=2,facing=south,type=right]
cfm:curtains_open[colour=2,facing=south,type=left_open]
cfm:curtains_open[colour=2,facing=south,type=right_open]
cfm:curtains_open[colour=2,facing=south,type=left_closed]
cfm:curtains_open[colour=2,facing=south,type=right_closed]
cfm:curtains_open[colour=2,facing=south,type=both]
cfm:curtains_open[colour=2,facing=south,type=none]
cfm:curtains_open[colour=2,facing=west,type=default]
cfm:curtains_open[colour=2,facing=west,type=left]
cfm:curtains_open[colour=2,facing=west,type=right]
cfm:curtains_open[colour=2,facing=west,type=left_open]
cfm:curtains_open[colour=2,facing=west,type=right_open]
cfm:curtains_open[colour=2,facing=west,type=left_closed]
cfm:curtains_open[colour=2,facing=west,type=right_closed]
cfm:curtains_open[colour=2,facing=west,type=both]
cfm:curtains_open[colour=2,facing=west,type=none]
cfm:curtains_open[colour=2,facing=east,type=default]
cfm:curtains_open[colour=2,facing=east,type=left]
cfm:curtains_open[colour=2,facing=east,type=right]
cfm:curtains_open[colour=2,facing=east,type=left_open]
cfm:curtains_open[colour=2,facing=east,type=right_open]
cfm:curtains_open[colour=2,facing=east,type=left_closed]
cfm:curtains_open[colour=2,facing=east,type=right_closed]
cfm:curtains_open[colour=2,facing=east,type=both]
cfm:curtains_open[colour=2,facing=east,type=none]
cfm:curtains_open[colour=3,facing=north,type=default]
cfm:curtains_open[colour=3,facing=north,type=left]
cfm:curtains_open[colour=3,facing=north,type=right]
cfm:curtains_open[colour=3,facing=north,type=left_open]
cfm:curtains_open[colour=3,facing=north,type=right_open]
cfm:curtains_open[colour=3,facing=north,type=left_closed]
cfm:curtains_open[colour=3,facing=north,type=right_closed]
cfm:curtains_open[colour=3,facing=north,type=both]
cfm:curtains_open[colour=3,facing=north,type=none]
cfm:curtains_open[colour=3,facing=south,type=default]
cfm:curtains_open[colour=3,facing=south,type=left]
cfm:curtains_open[colour=3,facing=south,type=right]
cfm:curtains_open[colour=3,facing=south,type=left_open]
cfm:curtains_open[colour=3,facing=south,type=right_open]
cfm:curtains_open[colour=3,facing=south,type=left_closed]
cfm:curtains_open[colour=3,facing=south,type=right_closed]
cfm:curtains_open[colour=3,facing=south,type=both]
cfm:curtains_open[colour=3,facing=south,type=none]
cfm:curtains_open[colour=3,facing=west,type=default]
cfm:curtains_open[colour=3,facing=west,type=left]
cfm:curtains_open[colour=3,facing=west,type=right]
cfm:curtains_open[colour=3,facing=west,type=left_open]
cfm:curtains_open[colour=3,facing=west,type=right_open]
cfm:curtains_open[colour=3,facing=west,type=left_closed]
cfm:curtains_open[colour=3,facing=west,type=right_closed]
cfm:curtains_open[colour=3,facing=west,type=both]
cfm:curtains_open[colour=3,facing=west,type=none]
cfm:curtains_open[colour=3,facing=east,type=default]
cfm:curtains_open[colour=3,facing=east,type=left]
cfm:curtains_open[colour=3,facing=east,type=right]
cfm:curtains_open[colour=3,facing=east,type=left_open]
cfm:curtains_open[colour=3,facing=east,type=right_open]
cfm:curtains_open[colour=3,facing=east,type=left_closed]
cfm:curtains_open[colour=3,facing=east,type=right_closed]
cfm:curtains_open[colour=3,facing=east,type=both]
cfm:curtains_open[colour=3,facing=east,type=none]
cfm:curtains_open[colour=4,facing=north,type=default]
cfm:curtains_open[colour=4,facing=north,type=left]
cfm:curtains_open[colour=4,facing=north,type=right]
cfm:curtains_open[colour=4,facing=north,type=left_open]
cfm:curtains_open[colour=4,facing=north,type=right_open]
cfm:curtains_open[colour=4,facing=north,type=left_closed]
cfm:curtains_open[colour=4,facing=north,type=right_closed]
cfm:curtains_open[colour=4,facing=north,type=both]
cfm:curtains_open[colour=4,facing=north,type=none]
cfm:curtains_open[colour=4,facing=south,type=default]
cfm:curtains_open[colour=4,facing=south,type=left]
cfm:curtains_open[colour=4,facing=south,type=right]
cfm:curtains_open[colour=4,facing=south,type=left_open]
cfm:curtains_open[colour=4,facing=south,type=right_open]
cfm:curtains_open[colour=4,facing=south,type=left_closed]
cfm:curtains_open[colour=4,facing=south,type=right_closed]
cfm:curtains_open[colour=4,facing=south,type=both]
cfm:curtains_open[colour=4,facing=south,type=none]
cfm:curtains_open[colour=4,facing=west,type=default]
cfm:curtains_open[colour=4,facing=west,type=left]
cfm:curtains_open[colour=4,facing=west,type=right]
cfm:curtains_open[colour=4,facing=west,type=left_open]
cfm:curtains_open[colour=4,facing=west,type=right_open]
cfm:curtains_open[colour=4,facing=west,type=left_closed]
cfm:curtains_open[colour=4,facing=west,type=right_closed]
cfm:curtains_open[colour=4,facing=west,type=both]
cfm:curtains_open[colour=4,facing=west,type=none]
cfm:curtains_open[colour=4,facing=east,type=default]
cfm:curtains_open[colour=4,facing=east,type=left]
cfm:curtains_open[colour=4,facing=east,type=right]
cfm:curtains_open[colour=4,facing=east,type=left_open]
cfm:curtains_open[colour=4,facing=east,type=right_open]
cfm:curtains_open[colour=4,facing=east,type=left_closed]
cfm:curtains_open[colour=4,facing=east,type=right_closed]
cfm:curtains_open[colour=4,facing=east,type=both]
cfm:curtains_open[colour=4,facing=east,type=none]
cfm:curtains_open[colour=5,facing=north,type=default]
cfm:curtains_open[colour=5,facing=north,type=left]
cfm:curtains_open[colour=5,facing=north,type=right]
cfm:curtains_open[colour=5,facing=north,type=left_open]
cfm:curtains_open[colour=5,facing=north,type=right_open]
cfm:curtains_open[colour=5,facing=north,type=left_closed]
cfm:curtains_open[colour=5,facing=north,type=right_closed]
cfm:curtains_open[colour=5,facing=north,type=both]
cfm:curtains_open[colour=5,facing=north,type=none]
cfm:curtains_open[colour=5,facing=south,type=default]
cfm:curtains_open[colour=5,facing=south,type=left]
cfm:curtains_open[colour=5,facing=south,type=right]
cfm:curtains_open[colour=5,facing=south,type=left_open]
cfm:curtains_open[colour=5,facing=south,type=right_open]
cfm:curtains_open[colour=5,facing=south,type=left_closed]
cfm:curtains_open[colour=5,facing=south,type=right_closed]
cfm:curtains_open[colour=5,facing=south,type=both]
cfm:curtains_open[colour=5,facing=south,type=none]
cfm:curtains_open[colour=5,facing=west,type=default]
cfm:curtains_open[colour=5,facing=west,type=left]
cfm:curtains_open[colour=5,facing=west,type=right]
cfm:curtains_open[colour=5,facing=west,type=left_open]
cfm:curtains_open[colour=5,facing=west,type=right_open]
cfm:curtains_open[colour=5,facing=west,type=left_closed]
cfm:curtains_open[colour=5,facing=west,type=right_closed]
cfm:curtains_open[colour=5,facing=west,type=both]
cfm:curtains_open[colour=5,facing=west,type=none]
cfm:curtains_open[colour=5,facing=east,type=default]
cfm:curtains_open[colour=5,facing=east,type=left]
cfm:curtains_open[colour=5,facing=east,type=right]
cfm:curtains_open[colour=5,facing=east,type=left_open]
cfm:curtains_open[colour=5,facing=east,type=right_open]
cfm:curtains_open[colour=5,facing=east,type=left_closed]
cfm:curtains_open[colour=5,facing=east,type=right_closed]
cfm:curtains_open[colour=5,facing=east,type=both]
cfm:curtains_open[colour=5,facing=east,type=none]
cfm:curtains_open[colour=6,facing=north,type=default]
cfm:curtains_open[colour=6,facing=north,type=left]
cfm:curtains_open[colour=6,facing=north,type=right]
cfm:curtains_open[colour=6,facing=north,type=left_open]
cfm:curtains_open[colour=6,facing=north,type=right_open]
cfm:curtains_open[colour=6,facing=north,type=left_closed]
cfm:curtains_open[colour=6,facing=north,type=right_closed]
cfm:curtains_open[colour=6,facing=north,type=both]
cfm:curtains_open[colour=6,facing=north,type=none]
cfm:curtains_open[colour=6,facing=south,type=default]
cfm:curtains_open[colour=6,facing=south,type=left]
cfm:curtains_open[colour=6,facing=south,type=right]
cfm:curtains_open[colour=6,facing=south,type=left_open]
cfm:curtains_open[colour=6,facing=south,type=right_open]
cfm:curtains_open[colour=6,facing=south,type=left_closed]
cfm:curtains_open[colour=6,facing=south,type=right_closed]
cfm:curtains_open[colour=6,facing=south,type=both]
cfm:curtains_open[colour=6,facing=south,type=none]
cfm:curtains_open[colour=6,facing=west,type=default]
cfm:curtains_open[colour=6,facing=west,type=left]
cfm:curtains_open[colour=6,facing=west,type=right]
cfm:curtains_open[colour=6,facing=west,type=left_open]
cfm:curtains_open[colour=6,facing=west,type=right_open]
cfm:curtains_open[colour=6,facing=west,type=left_closed]
cfm:curtains_open[colour=6,facing=west,type=right_closed]
cfm:curtains_open[colour=6,facing=west,type=both]
cfm:curtains_open[colour=6,facing=west,type=none]
cfm:curtains_open[colour=6,facing=east,type=default]
cfm:curtains_open[colour=6,facing=east,type=left]
cfm:curtains_open[colour=6,facing=east,type=right]
cfm:curtains_open[colour=6,facing=east,type=left_open]
cfm:curtains_open[colour=6,facing=east,type=right_open]
cfm:curtains_open[colour=6,facing=east,type=left_closed]
cfm:curtains_open[colour=6,facing=east,type=right_closed]
cfm:curtains_open[colour=6,facing=east,type=both]
cfm:curtains_open[colour=6,facing=east,type=none]
cfm:curtains_open[colour=7,facing=north,type=default]
cfm:curtains_open[colour=7,facing=north,type=left]
cfm:curtains_open[colour=7,facing=north,type=right]
cfm:curtains_open[colour=7,facing=north,type=left_open]
cfm:curtains_open[colour=7,facing=north,type=right_open]
cfm:curtains_open[colour=7,facing=north,type=left_closed]
cfm:curtains_open[colour=7,facing=north,type=right_closed]
cfm:curtains_open[colour=7,facing=north,type=both]
cfm:curtains_open[colour=7,facing=north,type=none]
cfm:curtains_open[colour=7,facing=south,type=default]
cfm:curtains_open[colour=7,facing=south,type=left]
cfm:curtains_open[colour=7,facing=south,type=right]
cfm:curtains_open[colour=7,facing=south,type=left_open]
cfm:curtains_open[colour=7,facing=south,type=right_open]
cfm:curtains_open[colour=7,facing=south,type=left_closed]
cfm:curtains_open[colour=7,facing=south,type=right_closed]
cfm:curtains_open[colour=7,facing=south,type=both]
cfm:curtains_open[colour=7,facing=south,type=none]
cfm:curtains_open[colour=7,facing=west,type=default]
cfm:curtains_open[colour=7,facing=west,type=left]
cfm:curtains_open[colour=7,facing=west,type=right]
cfm:curtains_open[colour=7,facing=west,type=left_open]
cfm:curtains_open[colour=7,facing=west,type=right_open]
cfm:curtains_open[colour=7,facing=west,type=left_closed]
cfm:curtains_open[colour=7,facing=west,type=right_closed]
cfm:curtains_open[colour=7,facing=west,type=both]
cfm:curtains_open[colour=7,facing=west,type=none]
cfm:curtains_open[colour=7,facing=east,type=default]
cfm:curtains_open[colour=7,facing=east,type=left]
cfm:curtains_open[colour=7,facing=east,type=right]
cfm:curtains_open[colour=7,facing=east,type=left_open]
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cfm:curtains_closed[colour=14,facing=west]
cfm:curtains_closed[colour=14,facing=east]
cfm:curtains_closed[colour=15,facing=north]
cfm:curtains_closed[colour=15,facing=south]
cfm:curtains_closed[colour=15,facing=west]
cfm:curtains_closed[colour=15,facing=east]
cfm:bedside_cabinet_oak[facing=north]
cfm:bedside_cabinet_oak[facing=south]
cfm:bedside_cabinet_oak[facing=west]
cfm:bedside_cabinet_oak[facing=east]
cfm:bedside_cabinet_spruce[facing=north]
cfm:bedside_cabinet_spruce[facing=south]
cfm:bedside_cabinet_spruce[facing=west]
cfm:bedside_cabinet_spruce[facing=east]
cfm:bedside_cabinet_birch[facing=north]
cfm:bedside_cabinet_birch[facing=south]
cfm:bedside_cabinet_birch[facing=west]
cfm:bedside_cabinet_birch[facing=east]
cfm:bedside_cabinet_jungle[facing=north]
cfm:bedside_cabinet_jungle[facing=south]
cfm:bedside_cabinet_jungle[facing=west]
cfm:bedside_cabinet_jungle[facing=east]
cfm:bedside_cabinet_acacia[facing=north]
cfm:bedside_cabinet_acacia[facing=south]
cfm:bedside_cabinet_acacia[facing=west]
cfm:bedside_cabinet_acacia[facing=east]
cfm:bedside_cabinet_dark_oak[facing=north]
cfm:bedside_cabinet_dark_oak[facing=south]
cfm:bedside_cabinet_dark_oak[facing=west]
cfm:bedside_cabinet_dark_oak[facing=east]
cfm:bedside_cabinet_stone[facing=north]
cfm:bedside_cabinet_stone[facing=south]
cfm:bedside_cabinet_stone[facing=west]
cfm:bedside_cabinet_stone[facing=east]
cfm:bedside_cabinet_granite[facing=north]
cfm:bedside_cabinet_granite[facing=south]
cfm:bedside_cabinet_granite[facing=west]
cfm:bedside_cabinet_granite[facing=east]
cfm:bedside_cabinet_diorite[facing=north]
cfm:bedside_cabinet_diorite[facing=south]
cfm:bedside_cabinet_diorite[facing=west]
cfm:bedside_cabinet_diorite[facing=east]
cfm:bedside_cabinet_andesite[facing=north]
cfm:bedside_cabinet_andesite[facing=south]
cfm:bedside_cabinet_andesite[facing=west]
cfm:bedside_cabinet_andesite[facing=east]
cfm:oven[facing=north]
cfm:oven[facing=south]
cfm:oven[facing=west]
cfm:oven[facing=east]
cfm:range_hood[down=true,facing=north]
cfm:range_hood[down=true,facing=south]
cfm:range_hood[down=true,facing=west]
cfm:range_hood[down=true,facing=east]
cfm:range_hood[down=false,facing=north]
cfm:range_hood[down=false,facing=south]
cfm:range_hood[down=false,facing=west]
cfm:range_hood[down=false,facing=east]
cfm:range_hood_powered[down=true,facing=north]
cfm:range_hood_powered[down=true,facing=south]
cfm:range_hood_powered[down=true,facing=west]
cfm:range_hood_powered[down=true,facing=east]
cfm:range_hood_powered[down=false,facing=north]
cfm:range_hood_powered[down=false,facing=south]
cfm:range_hood_powered[down=false,facing=west]
cfm:range_hood_powered[down=false,facing=east]
cfm:hedge_oak[east=true,north=true,south=true,west=true]
cfm:hedge_oak[east=true,north=true,south=true,west=false]
cfm:hedge_oak[east=true,north=true,south=false,west=true]
cfm:hedge_oak[east=true,north=true,south=false,west=false]
cfm:hedge_oak[east=true,north=false,south=true,west=true]
cfm:hedge_oak[east=true,north=false,south=true,west=false]
cfm:hedge_oak[east=true,north=false,south=false,west=true]
cfm:hedge_oak[east=true,north=false,south=false,west=false]
cfm:hedge_oak[east=false,north=true,south=true,west=true]
cfm:hedge_oak[east=false,north=true,south=true,west=false]
cfm:hedge_oak[east=false,north=true,south=false,west=true]
cfm:hedge_oak[east=false,north=true,south=false,west=false]
cfm:hedge_oak[east=false,north=false,south=true,west=true]
cfm:hedge_oak[east=false,north=false,south=true,west=false]
cfm:hedge_oak[east=false,north=false,south=false,west=true]
cfm:hedge_oak[east=false,north=false,south=false,west=false]
cfm:hedge_spruce[east=true,north=true,south=true,west=true]
cfm:hedge_spruce[east=true,north=true,south=true,west=false]
cfm:hedge_spruce[east=true,north=true,south=false,west=true]
cfm:hedge_spruce[east=true,north=true,south=false,west=false]
cfm:hedge_spruce[east=true,north=false,south=true,west=true]
cfm:hedge_spruce[east=true,north=false,south=true,west=false]
cfm:hedge_spruce[east=true,north=false,south=false,west=true]
cfm:hedge_spruce[east=true,north=false,south=false,west=false]
cfm:hedge_spruce[east=false,north=true,south=true,west=true]
cfm:hedge_spruce[east=false,north=true,south=true,west=false]
cfm:hedge_spruce[east=false,north=true,south=false,west=true]
cfm:hedge_spruce[east=false,north=true,south=false,west=false]
cfm:hedge_spruce[east=false,north=false,south=true,west=true]
cfm:hedge_spruce[east=false,north=false,south=true,west=false]
cfm:hedge_spruce[east=false,north=false,south=false,west=true]
cfm:hedge_spruce[east=false,north=false,south=false,west=false]
cfm:hedge_birch[east=true,north=true,south=true,west=true]
cfm:hedge_birch[east=true,north=true,south=true,west=false]
cfm:hedge_birch[east=true,north=true,south=false,west=true]
cfm:hedge_birch[east=true,north=true,south=false,west=false]
cfm:hedge_birch[east=true,north=false,south=true,west=true]
cfm:hedge_birch[east=true,north=false,south=true,west=false]
cfm:hedge_birch[east=true,north=false,south=false,west=true]
cfm:hedge_birch[east=true,north=false,south=false,west=false]
cfm:hedge_birch[east=false,north=true,south=true,west=true]
cfm:hedge_birch[east=false,north=true,south=true,west=false]
cfm:hedge_birch[east=false,north=true,south=false,west=true]
cfm:hedge_birch[east=false,north=true,south=false,west=false]
cfm:hedge_birch[east=false,north=false,south=true,west=true]
cfm:hedge_birch[east=false,north=false,south=true,west=false]
cfm:hedge_birch[east=false,north=false,south=false,west=true]
cfm:hedge_birch[east=false,north=false,south=false,west=false]
cfm:hedge_jungle[east=true,north=true,south=true,west=true]
cfm:hedge_jungle[east=true,north=true,south=true,west=false]
cfm:hedge_jungle[east=true,north=true,south=false,west=true]
cfm:hedge_jungle[east=true,north=true,south=false,west=false]
cfm:hedge_jungle[east=true,north=false,south=true,west=true]
cfm:hedge_jungle[east=true,north=false,south=true,west=false]
cfm:hedge_jungle[east=true,north=false,south=false,west=true]
cfm:hedge_jungle[east=true,north=false,south=false,west=false]
cfm:hedge_jungle[east=false,north=true,south=true,west=true]
cfm:hedge_jungle[east=false,north=true,south=true,west=false]
cfm:hedge_jungle[east=false,north=true,south=false,west=true]
cfm:hedge_jungle[east=false,north=true,south=false,west=false]
cfm:hedge_jungle[east=false,north=false,south=true,west=true]
cfm:hedge_jungle[east=false,north=false,south=true,west=false]
cfm:hedge_jungle[east=false,north=false,south=false,west=true]
cfm:hedge_jungle[east=false,north=false,south=false,west=false]
cfm:hedge_acacia[east=true,north=true,south=true,west=true]
cfm:hedge_acacia[east=true,north=true,south=true,west=false]
cfm:hedge_acacia[east=true,north=true,south=false,west=true]
cfm:hedge_acacia[east=true,north=true,south=false,west=false]
cfm:hedge_acacia[east=true,north=false,south=true,west=true]
cfm:hedge_acacia[east=true,north=false,south=true,west=false]
cfm:hedge_acacia[east=true,north=false,south=false,west=true]
cfm:hedge_acacia[east=true,north=false,south=false,west=false]
cfm:hedge_acacia[east=false,north=true,south=true,west=true]
cfm:hedge_acacia[east=false,north=true,south=true,west=false]
cfm:hedge_acacia[east=false,north=true,south=false,west=true]
cfm:hedge_acacia[east=false,north=true,south=false,west=false]
cfm:hedge_acacia[east=false,north=false,south=true,west=true]
cfm:hedge_acacia[east=false,north=false,south=true,west=false]
cfm:hedge_acacia[east=false,north=false,south=false,west=true]
cfm:hedge_acacia[east=false,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=false]
cfm:bird_bath
cfm:stone_path
cfm:white_fence[east=true,north=true,post=true,south=true,west=true]
cfm:white_fence[east=true,north=true,post=true,south=true,west=false]
cfm:white_fence[east=true,north=true,post=true,south=false,west=true]
cfm:white_fence[east=true,north=true,post=true,south=false,west=false]
cfm:white_fence[east=true,north=true,post=false,south=true,west=true]
cfm:white_fence[east=true,north=true,post=false,south=true,west=false]
cfm:white_fence[east=true,north=true,post=false,south=false,west=true]
cfm:white_fence[east=true,north=true,post=false,south=false,west=false]
cfm:white_fence[east=true,north=false,post=true,south=true,west=true]
cfm:white_fence[east=true,north=false,post=true,south=true,west=false]
cfm:white_fence[east=true,north=false,post=true,south=false,west=true]
cfm:white_fence[east=true,north=false,post=true,south=false,west=false]
cfm:white_fence[east=true,north=false,post=false,south=true,west=true]
cfm:white_fence[east=true,north=false,post=false,south=true,west=false]
cfm:white_fence[east=true,north=false,post=false,south=false,west=true]
cfm:white_fence[east=true,north=false,post=false,south=false,west=false]
cfm:white_fence[east=false,north=true,post=true,south=true,west=true]
cfm:white_fence[east=false,north=true,post=true,south=true,west=false]
cfm:white_fence[east=false,north=true,post=true,south=false,west=true]
cfm:white_fence[east=false,north=true,post=true,south=false,west=false]
cfm:white_fence[east=false,north=true,post=false,south=true,west=true]
cfm:white_fence[east=false,north=true,post=false,south=true,west=false]
cfm:white_fence[east=false,north=true,post=false,south=false,west=true]
cfm:white_fence[east=false,north=true,post=false,south=false,west=false]
cfm:white_fence[east=false,north=false,post=true,south=true,west=true]
cfm:white_fence[east=false,north=false,post=true,south=true,west=false]
cfm:white_fence[east=false,north=false,post=true,south=false,west=true]
cfm:white_fence[east=false,north=false,post=true,south=false,west=false]
cfm:white_fence[east=false,north=false,post=false,south=true,west=true]
cfm:white_fence[east=false,north=false,post=false,south=true,west=false]
cfm:white_fence[east=false,north=false,post=false,south=false,west=true]
cfm:white_fence[east=false,north=false,post=false,south=false,west=false]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=false]
cfm:tap[facing=north]
cfm:tap[facing=south]
cfm:tap[facing=west]
cfm:tap[facing=east]
cfm:mail_box[facing=north]
cfm:mail_box[facing=south]
cfm:mail_box[facing=west]
cfm:mail_box[facing=east]
cfm:mail_box_spruce[facing=north]
cfm:mail_box_spruce[facing=south]
cfm:mail_box_spruce[facing=west]
cfm:mail_box_spruce[facing=east]
cfm:mail_box_birch[facing=north]
cfm:mail_box_birch[facing=south]
cfm:mail_box_birch[facing=west]
cfm:mail_box_birch[facing=east]
cfm:mail_box_jungle[facing=north]
cfm:mail_box_jungle[facing=south]
cfm:mail_box_jungle[facing=west]
cfm:mail_box_jungle[facing=east]
cfm:mail_box_acacia[facing=north]
cfm:mail_box_acacia[facing=south]
cfm:mail_box_acacia[facing=west]
cfm:mail_box_acacia[facing=east]
cfm:mail_box_dark_oak[facing=north]
cfm:mail_box_dark_oak[facing=south]
cfm:mail_box_dark_oak[facing=west]
cfm:mail_box_dark_oak[facing=east]
cfm:tv[facing=north]
cfm:tv[facing=south]
cfm:tv[facing=west]
cfm:tv[facing=east]
cfm:computer[facing=north]
cfm:computer[facing=south]
cfm:computer[facing=west]
cfm:computer[facing=east]
cfm:printer[facing=north]
cfm:printer[facing=south]
cfm:printer[facing=west]
cfm:printer[facing=east]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=false]
cfm:door_bell[facing=north,powered=true]
cfm:door_bell[facing=north,powered=false]
cfm:door_bell[facing=south,powered=true]
cfm:door_bell[facing=south,powered=false]
cfm:door_bell[facing=west,powered=true]
cfm:door_bell[facing=west,powered=false]
cfm:door_bell[facing=east,powered=true]
cfm:door_bell[facing=east,powered=false]
cfm:door_bell_spruce[facing=north,powered=true]
cfm:door_bell_spruce[facing=north,powered=false]
cfm:door_bell_spruce[facing=south,powered=true]
cfm:door_bell_spruce[facing=south,powered=false]
cfm:door_bell_spruce[facing=west,powered=true]
cfm:door_bell_spruce[facing=west,powered=false]
cfm:door_bell_spruce[facing=east,powered=true]
cfm:door_bell_spruce[facing=east,powered=false]
cfm:door_bell_birch[facing=north,powered=true]
cfm:door_bell_birch[facing=north,powered=false]
cfm:door_bell_birch[facing=south,powered=true]
cfm:door_bell_birch[facing=south,powered=false]
cfm:door_bell_birch[facing=west,powered=true]
cfm:door_bell_birch[facing=west,powered=false]
cfm:door_bell_birch[facing=east,powered=true]
cfm:door_bell_birch[facing=east,powered=false]
cfm:door_bell_jungle[facing=north,powered=true]
cfm:door_bell_jungle[facing=north,powered=false]
cfm:door_bell_jungle[facing=south,powered=true]
cfm:door_bell_jungle[facing=south,powered=false]
cfm:door_bell_jungle[facing=west,powered=true]
cfm:door_bell_jungle[facing=west,powered=false]
cfm:door_bell_jungle[facing=east,powered=true]
cfm:door_bell_jungle[facing=east,powered=false]
cfm:door_bell_acacia[facing=north,powered=true]
cfm:door_bell_acacia[facing=north,powered=false]
cfm:door_bell_acacia[facing=south,powered=true]
cfm:door_bell_acacia[facing=south,powered=false]
cfm:door_bell_acacia[facing=west,powered=true]
cfm:door_bell_acacia[facing=west,powered=false]
cfm:door_bell_acacia[facing=east,powered=true]
cfm:door_bell_acacia[facing=east,powered=false]
cfm:door_bell_dark_oak[facing=north,powered=true]
cfm:door_bell_dark_oak[facing=north,powered=false]
cfm:door_bell_dark_oak[facing=south,powered=true]
cfm:door_bell_dark_oak[facing=south,powered=false]
cfm:door_bell_dark_oak[facing=west,powered=true]
cfm:door_bell_dark_oak[facing=west,powered=false]
cfm:door_bell_dark_oak[facing=east,powered=true]
cfm:door_bell_dark_oak[facing=east,powered=false]
cfm:fire_alarm_off[facing=north]
cfm:fire_alarm_off[facing=south]
cfm:fire_alarm_off[facing=west]
cfm:fire_alarm_off[facing=east]
cfm:fire_alarm_on[facing=north]
cfm:fire_alarm_on[facing=south]
cfm:fire_alarm_on[facing=west]
cfm:fire_alarm_on[facing=east]
cfm:ceiling_light_off[mode=right_click]
cfm:ceiling_light_off[mode=redstone]
cfm:ceiling_light_on[mode=right_click]
cfm:ceiling_light_on[mode=redstone]
cfm:stereo[facing=north]
cfm:stereo[facing=south]
cfm:stereo[facing=west]
cfm:stereo[facing=east]
cfm:toilet[facing=north]
cfm:toilet[facing=south]
cfm:toilet[facing=west]
cfm:toilet[facing=east]
cfm:basin[facing=north,filled=true]
cfm:basin[facing=north,filled=false]
cfm:basin[facing=south,filled=true]
cfm:basin[facing=south,filled=false]
cfm:basin[facing=west,filled=true]
cfm:basin[facing=west,filled=false]
cfm:basin[facing=east,filled=true]
cfm:basin[facing=east,filled=false]
cfm:wall_cabinet[facing=north]
cfm:wall_cabinet[facing=south]
cfm:wall_cabinet[facing=west]
cfm:wall_cabinet[facing=east]
cfm:bath_bottom[facing=north,level=0]
cfm:bath_bottom[facing=north,level=1]
cfm:bath_bottom[facing=north,level=2]
cfm:bath_bottom[facing=north,level=3]
cfm:bath_bottom[facing=north,level=4]
cfm:bath_bottom[facing=north,level=5]
cfm:bath_bottom[facing=north,level=6]
cfm:bath_bottom[facing=north,level=7]
cfm:bath_bottom[facing=north,level=8]
cfm:bath_bottom[facing=north,level=9]
cfm:bath_bottom[facing=north,level=10]
cfm:bath_bottom[facing=north,level=11]
cfm:bath_bottom[facing=north,level=12]
cfm:bath_bottom[facing=north,level=13]
cfm:bath_bottom[facing=north,level=14]
cfm:bath_bottom[facing=north,level=15]
cfm:bath_bottom[facing=north,level=16]
cfm:bath_bottom[facing=south,level=0]
cfm:bath_bottom[facing=south,level=1]
cfm:bath_bottom[facing=south,level=2]
cfm:bath_bottom[facing=south,level=3]
cfm:bath_bottom[facing=south,level=4]
cfm:bath_bottom[facing=south,level=5]
cfm:bath_bottom[facing=south,level=6]
cfm:bath_bottom[facing=south,level=7]
cfm:bath_bottom[facing=south,level=8]
cfm:bath_bottom[facing=south,level=9]
cfm:bath_bottom[facing=south,level=10]
cfm:bath_bottom[facing=south,level=11]
cfm:bath_bottom[facing=south,level=12]
cfm:bath_bottom[facing=south,level=13]
cfm:bath_bottom[facing=south,level=14]
cfm:bath_bottom[facing=south,level=15]
cfm:bath_bottom[facing=south,level=16]
cfm:bath_bottom[facing=west,level=0]
cfm:bath_bottom[facing=west,level=1]
cfm:bath_bottom[facing=west,level=2]
cfm:bath_bottom[facing=west,level=3]
cfm:bath_bottom[facing=west,level=4]
cfm:bath_bottom[facing=west,level=5]
cfm:bath_bottom[facing=west,level=6]
cfm:bath_bottom[facing=west,level=7]
cfm:bath_bottom[facing=west,level=8]
cfm:bath_bottom[facing=west,level=9]
cfm:bath_bottom[facing=west,level=10]
cfm:bath_bottom[facing=west,level=11]
cfm:bath_bottom[facing=west,level=12]
cfm:bath_bottom[facing=west,level=13]
cfm:bath_bottom[facing=west,level=14]
cfm:bath_bottom[facing=west,level=15]
cfm:bath_bottom[facing=west,level=16]
cfm:bath_bottom[facing=east,level=0]
cfm:bath_bottom[facing=east,level=1]
cfm:bath_bottom[facing=east,level=2]
cfm:bath_bottom[facing=east,level=3]
cfm:bath_bottom[facing=east,level=4]
cfm:bath_bottom[facing=east,level=5]
cfm:bath_bottom[facing=east,level=6]
cfm:bath_bottom[facing=east,level=7]
cfm:bath_bottom[facing=east,level=8]
cfm:bath_bottom[facing=east,level=9]
cfm:bath_bottom[facing=east,level=10]
cfm:bath_bottom[facing=east,level=11]
cfm:bath_bottom[facing=east,level=12]
cfm:bath_bottom[facing=east,level=13]
cfm:bath_bottom[facing=east,level=14]
cfm:bath_bottom[facing=east,level=15]
cfm:bath_bottom[facing=east,level=16]
cfm:bath_top[facing=north,level=0]
cfm:bath_top[facing=north,level=1]
cfm:bath_top[facing=north,level=2]
cfm:bath_top[facing=north,level=3]
cfm:bath_top[facing=north,level=4]
cfm:bath_top[facing=north,level=5]
cfm:bath_top[facing=north,level=6]
cfm:bath_top[facing=north,level=7]
cfm:bath_top[facing=north,level=8]
cfm:bath_top[facing=north,level=9]
cfm:bath_top[facing=north,level=10]
cfm:bath_top[facing=north,level=11]
cfm:bath_top[facing=north,level=12]
cfm:bath_top[facing=north,level=13]
cfm:bath_top[facing=north,level=14]
cfm:bath_top[facing=north,level=15]
cfm:bath_top[facing=north,level=16]
cfm:bath_top[facing=south,level=0]
cfm:bath_top[facing=south,level=1]
cfm:bath_top[facing=south,level=2]
cfm:bath_top[facing=south,level=3]
cfm:bath_top[facing=south,level=4]
cfm:bath_top[facing=south,level=5]
cfm:bath_top[facing=south,level=6]
cfm:bath_top[facing=south,level=7]
cfm:bath_top[facing=south,level=8]
cfm:bath_top[facing=south,level=9]
cfm:bath_top[facing=south,level=10]
cfm:bath_top[facing=south,level=11]
cfm:bath_top[facing=south,level=12]
cfm:bath_top[facing=south,level=13]
cfm:bath_top[facing=south,level=14]
cfm:bath_top[facing=south,level=15]
cfm:bath_top[facing=south,level=16]
cfm:bath_top[facing=west,level=0]
cfm:bath_top[facing=west,level=1]
cfm:bath_top[facing=west,level=2]
cfm:bath_top[facing=west,level=3]
cfm:bath_top[facing=west,level=4]
cfm:bath_top[facing=west,level=5]
cfm:bath_top[facing=west,level=6]
cfm:bath_top[facing=west,level=7]
cfm:bath_top[facing=west,level=8]
cfm:bath_top[facing=west,level=9]
cfm:bath_top[facing=west,level=10]
cfm:bath_top[facing=west,level=11]
cfm:bath_top[facing=west,level=12]
cfm:bath_top[facing=west,level=13]
cfm:bath_top[facing=west,level=14]
cfm:bath_top[facing=west,level=15]
cfm:bath_top[facing=west,level=16]
cfm:bath_top[facing=east,level=0]
cfm:bath_top[facing=east,level=1]
cfm:bath_top[facing=east,level=2]
cfm:bath_top[facing=east,level=3]
cfm:bath_top[facing=east,level=4]
cfm:bath_top[facing=east,level=5]
cfm:bath_top[facing=east,level=6]
cfm:bath_top[facing=east,level=7]
cfm:bath_top[facing=east,level=8]
cfm:bath_top[facing=east,level=9]
cfm:bath_top[facing=east,level=10]
cfm:bath_top[facing=east,level=11]
cfm:bath_top[facing=east,level=12]
cfm:bath_top[facing=east,level=13]
cfm:bath_top[facing=east,level=14]
cfm:bath_top[facing=east,level=15]
cfm:bath_top[facing=east,level=16]
cfm:shower_bottom[facing=north]
cfm:shower_bottom[facing=south]
cfm:shower_bottom[facing=west]
cfm:shower_bottom[facing=east]
cfm:shower_top[facing=north]
cfm:shower_top[facing=south]
cfm:shower_top[facing=west]
cfm:shower_top[facing=east]
cfm:shower_head_off[facing=north]
cfm:shower_head_off[facing=south]
cfm:shower_head_off[facing=west]
cfm:shower_head_off[facing=east]
cfm:shower_head_on[facing=north]
cfm:shower_head_on[facing=south]
cfm:shower_head_on[facing=west]
cfm:shower_head_on[facing=east]
cfm:bin[facing=north]
cfm:bin[facing=south]
cfm:bin[facing=west]
cfm:bin[facing=east]
cfm:present[colour=white]
cfm:present[colour=orange]
cfm:present[colour=magenta]
cfm:present[colour=light_blue]
cfm:present[colour=yellow]
cfm:present[colour=lime]
cfm:present[colour=pink]
cfm:present[colour=gray]
cfm:present[colour=silver]
cfm:present[colour=cyan]
cfm:present[colour=purple]
cfm:present[colour=blue]
cfm:present[colour=brown]
cfm:present[colour=green]
cfm:present[colour=red]
cfm:present[colour=black]
cfm:tree_top[facing=north]
cfm:tree_top[facing=south]
cfm:tree_top[facing=west]
cfm:tree_top[facing=east]
cfm:tree_bottom[facing=north]
cfm:tree_bottom[facing=south]
cfm:tree_bottom[facing=west]
cfm:tree_bottom[facing=east]
cfm:toaster[facing=north]
cfm:toaster[facing=south]
cfm:toaster[facing=west]
cfm:toaster[facing=east]
cfm:microwave[facing=north]
cfm:microwave[facing=south]
cfm:microwave[facing=west]
cfm:microwave[facing=east]
cfm:washing_machine[facing=north]
cfm:washing_machine[facing=south]
cfm:washing_machine[facing=west]
cfm:washing_machine[facing=east]
cfm:cookie_jar[cookie_count=0]
cfm:cookie_jar[cookie_count=1]
cfm:cookie_jar[cookie_count=2]
cfm:cookie_jar[cookie_count=3]
cfm:cookie_jar[cookie_count=4]
cfm:cookie_jar[cookie_count=5]
cfm:cookie_jar[cookie_count=6]
cfm:blender[facing=north]
cfm:blender[facing=south]
cfm:blender[facing=west]
cfm:blender[facing=east]
cfm:cup
cfm:plate
cfm:counter[colour=0,facing=north,type=normal]
cfm:counter[colour=0,facing=north,type=corner_left]
cfm:counter[colour=0,facing=north,type=corner_right]
cfm:counter[colour=0,facing=north,type=invert_left]
cfm:counter[colour=0,facing=north,type=invert_right]
cfm:counter[colour=0,facing=south,type=normal]
cfm:counter[colour=0,facing=south,type=corner_left]
cfm:counter[colour=0,facing=south,type=corner_right]
cfm:counter[colour=0,facing=south,type=invert_left]
cfm:counter[colour=0,facing=south,type=invert_right]
cfm:counter[colour=0,facing=west,type=normal]
cfm:counter[colour=0,facing=west,type=corner_left]
cfm:counter[colour=0,facing=west,type=corner_right]
cfm:counter[colour=0,facing=west,type=invert_left]
cfm:counter[colour=0,facing=west,type=invert_right]
cfm:counter[colour=0,facing=east,type=normal]
cfm:counter[colour=0,facing=east,type=corner_left]
cfm:counter[colour=0,facing=east,type=corner_right]
cfm:counter[colour=0,facing=east,type=invert_left]
cfm:counter[colour=0,facing=east,type=invert_right]
cfm:counter[colour=1,facing=north,type=normal]
cfm:counter[colour=1,facing=north,type=corner_left]
cfm:counter[colour=1,facing=north,type=corner_right]
cfm:counter[colour=1,facing=north,type=invert_left]
cfm:counter[colour=1,facing=north,type=invert_right]
cfm:counter[colour=1,facing=south,type=normal]
cfm:counter[colour=1,facing=south,type=corner_left]
cfm:counter[colour=1,facing=south,type=corner_right]
cfm:counter[colour=1,facing=south,type=invert_left]
cfm:counter[colour=1,facing=south,type=invert_right]
cfm:counter[colour=1,facing=west,type=normal]
cfm:counter[colour=1,facing=west,type=corner_left]
cfm:counter[colour=1,facing=west,type=corner_right]
cfm:counter[colour=1,facing=west,type=invert_left]
cfm:counter[colour=1,facing=west,type=invert_right]
cfm:counter[colour=1,facing=east,type=normal]
cfm:counter[colour=1,facing=east,type=corner_left]
cfm:counter[colour=1,facing=east,type=corner_right]
cfm:counter[colour=1,facing=east,type=invert_left]
cfm:counter[colour=1,facing=east,type=invert_right]
cfm:counter[colour=2,facing=north,type=normal]
cfm:counter[colour=2,facing=north,type=corner_left]
cfm:counter[colour=2,facing=north,type=corner_right]
cfm:counter[colour=2,facing=north,type=invert_left]
cfm:counter[colour=2,facing=north,type=invert_right]
cfm:counter[colour=2,facing=south,type=normal]
cfm:counter[colour=2,facing=south,type=corner_left]
cfm:counter[colour=2,facing=south,type=corner_right]
cfm:counter[colour=2,facing=south,type=invert_left]
cfm:counter[colour=2,facing=south,type=invert_right]
cfm:counter[colour=2,facing=west,type=normal]
cfm:counter[colour=2,facing=west,type=corner_left]
cfm:counter[colour=2,facing=west,type=corner_right]
cfm:counter[colour=2,facing=west,type=invert_left]
cfm:counter[colour=2,facing=west,type=invert_right]
cfm:counter[colour=2,facing=east,type=normal]
cfm:counter[colour=2,facing=east,type=corner_left]
cfm:counter[colour=2,facing=east,type=corner_right]
cfm:counter[colour=2,facing=east,type=invert_left]
cfm:counter[colour=2,facing=east,type=invert_right]
cfm:counter[colour=3,facing=north,type=normal]
cfm:counter[colour=3,facing=north,type=corner_left]
cfm:counter[colour=3,facing=north,type=corner_right]
cfm:counter[colour=3,facing=north,type=invert_left]
cfm:counter[colour=3,facing=north,type=invert_right]
cfm:counter[colour=3,facing=south,type=normal]
cfm:counter[colour=3,facing=south,type=corner_left]
cfm:counter[colour=3,facing=south,type=corner_right]
cfm:counter[colour=3,facing=south,type=invert_left]
cfm:counter[colour=3,facing=south,type=invert_right]
cfm:counter[colour=3,facing=west,type=normal]
cfm:counter[colour=3,facing=west,type=corner_left]
cfm:counter[colour=3,facing=west,type=corner_right]
cfm:counter[colour=3,facing=west,type=invert_left]
cfm:counter[colour=3,facing=west,type=invert_right]
cfm:counter[colour=3,facing=east,type=normal]
cfm:counter[colour=3,facing=east,type=corner_left]
cfm:counter[colour=3,facing=east,type=corner_right]
cfm:counter[colour=3,facing=east,type=invert_left]
cfm:counter[colour=3,facing=east,type=invert_right]
cfm:counter[colour=4,facing=north,type=normal]
cfm:counter[colour=4,facing=north,type=corner_left]
cfm:counter[colour=4,facing=north,type=corner_right]
cfm:counter[colour=4,facing=north,type=invert_left]
cfm:counter[colour=4,facing=north,type=invert_right]
cfm:counter[colour=4,facing=south,type=normal]
cfm:counter[colour=4,facing=south,type=corner_left]
cfm:counter[colour=4,facing=south,type=corner_right]
cfm:counter[colour=4,facing=south,type=invert_left]
cfm:counter[colour=4,facing=south,type=invert_right]
cfm:counter[colour=4,facing=west,type=normal]
cfm:counter[colour=4,facing=west,type=corner_left]
cfm:counter[colour=4,facing=west,type=corner_right]
cfm:counter[colour=4,facing=west,type=invert_left]
cfm:counter[colour=4,facing=west,type=invert_right]
cfm:counter[colour=4,facing=east,type=normal]
cfm:counter[colour=4,facing=east,type=corner_left]
cfm:counter[colour=4,facing=east,type=corner_right]
cfm:counter[colour=4,facing=east,type=invert_left]
cfm:counter[colour=4,facing=east,type=invert_right]
cfm:counter[colour=5,facing=north,type=normal]
cfm:counter[colour=5,facing=north,type=corner_left]
cfm:counter[colour=5,facing=north,type=corner_right]
cfm:counter[colour=5,facing=north,type=invert_left]
cfm:counter[colour=5,facing=north,type=invert_right]
cfm:counter[colour=5,facing=south,type=normal]
cfm:counter[colour=5,facing=south,type=corner_left]
cfm:counter[colour=5,facing=south,type=corner_right]
cfm:counter[colour=5,facing=south,type=invert_left]
cfm:counter[colour=5,facing=south,type=invert_right]
cfm:counter[colour=5,facing=west,type=normal]
cfm:counter[colour=5,facing=west,type=corner_left]
cfm:counter[colour=5,facing=west,type=corner_right]
cfm:counter[colour=5,facing=west,type=invert_left]
cfm:counter[colour=5,facing=west,type=invert_right]
cfm:counter[colour=5,facing=east,type=normal]
cfm:counter[colour=5,facing=east,type=corner_left]
cfm:counter[colour=5,facing=east,type=corner_right]
cfm:counter[colour=5,facing=east,type=invert_left]
cfm:counter[colour=5,facing=east,type=invert_right]
cfm:counter[colour=6,facing=north,type=normal]
cfm:counter[colour=6,facing=north,type=corner_left]
cfm:counter[colour=6,facing=north,type=corner_right]
cfm:counter[colour=6,facing=north,type=invert_left]
cfm:counter[colour=6,facing=north,type=invert_right]
cfm:counter[colour=6,facing=south,type=normal]
cfm:counter[colour=6,facing=south,type=corner_left]
cfm:counter[colour=6,facing=south,type=corner_right]
cfm:counter[colour=6,facing=south,type=invert_left]
cfm:counter[colour=6,facing=south,type=invert_right]
cfm:counter[colour=6,facing=west,type=normal]
cfm:counter[colour=6,facing=west,type=corner_left]
cfm:counter[colour=6,facing=west,type=corner_right]
cfm:counter[colour=6,facing=west,type=invert_left]
cfm:counter[colour=6,facing=west,type=invert_right]
cfm:counter[colour=6,facing=east,type=normal]
cfm:counter[colour=6,facing=east,type=corner_left]
cfm:counter[colour=6,facing=east,type=corner_right]
cfm:counter[colour=6,facing=east,type=invert_left]
cfm:counter[colour=6,facing=east,type=invert_right]
cfm:counter[colour=7,facing=north,type=normal]
cfm:counter[colour=7,facing=north,type=corner_left]
cfm:counter[colour=7,facing=north,type=corner_right]
cfm:counter[colour=7,facing=north,type=invert_left]
cfm:counter[colour=7,facing=north,type=invert_right]
cfm:counter[colour=7,facing=south,type=normal]
cfm:counter[colour=7,facing=south,type=corner_left]
cfm:counter[colour=7,facing=south,type=corner_right]
cfm:counter[colour=7,facing=south,type=invert_left]
cfm:counter[colour=7,facing=south,type=invert_right]
cfm:counter[colour=7,facing=west,type=normal]
cfm:counter[colour=7,facing=west,type=corner_left]
cfm:counter[colour=7,facing=west,type=corner_right]
cfm:counter[colour=7,facing=west,type=invert_left]
cfm:counter[colour=7,facing=west,type=invert_right]
cfm:counter[colour=7,facing=east,type=normal]
cfm:counter[colour=7,facing=east,type=corner_left]
cfm:counter[colour=7,facing=east,type=corner_right]
cfm:counter[colour=7,facing=east,type=invert_left]
cfm:counter[colour=7,facing=east,type=invert_right]
cfm:counter[colour=8,facing=north,type=normal]
cfm:counter[colour=8,facing=north,type=corner_left]
cfm:counter[colour=8,facing=north,type=corner_right]
cfm:counter[colour=8,facing=north,type=invert_left]
cfm:counter[colour=8,facing=north,type=invert_right]
cfm:counter[colour=8,facing=south,type=normal]
cfm:counter[colour=8,facing=south,type=corner_left]
cfm:counter[colour=8,facing=south,type=corner_right]
cfm:counter[colour=8,facing=south,type=invert_left]
cfm:counter[colour=8,facing=south,type=invert_right]
cfm:counter[colour=8,facing=west,type=normal]
cfm:counter[colour=8,facing=west,type=corner_left]
cfm:counter[colour=8,facing=west,type=corner_right]
cfm:counter[colour=8,facing=west,type=invert_left]
cfm:counter[colour=8,facing=west,type=invert_right]
cfm:counter[colour=8,facing=east,type=normal]
cfm:counter[colour=8,facing=east,type=corner_left]
cfm:counter[colour=8,facing=east,type=corner_right]
cfm:counter[colour=8,facing=east,type=invert_left]
cfm:counter[colour=8,facing=east,type=invert_right]
cfm:counter[colour=9,facing=north,type=normal]
cfm:counter[colour=9,facing=north,type=corner_left]
cfm:counter[colour=9,facing=north,type=corner_right]
cfm:counter[colour=9,facing=north,type=invert_left]
cfm:counter[colour=9,facing=north,type=invert_right]
cfm:counter[colour=9,facing=south,type=normal]
cfm:counter[colour=9,facing=south,type=corner_left]
cfm:counter[colour=9,facing=south,type=corner_right]
cfm:counter[colour=9,facing=south,type=invert_left]
cfm:counter[colour=9,facing=south,type=invert_right]
cfm:counter[colour=9,facing=west,type=normal]
cfm:counter[colour=9,facing=west,type=corner_left]
cfm:counter[colour=9,facing=west,type=corner_right]
cfm:counter[colour=9,facing=west,type=invert_left]
cfm:counter[colour=9,facing=west,type=invert_right]
cfm:counter[colour=9,facing=east,type=normal]
cfm:counter[colour=9,facing=east,type=corner_left]
cfm:counter[colour=9,facing=east,type=corner_right]
cfm:counter[colour=9,facing=east,type=invert_left]
cfm:counter[colour=9,facing=east,type=invert_right]
cfm:counter[colour=10,facing=north,type=normal]
cfm:counter[colour=10,facing=north,type=corner_left]
cfm:counter[colour=10,facing=north,type=corner_right]
cfm:counter[colour=10,facing=north,type=invert_left]
cfm:counter[colour=10,facing=north,type=invert_right]
cfm:counter[colour=10,facing=south,type=normal]
cfm:counter[colour=10,facing=south,type=corner_left]
cfm:counter[colour=10,facing=south,type=corner_right]
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cfm:counter[colour=14,facing=south,type=invert_left]
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cfm:counter[colour=14,facing=west,type=normal]
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cfm:counter[colour=14,facing=west,type=corner_right]
cfm:counter[colour=14,facing=west,type=invert_left]
cfm:counter[colour=14,facing=west,type=invert_right]
cfm:counter[colour=14,facing=east,type=normal]
cfm:counter[colour=14,facing=east,type=corner_left]
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cfm:counter[colour=14,facing=east,type=invert_left]
cfm:counter[colour=14,facing=east,type=invert_right]
cfm:counter[colour=15,facing=north,type=normal]
cfm:counter[colour=15,facing=north,type=corner_left]
cfm:counter[colour=15,facing=north,type=corner_right]
cfm:counter[colour=15,facing=north,type=invert_left]
cfm:counter[colour=15,facing=north,type=invert_right]
cfm:counter[colour=15,facing=south,type=normal]
cfm:counter[colour=15,facing=south,type=corner_left]
cfm:counter[colour=15,facing=south,type=corner_right]
cfm:counter[colour=15,facing=south,type=invert_left]
cfm:counter[colour=15,facing=south,type=invert_right]
cfm:counter[colour=15,facing=west,type=normal]
cfm:counter[colour=15,facing=west,type=corner_left]
cfm:counter[colour=15,facing=west,type=corner_right]
cfm:counter[colour=15,facing=west,type=invert_left]
cfm:counter[colour=15,facing=west,type=invert_right]
cfm:counter[colour=15,facing=east,type=normal]
cfm:counter[colour=15,facing=east,type=corner_left]
cfm:counter[colour=15,facing=east,type=corner_right]
cfm:counter[colour=15,facing=east,type=invert_left]
cfm:counter[colour=15,facing=east,type=invert_right]
cfm:counter_sink[colour=0,facing=north,filled=true]
cfm:counter_sink[colour=0,facing=north,filled=false]
cfm:counter_sink[colour=0,facing=south,filled=true]
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cfm:counter_sink[colour=0,facing=east,filled=true]
cfm:counter_sink[colour=0,facing=east,filled=false]
cfm:counter_sink[colour=1,facing=north,filled=true]
cfm:counter_sink[colour=1,facing=north,filled=false]
cfm:counter_sink[colour=1,facing=south,filled=true]
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cfm:counter_sink[colour=1,facing=west,filled=true]
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cfm:counter_sink[colour=1,facing=east,filled=true]
cfm:counter_sink[colour=1,facing=east,filled=false]
cfm:counter_sink[colour=2,facing=north,filled=true]
cfm:counter_sink[colour=2,facing=north,filled=false]
cfm:counter_sink[colour=2,facing=south,filled=true]
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cfm:counter_sink[colour=2,facing=west,filled=true]
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cfm:counter_sink[colour=2,facing=east,filled=true]
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cfm:counter_sink[colour=3,facing=south,filled=true]
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cfm:counter_sink[colour=3,facing=west,filled=true]
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cfm:counter_sink[colour=3,facing=east,filled=true]
cfm:counter_sink[colour=3,facing=east,filled=false]
cfm:counter_sink[colour=4,facing=north,filled=true]
cfm:counter_sink[colour=4,facing=north,filled=false]
cfm:counter_sink[colour=4,facing=south,filled=true]
cfm:counter_sink[colour=4,facing=south,filled=false]
cfm:counter_sink[colour=4,facing=west,filled=true]
cfm:counter_sink[colour=4,facing=west,filled=false]
cfm:counter_sink[colour=4,facing=east,filled=true]
cfm:counter_sink[colour=4,facing=east,filled=false]
cfm:counter_sink[colour=5,facing=north,filled=true]
cfm:counter_sink[colour=5,facing=north,filled=false]
cfm:counter_sink[colour=5,facing=south,filled=true]
cfm:counter_sink[colour=5,facing=south,filled=false]
cfm:counter_sink[colour=5,facing=west,filled=true]
cfm:counter_sink[colour=5,facing=west,filled=false]
cfm:counter_sink[colour=5,facing=east,filled=true]
cfm:counter_sink[colour=5,facing=east,filled=false]
cfm:counter_sink[colour=6,facing=north,filled=true]
cfm:counter_sink[colour=6,facing=north,filled=false]
cfm:counter_sink[colour=6,facing=south,filled=true]
cfm:counter_sink[colour=6,facing=south,filled=false]
cfm:counter_sink[colour=6,facing=west,filled=true]
cfm:counter_sink[colour=6,facing=west,filled=false]
cfm:counter_sink[colour=6,facing=east,filled=true]
cfm:counter_sink[colour=6,facing=east,filled=false]
cfm:counter_sink[colour=7,facing=north,filled=true]
cfm:counter_sink[colour=7,facing=north,filled=false]
cfm:counter_sink[colour=7,facing=south,filled=true]
cfm:counter_sink[colour=7,facing=south,filled=false]
cfm:counter_sink[colour=7,facing=west,filled=true]
cfm:counter_sink[colour=7,facing=west,filled=false]
cfm:counter_sink[colour=7,facing=east,filled=true]
cfm:counter_sink[colour=7,facing=east,filled=false]
cfm:counter_sink[colour=8,facing=north,filled=true]
cfm:counter_sink[colour=8,facing=north,filled=false]
cfm:counter_sink[colour=8,facing=south,filled=true]
cfm:counter_sink[colour=8,facing=south,filled=false]
cfm:counter_sink[colour=8,facing=west,filled=true]
cfm:counter_sink[colour=8,facing=west,filled=false]
cfm:counter_sink[colour=8,facing=east,filled=true]
cfm:counter_sink[colour=8,facing=east,filled=false]
cfm:counter_sink[colour=9,facing=north,filled=true]
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cfm:counter_sink[colour=9,facing=south,filled=true]
cfm:counter_sink[colour=9,facing=south,filled=false]
cfm:counter_sink[colour=9,facing=west,filled=true]
cfm:counter_sink[colour=9,facing=west,filled=false]
cfm:counter_sink[colour=9,facing=east,filled=true]
cfm:counter_sink[colour=9,facing=east,filled=false]
cfm:counter_sink[colour=10,facing=north,filled=true]
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cfm:counter_sink[colour=10,facing=south,filled=true]
cfm:counter_sink[colour=10,facing=south,filled=false]
cfm:counter_sink[colour=10,facing=west,filled=true]
cfm:counter_sink[colour=10,facing=west,filled=false]
cfm:counter_sink[colour=10,facing=east,filled=true]
cfm:counter_sink[colour=10,facing=east,filled=false]
cfm:counter_sink[colour=11,facing=north,filled=true]
cfm:counter_sink[colour=11,facing=north,filled=false]
cfm:counter_sink[colour=11,facing=south,filled=true]
cfm:counter_sink[colour=11,facing=south,filled=false]
cfm:counter_sink[colour=11,facing=west,filled=true]
cfm:counter_sink[colour=11,facing=west,filled=false]
cfm:counter_sink[colour=11,facing=east,filled=true]
cfm:counter_sink[colour=11,facing=east,filled=false]
cfm:counter_sink[colour=12,facing=north,filled=true]
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cfm:counter_sink[colour=12,facing=south,filled=true]
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cfm:counter_sink[colour=12,facing=west,filled=true]
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cfm:counter_sink[colour=12,facing=east,filled=true]
cfm:counter_sink[colour=12,facing=east,filled=false]
cfm:counter_sink[colour=13,facing=north,filled=true]
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cfm:counter_sink[colour=13,facing=south,filled=true]
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cfm:counter_sink[colour=13,facing=west,filled=true]
cfm:counter_sink[colour=13,facing=west,filled=false]
cfm:counter_sink[colour=13,facing=east,filled=true]
cfm:counter_sink[colour=13,facing=east,filled=false]
cfm:counter_sink[colour=14,facing=north,filled=true]
cfm:counter_sink[colour=14,facing=north,filled=false]
cfm:counter_sink[colour=14,facing=south,filled=true]
cfm:counter_sink[colour=14,facing=south,filled=false]
cfm:counter_sink[colour=14,facing=west,filled=true]
cfm:counter_sink[colour=14,facing=west,filled=false]
cfm:counter_sink[colour=14,facing=east,filled=true]
cfm:counter_sink[colour=14,facing=east,filled=false]
cfm:counter_sink[colour=15,facing=north,filled=true]
cfm:counter_sink[colour=15,facing=north,filled=false]
cfm:counter_sink[colour=15,facing=south,filled=true]
cfm:counter_sink[colour=15,facing=south,filled=false]
cfm:counter_sink[colour=15,facing=west,filled=true]
cfm:counter_sink[colour=15,facing=west,filled=false]
cfm:counter_sink[colour=15,facing=east,filled=true]
cfm:counter_sink[colour=15,facing=east,filled=false]
cfm:counter_drawer[colour=0,facing=north]
cfm:counter_drawer[colour=0,facing=south]
cfm:counter_drawer[colour=0,facing=west]
cfm:counter_drawer[colour=0,facing=east]
cfm:counter_drawer[colour=1,facing=north]
cfm:counter_drawer[colour=1,facing=south]
cfm:counter_drawer[colour=1,facing=west]
cfm:counter_drawer[colour=1,facing=east]
cfm:counter_drawer[colour=2,facing=north]
cfm:counter_drawer[colour=2,facing=south]
cfm:counter_drawer[colour=2,facing=west]
cfm:counter_drawer[colour=2,facing=east]
cfm:counter_drawer[colour=3,facing=north]
cfm:counter_drawer[colour=3,facing=south]
cfm:counter_drawer[colour=3,facing=west]
cfm:counter_drawer[colour=3,facing=east]
cfm:counter_drawer[colour=4,facing=north]
cfm:counter_drawer[colour=4,facing=south]
cfm:counter_drawer[colour=4,facing=west]
cfm:counter_drawer[colour=4,facing=east]
cfm:counter_drawer[colour=5,facing=north]
cfm:counter_drawer[colour=5,facing=south]
cfm:counter_drawer[colour=5,facing=west]
cfm:counter_drawer[colour=5,facing=east]
cfm:counter_drawer[colour=6,facing=north]
cfm:counter_drawer[colour=6,facing=south]
cfm:counter_drawer[colour=6,facing=west]
cfm:counter_drawer[colour=6,facing=east]
cfm:counter_drawer[colour=7,facing=north]
cfm:counter_drawer[colour=7,facing=south]
cfm:counter_drawer[colour=7,facing=west]
cfm:counter_drawer[colour=7,facing=east]
cfm:counter_drawer[colour=8,facing=north]
cfm:counter_drawer[colour=8,facing=south]
cfm:counter_drawer[colour=8,facing=west]
cfm:counter_drawer[colour=8,facing=east]
cfm:counter_drawer[colour=9,facing=north]
cfm:counter_drawer[colour=9,facing=south]
cfm:counter_drawer[colour=9,facing=west]
cfm:counter_drawer[colour=9,facing=east]
cfm:counter_drawer[colour=10,facing=north]
cfm:counter_drawer[colour=10,facing=south]
cfm:counter_drawer[colour=10,facing=west]
cfm:counter_drawer[colour=10,facing=east]
cfm:counter_drawer[colour=11,facing=north]
cfm:counter_drawer[colour=11,facing=south]
cfm:counter_drawer[colour=11,facing=west]
cfm:counter_drawer[colour=11,facing=east]
cfm:counter_drawer[colour=12,facing=north]
cfm:counter_drawer[colour=12,facing=south]
cfm:counter_drawer[colour=12,facing=west]
cfm:counter_drawer[colour=12,facing=east]
cfm:counter_drawer[colour=13,facing=north]
cfm:counter_drawer[colour=13,facing=south]
cfm:counter_drawer[colour=13,facing=west]
cfm:counter_drawer[colour=13,facing=east]
cfm:counter_drawer[colour=14,facing=north]
cfm:counter_drawer[colour=14,facing=south]
cfm:counter_drawer[colour=14,facing=west]
cfm:counter_drawer[colour=14,facing=east]
cfm:counter_drawer[colour=15,facing=north]
cfm:counter_drawer[colour=15,facing=south]
cfm:counter_drawer[colour=15,facing=west]
cfm:counter_drawer[colour=15,facing=east]
cfm:dishwasher[facing=north]
cfm:dishwasher[facing=south]
cfm:dishwasher[facing=west]
cfm:dishwasher[facing=east]
cfm:cabinet_kitchen[colour=0,facing=north]
cfm:cabinet_kitchen[colour=0,facing=south]
cfm:cabinet_kitchen[colour=0,facing=west]
cfm:cabinet_kitchen[colour=0,facing=east]
cfm:cabinet_kitchen[colour=1,facing=north]
cfm:cabinet_kitchen[colour=1,facing=south]
cfm:cabinet_kitchen[colour=1,facing=west]
cfm:cabinet_kitchen[colour=1,facing=east]
cfm:cabinet_kitchen[colour=2,facing=north]
cfm:cabinet_kitchen[colour=2,facing=south]
cfm:cabinet_kitchen[colour=2,facing=west]
cfm:cabinet_kitchen[colour=2,facing=east]
cfm:cabinet_kitchen[colour=3,facing=north]
cfm:cabinet_kitchen[colour=3,facing=south]
cfm:cabinet_kitchen[colour=3,facing=west]
cfm:cabinet_kitchen[colour=3,facing=east]
cfm:cabinet_kitchen[colour=4,facing=north]
cfm:cabinet_kitchen[colour=4,facing=south]
cfm:cabinet_kitchen[colour=4,facing=west]
cfm:cabinet_kitchen[colour=4,facing=east]
cfm:cabinet_kitchen[colour=5,facing=north]
cfm:cabinet_kitchen[colour=5,facing=south]
cfm:cabinet_kitchen[colour=5,facing=west]
cfm:cabinet_kitchen[colour=5,facing=east]
cfm:cabinet_kitchen[colour=6,facing=north]
cfm:cabinet_kitchen[colour=6,facing=south]
cfm:cabinet_kitchen[colour=6,facing=west]
cfm:cabinet_kitchen[colour=6,facing=east]
cfm:cabinet_kitchen[colour=7,facing=north]
cfm:cabinet_kitchen[colour=7,facing=south]
cfm:cabinet_kitchen[colour=7,facing=west]
cfm:cabinet_kitchen[colour=7,facing=east]
cfm:cabinet_kitchen[colour=8,facing=north]
cfm:cabinet_kitchen[colour=8,facing=south]
cfm:cabinet_kitchen[colour=8,facing=west]
cfm:cabinet_kitchen[colour=8,facing=east]
cfm:cabinet_kitchen[colour=9,facing=north]
cfm:cabinet_kitchen[colour=9,facing=south]
cfm:cabinet_kitchen[colour=9,facing=west]
cfm:cabinet_kitchen[colour=9,facing=east]
cfm:cabinet_kitchen[colour=10,facing=north]
cfm:cabinet_kitchen[colour=10,facing=south]
cfm:cabinet_kitchen[colour=10,facing=west]
cfm:cabinet_kitchen[colour=10,facing=east]
cfm:cabinet_kitchen[colour=11,facing=north]
cfm:cabinet_kitchen[colour=11,facing=south]
cfm:cabinet_kitchen[colour=11,facing=west]
cfm:cabinet_kitchen[colour=11,facing=east]
cfm:cabinet_kitchen[colour=12,facing=north]
cfm:cabinet_kitchen[colour=12,facing=south]
cfm:cabinet_kitchen[colour=12,facing=west]
cfm:cabinet_kitchen[colour=12,facing=east]
cfm:cabinet_kitchen[colour=13,facing=north]
cfm:cabinet_kitchen[colour=13,facing=south]
cfm:cabinet_kitchen[colour=13,facing=west]
cfm:cabinet_kitchen[colour=13,facing=east]
cfm:cabinet_kitchen[colour=14,facing=north]
cfm:cabinet_kitchen[colour=14,facing=south]
cfm:cabinet_kitchen[colour=14,facing=west]
cfm:cabinet_kitchen[colour=14,facing=east]
cfm:cabinet_kitchen[colour=15,facing=north]
cfm:cabinet_kitchen[colour=15,facing=south]
cfm:cabinet_kitchen[colour=15,facing=west]
cfm:cabinet_kitchen[colour=15,facing=east]
cfm:chopping_board[facing=north]
cfm:chopping_board[facing=south]
cfm:chopping_board[facing=west]
cfm:chopping_board[facing=east]
cfm:bar_stool[colour=0]
cfm:bar_stool[colour=1]
cfm:bar_stool[colour=2]
cfm:bar_stool[colour=3]
cfm:bar_stool[colour=4]
cfm:bar_stool[colour=5]
cfm:bar_stool[colour=6]
cfm:bar_stool[colour=7]
cfm:bar_stool[colour=8]
cfm:bar_stool[colour=9]
cfm:bar_stool[colour=10]
cfm:bar_stool[colour=11]
cfm:bar_stool[colour=12]
cfm:bar_stool[colour=13]
cfm:bar_stool[colour=14]
cfm:bar_stool[colour=15]
cfm:mirror[facing=north]
cfm:mirror[facing=south]
cfm:mirror[facing=west]
cfm:mirror[facing=east]
cfm:mantel_piece[facing=north]
cfm:mantel_piece[facing=south]
cfm:mantel_piece[facing=west]
cfm:mantel_piece[facing=east]
cfm:grand_chair_top[facing=north]
cfm:grand_chair_top[facing=south]
cfm:grand_chair_top[facing=west]
cfm:grand_chair_top[facing=east]
cfm:grand_chair_bottom[facing=north]
cfm:grand_chair_bottom[facing=south]
cfm:grand_chair_bottom[facing=west]
cfm:grand_chair_bottom[facing=east]
cfm:candle
cfm:chimney[type=top]
cfm:chimney[type=bottom]
cfm:wreath[facing=north]
cfm:wreath[facing=south]
cfm:wreath[facing=west]
cfm:wreath[facing=east]
cfm:fairy_light[facing=north,type=even]
cfm:fairy_light[facing=north,type=odd]
cfm:fairy_light[facing=south,type=even]
cfm:fairy_light[facing=south,type=odd]
cfm:fairy_light[facing=west,type=even]
cfm:fairy_light[facing=west,type=odd]
cfm:fairy_light[facing=east,type=even]
cfm:fairy_light[facing=east,type=odd]
cfm:fire_pit_off[stage=0]
cfm:fire_pit_off[stage=1]
cfm:fire_pit_off[stage=2]
cfm:fire_pit_off[stage=3]
cfm:fire_pit_on
cfm:trampoline[back=true,forward=true,left=true,right=true]
cfm:trampoline[back=true,forward=true,left=true,right=false]
cfm:trampoline[back=true,forward=true,left=false,right=true]
cfm:trampoline[back=true,forward=true,left=false,right=false]
cfm:trampoline[back=true,forward=false,left=true,right=true]
cfm:trampoline[back=true,forward=false,left=true,right=false]
cfm:trampoline[back=true,forward=false,left=false,right=true]
cfm:trampoline[back=true,forward=false,left=false,right=false]
cfm:trampoline[back=false,forward=true,left=true,right=true]
cfm:trampoline[back=false,forward=true,left=true,right=false]
cfm:trampoline[back=false,forward=true,left=false,right=true]
cfm:trampoline[back=false,forward=true,left=false,right=false]
cfm:trampoline[back=false,forward=false,left=true,right=true]
cfm:trampoline[back=false,forward=false,left=true,right=false]
cfm:trampoline[back=false,forward=false,left=false,right=true]
cfm:trampoline[back=false,forward=false,left=false,right=false]
cfm:crate
cfm:crate_spruce
cfm:crate_birch
cfm:crate_jungle
cfm:crate_acacia
cfm:crate_dark_oak
cfm:bench[facing=north,left=true,right=true]
cfm:bench[facing=north,left=true,right=false]
cfm:bench[facing=north,left=false,right=true]
cfm:bench[facing=north,left=false,right=false]
cfm:bench[facing=south,left=true,right=true]
cfm:bench[facing=south,left=true,right=false]
cfm:bench[facing=south,left=false,right=true]
cfm:bench[facing=south,left=false,right=false]
cfm:bench[facing=west,left=true,right=true]
cfm:bench[facing=west,left=true,right=false]
cfm:bench[facing=west,left=false,right=true]
cfm:bench[facing=west,left=false,right=false]
cfm:bench[facing=east,left=true,right=true]
cfm:bench[facing=east,left=true,right=false]
cfm:bench[facing=east,left=false,right=true]
cfm:bench[facing=east,left=false,right=false]
cfm:table_outdoor[back=true,forward=true,left=true,right=true]
cfm:table_outdoor[back=true,forward=true,left=true,right=false]
cfm:table_outdoor[back=true,forward=true,left=false,right=true]
cfm:table_outdoor[back=true,forward=true,left=false,right=false]
cfm:table_outdoor[back=true,forward=false,left=true,right=true]
cfm:table_outdoor[back=true,forward=false,left=true,right=false]
cfm:table_outdoor[back=true,forward=false,left=false,right=true]
cfm:table_outdoor[back=true,forward=false,left=false,right=false]
cfm:table_outdoor[back=false,forward=true,left=true,right=true]
cfm:table_outdoor[back=false,forward=true,left=true,right=false]
cfm:table_outdoor[back=false,forward=true,left=false,right=true]
cfm:table_outdoor[back=false,forward=true,left=false,right=false]
cfm:table_outdoor[back=false,forward=false,left=true,right=true]
cfm:table_outdoor[back=false,forward=false,left=true,right=false]
cfm:table_outdoor[back=false,forward=false,left=false,right=true]
cfm:table_outdoor[back=false,forward=false,left=false,right=false]
cfm:grill[facing=north]
cfm:grill[facing=south]
cfm:grill[facing=west]
cfm:grill[facing=east]
cfm:divingboard_base[facing=north]
cfm:divingboard_base[facing=south]
cfm:divingboard_base[facing=west]
cfm:divingboard_base[facing=east]
cfm:divingboard_plank[facing=north]
cfm:divingboard_plank[facing=south]
cfm:divingboard_plank[facing=west]
cfm:divingboard_plank[facing=east]
cfm:door_mat[colour=0,facing=north]
cfm:door_mat[colour=0,facing=south]
cfm:door_mat[colour=0,facing=west]
cfm:door_mat[colour=0,facing=east]
cfm:door_mat[colour=1,facing=north]
cfm:door_mat[colour=1,facing=south]
cfm:door_mat[colour=1,facing=west]
cfm:door_mat[colour=1,facing=east]
cfm:door_mat[colour=2,facing=north]
cfm:door_mat[colour=2,facing=south]
cfm:door_mat[colour=2,facing=west]
cfm:door_mat[colour=2,facing=east]
cfm:door_mat[colour=3,facing=north]
cfm:door_mat[colour=3,facing=south]
cfm:door_mat[colour=3,facing=west]
cfm:door_mat[colour=3,facing=east]
cfm:door_mat[colour=4,facing=north]
cfm:door_mat[colour=4,facing=south]
cfm:door_mat[colour=4,facing=west]
cfm:door_mat[colour=4,facing=east]
cfm:door_mat[colour=5,facing=north]
cfm:door_mat[colour=5,facing=south]
cfm:door_mat[colour=5,facing=west]
cfm:door_mat[colour=5,facing=east]
cfm:door_mat[colour=6,facing=north]
cfm:door_mat[colour=6,facing=south]
cfm:door_mat[colour=6,facing=west]
cfm:door_mat[colour=6,facing=east]
cfm:door_mat[colour=7,facing=north]
cfm:door_mat[colour=7,facing=south]
cfm:door_mat[colour=7,facing=west]
cfm:door_mat[colour=7,facing=east]
cfm:door_mat[colour=8,facing=north]
cfm:door_mat[colour=8,facing=south]
cfm:door_mat[colour=8,facing=west]
cfm:door_mat[colour=8,facing=east]
cfm:door_mat[colour=9,facing=north]
cfm:door_mat[colour=9,facing=south]
cfm:door_mat[colour=9,facing=west]
cfm:door_mat[colour=9,facing=east]
cfm:door_mat[colour=10,facing=north]
cfm:door_mat[colour=10,facing=south]
cfm:door_mat[colour=10,facing=west]
cfm:door_mat[colour=10,facing=east]
cfm:door_mat[colour=11,facing=north]
cfm:door_mat[colour=11,facing=south]
cfm:door_mat[colour=11,facing=west]
cfm:door_mat[colour=11,facing=east]
cfm:door_mat[colour=12,facing=north]
cfm:door_mat[colour=12,facing=south]
cfm:door_mat[colour=12,facing=west]
cfm:door_mat[colour=12,facing=east]
cfm:door_mat[colour=13,facing=north]
cfm:door_mat[colour=13,facing=south]
cfm:door_mat[colour=13,facing=west]
cfm:door_mat[colour=13,facing=east]
cfm:door_mat[colour=14,facing=north]
cfm:door_mat[colour=14,facing=south]
cfm:door_mat[colour=14,facing=west]
cfm:door_mat[colour=14,facing=east]
cfm:door_mat[colour=15,facing=north]
cfm:door_mat[colour=15,facing=south]
cfm:door_mat[colour=15,facing=west]
cfm:door_mat[colour=15,facing=east]
cfm:esky[colour=0,facing=north,open=true]
cfm:esky[colour=0,facing=north,open=false]
cfm:esky[colour=0,facing=south,open=true]
cfm:esky[colour=0,facing=south,open=false]
cfm:esky[colour=0,facing=west,open=true]
cfm:esky[colour=0,facing=west,open=false]
cfm:esky[colour=0,facing=east,open=true]
cfm:esky[colour=0,facing=east,open=false]
cfm:esky[colour=1,facing=north,open=true]
cfm:esky[colour=1,facing=north,open=false]
cfm:esky[colour=1,facing=south,open=true]
cfm:esky[colour=1,facing=south,open=false]
cfm:esky[colour=1,facing=west,open=true]
cfm:esky[colour=1,facing=west,open=false]
cfm:esky[colour=1,facing=east,open=true]
cfm:esky[colour=1,facing=east,open=false]
cfm:esky[colour=2,facing=north,open=true]
cfm:esky[colour=2,facing=north,open=false]
cfm:esky[colour=2,facing=south,open=true]
cfm:esky[colour=2,facing=south,open=false]
cfm:esky[colour=2,facing=west,open=true]
cfm:esky[colour=2,facing=west,open=false]
cfm:esky[colour=2,facing=east,open=true]
cfm:esky[colour=2,facing=east,open=false]
cfm:esky[colour=3,facing=north,open=true]
cfm:esky[colour=3,facing=north,open=false]
cfm:esky[colour=3,facing=south,open=true]
cfm:esky[colour=3,facing=south,open=false]
cfm:esky[colour=3,facing=west,open=true]
cfm:esky[colour=3,facing=west,open=false]
cfm:esky[colour=3,facing=east,open=true]
cfm:esky[colour=3,facing=east,open=false]
cfm:esky[colour=4,facing=north,open=true]
cfm:esky[colour=4,facing=north,open=false]
cfm:esky[colour=4,facing=south,open=true]
cfm:esky[colour=4,facing=south,open=false]
cfm:esky[colour=4,facing=west,open=true]
cfm:esky[colour=4,facing=west,open=false]
cfm:esky[colour=4,facing=east,open=true]
cfm:esky[colour=4,facing=east,open=false]
cfm:esky[colour=5,facing=north,open=true]
cfm:esky[colour=5,facing=north,open=false]
cfm:esky[colour=5,facing=south,open=true]
cfm:esky[colour=5,facing=south,open=false]
cfm:esky[colour=5,facing=west,open=true]
cfm:esky[colour=5,facing=west,open=false]
cfm:esky[colour=5,facing=east,open=true]
cfm:esky[colour=5,facing=east,open=false]
cfm:esky[colour=6,facing=north,open=true]
cfm:esky[colour=6,facing=north,open=false]
cfm:esky[colour=6,facing=south,open=true]
cfm:esky[colour=6,facing=south,open=false]
cfm:esky[colour=6,facing=west,open=true]
cfm:esky[colour=6,facing=west,open=false]
cfm:esky[colour=6,facing=east,open=true]
cfm:esky[colour=6,facing=east,open=false]
cfm:esky[colour=7,facing=north,open=true]
cfm:esky[colour=7,facing=north,open=false]
cfm:esky[colour=7,facing=south,open=true]
cfm:esky[colour=7,facing=south,open=false]
cfm:esky[colour=7,facing=west,open=true]
cfm:esky[colour=7,facing=west,open=false]
cfm:esky[colour=7,facing=east,open=true]
cfm:esky[colour=7,facing=east,open=false]
cfm:esky[colour=8,facing=north,open=true]
cfm:esky[colour=8,facing=north,open=false]
cfm:esky[colour=8,facing=south,open=true]
cfm:esky[colour=8,facing=south,open=false]
cfm:esky[colour=8,facing=west,open=true]
cfm:esky[colour=8,facing=west,open=false]
cfm:esky[colour=8,facing=east,open=true]
cfm:esky[colour=8,facing=east,open=false]
cfm:esky[colour=9,facing=north,open=true]
cfm:esky[colour=9,facing=north,open=false]
cfm:esky[colour=9,facing=south,open=true]
cfm:esky[colour=9,facing=south,open=false]
cfm:esky[colour=9,facing=west,open=true]
cfm:esky[colour=9,facing=west,open=false]
cfm:esky[colour=9,facing=east,open=true]
cfm:esky[colour=9,facing=east,open=false]
cfm:esky[colour=10,facing=north,open=true]
cfm:esky[colour=10,facing=north,open=false]
cfm:esky[colour=10,facing=south,open=true]
cfm:esky[colour=10,facing=south,open=false]
cfm:esky[colour=10,facing=west,open=true]
cfm:esky[colour=10,facing=west,open=false]
cfm:esky[colour=10,facing=east,open=true]
cfm:esky[colour=10,facing=east,open=false]
cfm:esky[colour=11,facing=north,open=true]
cfm:esky[colour=11,facing=north,open=false]
cfm:esky[colour=11,facing=south,open=true]
cfm:esky[colour=11,facing=south,open=false]
cfm:esky[colour=11,facing=west,open=true]
cfm:esky[colour=11,facing=west,open=false]
cfm:esky[colour=11,facing=east,open=true]
cfm:esky[colour=11,facing=east,open=false]
cfm:esky[colour=12,facing=north,open=true]
cfm:esky[colour=12,facing=north,open=false]
cfm:esky[colour=12,facing=south,open=true]
cfm:esky[colour=12,facing=south,open=false]
cfm:esky[colour=12,facing=west,open=true]
cfm:esky[colour=12,facing=west,open=false]
cfm:esky[colour=12,facing=east,open=true]
cfm:esky[colour=12,facing=east,open=false]
cfm:esky[colour=13,facing=north,open=true]
cfm:esky[colour=13,facing=north,open=false]
cfm:esky[colour=13,facing=south,open=true]
cfm:esky[colour=13,facing=south,open=false]
cfm:esky[colour=13,facing=west,open=true]
cfm:esky[colour=13,facing=west,open=false]
cfm:esky[colour=13,facing=east,open=true]
cfm:esky[colour=13,facing=east,open=false]
cfm:esky[colour=14,facing=north,open=true]
cfm:esky[colour=14,facing=north,open=false]
cfm:esky[colour=14,facing=south,open=true]
cfm:esky[colour=14,facing=south,open=false]
cfm:esky[colour=14,facing=west,open=true]
cfm:esky[colour=14,facing=west,open=false]
cfm:esky[colour=14,facing=east,open=true]
cfm:esky[colour=14,facing=east,open=false]
cfm:esky[colour=15,facing=north,open=true]
cfm:esky[colour=15,facing=north,open=false]
cfm:esky[colour=15,facing=south,open=true]
cfm:esky[colour=15,facing=south,open=false]
cfm:esky[colour=15,facing=west,open=true]
cfm:esky[colour=15,facing=west,open=false]
cfm:esky[colour=15,facing=east,open=true]
cfm:esky[colour=15,facing=east,open=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_sliding_door[facing=north,top=true]
cfm:modern_sliding_door[facing=north,top=false]
cfm:modern_sliding_door[facing=south,top=true]
cfm:modern_sliding_door[facing=south,top=false]
cfm:modern_sliding_door[facing=west,top=true]
cfm:modern_sliding_door[facing=west,top=false]
cfm:modern_sliding_door[facing=east,top=true]
cfm:modern_sliding_door[facing=east,top=false]
cfm:light_switch_off[facing=north]
cfm:light_switch_off[facing=south]
cfm:light_switch_off[facing=west]
cfm:light_switch_off[facing=east]
cfm:light_switch_on[facing=north]
cfm:light_switch_on[facing=south]
cfm:light_switch_on[facing=west]
cfm:light_switch_on[facing=east]
cfm:ceiling_fan
cfm:desk_oak[facing=north,type=none]
cfm:desk_oak[facing=north,type=left]
cfm:desk_oak[facing=north,type=right]
cfm:desk_oak[facing=north,type=both]
cfm:desk_oak[facing=north,type=corner_left]
cfm:desk_oak[facing=north,type=corner_right]
cfm:desk_oak[facing=south,type=none]
cfm:desk_oak[facing=south,type=left]
cfm:desk_oak[facing=south,type=right]
cfm:desk_oak[facing=south,type=both]
cfm:desk_oak[facing=south,type=corner_left]
cfm:desk_oak[facing=south,type=corner_right]
cfm:desk_oak[facing=west,type=none]
cfm:desk_oak[facing=west,type=left]
cfm:desk_oak[facing=west,type=right]
cfm:desk_oak[facing=west,type=both]
cfm:desk_oak[facing=west,type=corner_left]
cfm:desk_oak[facing=west,type=corner_right]
cfm:desk_oak[facing=east,type=none]
cfm:desk_oak[facing=east,type=left]
cfm:desk_oak[facing=east,type=right]
cfm:desk_oak[facing=east,type=both]
cfm:desk_oak[facing=east,type=corner_left]
cfm:desk_oak[facing=east,type=corner_right]
cfm:desk_spruce[facing=north,type=none]
cfm:desk_spruce[facing=north,type=left]
cfm:desk_spruce[facing=north,type=right]
cfm:desk_spruce[facing=north,type=both]
cfm:desk_spruce[facing=north,type=corner_left]
cfm:desk_spruce[facing=north,type=corner_right]
cfm:desk_spruce[facing=south,type=none]
cfm:desk_spruce[facing=south,type=left]
cfm:desk_spruce[facing=south,type=right]
cfm:desk_spruce[facing=south,type=both]
cfm:desk_spruce[facing=south,type=corner_left]
cfm:desk_spruce[facing=south,type=corner_right]
cfm:desk_spruce[facing=west,type=none]
cfm:desk_spruce[facing=west,type=left]
cfm:desk_spruce[facing=west,type=right]
cfm:desk_spruce[facing=west,type=both]
cfm:desk_spruce[facing=west,type=corner_left]
cfm:desk_spruce[facing=west,type=corner_right]
cfm:desk_spruce[facing=east,type=none]
cfm:desk_spruce[facing=east,type=left]
cfm:desk_spruce[facing=east,type=right]
cfm:desk_spruce[facing=east,type=both]
cfm:desk_spruce[facing=east,type=corner_left]
cfm:desk_spruce[facing=east,type=corner_right]
cfm:desk_birch[facing=north,type=none]
cfm:desk_birch[facing=north,type=left]
cfm:desk_birch[facing=north,type=right]
cfm:desk_birch[facing=north,type=both]
cfm:desk_birch[facing=north,type=corner_left]
cfm:desk_birch[facing=north,type=corner_right]
cfm:desk_birch[facing=south,type=none]
cfm:desk_birch[facing=south,type=left]
cfm:desk_birch[facing=south,type=right]
cfm:desk_birch[facing=south,type=both]
cfm:desk_birch[facing=south,type=corner_left]
cfm:desk_birch[facing=south,type=corner_right]
cfm:desk_birch[facing=west,type=none]
cfm:desk_birch[facing=west,type=left]
cfm:desk_birch[facing=west,type=right]
cfm:desk_birch[facing=west,type=both]
cfm:desk_birch[facing=west,type=corner_left]
cfm:desk_birch[facing=west,type=corner_right]
cfm:desk_birch[facing=east,type=none]
cfm:desk_birch[facing=east,type=left]
cfm:desk_birch[facing=east,type=right]
cfm:desk_birch[facing=east,type=both]
cfm:desk_birch[facing=east,type=corner_left]
cfm:desk_birch[facing=east,type=corner_right]
cfm:desk_jungle[facing=north,type=none]
cfm:desk_jungle[facing=north,type=left]
cfm:desk_jungle[facing=north,type=right]
cfm:desk_jungle[facing=north,type=both]
cfm:desk_jungle[facing=north,type=corner_left]
cfm:desk_jungle[facing=north,type=corner_right]
cfm:desk_jungle[facing=south,type=none]
cfm:desk_jungle[facing=south,type=left]
cfm:desk_jungle[facing=south,type=right]
cfm:desk_jungle[facing=south,type=both]
cfm:desk_jungle[facing=south,type=corner_left]
cfm:desk_jungle[facing=south,type=corner_right]
cfm:desk_jungle[facing=west,type=none]
cfm:desk_jungle[facing=west,type=left]
cfm:desk_jungle[facing=west,type=right]
cfm:desk_jungle[facing=west,type=both]
cfm:desk_jungle[facing=west,type=corner_left]
cfm:desk_jungle[facing=west,type=corner_right]
cfm:desk_jungle[facing=east,type=none]
cfm:desk_jungle[facing=east,type=left]
cfm:desk_jungle[facing=east,type=right]
cfm:desk_jungle[facing=east,type=both]
cfm:desk_jungle[facing=east,type=corner_left]
cfm:desk_jungle[facing=east,type=corner_right]
cfm:desk_acacia[facing=north,type=none]
cfm:desk_acacia[facing=north,type=left]
cfm:desk_acacia[facing=north,type=right]
cfm:desk_acacia[facing=north,type=both]
cfm:desk_acacia[facing=north,type=corner_left]
cfm:desk_acacia[facing=north,type=corner_right]
cfm:desk_acacia[facing=south,type=none]
cfm:desk_acacia[facing=south,type=left]
cfm:desk_acacia[facing=south,type=right]
cfm:desk_acacia[facing=south,type=both]
cfm:desk_acacia[facing=south,type=corner_left]
cfm:desk_acacia[facing=south,type=corner_right]
cfm:desk_acacia[facing=west,type=none]
cfm:desk_acacia[facing=west,type=left]
cfm:desk_acacia[facing=west,type=right]
cfm:desk_acacia[facing=west,type=both]
cfm:desk_acacia[facing=west,type=corner_left]
cfm:desk_acacia[facing=west,type=corner_right]
cfm:desk_acacia[facing=east,type=none]
cfm:desk_acacia[facing=east,type=left]
cfm:desk_acacia[facing=east,type=right]
cfm:desk_acacia[facing=east,type=both]
cfm:desk_acacia[facing=east,type=corner_left]
cfm:desk_acacia[facing=east,type=corner_right]
cfm:desk_dark_oak[facing=north,type=none]
cfm:desk_dark_oak[facing=north,type=left]
cfm:desk_dark_oak[facing=north,type=right]
cfm:desk_dark_oak[facing=north,type=both]
cfm:desk_dark_oak[facing=north,type=corner_left]
cfm:desk_dark_oak[facing=north,type=corner_right]
cfm:desk_dark_oak[facing=south,type=none]
cfm:desk_dark_oak[facing=south,type=left]
cfm:desk_dark_oak[facing=south,type=right]
cfm:desk_dark_oak[facing=south,type=both]
cfm:desk_dark_oak[facing=south,type=corner_left]
cfm:desk_dark_oak[facing=south,type=corner_right]
cfm:desk_dark_oak[facing=west,type=none]
cfm:desk_dark_oak[facing=west,type=left]
cfm:desk_dark_oak[facing=west,type=right]
cfm:desk_dark_oak[facing=west,type=both]
cfm:desk_dark_oak[facing=west,type=corner_left]
cfm:desk_dark_oak[facing=west,type=corner_right]
cfm:desk_dark_oak[facing=east,type=none]
cfm:desk_dark_oak[facing=east,type=left]
cfm:desk_dark_oak[facing=east,type=right]
cfm:desk_dark_oak[facing=east,type=both]
cfm:desk_dark_oak[facing=east,type=corner_left]
cfm:desk_dark_oak[facing=east,type=corner_right]
cfm:desk_stone[facing=north,type=none]
cfm:desk_stone[facing=north,type=left]
cfm:desk_stone[facing=north,type=right]
cfm:desk_stone[facing=north,type=both]
cfm:desk_stone[facing=north,type=corner_left]
cfm:desk_stone[facing=north,type=corner_right]
cfm:desk_stone[facing=south,type=none]
cfm:desk_stone[facing=south,type=left]
cfm:desk_stone[facing=south,type=right]
cfm:desk_stone[facing=south,type=both]
cfm:desk_stone[facing=south,type=corner_left]
cfm:desk_stone[facing=south,type=corner_right]
cfm:desk_stone[facing=west,type=none]
cfm:desk_stone[facing=west,type=left]
cfm:desk_stone[facing=west,type=right]
cfm:desk_stone[facing=west,type=both]
cfm:desk_stone[facing=west,type=corner_left]
cfm:desk_stone[facing=west,type=corner_right]
cfm:desk_stone[facing=east,type=none]
cfm:desk_stone[facing=east,type=left]
cfm:desk_stone[facing=east,type=right]
cfm:desk_stone[facing=east,type=both]
cfm:desk_stone[facing=east,type=corner_left]
cfm:desk_stone[facing=east,type=corner_right]
cfm:desk_granite[facing=north,type=none]
cfm:desk_granite[facing=north,type=left]
cfm:desk_granite[facing=north,type=right]
cfm:desk_granite[facing=north,type=both]
cfm:desk_granite[facing=north,type=corner_left]
cfm:desk_granite[facing=north,type=corner_right]
cfm:desk_granite[facing=south,type=none]
cfm:desk_granite[facing=south,type=left]
cfm:desk_granite[facing=south,type=right]
cfm:desk_granite[facing=south,type=both]
cfm:desk_granite[facing=south,type=corner_left]
cfm:desk_granite[facing=south,type=corner_right]
cfm:desk_granite[facing=west,type=none]
cfm:desk_granite[facing=west,type=left]
cfm:desk_granite[facing=west,type=right]
cfm:desk_granite[facing=west,type=both]
cfm:desk_granite[facing=west,type=corner_left]
cfm:desk_granite[facing=west,type=corner_right]
cfm:desk_granite[facing=east,type=none]
cfm:desk_granite[facing=east,type=left]
cfm:desk_granite[facing=east,type=right]
cfm:desk_granite[facing=east,type=both]
cfm:desk_granite[facing=east,type=corner_left]
cfm:desk_granite[facing=east,type=corner_right]
cfm:desk_diorite[facing=north,type=none]
cfm:desk_diorite[facing=north,type=left]
cfm:desk_diorite[facing=north,type=right]
cfm:desk_diorite[facing=north,type=both]
cfm:desk_diorite[facing=north,type=corner_left]
cfm:desk_diorite[facing=north,type=corner_right]
cfm:desk_diorite[facing=south,type=none]
cfm:desk_diorite[facing=south,type=left]
cfm:desk_diorite[facing=south,type=right]
cfm:desk_diorite[facing=south,type=both]
cfm:desk_diorite[facing=south,type=corner_left]
cfm:desk_diorite[facing=south,type=corner_right]
cfm:desk_diorite[facing=west,type=none]
cfm:desk_diorite[facing=west,type=left]
cfm:desk_diorite[facing=west,type=right]
cfm:desk_diorite[facing=west,type=both]
cfm:desk_diorite[facing=west,type=corner_left]
cfm:desk_diorite[facing=west,type=corner_right]
cfm:desk_diorite[facing=east,type=none]
cfm:desk_diorite[facing=east,type=left]
cfm:desk_diorite[facing=east,type=right]
cfm:desk_diorite[facing=east,type=both]
cfm:desk_diorite[facing=east,type=corner_left]
cfm:desk_diorite[facing=east,type=corner_right]
cfm:desk_andesite[facing=north,type=none]
cfm:desk_andesite[facing=north,type=left]
cfm:desk_andesite[facing=north,type=right]
cfm:desk_andesite[facing=north,type=both]
cfm:desk_andesite[facing=north,type=corner_left]
cfm:desk_andesite[facing=north,type=corner_right]
cfm:desk_andesite[facing=south,type=none]
cfm:desk_andesite[facing=south,type=left]
cfm:desk_andesite[facing=south,type=right]
cfm:desk_andesite[facing=south,type=both]
cfm:desk_andesite[facing=south,type=corner_left]
cfm:desk_andesite[facing=south,type=corner_right]
cfm:desk_andesite[facing=west,type=none]
cfm:desk_andesite[facing=west,type=left]
cfm:desk_andesite[facing=west,type=right]
cfm:desk_andesite[facing=west,type=both]
cfm:desk_andesite[facing=west,type=corner_left]
cfm:desk_andesite[facing=west,type=corner_right]
cfm:desk_andesite[facing=east,type=none]
cfm:desk_andesite[facing=east,type=left]
cfm:desk_andesite[facing=east,type=right]
cfm:desk_andesite[facing=east,type=both]
cfm:desk_andesite[facing=east,type=corner_left]
cfm:desk_andesite[facing=east,type=corner_right]
cfm:desk_cabinet_oak[facing=north,type=none]
cfm:desk_cabinet_oak[facing=north,type=left]
cfm:desk_cabinet_oak[facing=north,type=right]
cfm:desk_cabinet_oak[facing=north,type=both]
cfm:desk_cabinet_oak[facing=south,type=none]
cfm:desk_cabinet_oak[facing=south,type=left]
cfm:desk_cabinet_oak[facing=south,type=right]
cfm:desk_cabinet_oak[facing=south,type=both]
cfm:desk_cabinet_oak[facing=west,type=none]
cfm:desk_cabinet_oak[facing=west,type=left]
cfm:desk_cabinet_oak[facing=west,type=right]
cfm:desk_cabinet_oak[facing=west,type=both]
cfm:desk_cabinet_oak[facing=east,type=none]
cfm:desk_cabinet_oak[facing=east,type=left]
cfm:desk_cabinet_oak[facing=east,type=right]
cfm:desk_cabinet_oak[facing=east,type=both]
cfm:desk_cabinet_spruce[facing=north,type=none]
cfm:desk_cabinet_spruce[facing=north,type=left]
cfm:desk_cabinet_spruce[facing=north,type=right]
cfm:desk_cabinet_spruce[facing=north,type=both]
cfm:desk_cabinet_spruce[facing=south,type=none]
cfm:desk_cabinet_spruce[facing=south,type=left]
cfm:desk_cabinet_spruce[facing=south,type=right]
cfm:desk_cabinet_spruce[facing=south,type=both]
cfm:desk_cabinet_spruce[facing=west,type=none]
cfm:desk_cabinet_spruce[facing=west,type=left]
cfm:desk_cabinet_spruce[facing=west,type=right]
cfm:desk_cabinet_spruce[facing=west,type=both]
cfm:desk_cabinet_spruce[facing=east,type=none]
cfm:desk_cabinet_spruce[facing=east,type=left]
cfm:desk_cabinet_spruce[facing=east,type=right]
cfm:desk_cabinet_spruce[facing=east,type=both]
cfm:desk_cabinet_birch[facing=north,type=none]
cfm:desk_cabinet_birch[facing=north,type=left]
cfm:desk_cabinet_birch[facing=north,type=right]
cfm:desk_cabinet_birch[facing=north,type=both]
cfm:desk_cabinet_birch[facing=south,type=none]
cfm:desk_cabinet_birch[facing=south,type=left]
cfm:desk_cabinet_birch[facing=south,type=right]
cfm:desk_cabinet_birch[facing=south,type=both]
cfm:desk_cabinet_birch[facing=west,type=none]
cfm:desk_cabinet_birch[facing=west,type=left]
cfm:desk_cabinet_birch[facing=west,type=right]
cfm:desk_cabinet_birch[facing=west,type=both]
cfm:desk_cabinet_birch[facing=east,type=none]
cfm:desk_cabinet_birch[facing=east,type=left]
cfm:desk_cabinet_birch[facing=east,type=right]
cfm:desk_cabinet_birch[facing=east,type=both]
cfm:desk_cabinet_jungle[facing=north,type=none]
cfm:desk_cabinet_jungle[facing=north,type=left]
cfm:desk_cabinet_jungle[facing=north,type=right]
cfm:desk_cabinet_jungle[facing=north,type=both]
cfm:desk_cabinet_jungle[facing=south,type=none]
cfm:desk_cabinet_jungle[facing=south,type=left]
cfm:desk_cabinet_jungle[facing=south,type=right]
cfm:desk_cabinet_jungle[facing=south,type=both]
cfm:desk_cabinet_jungle[facing=west,type=none]
cfm:desk_cabinet_jungle[facing=west,type=left]
cfm:desk_cabinet_jungle[facing=west,type=right]
cfm:desk_cabinet_jungle[facing=west,type=both]
cfm:desk_cabinet_jungle[facing=east,type=none]
cfm:desk_cabinet_jungle[facing=east,type=left]
cfm:desk_cabinet_jungle[facing=east,type=right]
cfm:desk_cabinet_jungle[facing=east,type=both]
cfm:desk_cabinet_acacia[facing=north,type=none]
cfm:desk_cabinet_acacia[facing=north,type=left]
cfm:desk_cabinet_acacia[facing=north,type=right]
cfm:desk_cabinet_acacia[facing=north,type=both]
cfm:desk_cabinet_acacia[facing=south,type=none]
cfm:desk_cabinet_acacia[facing=south,type=left]
cfm:desk_cabinet_acacia[facing=south,type=right]
cfm:desk_cabinet_acacia[facing=south,type=both]
cfm:desk_cabinet_acacia[facing=west,type=none]
cfm:desk_cabinet_acacia[facing=west,type=left]
cfm:desk_cabinet_acacia[facing=west,type=right]
cfm:desk_cabinet_acacia[facing=west,type=both]
cfm:desk_cabinet_acacia[facing=east,type=none]
cfm:desk_cabinet_acacia[facing=east,type=left]
cfm:desk_cabinet_acacia[facing=east,type=right]
cfm:desk_cabinet_acacia[facing=east,type=both]
cfm:desk_cabinet_dark_oak[facing=north,type=none]
cfm:desk_cabinet_dark_oak[facing=north,type=left]
cfm:desk_cabinet_dark_oak[facing=north,type=right]
cfm:desk_cabinet_dark_oak[facing=north,type=both]
cfm:desk_cabinet_dark_oak[facing=south,type=none]
cfm:desk_cabinet_dark_oak[facing=south,type=left]
cfm:desk_cabinet_dark_oak[facing=south,type=right]
cfm:desk_cabinet_dark_oak[facing=south,type=both]
cfm:desk_cabinet_dark_oak[facing=west,type=none]
cfm:desk_cabinet_dark_oak[facing=west,type=left]
cfm:desk_cabinet_dark_oak[facing=west,type=right]
cfm:desk_cabinet_dark_oak[facing=west,type=both]
cfm:desk_cabinet_dark_oak[facing=east,type=none]
cfm:desk_cabinet_dark_oak[facing=east,type=left]
cfm:desk_cabinet_dark_oak[facing=east,type=right]
cfm:desk_cabinet_dark_oak[facing=east,type=both]
cfm:desk_cabinet_stone[facing=north,type=none]
cfm:desk_cabinet_stone[facing=north,type=left]
cfm:desk_cabinet_stone[facing=north,type=right]
cfm:desk_cabinet_stone[facing=north,type=both]
cfm:desk_cabinet_stone[facing=south,type=none]
cfm:desk_cabinet_stone[facing=south,type=left]
cfm:desk_cabinet_stone[facing=south,type=right]
cfm:desk_cabinet_stone[facing=south,type=both]
cfm:desk_cabinet_stone[facing=west,type=none]
cfm:desk_cabinet_stone[facing=west,type=left]
cfm:desk_cabinet_stone[facing=west,type=right]
cfm:desk_cabinet_stone[facing=west,type=both]
cfm:desk_cabinet_stone[facing=east,type=none]
cfm:desk_cabinet_stone[facing=east,type=left]
cfm:desk_cabinet_stone[facing=east,type=right]
cfm:desk_cabinet_stone[facing=east,type=both]
cfm:desk_cabinet_granite[facing=north,type=none]
cfm:desk_cabinet_granite[facing=north,type=left]
cfm:desk_cabinet_granite[facing=north,type=right]
cfm:desk_cabinet_granite[facing=north,type=both]
cfm:desk_cabinet_granite[facing=south,type=none]
cfm:desk_cabinet_granite[facing=south,type=left]
cfm:desk_cabinet_granite[facing=south,type=right]
cfm:desk_cabinet_granite[facing=south,type=both]
cfm:desk_cabinet_granite[facing=west,type=none]
cfm:desk_cabinet_granite[facing=west,type=left]
cfm:desk_cabinet_granite[facing=west,type=right]
cfm:desk_cabinet_granite[facing=west,type=both]
cfm:desk_cabinet_granite[facing=east,type=none]
cfm:desk_cabinet_granite[facing=east,type=left]
cfm:desk_cabinet_granite[facing=east,type=right]
cfm:desk_cabinet_granite[facing=east,type=both]
cfm:desk_cabinet_diorite[facing=north,type=none]
cfm:desk_cabinet_diorite[facing=north,type=left]
cfm:desk_cabinet_diorite[facing=north,type=right]
cfm:desk_cabinet_diorite[facing=north,type=both]
cfm:desk_cabinet_diorite[facing=south,type=none]
cfm:desk_cabinet_diorite[facing=south,type=left]
cfm:desk_cabinet_diorite[facing=south,type=right]
cfm:desk_cabinet_diorite[facing=south,type=both]
cfm:desk_cabinet_diorite[facing=west,type=none]
cfm:desk_cabinet_diorite[facing=west,type=left]
cfm:desk_cabinet_diorite[facing=west,type=right]
cfm:desk_cabinet_diorite[facing=west,type=both]
cfm:desk_cabinet_diorite[facing=east,type=none]
cfm:desk_cabinet_diorite[facing=east,type=left]
cfm:desk_cabinet_diorite[facing=east,type=right]
cfm:desk_cabinet_diorite[facing=east,type=both]
cfm:desk_cabinet_andesite[facing=north,type=none]
cfm:desk_cabinet_andesite[facing=north,type=left]
cfm:desk_cabinet_andesite[facing=north,type=right]
cfm:desk_cabinet_andesite[facing=north,type=both]
cfm:desk_cabinet_andesite[facing=south,type=none]
cfm:desk_cabinet_andesite[facing=south,type=left]
cfm:desk_cabinet_andesite[facing=south,type=right]
cfm:desk_cabinet_andesite[facing=south,type=both]
cfm:desk_cabinet_andesite[facing=west,type=none]
cfm:desk_cabinet_andesite[facing=west,type=left]
cfm:desk_cabinet_andesite[facing=west,type=right]
cfm:desk_cabinet_andesite[facing=west,type=both]
cfm:desk_cabinet_andesite[facing=east,type=none]
cfm:desk_cabinet_andesite[facing=east,type=left]
cfm:desk_cabinet_andesite[facing=east,type=right]
cfm:desk_cabinet_andesite[facing=east,type=both]
cfm:digital_clock[color=white,facing=north]
cfm:digital_clock[color=white,facing=south]
cfm:digital_clock[color=white,facing=west]
cfm:digital_clock[color=white,facing=east]
cfm:digital_clock[color=orange,facing=north]
cfm:digital_clock[color=orange,facing=south]
cfm:digital_clock[color=orange,facing=west]
cfm:digital_clock[color=orange,facing=east]
cfm:digital_clock[color=magenta,facing=north]
cfm:digital_clock[color=magenta,facing=south]
cfm:digital_clock[color=magenta,facing=west]
cfm:digital_clock[color=magenta,facing=east]
cfm:digital_clock[color=light_blue,facing=north]
cfm:digital_clock[color=light_blue,facing=south]
cfm:digital_clock[color=light_blue,facing=west]
cfm:digital_clock[color=light_blue,facing=east]
cfm:digital_clock[color=yellow,facing=north]
cfm:digital_clock[color=yellow,facing=south]
cfm:digital_clock[color=yellow,facing=west]
cfm:digital_clock[color=yellow,facing=east]
cfm:digital_clock[color=lime,facing=north]
cfm:digital_clock[color=lime,facing=south]
cfm:digital_clock[color=lime,facing=west]
cfm:digital_clock[color=lime,facing=east]
cfm:digital_clock[color=pink,facing=north]
cfm:digital_clock[color=pink,facing=south]
cfm:digital_clock[color=pink,facing=west]
cfm:digital_clock[color=pink,facing=east]
cfm:digital_clock[color=gray,facing=north]
cfm:digital_clock[color=gray,facing=south]
cfm:digital_clock[color=gray,facing=west]
cfm:digital_clock[color=gray,facing=east]
cfm:digital_clock[color=silver,facing=north]
cfm:digital_clock[color=silver,facing=south]
cfm:digital_clock[color=silver,facing=west]
cfm:digital_clock[color=silver,facing=east]
cfm:digital_clock[color=cyan,facing=north]
cfm:digital_clock[color=cyan,facing=south]
cfm:digital_clock[color=cyan,facing=west]
cfm:digital_clock[color=cyan,facing=east]
cfm:digital_clock[color=purple,facing=north]
cfm:digital_clock[color=purple,facing=south]
cfm:digital_clock[color=purple,facing=west]
cfm:digital_clock[color=purple,facing=east]
cfm:digital_clock[color=blue,facing=north]
cfm:digital_clock[color=blue,facing=south]
cfm:digital_clock[color=blue,facing=west]
cfm:digital_clock[color=blue,facing=east]
cfm:digital_clock[color=brown,facing=north]
cfm:digital_clock[color=brown,facing=south]
cfm:digital_clock[color=brown,facing=west]
cfm:digital_clock[color=brown,facing=east]
cfm:digital_clock[color=green,facing=north]
cfm:digital_clock[color=green,facing=south]
cfm:digital_clock[color=green,facing=west]
cfm:digital_clock[color=green,facing=east]
cfm:digital_clock[color=red,facing=north]
cfm:digital_clock[color=red,facing=south]
cfm:digital_clock[color=red,facing=west]
cfm:digital_clock[color=red,facing=east]
cfm:digital_clock[color=black,facing=north]
cfm:digital_clock[color=black,facing=south]
cfm:digital_clock[color=black,facing=west]
cfm:digital_clock[color=black,facing=east]
cfm:modern_tv[facing=north,mounted=true]
cfm:modern_tv[facing=north,mounted=false]
cfm:modern_tv[facing=south,mounted=true]
cfm:modern_tv[facing=south,mounted=false]
cfm:modern_tv[facing=west,mounted=true]
cfm:modern_tv[facing=west,mounted=false]
cfm:modern_tv[facing=east,mounted=true]
cfm:modern_tv[facing=east,mounted=false]
cfm:photo_frame[colour=0,facing=north]
cfm:photo_frame[colour=0,facing=south]
cfm:photo_frame[colour=0,facing=west]
cfm:photo_frame[colour=0,facing=east]
cfm:photo_frame[colour=1,facing=north]
cfm:photo_frame[colour=1,facing=south]
cfm:photo_frame[colour=1,facing=west]
cfm:photo_frame[colour=1,facing=east]
cfm:photo_frame[colour=2,facing=north]
cfm:photo_frame[colour=2,facing=south]
cfm:photo_frame[colour=2,facing=west]
cfm:photo_frame[colour=2,facing=east]
cfm:photo_frame[colour=3,facing=north]
cfm:photo_frame[colour=3,facing=south]
cfm:photo_frame[colour=3,facing=west]
cfm:photo_frame[colour=3,facing=east]
cfm:photo_frame[colour=4,facing=north]
cfm:photo_frame[colour=4,facing=south]
cfm:photo_frame[colour=4,facing=west]
cfm:photo_frame[colour=4,facing=east]
cfm:photo_frame[colour=5,facing=north]
cfm:photo_frame[colour=5,facing=south]
cfm:photo_frame[colour=5,facing=west]
cfm:photo_frame[colour=5,facing=east]
cfm:photo_frame[colour=6,facing=north]
cfm:photo_frame[colour=6,facing=south]
cfm:photo_frame[colour=6,facing=west]
cfm:photo_frame[colour=6,facing=east]
cfm:photo_frame[colour=7,facing=north]
cfm:photo_frame[colour=7,facing=south]
cfm:photo_frame[colour=7,facing=west]
cfm:photo_frame[colour=7,facing=east]
cfm:photo_frame[colour=8,facing=north]
cfm:photo_frame[colour=8,facing=south]
cfm:photo_frame[colour=8,facing=west]
cfm:photo_frame[colour=8,facing=east]
cfm:photo_frame[colour=9,facing=north]
cfm:photo_frame[colour=9,facing=south]
cfm:photo_frame[colour=9,facing=west]
cfm:photo_frame[colour=9,facing=east]
cfm:photo_frame[colour=10,facing=north]
cfm:photo_frame[colour=10,facing=south]
cfm:photo_frame[colour=10,facing=west]
cfm:photo_frame[colour=10,facing=east]
cfm:photo_frame[colour=11,facing=north]
cfm:photo_frame[colour=11,facing=south]
cfm:photo_frame[colour=11,facing=west]
cfm:photo_frame[colour=11,facing=east]
cfm:photo_frame[colour=12,facing=north]
cfm:photo_frame[colour=12,facing=south]
cfm:photo_frame[colour=12,facing=west]
cfm:photo_frame[colour=12,facing=east]
cfm:photo_frame[colour=13,facing=north]
cfm:photo_frame[colour=13,facing=south]
cfm:photo_frame[colour=13,facing=west]
cfm:photo_frame[colour=13,facing=east]
cfm:photo_frame[colour=14,facing=north]
cfm:photo_frame[colour=14,facing=south]
cfm:photo_frame[colour=14,facing=west]
cfm:photo_frame[colour=14,facing=east]
cfm:photo_frame[colour=15,facing=north]
cfm:photo_frame[colour=15,facing=south]
cfm:photo_frame[colour=15,facing=west]
cfm:photo_frame[colour=15,facing=east]
cfm:modern_couch[colour=0,facing=north,type=none]
cfm:modern_couch[colour=0,facing=north,type=left]
cfm:modern_couch[colour=0,facing=north,type=right]
cfm:modern_couch[colour=0,facing=north,type=both]
cfm:modern_couch[colour=0,facing=south,type=none]
cfm:modern_couch[colour=0,facing=south,type=left]
cfm:modern_couch[colour=0,facing=south,type=right]
cfm:modern_couch[colour=0,facing=south,type=both]
cfm:modern_couch[colour=0,facing=west,type=none]
cfm:modern_couch[colour=0,facing=west,type=left]
cfm:modern_couch[colour=0,facing=west,type=right]
cfm:modern_couch[colour=0,facing=west,type=both]
cfm:modern_couch[colour=0,facing=east,type=none]
cfm:modern_couch[colour=0,facing=east,type=left]
cfm:modern_couch[colour=0,facing=east,type=right]
cfm:modern_couch[colour=0,facing=east,type=both]
cfm:modern_couch[colour=1,facing=north,type=none]
cfm:modern_couch[colour=1,facing=north,type=left]
cfm:modern_couch[colour=1,facing=north,type=right]
cfm:modern_couch[colour=1,facing=north,type=both]
cfm:modern_couch[colour=1,facing=south,type=none]
cfm:modern_couch[colour=1,facing=south,type=left]
cfm:modern_couch[colour=1,facing=south,type=right]
cfm:modern_couch[colour=1,facing=south,type=both]
cfm:modern_couch[colour=1,facing=west,type=none]
cfm:modern_couch[colour=1,facing=west,type=left]
cfm:modern_couch[colour=1,facing=west,type=right]
cfm:modern_couch[colour=1,facing=west,type=both]
cfm:modern_couch[colour=1,facing=east,type=none]
cfm:modern_couch[colour=1,facing=east,type=left]
cfm:modern_couch[colour=1,facing=east,type=right]
cfm:modern_couch[colour=1,facing=east,type=both]
cfm:modern_couch[colour=2,facing=north,type=none]
cfm:modern_couch[colour=2,facing=north,type=left]
cfm:modern_couch[colour=2,facing=north,type=right]
cfm:modern_couch[colour=2,facing=north,type=both]
cfm:modern_couch[colour=2,facing=south,type=none]
cfm:modern_couch[colour=2,facing=south,type=left]
cfm:modern_couch[colour=2,facing=south,type=right]
cfm:modern_couch[colour=2,facing=south,type=both]
cfm:modern_couch[colour=2,facing=west,type=none]
cfm:modern_couch[colour=2,facing=west,type=left]
cfm:modern_couch[colour=2,facing=west,type=right]
cfm:modern_couch[colour=2,facing=west,type=both]
cfm:modern_couch[colour=2,facing=east,type=none]
cfm:modern_couch[colour=2,facing=east,type=left]
cfm:modern_couch[colour=2,facing=east,type=right]
cfm:modern_couch[colour=2,facing=east,type=both]
cfm:modern_couch[colour=3,facing=north,type=none]
cfm:modern_couch[colour=3,facing=north,type=left]
cfm:modern_couch[colour=3,facing=north,type=right]
cfm:modern_couch[colour=3,facing=north,type=both]
cfm:modern_couch[colour=3,facing=south,type=none]
cfm:modern_couch[colour=3,facing=south,type=left]
cfm:modern_couch[colour=3,facing=south,type=right]
cfm:modern_couch[colour=3,facing=south,type=both]
cfm:modern_couch[colour=3,facing=west,type=none]
cfm:modern_couch[colour=3,facing=west,type=left]
cfm:modern_couch[colour=3,facing=west,type=right]
cfm:modern_couch[colour=3,facing=west,type=both]
cfm:modern_couch[colour=3,facing=east,type=none]
cfm:modern_couch[colour=3,facing=east,type=left]
cfm:modern_couch[colour=3,facing=east,type=right]
cfm:modern_couch[colour=3,facing=east,type=both]
cfm:modern_couch[colour=4,facing=north,type=none]
cfm:modern_couch[colour=4,facing=north,type=left]
cfm:modern_couch[colour=4,facing=north,type=right]
cfm:modern_couch[colour=4,facing=north,type=both]
cfm:modern_couch[colour=4,facing=south,type=none]
cfm:modern_couch[colour=4,facing=south,type=left]
cfm:modern_couch[colour=4,facing=south,type=right]
cfm:modern_couch[colour=4,facing=south,type=both]
cfm:modern_couch[colour=4,facing=west,type=none]
cfm:modern_couch[colour=4,facing=west,type=left]
cfm:modern_couch[colour=4,facing=west,type=right]
cfm:modern_couch[colour=4,facing=west,type=both]
cfm:modern_couch[colour=4,facing=east,type=none]
cfm:modern_couch[colour=4,facing=east,type=left]
cfm:modern_couch[colour=4,facing=east,type=right]
cfm:modern_couch[colour=4,facing=east,type=both]
cfm:modern_couch[colour=5,facing=north,type=none]
cfm:modern_couch[colour=5,facing=north,type=left]
cfm:modern_couch[colour=5,facing=north,type=right]
cfm:modern_couch[colour=5,facing=north,type=both]
cfm:modern_couch[colour=5,facing=south,type=none]
cfm:modern_couch[colour=5,facing=south,type=left]
cfm:modern_couch[colour=5,facing=south,type=right]
cfm:modern_couch[colour=5,facing=south,type=both]
cfm:modern_couch[colour=5,facing=west,type=none]
cfm:modern_couch[colour=5,facing=west,type=left]
cfm:modern_couch[colour=5,facing=west,type=right]
cfm:modern_couch[colour=5,facing=west,type=both]
cfm:modern_couch[colour=5,facing=east,type=none]
cfm:modern_couch[colour=5,facing=east,type=left]
cfm:modern_couch[colour=5,facing=east,type=right]
cfm:modern_couch[colour=5,facing=east,type=both]
cfm:modern_couch[colour=6,facing=north,type=none]
cfm:modern_couch[colour=6,facing=north,type=left]
cfm:modern_couch[colour=6,facing=north,type=right]
cfm:modern_couch[colour=6,facing=north,type=both]
cfm:modern_couch[colour=6,facing=south,type=none]
cfm:modern_couch[colour=6,facing=south,type=left]
cfm:modern_couch[colour=6,facing=south,type=right]
cfm:modern_couch[colour=6,facing=south,type=both]
cfm:modern_couch[colour=6,facing=west,type=none]
cfm:modern_couch[colour=6,facing=west,type=left]
cfm:modern_couch[colour=6,facing=west,type=right]
cfm:modern_couch[colour=6,facing=west,type=both]
cfm:modern_couch[colour=6,facing=east,type=none]
cfm:modern_couch[colour=6,facing=east,type=left]
cfm:modern_couch[colour=6,facing=east,type=right]
cfm:modern_couch[colour=6,facing=east,type=both]
cfm:modern_couch[colour=7,facing=north,type=none]
cfm:modern_couch[colour=7,facing=north,type=left]
cfm:modern_couch[colour=7,facing=north,type=right]
cfm:modern_couch[colour=7,facing=north,type=both]
cfm:modern_couch[colour=7,facing=south,type=none]
cfm:modern_couch[colour=7,facing=south,type=left]
cfm:modern_couch[colour=7,facing=south,type=right]
cfm:modern_couch[colour=7,facing=south,type=both]
cfm:modern_couch[colour=7,facing=west,type=none]
cfm:modern_couch[colour=7,facing=west,type=left]
cfm:modern_couch[colour=7,facing=west,type=right]
cfm:modern_couch[colour=7,facing=west,type=both]
cfm:modern_couch[colour=7,facing=east,type=none]
cfm:modern_couch[colour=7,facing=east,type=left]
cfm:modern_couch[colour=7,facing=east,type=right]
cfm:modern_couch[colour=7,facing=east,type=both]
cfm:modern_couch[colour=8,facing=north,type=none]
cfm:modern_couch[colour=8,facing=north,type=left]
cfm:modern_couch[colour=8,facing=north,type=right]
cfm:modern_couch[colour=8,facing=north,type=both]
cfm:modern_couch[colour=8,facing=south,type=none]
cfm:modern_couch[colour=8,facing=south,type=left]
cfm:modern_couch[colour=8,facing=south,type=right]
cfm:modern_couch[colour=8,facing=south,type=both]
cfm:modern_couch[colour=8,facing=west,type=none]
cfm:modern_couch[colour=8,facing=west,type=left]
cfm:modern_couch[colour=8,facing=west,type=right]
cfm:modern_couch[colour=8,facing=west,type=both]
cfm:modern_couch[colour=8,facing=east,type=none]
cfm:modern_couch[colour=8,facing=east,type=left]
cfm:modern_couch[colour=8,facing=east,type=right]
cfm:modern_couch[colour=8,facing=east,type=both]
cfm:modern_couch[colour=9,facing=north,type=none]
cfm:modern_couch[colour=9,facing=north,type=left]
cfm:modern_couch[colour=9,facing=north,type=right]
cfm:modern_couch[colour=9,facing=north,type=both]
cfm:modern_couch[colour=9,facing=south,type=none]
cfm:modern_couch[colour=9,facing=south,type=left]
cfm:modern_couch[colour=9,facing=south,type=right]
cfm:modern_couch[colour=9,facing=south,type=both]
cfm:modern_couch[colour=9,facing=west,type=none]
cfm:modern_couch[colour=9,facing=west,type=left]
cfm:modern_couch[colour=9,facing=west,type=right]
cfm:modern_couch[colour=9,facing=west,type=both]
cfm:modern_couch[colour=9,facing=east,type=none]
cfm:modern_couch[colour=9,facing=east,type=left]
cfm:modern_couch[colour=9,facing=east,type=right]
cfm:modern_couch[colour=9,facing=east,type=both]
cfm:modern_couch[colour=10,facing=north,type=none]
cfm:modern_couch[colour=10,facing=north,type=left]
cfm:modern_couch[colour=10,facing=north,type=right]
cfm:modern_couch[colour=10,facing=north,type=both]
cfm:modern_couch[colour=10,facing=south,type=none]
cfm:modern_couch[colour=10,facing=south,type=left]
cfm:modern_couch[colour=10,facing=south,type=right]
cfm:modern_couch[colour=10,facing=south,type=both]
cfm:modern_couch[colour=10,facing=west,type=none]
cfm:modern_couch[colour=10,facing=west,type=left]
cfm:modern_couch[colour=10,facing=west,type=right]
cfm:modern_couch[colour=10,facing=west,type=both]
cfm:modern_couch[colour=10,facing=east,type=none]
cfm:modern_couch[colour=10,facing=east,type=left]
cfm:modern_couch[colour=10,facing=east,type=right]
cfm:modern_couch[colour=10,facing=east,type=both]
cfm:modern_couch[colour=11,facing=north,type=none]
cfm:modern_couch[colour=11,facing=north,type=left]
cfm:modern_couch[colour=11,facing=north,type=right]
cfm:modern_couch[colour=11,facing=north,type=both]
cfm:modern_couch[colour=11,facing=south,type=none]
cfm:modern_couch[colour=11,facing=south,type=left]
cfm:modern_couch[colour=11,facing=south,type=right]
cfm:modern_couch[colour=11,facing=south,type=both]
cfm:modern_couch[colour=11,facing=west,type=none]
cfm:modern_couch[colour=11,facing=west,type=left]
cfm:modern_couch[colour=11,facing=west,type=right]
cfm:modern_couch[colour=11,facing=west,type=both]
cfm:modern_couch[colour=11,facing=east,type=none]
cfm:modern_couch[colour=11,facing=east,type=left]
cfm:modern_couch[colour=11,facing=east,type=right]
cfm:modern_couch[colour=11,facing=east,type=both]
cfm:modern_couch[colour=12,facing=north,type=none]
cfm:modern_couch[colour=12,facing=north,type=left]
cfm:modern_couch[colour=12,facing=north,type=right]
cfm:modern_couch[colour=12,facing=north,type=both]
cfm:modern_couch[colour=12,facing=south,type=none]
cfm:modern_couch[colour=12,facing=south,type=left]
cfm:modern_couch[colour=12,facing=south,type=right]
cfm:modern_couch[colour=12,facing=south,type=both]
cfm:modern_couch[colour=12,facing=west,type=none]
cfm:modern_couch[colour=12,facing=west,type=left]
cfm:modern_couch[colour=12,facing=west,type=right]
cfm:modern_couch[colour=12,facing=west,type=both]
cfm:modern_couch[colour=12,facing=east,type=none]
cfm:modern_couch[colour=12,facing=east,type=left]
cfm:modern_couch[colour=12,facing=east,type=right]
cfm:modern_couch[colour=12,facing=east,type=both]
cfm:modern_couch[colour=13,facing=north,type=none]
cfm:modern_couch[colour=13,facing=north,type=left]
cfm:modern_couch[colour=13,facing=north,type=right]
cfm:modern_couch[colour=13,facing=north,type=both]
cfm:modern_couch[colour=13,facing=south,type=none]
cfm:modern_couch[colour=13,facing=south,type=left]
cfm:modern_couch[colour=13,facing=south,type=right]
cfm:modern_couch[colour=13,facing=south,type=both]
cfm:modern_couch[colour=13,facing=west,type=none]
cfm:modern_couch[colour=13,facing=west,type=left]
cfm:modern_couch[colour=13,facing=west,type=right]
cfm:modern_couch[colour=13,facing=west,type=both]
cfm:modern_couch[colour=13,facing=east,type=none]
cfm:modern_couch[colour=13,facing=east,type=left]
cfm:modern_couch[colour=13,facing=east,type=right]
cfm:modern_couch[colour=13,facing=east,type=both]
cfm:modern_couch[colour=14,facing=north,type=none]
cfm:modern_couch[colour=14,facing=north,type=left]
cfm:modern_couch[colour=14,facing=north,type=right]
cfm:modern_couch[colour=14,facing=north,type=both]
cfm:modern_couch[colour=14,facing=south,type=none]
cfm:modern_couch[colour=14,facing=south,type=left]
cfm:modern_couch[colour=14,facing=south,type=right]
cfm:modern_couch[colour=14,facing=south,type=both]
cfm:modern_couch[colour=14,facing=west,type=none]
cfm:modern_couch[colour=14,facing=west,type=left]
cfm:modern_couch[colour=14,facing=west,type=right]
cfm:modern_couch[colour=14,facing=west,type=both]
cfm:modern_couch[colour=14,facing=east,type=none]
cfm:modern_couch[colour=14,facing=east,type=left]
cfm:modern_couch[colour=14,facing=east,type=right]
cfm:modern_couch[colour=14,facing=east,type=both]
cfm:modern_couch[colour=15,facing=north,type=none]
cfm:modern_couch[colour=15,facing=north,type=left]
cfm:modern_couch[colour=15,facing=north,type=right]
cfm:modern_couch[colour=15,facing=north,type=both]
cfm:modern_couch[colour=15,facing=south,type=none]
cfm:modern_couch[colour=15,facing=south,type=left]
cfm:modern_couch[colour=15,facing=south,type=right]
cfm:modern_couch[colour=15,facing=south,type=both]
cfm:modern_couch[colour=15,facing=west,type=none]
cfm:modern_couch[colour=15,facing=west,type=left]
cfm:modern_couch[colour=15,facing=west,type=right]
cfm:modern_couch[colour=15,facing=west,type=both]
cfm:modern_couch[colour=15,facing=east,type=none]
cfm:modern_couch[colour=15,facing=east,type=left]
cfm:modern_couch[colour=15,facing=east,type=right]
cfm:modern_couch[colour=15,facing=east,type=both]
cfm:modern_table[back=true,forward=true,left=true,right=true]
cfm:modern_table[back=true,forward=true,left=true,right=false]
cfm:modern_table[back=true,forward=true,left=false,right=true]
cfm:modern_table[back=true,forward=true,left=false,right=false]
cfm:modern_table[back=true,forward=false,left=true,right=true]
cfm:modern_table[back=true,forward=false,left=true,right=false]
cfm:modern_table[back=true,forward=false,left=false,right=true]
cfm:modern_table[back=true,forward=false,left=false,right=false]
cfm:modern_table[back=false,forward=true,left=true,right=true]
cfm:modern_table[back=false,forward=true,left=true,right=false]
cfm:modern_table[back=false,forward=true,left=false,right=true]
cfm:modern_table[back=false,forward=true,left=false,right=false]
cfm:modern_table[back=false,forward=false,left=true,right=true]
cfm:modern_table[back=false,forward=false,left=true,right=false]
cfm:modern_table[back=false,forward=false,left=false,right=true]
cfm:modern_table[back=false,forward=false,left=false,right=false]
cfm:modern_chair[facing=north]
cfm:modern_chair[facing=south]
cfm:modern_chair[facing=west]
cfm:modern_chair[facing=east]
cfm:modern_coffee_table[east=true,north=true,south=true,west=true]
cfm:modern_coffee_table[east=true,north=true,south=true,west=false]
cfm:modern_coffee_table[east=true,north=true,south=false,west=true]
cfm:modern_coffee_table[east=true,north=true,south=false,west=false]
cfm:modern_coffee_table[east=true,north=false,south=true,west=true]
cfm:modern_coffee_table[east=true,north=false,south=true,west=false]
cfm:modern_coffee_table[east=true,north=false,south=false,west=true]
cfm:modern_coffee_table[east=true,north=false,south=false,west=false]
cfm:modern_coffee_table[east=false,north=true,south=true,west=true]
cfm:modern_coffee_table[east=false,north=true,south=true,west=false]
cfm:modern_coffee_table[east=false,north=true,south=false,west=true]
cfm:modern_coffee_table[east=false,north=true,south=false,west=false]
cfm:modern_coffee_table[east=false,north=false,south=true,west=true]
cfm:modern_coffee_table[east=false,north=false,south=true,west=false]
cfm:modern_coffee_table[east=false,north=false,south=false,west=true]
cfm:modern_coffee_table[east=false,north=false,south=false,west=false]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=false]
cfm:modern_stair[facing=north,type=none]
cfm:modern_stair[facing=north,type=up]
cfm:modern_stair[facing=north,type=down]
cfm:modern_stair[facing=north,type=both]
cfm:modern_stair[facing=south,type=none]
cfm:modern_stair[facing=south,type=up]
cfm:modern_stair[facing=south,type=down]
cfm:modern_stair[facing=south,type=both]
cfm:modern_stair[facing=west,type=none]
cfm:modern_stair[facing=west,type=up]
cfm:modern_stair[facing=west,type=down]
cfm:modern_stair[facing=west,type=both]
cfm:modern_stair[facing=east,type=none]
cfm:modern_stair[facing=east,type=up]
cfm:modern_stair[facing=east,type=down]
cfm:modern_stair[facing=east,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=2,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=3,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=3,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=4,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=4,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=4,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=4,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=4,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=4,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=4,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=4,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=5,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=5,facing=north,occupied=true,type=right]
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cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=12,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=none]
cfm:tv_stand[facing=north,type=none]
cfm:tv_stand[facing=north,type=left]
cfm:tv_stand[facing=north,type=right]
cfm:tv_stand[facing=north,type=both]
cfm:tv_stand[facing=south,type=none]
cfm:tv_stand[facing=south,type=left]
cfm:tv_stand[facing=south,type=right]
cfm:tv_stand[facing=south,type=both]
cfm:tv_stand[facing=west,type=none]
cfm:tv_stand[facing=west,type=left]
cfm:tv_stand[facing=west,type=right]
cfm:tv_stand[facing=west,type=both]
cfm:tv_stand[facing=east,type=none]
cfm:tv_stand[facing=east,type=left]
cfm:tv_stand[facing=east,type=right]
cfm:tv_stand[facing=east,type=both]
cfm:modern_light_off[facing=down]
cfm:modern_light_off[facing=up]
cfm:modern_light_off[facing=north]
cfm:modern_light_off[facing=south]
cfm:modern_light_off[facing=west]
cfm:modern_light_off[facing=east]
cfm:modern_light_on[facing=down]
cfm:modern_light_on[facing=up]
cfm:modern_light_on[facing=north]
cfm:modern_light_on[facing=south]
cfm:modern_light_on[facing=west]
cfm:modern_light_on[facing=east]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:park_bench_oak[facing=north,type=none]
cfm:park_bench_oak[facing=north,type=left]
cfm:park_bench_oak[facing=north,type=right]
cfm:park_bench_oak[facing=north,type=both]
cfm:park_bench_oak[facing=south,type=none]
cfm:park_bench_oak[facing=south,type=left]
cfm:park_bench_oak[facing=south,type=right]
cfm:park_bench_oak[facing=south,type=both]
cfm:park_bench_oak[facing=west,type=none]
cfm:park_bench_oak[facing=west,type=left]
cfm:park_bench_oak[facing=west,type=right]
cfm:park_bench_oak[facing=west,type=both]
cfm:park_bench_oak[facing=east,type=none]
cfm:park_bench_oak[facing=east,type=left]
cfm:park_bench_oak[facing=east,type=right]
cfm:park_bench_oak[facing=east,type=both]
cfm:park_bench_spruce[facing=north,type=none]
cfm:park_bench_spruce[facing=north,type=left]
cfm:park_bench_spruce[facing=north,type=right]
cfm:park_bench_spruce[facing=north,type=both]
cfm:park_bench_spruce[facing=south,type=none]
cfm:park_bench_spruce[facing=south,type=left]
cfm:park_bench_spruce[facing=south,type=right]
cfm:park_bench_spruce[facing=south,type=both]
cfm:park_bench_spruce[facing=west,type=none]
cfm:park_bench_spruce[facing=west,type=left]
cfm:park_bench_spruce[facing=west,type=right]
cfm:park_bench_spruce[facing=west,type=both]
cfm:park_bench_spruce[facing=east,type=none]
cfm:park_bench_spruce[facing=east,type=left]
cfm:park_bench_spruce[facing=east,type=right]
cfm:park_bench_spruce[facing=east,type=both]
cfm:park_bench_birch[facing=north,type=none]
cfm:park_bench_birch[facing=north,type=left]
cfm:park_bench_birch[facing=north,type=right]
cfm:park_bench_birch[facing=north,type=both]
cfm:park_bench_birch[facing=south,type=none]
cfm:park_bench_birch[facing=south,type=left]
cfm:park_bench_birch[facing=south,type=right]
cfm:park_bench_birch[facing=south,type=both]
cfm:park_bench_birch[facing=west,type=none]
cfm:park_bench_birch[facing=west,type=left]
cfm:park_bench_birch[facing=west,type=right]
cfm:park_bench_birch[facing=west,type=both]
cfm:park_bench_birch[facing=east,type=none]
cfm:park_bench_birch[facing=east,type=left]
cfm:park_bench_birch[facing=east,type=right]
cfm:park_bench_birch[facing=east,type=both]
cfm:park_bench_jungle[facing=north,type=none]
cfm:park_bench_jungle[facing=north,type=left]
cfm:park_bench_jungle[facing=north,type=right]
cfm:park_bench_jungle[facing=north,type=both]
cfm:park_bench_jungle[facing=south,type=none]
cfm:park_bench_jungle[facing=south,type=left]
cfm:park_bench_jungle[facing=south,type=right]
cfm:park_bench_jungle[facing=south,type=both]
cfm:park_bench_jungle[facing=west,type=none]
cfm:park_bench_jungle[facing=west,type=left]
cfm:park_bench_jungle[facing=west,type=right]
cfm:park_bench_jungle[facing=west,type=both]
cfm:park_bench_jungle[facing=east,type=none]
cfm:park_bench_jungle[facing=east,type=left]
cfm:park_bench_jungle[facing=east,type=right]
cfm:park_bench_jungle[facing=east,type=both]
cfm:park_bench_acacia[facing=north,type=none]
cfm:park_bench_acacia[facing=north,type=left]
cfm:park_bench_acacia[facing=north,type=right]
cfm:park_bench_acacia[facing=north,type=both]
cfm:park_bench_acacia[facing=south,type=none]
cfm:park_bench_acacia[facing=south,type=left]
cfm:park_bench_acacia[facing=south,type=right]
cfm:park_bench_acacia[facing=south,type=both]
cfm:park_bench_acacia[facing=west,type=none]
cfm:park_bench_acacia[facing=west,type=left]
cfm:park_bench_acacia[facing=west,type=right]
cfm:park_bench_acacia[facing=west,type=both]
cfm:park_bench_acacia[facing=east,type=none]
cfm:park_bench_acacia[facing=east,type=left]
cfm:park_bench_acacia[facing=east,type=right]
cfm:park_bench_acacia[facing=east,type=both]
cfm:park_bench_dark_oak[facing=north,type=none]
cfm:park_bench_dark_oak[facing=north,type=left]
cfm:park_bench_dark_oak[facing=north,type=right]
cfm:park_bench_dark_oak[facing=north,type=both]
cfm:park_bench_dark_oak[facing=south,type=none]
cfm:park_bench_dark_oak[facing=south,type=left]
cfm:park_bench_dark_oak[facing=south,type=right]
cfm:park_bench_dark_oak[facing=south,type=both]
cfm:park_bench_dark_oak[facing=west,type=none]
cfm:park_bench_dark_oak[facing=west,type=left]
cfm:park_bench_dark_oak[facing=west,type=right]
cfm:park_bench_dark_oak[facing=west,type=both]
cfm:park_bench_dark_oak[facing=east,type=none]
cfm:park_bench_dark_oak[facing=east,type=left]
cfm:park_bench_dark_oak[facing=east,type=right]
cfm:park_bench_dark_oak[facing=east,type=both]
cfm:inflatable_castle[color=white,type=none]
cfm:inflatable_castle[color=white,type=north]
cfm:inflatable_castle[color=white,type=east]
cfm:inflatable_castle[color=white,type=south]
cfm:inflatable_castle[color=white,type=west]
cfm:inflatable_castle[color=white,type=horizontal_east_west]
cfm:inflatable_castle[color=white,type=horizontal_north_south]
cfm:inflatable_castle[color=white,type=corner_east_south]
cfm:inflatable_castle[color=white,type=corner_west_south]
cfm:inflatable_castle[color=white,type=corner_north_east]
cfm:inflatable_castle[color=white,type=corner_north_west]
cfm:inflatable_castle[color=white,type=three_north]
cfm:inflatable_castle[color=white,type=three_east]
cfm:inflatable_castle[color=white,type=three_south]
cfm:inflatable_castle[color=white,type=three_west]
cfm:inflatable_castle[color=white,type=center]
cfm:inflatable_castle[color=orange,type=none]
cfm:inflatable_castle[color=orange,type=north]
cfm:inflatable_castle[color=orange,type=east]
cfm:inflatable_castle[color=orange,type=south]
cfm:inflatable_castle[color=orange,type=west]
cfm:inflatable_castle[color=orange,type=horizontal_east_west]
cfm:inflatable_castle[color=orange,type=horizontal_north_south]
cfm:inflatable_castle[color=orange,type=corner_east_south]
cfm:inflatable_castle[color=orange,type=corner_west_south]
cfm:inflatable_castle[color=orange,type=corner_north_east]
cfm:inflatable_castle[color=orange,type=corner_north_west]
cfm:inflatable_castle[color=orange,type=three_north]
cfm:inflatable_castle[color=orange,type=three_east]
cfm:inflatable_castle[color=orange,type=three_south]
cfm:inflatable_castle[color=orange,type=three_west]
cfm:inflatable_castle[color=orange,type=center]
cfm:inflatable_castle[color=magenta,type=none]
cfm:inflatable_castle[color=magenta,type=north]
cfm:inflatable_castle[color=magenta,type=east]
cfm:inflatable_castle[color=magenta,type=south]
cfm:inflatable_castle[color=magenta,type=west]
cfm:inflatable_castle[color=magenta,type=horizontal_east_west]
cfm:inflatable_castle[color=magenta,type=horizontal_north_south]
cfm:inflatable_castle[color=magenta,type=corner_east_south]
cfm:inflatable_castle[color=magenta,type=corner_west_south]
cfm:inflatable_castle[color=magenta,type=corner_north_east]
cfm:inflatable_castle[color=magenta,type=corner_north_west]
cfm:inflatable_castle[color=magenta,type=three_north]
cfm:inflatable_castle[color=magenta,type=three_east]
cfm:inflatable_castle[color=magenta,type=three_south]
cfm:inflatable_castle[color=magenta,type=three_west]
cfm:inflatable_castle[color=magenta,type=center]
cfm:inflatable_castle[color=light_blue,type=none]
cfm:inflatable_castle[color=light_blue,type=north]
cfm:inflatable_castle[color=light_blue,type=east]
cfm:inflatable_castle[color=light_blue,type=south]
cfm:inflatable_castle[color=light_blue,type=west]
cfm:inflatable_castle[color=light_blue,type=horizontal_east_west]
cfm:inflatable_castle[color=light_blue,type=horizontal_north_south]
cfm:inflatable_castle[color=light_blue,type=corner_east_south]
cfm:inflatable_castle[color=light_blue,type=corner_west_south]
cfm:inflatable_castle[color=light_blue,type=corner_north_east]
cfm:inflatable_castle[color=light_blue,type=corner_north_west]
cfm:inflatable_castle[color=light_blue,type=three_north]
cfm:inflatable_castle[color=light_blue,type=three_east]
cfm:inflatable_castle[color=light_blue,type=three_south]
cfm:inflatable_castle[color=light_blue,type=three_west]
cfm:inflatable_castle[color=light_blue,type=center]
cfm:inflatable_castle[color=yellow,type=none]
cfm:inflatable_castle[color=yellow,type=north]
cfm:inflatable_castle[color=yellow,type=east]
cfm:inflatable_castle[color=yellow,type=south]
cfm:inflatable_castle[color=yellow,type=west]
cfm:inflatable_castle[color=yellow,type=horizontal_east_west]
cfm:inflatable_castle[color=yellow,type=horizontal_north_south]
cfm:inflatable_castle[color=yellow,type=corner_east_south]
cfm:inflatable_castle[color=yellow,type=corner_west_south]
cfm:inflatable_castle[color=yellow,type=corner_north_east]
cfm:inflatable_castle[color=yellow,type=corner_north_west]
cfm:inflatable_castle[color=yellow,type=three_north]
cfm:inflatable_castle[color=yellow,type=three_east]
cfm:inflatable_castle[color=yellow,type=three_south]
cfm:inflatable_castle[color=yellow,type=three_west]
cfm:inflatable_castle[color=yellow,type=center]
cfm:inflatable_castle[color=lime,type=none]
cfm:inflatable_castle[color=lime,type=north]
cfm:inflatable_castle[color=lime,type=east]
cfm:inflatable_castle[color=lime,type=south]
cfm:inflatable_castle[color=lime,type=west]
cfm:inflatable_castle[color=lime,type=horizontal_east_west]
cfm:inflatable_castle[color=lime,type=horizontal_north_south]
cfm:inflatable_castle[color=lime,type=corner_east_south]
cfm:inflatable_castle[color=lime,type=corner_west_south]
cfm:inflatable_castle[color=lime,type=corner_north_east]
cfm:inflatable_castle[color=lime,type=corner_north_west]
cfm:inflatable_castle[color=lime,type=three_north]
cfm:inflatable_castle[color=lime,type=three_east]
cfm:inflatable_castle[color=lime,type=three_south]
cfm:inflatable_castle[color=lime,type=three_west]
cfm:inflatable_castle[color=lime,type=center]
cfm:inflatable_castle[color=pink,type=none]
cfm:inflatable_castle[color=pink,type=north]
cfm:inflatable_castle[color=pink,type=east]
cfm:inflatable_castle[color=pink,type=south]
cfm:inflatable_castle[color=pink,type=west]
cfm:inflatable_castle[color=pink,type=horizontal_east_west]
cfm:inflatable_castle[color=pink,type=horizontal_north_south]
cfm:inflatable_castle[color=pink,type=corner_east_south]
cfm:inflatable_castle[color=pink,type=corner_west_south]
cfm:inflatable_castle[color=pink,type=corner_north_east]
cfm:inflatable_castle[color=pink,type=corner_north_west]
cfm:inflatable_castle[color=pink,type=three_north]
cfm:inflatable_castle[color=pink,type=three_east]
cfm:inflatable_castle[color=pink,type=three_south]
cfm:inflatable_castle[color=pink,type=three_west]
cfm:inflatable_castle[color=pink,type=center]
cfm:inflatable_castle[color=gray,type=none]
cfm:inflatable_castle[color=gray,type=north]
cfm:inflatable_castle[color=gray,type=east]
cfm:inflatable_castle[color=gray,type=south]
cfm:inflatable_castle[color=gray,type=west]
cfm:inflatable_castle[color=gray,type=horizontal_east_west]
cfm:inflatable_castle[color=gray,type=horizontal_north_south]
cfm:inflatable_castle[color=gray,type=corner_east_south]
cfm:inflatable_castle[color=gray,type=corner_west_south]
cfm:inflatable_castle[color=gray,type=corner_north_east]
cfm:inflatable_castle[color=gray,type=corner_north_west]
cfm:inflatable_castle[color=gray,type=three_north]
cfm:inflatable_castle[color=gray,type=three_east]
cfm:inflatable_castle[color=gray,type=three_south]
cfm:inflatable_castle[color=gray,type=three_west]
cfm:inflatable_castle[color=gray,type=center]
cfm:inflatable_castle[color=silver,type=none]
cfm:inflatable_castle[color=silver,type=north]
cfm:inflatable_castle[color=silver,type=east]
cfm:inflatable_castle[color=silver,type=south]
cfm:inflatable_castle[color=silver,type=west]
cfm:inflatable_castle[color=silver,type=horizontal_east_west]
cfm:inflatable_castle[color=silver,type=horizontal_north_south]
cfm:inflatable_castle[color=silver,type=corner_east_south]
cfm:inflatable_castle[color=silver,type=corner_west_south]
cfm:inflatable_castle[color=silver,type=corner_north_east]
cfm:inflatable_castle[color=silver,type=corner_north_west]
cfm:inflatable_castle[color=silver,type=three_north]
cfm:inflatable_castle[color=silver,type=three_east]
cfm:inflatable_castle[color=silver,type=three_south]
cfm:inflatable_castle[color=silver,type=three_west]
cfm:inflatable_castle[color=silver,type=center]
cfm:inflatable_castle[color=cyan,type=none]
cfm:inflatable_castle[color=cyan,type=north]
cfm:inflatable_castle[color=cyan,type=east]
cfm:inflatable_castle[color=cyan,type=south]
cfm:inflatable_castle[color=cyan,type=west]
cfm:inflatable_castle[color=cyan,type=horizontal_east_west]
cfm:inflatable_castle[color=cyan,type=horizontal_north_south]
cfm:inflatable_castle[color=cyan,type=corner_east_south]
cfm:inflatable_castle[color=cyan,type=corner_west_south]
cfm:inflatable_castle[color=cyan,type=corner_north_east]
cfm:inflatable_castle[color=cyan,type=corner_north_west]
cfm:inflatable_castle[color=cyan,type=three_north]
cfm:inflatable_castle[color=cyan,type=three_east]
cfm:inflatable_castle[color=cyan,type=three_south]
cfm:inflatable_castle[color=cyan,type=three_west]
cfm:inflatable_castle[color=cyan,type=center]
cfm:inflatable_castle[color=purple,type=none]
cfm:inflatable_castle[color=purple,type=north]
cfm:inflatable_castle[color=purple,type=east]
cfm:inflatable_castle[color=purple,type=south]
cfm:inflatable_castle[color=purple,type=west]
cfm:inflatable_castle[color=purple,type=horizontal_east_west]
cfm:inflatable_castle[color=purple,type=horizontal_north_south]
cfm:inflatable_castle[color=purple,type=corner_east_south]
cfm:inflatable_castle[color=purple,type=corner_west_south]
cfm:inflatable_castle[color=purple,type=corner_north_east]
cfm:inflatable_castle[color=purple,type=corner_north_west]
cfm:inflatable_castle[color=purple,type=three_north]
cfm:inflatable_castle[color=purple,type=three_east]
cfm:inflatable_castle[color=purple,type=three_south]
cfm:inflatable_castle[color=purple,type=three_west]
cfm:inflatable_castle[color=purple,type=center]
cfm:inflatable_castle[color=blue,type=none]
cfm:inflatable_castle[color=blue,type=north]
cfm:inflatable_castle[color=blue,type=east]
cfm:inflatable_castle[color=blue,type=south]
cfm:inflatable_castle[color=blue,type=west]
cfm:inflatable_castle[color=blue,type=horizontal_east_west]
cfm:inflatable_castle[color=blue,type=horizontal_north_south]
cfm:inflatable_castle[color=blue,type=corner_east_south]
cfm:inflatable_castle[color=blue,type=corner_west_south]
cfm:inflatable_castle[color=blue,type=corner_north_east]
cfm:inflatable_castle[color=blue,type=corner_north_west]
cfm:inflatable_castle[color=blue,type=three_north]
cfm:inflatable_castle[color=blue,type=three_east]
cfm:inflatable_castle[color=blue,type=three_south]
cfm:inflatable_castle[color=blue,type=three_west]
cfm:inflatable_castle[color=blue,type=center]
cfm:inflatable_castle[color=brown,type=none]
cfm:inflatable_castle[color=brown,type=north]
cfm:inflatable_castle[color=brown,type=east]
cfm:inflatable_castle[color=brown,type=south]
cfm:inflatable_castle[color=brown,type=west]
cfm:inflatable_castle[color=brown,type=horizontal_east_west]
cfm:inflatable_castle[color=brown,type=horizontal_north_south]
cfm:inflatable_castle[color=brown,type=corner_east_south]
cfm:inflatable_castle[color=brown,type=corner_west_south]
cfm:inflatable_castle[color=brown,type=corner_north_east]
cfm:inflatable_castle[color=brown,type=corner_north_west]
cfm:inflatable_castle[color=brown,type=three_north]
cfm:inflatable_castle[color=brown,type=three_east]
cfm:inflatable_castle[color=brown,type=three_south]
cfm:inflatable_castle[color=brown,type=three_west]
cfm:inflatable_castle[color=brown,type=center]
cfm:inflatable_castle[color=green,type=none]
cfm:inflatable_castle[color=green,type=north]
cfm:inflatable_castle[color=green,type=east]
cfm:inflatable_castle[color=green,type=south]
cfm:inflatable_castle[color=green,type=west]
cfm:inflatable_castle[color=green,type=horizontal_east_west]
cfm:inflatable_castle[color=green,type=horizontal_north_south]
cfm:inflatable_castle[color=green,type=corner_east_south]
cfm:inflatable_castle[color=green,type=corner_west_south]
cfm:inflatable_castle[color=green,type=corner_north_east]
cfm:inflatable_castle[color=green,type=corner_north_west]
cfm:inflatable_castle[color=green,type=three_north]
cfm:inflatable_castle[color=green,type=three_east]
cfm:inflatable_castle[color=green,type=three_south]
cfm:inflatable_castle[color=green,type=three_west]
cfm:inflatable_castle[color=green,type=center]
cfm:inflatable_castle[color=red,type=none]
cfm:inflatable_castle[color=red,type=north]
cfm:inflatable_castle[color=red,type=east]
cfm:inflatable_castle[color=red,type=south]
cfm:inflatable_castle[color=red,type=west]
cfm:inflatable_castle[color=red,type=horizontal_east_west]
cfm:inflatable_castle[color=red,type=horizontal_north_south]
cfm:inflatable_castle[color=red,type=corner_east_south]
cfm:inflatable_castle[color=red,type=corner_west_south]
cfm:inflatable_castle[color=red,type=corner_north_east]
cfm:inflatable_castle[color=red,type=corner_north_west]
cfm:inflatable_castle[color=red,type=three_north]
cfm:inflatable_castle[color=red,type=three_east]
cfm:inflatable_castle[color=red,type=three_south]
cfm:inflatable_castle[color=red,type=three_west]
cfm:inflatable_castle[color=red,type=center]
cfm:inflatable_castle[color=black,type=none]
cfm:inflatable_castle[color=black,type=north]
cfm:inflatable_castle[color=black,type=east]
cfm:inflatable_castle[color=black,type=south]
cfm:inflatable_castle[color=black,type=west]
cfm:inflatable_castle[color=black,type=horizontal_east_west]
cfm:inflatable_castle[color=black,type=horizontal_north_south]
cfm:inflatable_castle[color=black,type=corner_east_south]
cfm:inflatable_castle[color=black,type=corner_west_south]
cfm:inflatable_castle[color=black,type=corner_north_east]
cfm:inflatable_castle[color=black,type=corner_north_west]
cfm:inflatable_castle[color=black,type=three_north]
cfm:inflatable_castle[color=black,type=three_east]
cfm:inflatable_castle[color=black,type=three_south]
cfm:inflatable_castle[color=black,type=three_west]
cfm:inflatable_castle[color=black,type=center]
cfm:castle_netting[east=true,north=true,south=true,west=true]
cfm:castle_netting[east=true,north=true,south=true,west=false]
cfm:castle_netting[east=true,north=true,south=false,west=true]
cfm:castle_netting[east=true,north=true,south=false,west=false]
cfm:castle_netting[east=true,north=false,south=true,west=true]
cfm:castle_netting[east=true,north=false,south=true,west=false]
cfm:castle_netting[east=true,north=false,south=false,west=true]
cfm:castle_netting[east=true,north=false,south=false,west=false]
cfm:castle_netting[east=false,north=true,south=true,west=true]
cfm:castle_netting[east=false,north=true,south=true,west=false]
cfm:castle_netting[east=false,north=true,south=false,west=true]
cfm:castle_netting[east=false,north=true,south=false,west=false]
cfm:castle_netting[east=false,north=false,south=true,west=true]
cfm:castle_netting[east=false,north=false,south=true,west=false]
cfm:castle_netting[east=false,north=false,south=false,west=true]
cfm:castle_netting[east=false,north=false,south=false,west=false]
ghostsexplosives:tnt_x1_2[explode=true]
ghostsexplosives:tnt_x1_2[explode=false]
ghostsexplosives:tnt_x10[explode=true]
ghostsexplosives:tnt_x10[explode=false]
ghostsexplosives:tnt_x100[explode=true]
ghostsexplosives:tnt_x100[explode=false]
ghostsexplosives:tnt_x1000[explode=true]
ghostsexplosives:tnt_x1000[explode=false]
ghostsexplosives:tnt_nuclear[explode=true]
ghostsexplosives:tnt_nuclear[explode=false]
ghostsexplosives:tnt_compact[explode=true]
ghostsexplosives:tnt_compact[explode=false]
ghostsexplosives:tnt_multiplying[explode=true]
ghostsexplosives:tnt_multiplying[explode=false]
ghostsexplosives:tnt_spiral[explode=true]
ghostsexplosives:tnt_spiral[explode=false]
ghostsexplosives:tnt_homing[explode=true]
ghostsexplosives:tnt_homing[explode=false]
ghostsexplosives:tnt_teleporting[explode=true]
ghostsexplosives:tnt_teleporting[explode=false]
ghostsexplosives:tnt_flattening[explode=true]
ghostsexplosives:tnt_flattening[explode=false]
ghostsexplosives:tnt_drilling[explode=true]
ghostsexplosives:tnt_drilling[explode=false]
ghostsexplosives:tnt_tunneling[explode=true,facing=north]
ghostsexplosives:tnt_tunneling[explode=true,facing=south]
ghostsexplosives:tnt_tunneling[explode=true,facing=west]
ghostsexplosives:tnt_tunneling[explode=true,facing=east]
ghostsexplosives:tnt_tunneling[explode=false,facing=north]
ghostsexplosives:tnt_tunneling[explode=false,facing=south]
ghostsexplosives:tnt_tunneling[explode=false,facing=west]
ghostsexplosives:tnt_tunneling[explode=false,facing=east]
ghostsexplosives:tnt_mining[explode=true]
ghostsexplosives:tnt_mining[explode=false]
ghostsexplosives:tnt_shelter[explode=true,facing=north]
ghostsexplosives:tnt_shelter[explode=true,facing=south]
ghostsexplosives:tnt_shelter[explode=true,facing=west]
ghostsexplosives:tnt_shelter[explode=true,facing=east]
ghostsexplosives:tnt_shelter[explode=false,facing=north]
ghostsexplosives:tnt_shelter[explode=false,facing=south]
ghostsexplosives:tnt_shelter[explode=false,facing=west]
ghostsexplosives:tnt_shelter[explode=false,facing=east]
ghostsexplosives:tnt_flaming[explode=true]
ghostsexplosives:tnt_flaming[explode=false]
ghostsexplosives:tnt_freezing[explode=true]
ghostsexplosives:tnt_freezing[explode=false]
ghostsexplosives:tnt_drying[explode=true]
ghostsexplosives:tnt_drying[explode=false]
ghostsexplosives:tnt_painting[explode=true]
ghostsexplosives:tnt_painting[explode=false]
ghostsexplosives:tnt_fertilizing[explode=true]
ghostsexplosives:tnt_fertilizing[explode=false]
ghostsexplosives:tnt_ocean[explode=true]
ghostsexplosives:tnt_ocean[explode=false]
ghostsexplosives:tnt_lava_ocean[explode=true]
ghostsexplosives:tnt_lava_ocean[explode=false]
ghostsexplosives:tnt_arrow[explode=true]
ghostsexplosives:tnt_arrow[explode=false]
ghostsexplosives:tnt_arrow_spiral[explode=true]
ghostsexplosives:tnt_arrow_spiral[explode=false]
ghostsexplosives:tnt_lightning[explode=true]
ghostsexplosives:tnt_lightning[explode=false]
ghostsexplosives:tnt_trolling_mk1[explode=true]
ghostsexplosives:tnt_trolling_mk1[explode=false]
ghostsexplosives:tnt_trolling_mk2[explode=true]
ghostsexplosives:tnt_trolling_mk2[explode=false]
ghostsexplosives:tnt_trolling_mk3[explode=true]
ghostsexplosives:tnt_trolling_mk3[explode=false]
ghostsexplosives:tnt_invisible[explode=true]
ghostsexplosives:tnt_invisible[explode=false]
ghostsexplosives:tnt_50_50[explode=true]
ghostsexplosives:tnt_50_50[explode=false]
ghostsexplosives:tnt_sticky[explode=true]
ghostsexplosives:tnt_sticky[explode=false]
ghostsexplosives:tnt_bouncy[explode=true]
ghostsexplosives:tnt_bouncy[explode=false]
ghostsexplosives:tnt_winged[explode=true]
ghostsexplosives:tnt_winged[explode=false]
ghostsexplosives:tnt_stalking[explode=true]
ghostsexplosives:tnt_stalking[explode=false]
ghostsexplosives:tnt_teleportation[explode=true]
ghostsexplosives:tnt_teleportation[explode=false]
ghostsexplosives:tnt_lekoopa[explode=true,facing=north]
ghostsexplosives:tnt_lekoopa[explode=true,facing=south]
ghostsexplosives:tnt_lekoopa[explode=true,facing=west]
ghostsexplosives:tnt_lekoopa[explode=true,facing=east]
ghostsexplosives:tnt_lekoopa[explode=false,facing=north]
ghostsexplosives:tnt_lekoopa[explode=false,facing=south]
ghostsexplosives:tnt_lekoopa[explode=false,facing=west]
ghostsexplosives:tnt_lekoopa[explode=false,facing=east]
ghostsexplosives:explosive_c4[facing=down]
ghostsexplosives:explosive_c4[facing=up]
ghostsexplosives:explosive_c4[facing=north]
ghostsexplosives:explosive_c4[facing=south]
ghostsexplosives:explosive_c4[facing=west]
ghostsexplosives:explosive_c4[facing=east]
ghostsexplosives:explosive_landmine
ghostsexplosives:ore_sulfur
ghostsexplosives:ore_potassium
ghostsexplosives:ore_uranium
ghostsexplosives:block_uranium
ghostsexplosives:block_nuclear_waste
hatchery:liquid_fertilizer[level=0]
hatchery:liquid_fertilizer[level=1]
hatchery:liquid_fertilizer[level=2]
hatchery:liquid_fertilizer[level=3]
hatchery:liquid_fertilizer[level=4]
hatchery:liquid_fertilizer[level=5]
hatchery:liquid_fertilizer[level=6]
hatchery:liquid_fertilizer[level=7]
hatchery:liquid_fertilizer[level=8]
hatchery:liquid_fertilizer[level=9]
hatchery:liquid_fertilizer[level=10]
hatchery:liquid_fertilizer[level=11]
hatchery:liquid_fertilizer[level=12]
hatchery:liquid_fertilizer[level=13]
hatchery:liquid_fertilizer[level=14]
hatchery:liquid_fertilizer[level=15]
hatchery:nest[hasegg=true]
hatchery:nest[hasegg=false]
hatchery:pen[facing=north,haschicken=true]
hatchery:pen[facing=north,haschicken=false]
hatchery:pen[facing=south,haschicken=true]
hatchery:pen[facing=south,haschicken=false]
hatchery:pen[facing=west,haschicken=true]
hatchery:pen[facing=west,haschicken=false]
hatchery:pen[facing=east,haschicken=true]
hatchery:pen[facing=east,haschicken=false]
hatchery:feeder[facing=north,level=0]
hatchery:feeder[facing=north,level=1]
hatchery:feeder[facing=north,level=2]
hatchery:feeder[facing=north,level=3]
hatchery:feeder[facing=south,level=0]
hatchery:feeder[facing=south,level=1]
hatchery:feeder[facing=south,level=2]
hatchery:feeder[facing=south,level=3]
hatchery:feeder[facing=west,level=0]
hatchery:feeder[facing=west,level=1]
hatchery:feeder[facing=west,level=2]
hatchery:feeder[facing=west,level=3]
hatchery:feeder[facing=east,level=0]
hatchery:feeder[facing=east,level=1]
hatchery:feeder[facing=east,level=2]
hatchery:feeder[facing=east,level=3]
hatchery:fertilized_dirt
hatchery:fertilized_farmland[moisture=0]
hatchery:fertilized_farmland[moisture=1]
hatchery:fertilized_farmland[moisture=2]
hatchery:fertilized_farmland[moisture=3]
hatchery:fertilized_farmland[moisture=4]
hatchery:fertilized_farmland[moisture=5]
hatchery:fertilized_farmland[moisture=6]
hatchery:fertilized_farmland[moisture=7]
hatchery:manure_block
hatchery:nursery_block[facing=north]
hatchery:nursery_block[facing=south]
hatchery:nursery_block[facing=west]
hatchery:nursery_block[facing=east]
hatchery:fertilizer_mixer
hatchery:digester_generator[facing=north,isgenerating=true]
hatchery:digester_generator[facing=north,isgenerating=false]
hatchery:digester_generator[facing=south,isgenerating=true]
hatchery:digester_generator[facing=south,isgenerating=false]
hatchery:digester_generator[facing=west,isgenerating=true]
hatchery:digester_generator[facing=west,isgenerating=false]
hatchery:digester_generator[facing=east,isgenerating=true]
hatchery:digester_generator[facing=east,isgenerating=false]
hatchery:shredder[facing=north,isactive=true]
hatchery:shredder[facing=north,isactive=false]
hatchery:shredder[facing=south,isactive=true]
hatchery:shredder[facing=south,isactive=false]
hatchery:shredder[facing=west,isactive=true]
hatchery:shredder[facing=west,isactive=false]
hatchery:shredder[facing=east,isactive=true]
hatchery:shredder[facing=east,isactive=false]
hatchery:chicken_machine_block[facing=north,part=top]
hatchery:chicken_machine_block[facing=north,part=base]
hatchery:chicken_machine_block[facing=south,part=top]
hatchery:chicken_machine_block[facing=south,part=base]
hatchery:chicken_machine_block[facing=west,part=top]
hatchery:chicken_machine_block[facing=west,part=base]
hatchery:chicken_machine_block[facing=east,part=top]
hatchery:chicken_machine_block[facing=east,part=base]
speedsterheroes:particle_accelerator[facing=north]
speedsterheroes:particle_accelerator[facing=south]
speedsterheroes:particle_accelerator[facing=west]
speedsterheroes:particle_accelerator[facing=east]
speedsterheroes:particle_accelerator_part
speedsterheroes:philosophers_stone_chest[facing=north]
speedsterheroes:philosophers_stone_chest[facing=south]
speedsterheroes:philosophers_stone_chest[facing=west]
speedsterheroes:philosophers_stone_chest[facing=east]
lucraftcore:infinity_generator
heroesexpansion:heart_shaped_herb
heroesexpansion:kryptonite_block[drop_fossil=true]
heroesexpansion:kryptonite_block[drop_fossil=false]
heroesexpansion:portal_device[facing=north]
heroesexpansion:portal_device[facing=south]
heroesexpansion:portal_device[facing=west]
heroesexpansion:portal_device[facing=east]
heroesexpansion:web_fluid[level=0]
heroesexpansion:web_fluid[level=1]
heroesexpansion:web_fluid[level=2]
heroesexpansion:web_fluid[level=3]
heroesexpansion:web_fluid[level=4]
heroesexpansion:web_fluid[level=5]
heroesexpansion:web_fluid[level=6]
heroesexpansion:web_fluid[level=7]
heroesexpansion:web_fluid[level=8]
heroesexpansion:web_fluid[level=9]
heroesexpansion:web_fluid[level=10]
heroesexpansion:web_fluid[level=11]
heroesexpansion:web_fluid[level=12]
heroesexpansion:web_fluid[level=13]
heroesexpansion:web_fluid[level=14]
heroesexpansion:web_fluid[level=15]
heroesexpansion:super_soldier_serum[level=0]
heroesexpansion:super_soldier_serum[level=1]
heroesexpansion:super_soldier_serum[level=2]
heroesexpansion:super_soldier_serum[level=3]
heroesexpansion:super_soldier_serum[level=4]
heroesexpansion:super_soldier_serum[level=5]
heroesexpansion:super_soldier_serum[level=6]
heroesexpansion:super_soldier_serum[level=7]
heroesexpansion:super_soldier_serum[level=8]
heroesexpansion:super_soldier_serum[level=9]
heroesexpansion:super_soldier_serum[level=10]
heroesexpansion:super_soldier_serum[level=11]
heroesexpansion:super_soldier_serum[level=12]
heroesexpansion:super_soldier_serum[level=13]
heroesexpansion:super_soldier_serum[level=14]
heroesexpansion:super_soldier_serum[level=15]
heroesexpansion:radioactive_acid[level=0]
heroesexpansion:radioactive_acid[level=1]
heroesexpansion:radioactive_acid[level=2]
heroesexpansion:radioactive_acid[level=3]
heroesexpansion:radioactive_acid[level=4]
heroesexpansion:radioactive_acid[level=5]
heroesexpansion:radioactive_acid[level=6]
heroesexpansion:radioactive_acid[level=7]
heroesexpansion:radioactive_acid[level=8]
heroesexpansion:radioactive_acid[level=9]
heroesexpansion:radioactive_acid[level=10]
heroesexpansion:radioactive_acid[level=11]
heroesexpansion:radioactive_acid[level=12]
heroesexpansion:radioactive_acid[level=13]
heroesexpansion:radioactive_acid[level=14]
heroesexpansion:radioactive_acid[level=15]
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
lootbags:loot_opener
lootbags:loot_recycler
lootbags:loot_storage
mahoutsukai:mahoujin
mahoutsukai:mahoujin_alarm_barrier
mahoutsukai:mahoujin_drain_life_barrier
mahoutsukai:invisible_barrier_block
mahoutsukai:mahoujin_tangible_barrier
mahoutsukai:mahoujin_gravity_barrier
mahoutsukai:mahoujin_displacement_barrier
mahoutsukai:mahoujin_raise_enclosure
mahoutsukai:spell_cloth
mahoutsukai:mahoujin_projection
mahoutsukai:mahoujin_weapon_shooter
mahoutsukai:mahoujin_strengthening
mahoutsukai:mahoujin_proximity_projection
mahoutsukai:mahoujin_reality_marble
mahoutsukai:mahoujin_power_consolidation
mahoutsukai:mahoujin_projectile_displacement
mahoutsukai:mahoujin_ascension
mahoutsukai:mahoujin_ordered_displacement
mahoutsukai:mahoujin_equivalent_displacement
mahoutsukai:mahoujin_mental_displacement
mahoutsukai:mahoujin_protective_displacement
mahoutsukai:mahoujin_catalyst_exchange
mahoutsukai:mahoujin_insight
mahoutsukai:mahoujin_durability_exchange
mahoutsukai:mahoujin_damage_exchange
mahoutsukai:mahoujin_immunity_exchange
mahoutsukai:mahoujin_chronal_exchange
mahoutsukai:mahoujin_alchemical_exchange
mahoutsukai:mahoujin_mystic_staff
mahoutsukai:mahoujin_cup_of_heaven
mahoutsukai:mahoujin_reversion_eyes
mahoutsukai:mahoujin_prediction
mahoutsukai:mahoujin_rho_aias
mahoutsukai:mahoujin_damage_replication
mahoutsukai:mahoujin_borrowed_authority
mahoutsukai:mahoujin_spatial_disorientation
mahoutsukai:mahoujin_mystic_eyes
mahoutsukai:mahoujin_scrying
mahoutsukai:mahoujin_summon_familiar
mahoutsukai:mahoujin_treasury_projection
mahoutsukai:mahoujin_recall_familiar
mahoutsukai:mahoujin_possess_entity
mahoutsukai:mahoujin_fay_sight
mahoutsukai:mahoujin_swap_familiar
mahoutsukai:mahoujin_familiars_garden
mahoutsukai:mahoujin_projector
mahoutsukai:mahoujin_contract
mahoutsukai:mahoujin_death_collection
mahoutsukai:mahoujin_retribution
mahoutsukai:mahoujin_black_flame
mahoutsukai:black_fire[age=0,east=true,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=0,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=0,east=true,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=0,east=true,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=0,east=true,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=0,east=true,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=0,east=true,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=0,east=true,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=0,east=true,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=0,east=true,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=0,east=true,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=0,east=true,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=0,east=true,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=0,east=true,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=0,east=true,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=0,east=true,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=0,east=false,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=0,east=false,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=0,east=false,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=0,east=false,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=0,east=false,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=0,east=false,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=0,east=false,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=0,east=false,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=0,east=false,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=0,east=false,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=0,east=false,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=0,east=false,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=0,east=false,north=false,south=false,up=true,west=true]
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mahoutsukai:black_fire[age=8,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=8,east=true,north=true,south=true,up=false,west=true]
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mahoutsukai:black_fire[age=8,east=true,north=true,south=false,up=true,west=true]
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mahoutsukai:black_fire[age=8,east=true,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=8,east=true,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=8,east=true,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=8,east=true,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=8,east=true,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=8,east=true,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=8,east=true,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=8,east=true,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=8,east=true,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=8,east=true,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=8,east=false,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=8,east=false,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=8,east=false,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=8,east=false,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=8,east=false,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=8,east=false,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=8,east=false,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=8,east=false,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=8,east=false,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=8,east=false,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=8,east=false,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=8,east=false,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=8,east=false,north=false,south=false,up=true,west=true]
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mahoutsukai:black_fire[age=8,east=false,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=8,east=false,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=9,east=true,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=9,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=9,east=true,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=9,east=true,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=9,east=true,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=9,east=true,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=9,east=true,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=9,east=true,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=9,east=true,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=9,east=true,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=9,east=true,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=9,east=true,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=9,east=true,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=9,east=true,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=9,east=true,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=9,east=true,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=9,east=false,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=9,east=false,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=9,east=false,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=9,east=false,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=9,east=false,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=9,east=false,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=9,east=false,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=9,east=false,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=9,east=false,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=9,east=false,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=9,east=false,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=9,east=false,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=9,east=false,north=false,south=false,up=true,west=true]
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mahoutsukai:black_fire[age=9,east=false,north=false,south=false,up=false,west=false]
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mahoutsukai:black_fire[age=10,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=10,east=true,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=10,east=true,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=10,east=true,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=10,east=true,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=10,east=true,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=10,east=true,north=true,south=false,up=false,west=false]
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mahoutsukai:black_fire[age=10,east=true,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=10,east=true,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=10,east=true,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=10,east=true,north=false,south=false,up=true,west=true]
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mahoutsukai:black_fire[age=10,east=true,north=false,south=false,up=false,west=true]
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mahoutsukai:black_fire[age=10,east=false,north=true,south=false,up=false,west=true]
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mahoutsukai:black_fire[age=10,east=false,north=false,south=false,up=false,west=false]
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mahoutsukai:black_fire[age=11,east=false,north=true,south=false,up=true,west=false]
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mahoutsukai:black_fire[age=12,east=false,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=12,east=false,north=true,south=false,up=true,west=false]
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mahoutsukai:black_fire[age=12,east=false,north=false,south=false,up=false,west=false]
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mahoutsukai:black_fire[age=13,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=13,east=true,north=true,south=true,up=false,west=true]
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mahoutsukai:black_fire[age=14,east=false,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=14,east=false,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=14,east=false,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=14,east=false,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=15,east=true,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=15,east=true,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=15,east=true,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=15,east=true,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=15,east=true,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=15,east=true,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=15,east=true,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=15,east=true,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=15,east=true,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=15,east=true,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=15,east=true,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=15,east=true,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=15,east=true,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=15,east=true,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=15,east=true,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=15,east=true,north=false,south=false,up=false,west=false]
mahoutsukai:black_fire[age=15,east=false,north=true,south=true,up=true,west=true]
mahoutsukai:black_fire[age=15,east=false,north=true,south=true,up=true,west=false]
mahoutsukai:black_fire[age=15,east=false,north=true,south=true,up=false,west=true]
mahoutsukai:black_fire[age=15,east=false,north=true,south=true,up=false,west=false]
mahoutsukai:black_fire[age=15,east=false,north=true,south=false,up=true,west=true]
mahoutsukai:black_fire[age=15,east=false,north=true,south=false,up=true,west=false]
mahoutsukai:black_fire[age=15,east=false,north=true,south=false,up=false,west=true]
mahoutsukai:black_fire[age=15,east=false,north=true,south=false,up=false,west=false]
mahoutsukai:black_fire[age=15,east=false,north=false,south=true,up=true,west=true]
mahoutsukai:black_fire[age=15,east=false,north=false,south=true,up=true,west=false]
mahoutsukai:black_fire[age=15,east=false,north=false,south=true,up=false,west=true]
mahoutsukai:black_fire[age=15,east=false,north=false,south=true,up=false,west=false]
mahoutsukai:black_fire[age=15,east=false,north=false,south=false,up=true,west=true]
mahoutsukai:black_fire[age=15,east=false,north=false,south=false,up=true,west=false]
mahoutsukai:black_fire[age=15,east=false,north=false,south=false,up=false,west=true]
mahoutsukai:black_fire[age=15,east=false,north=false,south=false,up=false,west=false]
mahoutsukai:murky_water[level=0]
mahoutsukai:murky_water[level=1]
mahoutsukai:murky_water[level=2]
mahoutsukai:murky_water[level=3]
mahoutsukai:murky_water[level=4]
mahoutsukai:murky_water[level=5]
mahoutsukai:murky_water[level=6]
mahoutsukai:murky_water[level=7]
mahoutsukai:murky_water[level=8]
mahoutsukai:murky_water[level=9]
mahoutsukai:murky_water[level=10]
mahoutsukai:murky_water[level=11]
mahoutsukai:murky_water[level=12]
mahoutsukai:murky_water[level=13]
mahoutsukai:murky_water[level=14]
mahoutsukai:murky_water[level=15]
mahoutsukai:mana_circuit
mahoutsukai:mana_circuit_magitech[facing=north,opposite=down]
mahoutsukai:mana_circuit_magitech[facing=north,opposite=up]
mahoutsukai:mana_circuit_magitech[facing=north,opposite=north]
mahoutsukai:mana_circuit_magitech[facing=north,opposite=south]
mahoutsukai:mana_circuit_magitech[facing=north,opposite=west]
mahoutsukai:mana_circuit_magitech[facing=north,opposite=east]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=down]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=up]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=north]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=south]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=west]
mahoutsukai:mana_circuit_magitech[facing=south,opposite=east]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=down]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=up]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=north]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=south]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=west]
mahoutsukai:mana_circuit_magitech[facing=west,opposite=east]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=down]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=up]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=north]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=south]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=west]
mahoutsukai:mana_circuit_magitech[facing=east,opposite=east]
mob_grinding_utils:fan[facing=down,powered=true]
mob_grinding_utils:fan[facing=down,powered=false]
mob_grinding_utils:fan[facing=up,powered=true]
mob_grinding_utils:fan[facing=up,powered=false]
mob_grinding_utils:fan[facing=north,powered=true]
mob_grinding_utils:fan[facing=north,powered=false]
mob_grinding_utils:fan[facing=south,powered=true]
mob_grinding_utils:fan[facing=south,powered=false]
mob_grinding_utils:fan[facing=west,powered=true]
mob_grinding_utils:fan[facing=west,powered=false]
mob_grinding_utils:fan[facing=east,powered=true]
mob_grinding_utils:fan[facing=east,powered=false]
mob_grinding_utils:saw[facing=down,powered=true]
mob_grinding_utils:saw[facing=down,powered=false]
mob_grinding_utils:saw[facing=up,powered=true]
mob_grinding_utils:saw[facing=up,powered=false]
mob_grinding_utils:saw[facing=north,powered=true]
mob_grinding_utils:saw[facing=north,powered=false]
mob_grinding_utils:saw[facing=south,powered=true]
mob_grinding_utils:saw[facing=south,powered=false]
mob_grinding_utils:saw[facing=west,powered=true]
mob_grinding_utils:saw[facing=west,powered=false]
mob_grinding_utils:saw[facing=east,powered=true]
mob_grinding_utils:saw[facing=east,powered=false]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=none,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=none,up=fluid,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
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mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=item,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=none,south=item,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=none,west=item]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=none,west=none]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=none,west=fluid]
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mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=none,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=item,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=none,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=item,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=none,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=item,up=fluid,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=none,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=item,west=fluid]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=none]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=item]
mob_grinding_utils:absorption_hopper[down=fluid,east=fluid,north=fluid,south=fluid,up=fluid,west=fluid]
mob_grinding_utils:spikes[facing=down]
mob_grinding_utils:spikes[facing=up]
mob_grinding_utils:spikes[facing=north]
mob_grinding_utils:spikes[facing=south]
mob_grinding_utils:spikes[facing=west]
mob_grinding_utils:spikes[facing=east]
mob_grinding_utils:tank
mob_grinding_utils:tank_sink
mob_grinding_utils:xp_tap[facing=down,powered=true]
mob_grinding_utils:xp_tap[facing=down,powered=false]
mob_grinding_utils:xp_tap[facing=up,powered=true]
mob_grinding_utils:xp_tap[facing=up,powered=false]
mob_grinding_utils:xp_tap[facing=north,powered=true]
mob_grinding_utils:xp_tap[facing=north,powered=false]
mob_grinding_utils:xp_tap[facing=south,powered=true]
mob_grinding_utils:xp_tap[facing=south,powered=false]
mob_grinding_utils:xp_tap[facing=west,powered=true]
mob_grinding_utils:xp_tap[facing=west,powered=false]
mob_grinding_utils:xp_tap[facing=east,powered=true]
mob_grinding_utils:xp_tap[facing=east,powered=false]
mob_grinding_utils:wither_muffler[mode=true]
mob_grinding_utils:wither_muffler[mode=false]
mob_grinding_utils:dragon_muffler[mode=true]
mob_grinding_utils:dragon_muffler[mode=false]
mob_grinding_utils:dark_oak_stone
mob_grinding_utils:entity_conveyor[facing=north]
mob_grinding_utils:entity_conveyor[facing=south]
mob_grinding_utils:entity_conveyor[facing=west]
mob_grinding_utils:entity_conveyor[facing=east]
mob_grinding_utils:ender_inhibitor_on[type=down_north]
mob_grinding_utils:ender_inhibitor_on[type=down_south]
mob_grinding_utils:ender_inhibitor_on[type=down_west]
mob_grinding_utils:ender_inhibitor_on[type=down_east]
mob_grinding_utils:ender_inhibitor_on[type=up_north]
mob_grinding_utils:ender_inhibitor_on[type=up_south]
mob_grinding_utils:ender_inhibitor_on[type=up_west]
mob_grinding_utils:ender_inhibitor_on[type=up_east]
mob_grinding_utils:ender_inhibitor_on[type=north]
mob_grinding_utils:ender_inhibitor_on[type=south]
mob_grinding_utils:ender_inhibitor_on[type=west]
mob_grinding_utils:ender_inhibitor_on[type=east]
mob_grinding_utils:ender_inhibitor_off[type=down_north]
mob_grinding_utils:ender_inhibitor_off[type=down_south]
mob_grinding_utils:ender_inhibitor_off[type=down_west]
mob_grinding_utils:ender_inhibitor_off[type=down_east]
mob_grinding_utils:ender_inhibitor_off[type=up_north]
mob_grinding_utils:ender_inhibitor_off[type=up_south]
mob_grinding_utils:ender_inhibitor_off[type=up_west]
mob_grinding_utils:ender_inhibitor_off[type=up_east]
mob_grinding_utils:ender_inhibitor_off[type=north]
mob_grinding_utils:ender_inhibitor_off[type=south]
mob_grinding_utils:ender_inhibitor_off[type=west]
mob_grinding_utils:ender_inhibitor_off[type=east]
roost:roost[facing=north]
roost:roost[facing=south]
roost:roost[facing=west]
roost:roost[facing=east]
roost:breeder[has_seeds=true,is_breeding=true]
roost:breeder[has_seeds=true,is_breeding=false]
roost:breeder[has_seeds=false,is_breeding=true]
roost:breeder[has_seeds=false,is_breeding=false]
roost:collector
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
theaurorian:auroriancobblestone
theaurorian:auroriancobblestonestairs[facing=north,half=top,shape=straight]
theaurorian:auroriancobblestonestairs[facing=north,half=top,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=north,half=top,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=north,half=top,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=north,half=top,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=north,half=bottom,shape=straight]
theaurorian:auroriancobblestonestairs[facing=north,half=bottom,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=north,half=bottom,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=north,half=bottom,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=north,half=bottom,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=south,half=top,shape=straight]
theaurorian:auroriancobblestonestairs[facing=south,half=top,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=south,half=top,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=south,half=top,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=south,half=top,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=south,half=bottom,shape=straight]
theaurorian:auroriancobblestonestairs[facing=south,half=bottom,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=south,half=bottom,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=south,half=bottom,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=south,half=bottom,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=west,half=top,shape=straight]
theaurorian:auroriancobblestonestairs[facing=west,half=top,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=west,half=top,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=west,half=top,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=west,half=top,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=west,half=bottom,shape=straight]
theaurorian:auroriancobblestonestairs[facing=west,half=bottom,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=west,half=bottom,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=west,half=bottom,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=west,half=bottom,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=east,half=top,shape=straight]
theaurorian:auroriancobblestonestairs[facing=east,half=top,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=east,half=top,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=east,half=top,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=east,half=top,shape=outer_right]
theaurorian:auroriancobblestonestairs[facing=east,half=bottom,shape=straight]
theaurorian:auroriancobblestonestairs[facing=east,half=bottom,shape=inner_left]
theaurorian:auroriancobblestonestairs[facing=east,half=bottom,shape=inner_right]
theaurorian:auroriancobblestonestairs[facing=east,half=bottom,shape=outer_left]
theaurorian:auroriancobblestonestairs[facing=east,half=bottom,shape=outer_right]
theaurorian:auroriandirt
theaurorian:aurorianfarmtile[moisture=0]
theaurorian:aurorianfarmtile[moisture=1]
theaurorian:aurorianfarmtile[moisture=2]
theaurorian:aurorianfarmtile[moisture=3]
theaurorian:aurorianfarmtile[moisture=4]
theaurorian:aurorianfarmtile[moisture=5]
theaurorian:aurorianfarmtile[moisture=6]
theaurorian:aurorianfarmtile[moisture=7]
theaurorian:aurorianfurnacechimney
theaurorian:aurorianfurnace[facing=north]
theaurorian:aurorianfurnace[facing=south]
theaurorian:aurorianfurnace[facing=west]
theaurorian:aurorianfurnace[facing=east]
theaurorian:aurorianfurnacelit[facing=north]
theaurorian:aurorianfurnacelit[facing=south]
theaurorian:aurorianfurnacelit[facing=west]
theaurorian:aurorianfurnacelit[facing=east]
theaurorian:auroriangrass
theaurorian:auroriangrasslight
theaurorian:aurorianportal[axis=x]
theaurorian:aurorianportal[axis=z]
theaurorian:aurorianportalframebricks
theaurorian:aurorianstone
theaurorian:aurorianstonebrick
theaurorian:aurorianstonestairs[facing=north,half=top,shape=straight]
theaurorian:aurorianstonestairs[facing=north,half=top,shape=inner_left]
theaurorian:aurorianstonestairs[facing=north,half=top,shape=inner_right]
theaurorian:aurorianstonestairs[facing=north,half=top,shape=outer_left]
theaurorian:aurorianstonestairs[facing=north,half=top,shape=outer_right]
theaurorian:aurorianstonestairs[facing=north,half=bottom,shape=straight]
theaurorian:aurorianstonestairs[facing=north,half=bottom,shape=inner_left]
theaurorian:aurorianstonestairs[facing=north,half=bottom,shape=inner_right]
theaurorian:aurorianstonestairs[facing=north,half=bottom,shape=outer_left]
theaurorian:aurorianstonestairs[facing=north,half=bottom,shape=outer_right]
theaurorian:aurorianstonestairs[facing=south,half=top,shape=straight]
theaurorian:aurorianstonestairs[facing=south,half=top,shape=inner_left]
theaurorian:aurorianstonestairs[facing=south,half=top,shape=inner_right]
theaurorian:aurorianstonestairs[facing=south,half=top,shape=outer_left]
theaurorian:aurorianstonestairs[facing=south,half=top,shape=outer_right]
theaurorian:aurorianstonestairs[facing=south,half=bottom,shape=straight]
theaurorian:aurorianstonestairs[facing=south,half=bottom,shape=inner_left]
theaurorian:aurorianstonestairs[facing=south,half=bottom,shape=inner_right]
theaurorian:aurorianstonestairs[facing=south,half=bottom,shape=outer_left]
theaurorian:aurorianstonestairs[facing=south,half=bottom,shape=outer_right]
theaurorian:aurorianstonestairs[facing=west,half=top,shape=straight]
theaurorian:aurorianstonestairs[facing=west,half=top,shape=inner_left]
theaurorian:aurorianstonestairs[facing=west,half=top,shape=inner_right]
theaurorian:aurorianstonestairs[facing=west,half=top,shape=outer_left]
theaurorian:aurorianstonestairs[facing=west,half=top,shape=outer_right]
theaurorian:aurorianstonestairs[facing=west,half=bottom,shape=straight]
theaurorian:aurorianstonestairs[facing=west,half=bottom,shape=inner_left]
theaurorian:aurorianstonestairs[facing=west,half=bottom,shape=inner_right]
theaurorian:aurorianstonestairs[facing=west,half=bottom,shape=outer_left]
theaurorian:aurorianstonestairs[facing=west,half=bottom,shape=outer_right]
theaurorian:aurorianstonestairs[facing=east,half=top,shape=straight]
theaurorian:aurorianstonestairs[facing=east,half=top,shape=inner_left]
theaurorian:aurorianstonestairs[facing=east,half=top,shape=inner_right]
theaurorian:aurorianstonestairs[facing=east,half=top,shape=outer_left]
theaurorian:aurorianstonestairs[facing=east,half=top,shape=outer_right]
theaurorian:aurorianstonestairs[facing=east,half=bottom,shape=straight]
theaurorian:aurorianstonestairs[facing=east,half=bottom,shape=inner_left]
theaurorian:aurorianstonestairs[facing=east,half=bottom,shape=inner_right]
theaurorian:aurorianstonestairs[facing=east,half=bottom,shape=outer_left]
theaurorian:aurorianstonestairs[facing=east,half=bottom,shape=outer_right]
theaurorian:bossspawnerkeeper
theaurorian:bossspawnermoonqueen
theaurorian:bossspawnerspider
theaurorian:crystal
theaurorian:darkstonebricks
theaurorian:darkstonefancy
theaurorian:darkstonegate
theaurorian:darkstonegatekeyhole
theaurorian:darkstonelamp
theaurorian:darkstonelayers
theaurorian:darkstonestairs[facing=north,half=top,shape=straight]
theaurorian:darkstonestairs[facing=north,half=top,shape=inner_left]
theaurorian:darkstonestairs[facing=north,half=top,shape=inner_right]
theaurorian:darkstonestairs[facing=north,half=top,shape=outer_left]
theaurorian:darkstonestairs[facing=north,half=top,shape=outer_right]
theaurorian:darkstonestairs[facing=north,half=bottom,shape=straight]
theaurorian:darkstonestairs[facing=north,half=bottom,shape=inner_left]
theaurorian:darkstonestairs[facing=north,half=bottom,shape=inner_right]
theaurorian:darkstonestairs[facing=north,half=bottom,shape=outer_left]
theaurorian:darkstonestairs[facing=north,half=bottom,shape=outer_right]
theaurorian:darkstonestairs[facing=south,half=top,shape=straight]
theaurorian:darkstonestairs[facing=south,half=top,shape=inner_left]
theaurorian:darkstonestairs[facing=south,half=top,shape=inner_right]
theaurorian:darkstonestairs[facing=south,half=top,shape=outer_left]
theaurorian:darkstonestairs[facing=south,half=top,shape=outer_right]
theaurorian:darkstonestairs[facing=south,half=bottom,shape=straight]
theaurorian:darkstonestairs[facing=south,half=bottom,shape=inner_left]
theaurorian:darkstonestairs[facing=south,half=bottom,shape=inner_right]
theaurorian:darkstonestairs[facing=south,half=bottom,shape=outer_left]
theaurorian:darkstonestairs[facing=south,half=bottom,shape=outer_right]
theaurorian:darkstonestairs[facing=west,half=top,shape=straight]
theaurorian:darkstonestairs[facing=west,half=top,shape=inner_left]
theaurorian:darkstonestairs[facing=west,half=top,shape=inner_right]
theaurorian:darkstonestairs[facing=west,half=top,shape=outer_left]
theaurorian:darkstonestairs[facing=west,half=top,shape=outer_right]
theaurorian:darkstonestairs[facing=west,half=bottom,shape=straight]
theaurorian:darkstonestairs[facing=west,half=bottom,shape=inner_left]
theaurorian:darkstonestairs[facing=west,half=bottom,shape=inner_right]
theaurorian:darkstonestairs[facing=west,half=bottom,shape=outer_left]
theaurorian:darkstonestairs[facing=west,half=bottom,shape=outer_right]
theaurorian:darkstonestairs[facing=east,half=top,shape=straight]
theaurorian:darkstonestairs[facing=east,half=top,shape=inner_left]
theaurorian:darkstonestairs[facing=east,half=top,shape=inner_right]
theaurorian:darkstonestairs[facing=east,half=top,shape=outer_left]
theaurorian:darkstonestairs[facing=east,half=top,shape=outer_right]
theaurorian:darkstonestairs[facing=east,half=bottom,shape=straight]
theaurorian:darkstonestairs[facing=east,half=bottom,shape=inner_left]
theaurorian:darkstonestairs[facing=east,half=bottom,shape=inner_right]
theaurorian:darkstonestairs[facing=east,half=bottom,shape=outer_left]
theaurorian:darkstonestairs[facing=east,half=bottom,shape=outer_right]
theaurorian:moontemplebricks
theaurorian:moontemplebars[east=true,north=true,south=true,west=true]
theaurorian:moontemplebars[east=true,north=true,south=true,west=false]
theaurorian:moontemplebars[east=true,north=true,south=false,west=true]
theaurorian:moontemplebars[east=true,north=true,south=false,west=false]
theaurorian:moontemplebars[east=true,north=false,south=true,west=true]
theaurorian:moontemplebars[east=true,north=false,south=true,west=false]
theaurorian:moontemplebars[east=true,north=false,south=false,west=true]
theaurorian:moontemplebars[east=true,north=false,south=false,west=false]
theaurorian:moontemplebars[east=false,north=true,south=true,west=true]
theaurorian:moontemplebars[east=false,north=true,south=true,west=false]
theaurorian:moontemplebars[east=false,north=true,south=false,west=true]
theaurorian:moontemplebars[east=false,north=true,south=false,west=false]
theaurorian:moontemplebars[east=false,north=false,south=true,west=true]
theaurorian:moontemplebars[east=false,north=false,south=true,west=false]
theaurorian:moontemplebars[east=false,north=false,south=false,west=true]
theaurorian:moontemplebars[east=false,north=false,south=false,west=false]
theaurorian:moontemplegate
theaurorian:moontemplecellgate
theaurorian:moontemplegatekeyhole
theaurorian:moontemplecellgatekeyhole
theaurorian:moontemplelamp
theaurorian:moontemplebrickssmooth
theaurorian:moontemplestairs[facing=north,half=top,shape=straight]
theaurorian:moontemplestairs[facing=north,half=top,shape=inner_left]
theaurorian:moontemplestairs[facing=north,half=top,shape=inner_right]
theaurorian:moontemplestairs[facing=north,half=top,shape=outer_left]
theaurorian:moontemplestairs[facing=north,half=top,shape=outer_right]
theaurorian:moontemplestairs[facing=north,half=bottom,shape=straight]
theaurorian:moontemplestairs[facing=north,half=bottom,shape=inner_left]
theaurorian:moontemplestairs[facing=north,half=bottom,shape=inner_right]
theaurorian:moontemplestairs[facing=north,half=bottom,shape=outer_left]
theaurorian:moontemplestairs[facing=north,half=bottom,shape=outer_right]
theaurorian:moontemplestairs[facing=south,half=top,shape=straight]
theaurorian:moontemplestairs[facing=south,half=top,shape=inner_left]
theaurorian:moontemplestairs[facing=south,half=top,shape=inner_right]
theaurorian:moontemplestairs[facing=south,half=top,shape=outer_left]
theaurorian:moontemplestairs[facing=south,half=top,shape=outer_right]
theaurorian:moontemplestairs[facing=south,half=bottom,shape=straight]
theaurorian:moontemplestairs[facing=south,half=bottom,shape=inner_left]
theaurorian:moontemplestairs[facing=south,half=bottom,shape=inner_right]
theaurorian:moontemplestairs[facing=south,half=bottom,shape=outer_left]
theaurorian:moontemplestairs[facing=south,half=bottom,shape=outer_right]
theaurorian:moontemplestairs[facing=west,half=top,shape=straight]
theaurorian:moontemplestairs[facing=west,half=top,shape=inner_left]
theaurorian:moontemplestairs[facing=west,half=top,shape=inner_right]
theaurorian:moontemplestairs[facing=west,half=top,shape=outer_left]
theaurorian:moontemplestairs[facing=west,half=top,shape=outer_right]
theaurorian:moontemplestairs[facing=west,half=bottom,shape=straight]
theaurorian:moontemplestairs[facing=west,half=bottom,shape=inner_left]
theaurorian:moontemplestairs[facing=west,half=bottom,shape=inner_right]
theaurorian:moontemplestairs[facing=west,half=bottom,shape=outer_left]
theaurorian:moontemplestairs[facing=west,half=bottom,shape=outer_right]
theaurorian:moontemplestairs[facing=east,half=top,shape=straight]
theaurorian:moontemplestairs[facing=east,half=top,shape=inner_left]
theaurorian:moontemplestairs[facing=east,half=top,shape=inner_right]
theaurorian:moontemplestairs[facing=east,half=top,shape=outer_left]
theaurorian:moontemplestairs[facing=east,half=top,shape=outer_right]
theaurorian:moontemplestairs[facing=east,half=bottom,shape=straight]
theaurorian:moontemplestairs[facing=east,half=bottom,shape=inner_left]
theaurorian:moontemplestairs[facing=east,half=bottom,shape=inner_right]
theaurorian:moontemplestairs[facing=east,half=bottom,shape=outer_left]
theaurorian:moontemplestairs[facing=east,half=bottom,shape=outer_right]
theaurorian:runestone
theaurorian:runestonebars[east=true,north=true,south=true,west=true]
theaurorian:runestonebars[east=true,north=true,south=true,west=false]
theaurorian:runestonebars[east=true,north=true,south=false,west=true]
theaurorian:runestonebars[east=true,north=true,south=false,west=false]
theaurorian:runestonebars[east=true,north=false,south=true,west=true]
theaurorian:runestonebars[east=true,north=false,south=true,west=false]
theaurorian:runestonebars[east=true,north=false,south=false,west=true]
theaurorian:runestonebars[east=true,north=false,south=false,west=false]
theaurorian:runestonebars[east=false,north=true,south=true,west=true]
theaurorian:runestonebars[east=false,north=true,south=true,west=false]
theaurorian:runestonebars[east=false,north=true,south=false,west=true]
theaurorian:runestonebars[east=false,north=true,south=false,west=false]
theaurorian:runestonebars[east=false,north=false,south=true,west=true]
theaurorian:runestonebars[east=false,north=false,south=true,west=false]
theaurorian:runestonebars[east=false,north=false,south=false,west=true]
theaurorian:runestonebars[east=false,north=false,south=false,west=false]
theaurorian:runestonegate
theaurorian:runestonegatekeyhole
theaurorian:runestonelootgatekeyhole
theaurorian:runestonelootgate
theaurorian:runestonelamp
theaurorian:runestonesmooth
theaurorian:runestonestairs[facing=north,half=top,shape=straight]
theaurorian:runestonestairs[facing=north,half=top,shape=inner_left]
theaurorian:runestonestairs[facing=north,half=top,shape=inner_right]
theaurorian:runestonestairs[facing=north,half=top,shape=outer_left]
theaurorian:runestonestairs[facing=north,half=top,shape=outer_right]
theaurorian:runestonestairs[facing=north,half=bottom,shape=straight]
theaurorian:runestonestairs[facing=north,half=bottom,shape=inner_left]
theaurorian:runestonestairs[facing=north,half=bottom,shape=inner_right]
theaurorian:runestonestairs[facing=north,half=bottom,shape=outer_left]
theaurorian:runestonestairs[facing=north,half=bottom,shape=outer_right]
theaurorian:runestonestairs[facing=south,half=top,shape=straight]
theaurorian:runestonestairs[facing=south,half=top,shape=inner_left]
theaurorian:runestonestairs[facing=south,half=top,shape=inner_right]
theaurorian:runestonestairs[facing=south,half=top,shape=outer_left]
theaurorian:runestonestairs[facing=south,half=top,shape=outer_right]
theaurorian:runestonestairs[facing=south,half=bottom,shape=straight]
theaurorian:runestonestairs[facing=south,half=bottom,shape=inner_left]
theaurorian:runestonestairs[facing=south,half=bottom,shape=inner_right]
theaurorian:runestonestairs[facing=south,half=bottom,shape=outer_left]
theaurorian:runestonestairs[facing=south,half=bottom,shape=outer_right]
theaurorian:runestonestairs[facing=west,half=top,shape=straight]
theaurorian:runestonestairs[facing=west,half=top,shape=inner_left]
theaurorian:runestonestairs[facing=west,half=top,shape=inner_right]
theaurorian:runestonestairs[facing=west,half=top,shape=outer_left]
theaurorian:runestonestairs[facing=west,half=top,shape=outer_right]
theaurorian:runestonestairs[facing=west,half=bottom,shape=straight]
theaurorian:runestonestairs[facing=west,half=bottom,shape=inner_left]
theaurorian:runestonestairs[facing=west,half=bottom,shape=inner_right]
theaurorian:runestonestairs[facing=west,half=bottom,shape=outer_left]
theaurorian:runestonestairs[facing=west,half=bottom,shape=outer_right]
theaurorian:runestonestairs[facing=east,half=top,shape=straight]
theaurorian:runestonestairs[facing=east,half=top,shape=inner_left]
theaurorian:runestonestairs[facing=east,half=top,shape=inner_right]
theaurorian:runestonestairs[facing=east,half=top,shape=outer_left]
theaurorian:runestonestairs[facing=east,half=top,shape=outer_right]
theaurorian:runestonestairs[facing=east,half=bottom,shape=straight]
theaurorian:runestonestairs[facing=east,half=bottom,shape=inner_left]
theaurorian:runestonestairs[facing=east,half=bottom,shape=inner_right]
theaurorian:runestonestairs[facing=east,half=bottom,shape=outer_left]
theaurorian:runestonestairs[facing=east,half=bottom,shape=outer_right]
theaurorian:tamoltencerulean[level=0]
theaurorian:tamoltencerulean[level=1]
theaurorian:tamoltencerulean[level=2]
theaurorian:tamoltencerulean[level=3]
theaurorian:tamoltencerulean[level=4]
theaurorian:tamoltencerulean[level=5]
theaurorian:tamoltencerulean[level=6]
theaurorian:tamoltencerulean[level=7]
theaurorian:tamoltencerulean[level=8]
theaurorian:tamoltencerulean[level=9]
theaurorian:tamoltencerulean[level=10]
theaurorian:tamoltencerulean[level=11]
theaurorian:tamoltencerulean[level=12]
theaurorian:tamoltencerulean[level=13]
theaurorian:tamoltencerulean[level=14]
theaurorian:tamoltencerulean[level=15]
theaurorian:tamoltenmoonstone[level=0]
theaurorian:tamoltenmoonstone[level=1]
theaurorian:tamoltenmoonstone[level=2]
theaurorian:tamoltenmoonstone[level=3]
theaurorian:tamoltenmoonstone[level=4]
theaurorian:tamoltenmoonstone[level=5]
theaurorian:tamoltenmoonstone[level=6]
theaurorian:tamoltenmoonstone[level=7]
theaurorian:tamoltenmoonstone[level=8]
theaurorian:tamoltenmoonstone[level=9]
theaurorian:tamoltenmoonstone[level=10]
theaurorian:tamoltenmoonstone[level=11]
theaurorian:tamoltenmoonstone[level=12]
theaurorian:tamoltenmoonstone[level=13]
theaurorian:tamoltenmoonstone[level=14]
theaurorian:tamoltenmoonstone[level=15]
theaurorian:tamoltenauroriansteel[level=0]
theaurorian:tamoltenauroriansteel[level=1]
theaurorian:tamoltenauroriansteel[level=2]
theaurorian:tamoltenauroriansteel[level=3]
theaurorian:tamoltenauroriansteel[level=4]
theaurorian:tamoltenauroriansteel[level=5]
theaurorian:tamoltenauroriansteel[level=6]
theaurorian:tamoltenauroriansteel[level=7]
theaurorian:tamoltenauroriansteel[level=8]
theaurorian:tamoltenauroriansteel[level=9]
theaurorian:tamoltenauroriansteel[level=10]
theaurorian:tamoltenauroriansteel[level=11]
theaurorian:tamoltenauroriansteel[level=12]
theaurorian:tamoltenauroriansteel[level=13]
theaurorian:tamoltenauroriansteel[level=14]
theaurorian:tamoltenauroriansteel[level=15]
theaurorian:tamoonwater[level=0]
theaurorian:tamoonwater[level=1]
theaurorian:tamoonwater[level=2]
theaurorian:tamoonwater[level=3]
theaurorian:tamoonwater[level=4]
theaurorian:tamoonwater[level=5]
theaurorian:tamoonwater[level=6]
theaurorian:tamoonwater[level=7]
theaurorian:tamoonwater[level=8]
theaurorian:tamoonwater[level=9]
theaurorian:tamoonwater[level=10]
theaurorian:tamoonwater[level=11]
theaurorian:tamoonwater[level=12]
theaurorian:tamoonwater[level=13]
theaurorian:tamoonwater[level=14]
theaurorian:tamoonwater[level=15]
theaurorian:aurorianglass
theaurorian:moonglass
theaurorian:aurorianglasspane[east=true,north=true,south=true,west=true]
theaurorian:aurorianglasspane[east=true,north=true,south=true,west=false]
theaurorian:aurorianglasspane[east=true,north=true,south=false,west=true]
theaurorian:aurorianglasspane[east=true,north=true,south=false,west=false]
theaurorian:aurorianglasspane[east=true,north=false,south=true,west=true]
theaurorian:aurorianglasspane[east=true,north=false,south=true,west=false]
theaurorian:aurorianglasspane[east=true,north=false,south=false,west=true]
theaurorian:aurorianglasspane[east=true,north=false,south=false,west=false]
theaurorian:aurorianglasspane[east=false,north=true,south=true,west=true]
theaurorian:aurorianglasspane[east=false,north=true,south=true,west=false]
theaurorian:aurorianglasspane[east=false,north=true,south=false,west=true]
theaurorian:aurorianglasspane[east=false,north=true,south=false,west=false]
theaurorian:aurorianglasspane[east=false,north=false,south=true,west=true]
theaurorian:aurorianglasspane[east=false,north=false,south=true,west=false]
theaurorian:aurorianglasspane[east=false,north=false,south=false,west=true]
theaurorian:aurorianglasspane[east=false,north=false,south=false,west=false]
theaurorian:moonglasspane[east=true,north=true,south=true,west=true]
theaurorian:moonglasspane[east=true,north=true,south=true,west=false]
theaurorian:moonglasspane[east=true,north=true,south=false,west=true]
theaurorian:moonglasspane[east=true,north=true,south=false,west=false]
theaurorian:moonglasspane[east=true,north=false,south=true,west=true]
theaurorian:moonglasspane[east=true,north=false,south=true,west=false]
theaurorian:moonglasspane[east=true,north=false,south=false,west=true]
theaurorian:moonglasspane[east=true,north=false,south=false,west=false]
theaurorian:moonglasspane[east=false,north=true,south=true,west=true]
theaurorian:moonglasspane[east=false,north=true,south=true,west=false]
theaurorian:moonglasspane[east=false,north=true,south=false,west=true]
theaurorian:moonglasspane[east=false,north=true,south=false,west=false]
theaurorian:moonglasspane[east=false,north=false,south=true,west=true]
theaurorian:moonglasspane[east=false,north=false,south=true,west=false]
theaurorian:moonglasspane[east=false,north=false,south=false,west=true]
theaurorian:moonglasspane[east=false,north=false,south=false,west=false]
theaurorian:auroriansteelblock
theaurorian:ceruleanblock
theaurorian:auroriancoalblock
theaurorian:moonstoneblock
theaurorian:moongem
theaurorian:moonlightforge[facing=north]
theaurorian:moonlightforge[facing=south]
theaurorian:moonlightforge[facing=west]
theaurorian:moonlightforge[facing=east]
theaurorian:moonsand
theaurorian:moontorch[facing=up]
theaurorian:moontorch[facing=north]
theaurorian:moontorch[facing=south]
theaurorian:moontorch[facing=west]
theaurorian:moontorch[facing=east]
theaurorian:mushroom
theaurorian:mushroomcrystal
theaurorian:mushroomsmall[stage=0]
theaurorian:mushroomsmall[stage=1]
theaurorian:mushroomstem[axis=x]
theaurorian:mushroomstem[axis=y]
theaurorian:mushroomstem[axis=z]
theaurorian:mushroomstem[axis=none]
theaurorian:mysticalbarrier[facing=north]
theaurorian:mysticalbarrier[facing=south]
theaurorian:mysticalbarrier[facing=west]
theaurorian:mysticalbarrier[facing=east]
theaurorian:auroriancoalore
theaurorian:ceruleanore
theaurorian:geodeore
theaurorian:moonstoneore
theaurorian:aurorianperidotite
theaurorian:aurorianperidotitesmooth
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=top,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=top,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=top,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=top,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=top,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=bottom,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=bottom,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=bottom,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=bottom,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=north,half=bottom,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=top,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=top,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=top,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=top,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=top,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=bottom,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=bottom,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=bottom,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=bottom,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=south,half=bottom,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=top,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=top,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=top,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=top,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=top,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=bottom,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=bottom,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=bottom,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=bottom,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=west,half=bottom,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=top,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=top,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=top,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=top,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=top,shape=outer_right]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=bottom,shape=straight]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=bottom,shape=inner_left]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=bottom,shape=inner_right]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=bottom,shape=outer_left]
theaurorian:aurorianperidotitesmoothstairs[facing=east,half=bottom,shape=outer_right]
theaurorian:lavenderplant
theaurorian:lavendercrop[age=0]
theaurorian:lavendercrop[age=1]
theaurorian:lavendercrop[age=2]
theaurorian:lavendercrop[age=3]
theaurorian:lavendercrop[age=4]
theaurorian:lavendercrop[age=5]
theaurorian:lavendercrop[age=6]
theaurorian:lavendercrop[age=7]
theaurorian:petuniaplant
theaurorian:silentwoodsapling[stage=0]
theaurorian:silentwoodsapling[stage=1]
theaurorian:silkberryplant
theaurorian:silkberrycrop[age=0]
theaurorian:silkberrycrop[age=1]
theaurorian:silkberrycrop[age=2]
theaurorian:silkberrycrop[age=3]
theaurorian:silkberrycrop[age=4]
theaurorian:silkberrycrop[age=5]
theaurorian:silkberrycrop[age=6]
theaurorian:silkberrycrop[age=7]
theaurorian:auroriantallgrass
theaurorian:auroriantallgrasslight
theaurorian:scrapper[facing=north]
theaurorian:scrapper[facing=south]
theaurorian:scrapper[facing=west]
theaurorian:scrapper[facing=east]
theaurorian:silentwoodchest[facing=north]
theaurorian:silentwoodchest[facing=south]
theaurorian:silentwoodchest[facing=west]
theaurorian:silentwoodchest[facing=east]
theaurorian:silentwoodladder[facing=north]
theaurorian:silentwoodladder[facing=south]
theaurorian:silentwoodladder[facing=west]
theaurorian:silentwoodladder[facing=east]
theaurorian:silentwoodleaves[check_decay=true,decayable=true]
theaurorian:silentwoodleaves[check_decay=true,decayable=false]
theaurorian:silentwoodleaves[check_decay=false,decayable=true]
theaurorian:silentwoodleaves[check_decay=false,decayable=false]
theaurorian:silentwoodlog[axis=x]
theaurorian:silentwoodlog[axis=y]
theaurorian:silentwoodlog[axis=z]
theaurorian:silentwoodlog[axis=none]
theaurorian:silentwoodplanks
theaurorian:silentwoodstairs[facing=north,half=top,shape=straight]
theaurorian:silentwoodstairs[facing=north,half=top,shape=inner_left]
theaurorian:silentwoodstairs[facing=north,half=top,shape=inner_right]
theaurorian:silentwoodstairs[facing=north,half=top,shape=outer_left]
theaurorian:silentwoodstairs[facing=north,half=top,shape=outer_right]
theaurorian:silentwoodstairs[facing=north,half=bottom,shape=straight]
theaurorian:silentwoodstairs[facing=north,half=bottom,shape=inner_left]
theaurorian:silentwoodstairs[facing=north,half=bottom,shape=inner_right]
theaurorian:silentwoodstairs[facing=north,half=bottom,shape=outer_left]
theaurorian:silentwoodstairs[facing=north,half=bottom,shape=outer_right]
theaurorian:silentwoodstairs[facing=south,half=top,shape=straight]
theaurorian:silentwoodstairs[facing=south,half=top,shape=inner_left]
theaurorian:silentwoodstairs[facing=south,half=top,shape=inner_right]
theaurorian:silentwoodstairs[facing=south,half=top,shape=outer_left]
theaurorian:silentwoodstairs[facing=south,half=top,shape=outer_right]
theaurorian:silentwoodstairs[facing=south,half=bottom,shape=straight]
theaurorian:silentwoodstairs[facing=south,half=bottom,shape=inner_left]
theaurorian:silentwoodstairs[facing=south,half=bottom,shape=inner_right]
theaurorian:silentwoodstairs[facing=south,half=bottom,shape=outer_left]
theaurorian:silentwoodstairs[facing=south,half=bottom,shape=outer_right]
theaurorian:silentwoodstairs[facing=west,half=top,shape=straight]
theaurorian:silentwoodstairs[facing=west,half=top,shape=inner_left]
theaurorian:silentwoodstairs[facing=west,half=top,shape=inner_right]
theaurorian:silentwoodstairs[facing=west,half=top,shape=outer_left]
theaurorian:silentwoodstairs[facing=west,half=top,shape=outer_right]
theaurorian:silentwoodstairs[facing=west,half=bottom,shape=straight]
theaurorian:silentwoodstairs[facing=west,half=bottom,shape=inner_left]
theaurorian:silentwoodstairs[facing=west,half=bottom,shape=inner_right]
theaurorian:silentwoodstairs[facing=west,half=bottom,shape=outer_left]
theaurorian:silentwoodstairs[facing=west,half=bottom,shape=outer_right]
theaurorian:silentwoodstairs[facing=east,half=top,shape=straight]
theaurorian:silentwoodstairs[facing=east,half=top,shape=inner_left]
theaurorian:silentwoodstairs[facing=east,half=top,shape=inner_right]
theaurorian:silentwoodstairs[facing=east,half=top,shape=outer_left]
theaurorian:silentwoodstairs[facing=east,half=top,shape=outer_right]
theaurorian:silentwoodstairs[facing=east,half=bottom,shape=straight]
theaurorian:silentwoodstairs[facing=east,half=bottom,shape=inner_left]
theaurorian:silentwoodstairs[facing=east,half=bottom,shape=inner_right]
theaurorian:silentwoodstairs[facing=east,half=bottom,shape=outer_left]
theaurorian:silentwoodstairs[facing=east,half=bottom,shape=outer_right]
theaurorian:silentwoodtorch[facing=up]
theaurorian:silentwoodtorch[facing=north]
theaurorian:silentwoodtorch[facing=south]
theaurorian:silentwoodtorch[facing=west]
theaurorian:silentwoodtorch[facing=east]
theaurorian:silentwoodcraftingtable
theaurorian:umbrastone
theaurorian:umbrastonecracked
theaurorian:umbrastonerooftiles
theaurorian:umbrastoneroofstairs[facing=north,half=top,shape=straight]
theaurorian:umbrastoneroofstairs[facing=north,half=top,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=north,half=top,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=north,half=top,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=north,half=top,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=north,half=bottom,shape=straight]
theaurorian:umbrastoneroofstairs[facing=north,half=bottom,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=north,half=bottom,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=north,half=bottom,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=north,half=bottom,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=south,half=top,shape=straight]
theaurorian:umbrastoneroofstairs[facing=south,half=top,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=south,half=top,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=south,half=top,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=south,half=top,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=south,half=bottom,shape=straight]
theaurorian:umbrastoneroofstairs[facing=south,half=bottom,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=south,half=bottom,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=south,half=bottom,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=south,half=bottom,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=west,half=top,shape=straight]
theaurorian:umbrastoneroofstairs[facing=west,half=top,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=west,half=top,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=west,half=top,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=west,half=top,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=west,half=bottom,shape=straight]
theaurorian:umbrastoneroofstairs[facing=west,half=bottom,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=west,half=bottom,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=west,half=bottom,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=west,half=bottom,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=east,half=top,shape=straight]
theaurorian:umbrastoneroofstairs[facing=east,half=top,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=east,half=top,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=east,half=top,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=east,half=top,shape=outer_right]
theaurorian:umbrastoneroofstairs[facing=east,half=bottom,shape=straight]
theaurorian:umbrastoneroofstairs[facing=east,half=bottom,shape=inner_left]
theaurorian:umbrastoneroofstairs[facing=east,half=bottom,shape=inner_right]
theaurorian:umbrastoneroofstairs[facing=east,half=bottom,shape=outer_left]
theaurorian:umbrastoneroofstairs[facing=east,half=bottom,shape=outer_right]
theaurorian:urn
theaurorian:weepingwillowleaves[check_decay=true,decayable=true]
theaurorian:weepingwillowleaves[check_decay=true,decayable=false]
theaurorian:weepingwillowleaves[check_decay=false,decayable=true]
theaurorian:weepingwillowleaves[check_decay=false,decayable=false]
theaurorian:weepingwillowlog[axis=x]
theaurorian:weepingwillowlog[axis=y]
theaurorian:weepingwillowlog[axis=z]
theaurorian:weepingwillowlog[axis=none]
theaurorian:weepingwillowplanks
theaurorian:weepingwillowplanksstairs[facing=north,half=top,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=north,half=top,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=north,half=top,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=north,half=top,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=north,half=top,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=north,half=bottom,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=north,half=bottom,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=north,half=bottom,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=north,half=bottom,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=north,half=bottom,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=south,half=top,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=south,half=top,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=south,half=top,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=south,half=top,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=south,half=top,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=south,half=bottom,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=south,half=bottom,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=south,half=bottom,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=south,half=bottom,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=south,half=bottom,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=west,half=top,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=west,half=top,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=west,half=top,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=west,half=top,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=west,half=top,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=west,half=bottom,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=west,half=bottom,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=west,half=bottom,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=west,half=bottom,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=west,half=bottom,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=east,half=top,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=east,half=top,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=east,half=top,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=east,half=top,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=east,half=top,shape=outer_right]
theaurorian:weepingwillowplanksstairs[facing=east,half=bottom,shape=straight]
theaurorian:weepingwillowplanksstairs[facing=east,half=bottom,shape=inner_left]
theaurorian:weepingwillowplanksstairs[facing=east,half=bottom,shape=inner_right]
theaurorian:weepingwillowplanksstairs[facing=east,half=bottom,shape=outer_left]
theaurorian:weepingwillowplanksstairs[facing=east,half=bottom,shape=outer_right]
theaurorian:weepingwillowsapling[stage=0]
theaurorian:weepingwillowsapling[stage=1]
tcomplement:liquid_chocolate_liquor[level=0]
tcomplement:liquid_chocolate_liquor[level=1]
tcomplement:liquid_chocolate_liquor[level=2]
tcomplement:liquid_chocolate_liquor[level=3]
tcomplement:liquid_chocolate_liquor[level=4]
tcomplement:liquid_chocolate_liquor[level=5]
tcomplement:liquid_chocolate_liquor[level=6]
tcomplement:liquid_chocolate_liquor[level=7]
tcomplement:liquid_chocolate_liquor[level=8]
tcomplement:liquid_chocolate_liquor[level=9]
tcomplement:liquid_chocolate_liquor[level=10]
tcomplement:liquid_chocolate_liquor[level=11]
tcomplement:liquid_chocolate_liquor[level=12]
tcomplement:liquid_chocolate_liquor[level=13]
tcomplement:liquid_chocolate_liquor[level=14]
tcomplement:liquid_chocolate_liquor[level=15]
tcomplement:liquid_milk_chocolate[level=0]
tcomplement:liquid_milk_chocolate[level=1]
tcomplement:liquid_milk_chocolate[level=2]
tcomplement:liquid_milk_chocolate[level=3]
tcomplement:liquid_milk_chocolate[level=4]
tcomplement:liquid_milk_chocolate[level=5]
tcomplement:liquid_milk_chocolate[level=6]
tcomplement:liquid_milk_chocolate[level=7]
tcomplement:liquid_milk_chocolate[level=8]
tcomplement:liquid_milk_chocolate[level=9]
tcomplement:liquid_milk_chocolate[level=10]
tcomplement:liquid_milk_chocolate[level=11]
tcomplement:liquid_milk_chocolate[level=12]
tcomplement:liquid_milk_chocolate[level=13]
tcomplement:liquid_milk_chocolate[level=14]
tcomplement:liquid_milk_chocolate[level=15]
tcomplement:liquid_dark_chocolate[level=0]
tcomplement:liquid_dark_chocolate[level=1]
tcomplement:liquid_dark_chocolate[level=2]
tcomplement:liquid_dark_chocolate[level=3]
tcomplement:liquid_dark_chocolate[level=4]
tcomplement:liquid_dark_chocolate[level=5]
tcomplement:liquid_dark_chocolate[level=6]
tcomplement:liquid_dark_chocolate[level=7]
tcomplement:liquid_dark_chocolate[level=8]
tcomplement:liquid_dark_chocolate[level=9]
tcomplement:liquid_dark_chocolate[level=10]
tcomplement:liquid_dark_chocolate[level=11]
tcomplement:liquid_dark_chocolate[level=12]
tcomplement:liquid_dark_chocolate[level=13]
tcomplement:liquid_dark_chocolate[level=14]
tcomplement:liquid_dark_chocolate[level=15]
tcomplement:melter[active=true,facing=north,type=melter]
tcomplement:melter[active=true,facing=north,type=heater]
tcomplement:melter[active=true,facing=south,type=melter]
tcomplement:melter[active=true,facing=south,type=heater]
tcomplement:melter[active=true,facing=west,type=melter]
tcomplement:melter[active=true,facing=west,type=heater]
tcomplement:melter[active=true,facing=east,type=melter]
tcomplement:melter[active=true,facing=east,type=heater]
tcomplement:melter[active=false,facing=north,type=melter]
tcomplement:melter[active=false,facing=north,type=heater]
tcomplement:melter[active=false,facing=south,type=melter]
tcomplement:melter[active=false,facing=south,type=heater]
tcomplement:melter[active=false,facing=west,type=melter]
tcomplement:melter[active=false,facing=west,type=heater]
tcomplement:melter[active=false,facing=east,type=melter]
tcomplement:melter[active=false,facing=east,type=heater]
tcomplement:alloy_tank[powered=true]
tcomplement:alloy_tank[powered=false]
tcomplement:storage[type=charcoal]
tcomplement:storage[type=steel]
tcomplement:high_oven_controller[active=true,facing=north]
tcomplement:high_oven_controller[active=true,facing=south]
tcomplement:high_oven_controller[active=true,facing=west]
tcomplement:high_oven_controller[active=true,facing=east]
tcomplement:high_oven_controller[active=false,facing=north]
tcomplement:high_oven_controller[active=false,facing=south]
tcomplement:high_oven_controller[active=false,facing=west]
tcomplement:high_oven_controller[active=false,facing=east]
tcomplement:scorched_faucet[facing=up]
tcomplement:scorched_faucet[facing=north]
tcomplement:scorched_faucet[facing=south]
tcomplement:scorched_faucet[facing=west]
tcomplement:scorched_faucet[facing=east]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=true,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=none,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=in,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=out,north=lever,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=none,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=in,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=out,south=lever,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=none,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=in,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=out,west=lever]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=none]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=in]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=out]
tcomplement:scorched_channel[down=false,east=lever,north=lever,south=lever,west=lever]
tcomplement:scorched_casting[type=table]
tcomplement:scorched_casting[type=basin]
tcomplement:high_oven_io[facing=north,type=drain]
tcomplement:high_oven_io[facing=north,type=chute]
tcomplement:high_oven_io[facing=north,type=duct]
tcomplement:high_oven_io[facing=south,type=drain]
tcomplement:high_oven_io[facing=south,type=chute]
tcomplement:high_oven_io[facing=south,type=duct]
tcomplement:high_oven_io[facing=west,type=drain]
tcomplement:high_oven_io[facing=west,type=chute]
tcomplement:high_oven_io[facing=west,type=duct]
tcomplement:high_oven_io[facing=east,type=drain]
tcomplement:high_oven_io[facing=east,type=chute]
tcomplement:high_oven_io[facing=east,type=duct]
tcomplement:scorched_block[type=stone]
tcomplement:scorched_block[type=cobble]
tcomplement:scorched_block[type=paver]
tcomplement:scorched_block[type=brick]
tcomplement:scorched_block[type=brick_cracked]
tcomplement:scorched_block[type=brick_fancy]
tcomplement:scorched_block[type=brick_square]
tcomplement:scorched_block[type=road]
tcomplement:scorched_block[type=creeper]
tcomplement:scorched_block[type=brick_triangle]
tcomplement:scorched_block[type=brick_small]
tcomplement:scorched_block[type=tile]
tcomplement:scorched_slab[half=top,type=stone]
tcomplement:scorched_slab[half=top,type=cobble]
tcomplement:scorched_slab[half=top,type=paver]
tcomplement:scorched_slab[half=top,type=brick]
tcomplement:scorched_slab[half=top,type=brick_cracked]
tcomplement:scorched_slab[half=top,type=brick_fancy]
tcomplement:scorched_slab[half=top,type=brick_square]
tcomplement:scorched_slab[half=top,type=road]
tcomplement:scorched_slab[half=bottom,type=stone]
tcomplement:scorched_slab[half=bottom,type=cobble]
tcomplement:scorched_slab[half=bottom,type=paver]
tcomplement:scorched_slab[half=bottom,type=brick]
tcomplement:scorched_slab[half=bottom,type=brick_cracked]
tcomplement:scorched_slab[half=bottom,type=brick_fancy]
tcomplement:scorched_slab[half=bottom,type=brick_square]
tcomplement:scorched_slab[half=bottom,type=road]
tcomplement:scorched_slab2[half=top,type=creeper]
tcomplement:scorched_slab2[half=top,type=brick_triangle]
tcomplement:scorched_slab2[half=top,type=brick_small]
tcomplement:scorched_slab2[half=top,type=tile]
tcomplement:scorched_slab2[half=bottom,type=creeper]
tcomplement:scorched_slab2[half=bottom,type=brick_triangle]
tcomplement:scorched_slab2[half=bottom,type=brick_small]
tcomplement:scorched_slab2[half=bottom,type=tile]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_stone[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_paver[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_road[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_tile[facing=east,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=top,shape=outer_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=straight]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tcomplement:scorched_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tcomplement:liquid_steam[level=0]
tcomplement:liquid_steam[level=1]
tcomplement:liquid_steam[level=2]
tcomplement:liquid_steam[level=3]
tcomplement:liquid_steam[level=4]
tcomplement:liquid_steam[level=5]
tcomplement:liquid_steam[level=6]
tcomplement:liquid_steam[level=7]
tcomplement:liquid_steam[level=8]
tcomplement:liquid_steam[level=9]
tcomplement:liquid_steam[level=10]
tcomplement:liquid_steam[level=11]
tcomplement:liquid_steam[level=12]
tcomplement:liquid_steam[level=13]
tcomplement:liquid_steam[level=14]
tcomplement:liquid_steam[level=15]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:subaraki_grave[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:subaraki_grave[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:subaraki_grave[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:subaraki_grave[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:grave_original[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:grave_original[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:grave_original[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:grave_original[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_subaraki_grave[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_subaraki_grave[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_subaraki_grave[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_subaraki_grave[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=north,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=north,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=north,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=north,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=north,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=north,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=north,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=north,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=south,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=south,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=south,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=south,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=south,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=south,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=south,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=south,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=west,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=west,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=west,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=west,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=west,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=west,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=west,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=west,has_soul=false,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=east,has_soul=true,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=east,has_soul=true,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=east,has_soul=true,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=east,has_soul=true,is_engraved=false,model_texture=1]
tombstone:decorative_grave_original[facing=east,has_soul=false,is_engraved=true,model_texture=0]
tombstone:decorative_grave_original[facing=east,has_soul=false,is_engraved=true,model_texture=1]
tombstone:decorative_grave_original[facing=east,has_soul=false,is_engraved=false,model_texture=0]
tombstone:decorative_grave_original[facing=east,has_soul=false,is_engraved=false,model_texture=1]
tombstone:dark_marble[model_texture=0]
tombstone:dark_marble[model_texture=1]
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
xlfoodmod:rock_salt
xlfoodmod:grass
xlfoodmod:vanilla_flower
xlfoodmod:rice_plant[age=0]
xlfoodmod:rice_plant[age=1]
xlfoodmod:rice_plant[age=2]
xlfoodmod:rice_plant[age=3]
xlfoodmod:rice_plant[age=4]
xlfoodmod:rice_plant[age=5]
xlfoodmod:rice_plant[age=6]
xlfoodmod:rice_plant[age=7]
xlfoodmod:pepper_plant[age=0]
xlfoodmod:pepper_plant[age=1]
xlfoodmod:pepper_plant[age=2]
xlfoodmod:pepper_plant[age=3]
xlfoodmod:pepper_plant[age=4]
xlfoodmod:pepper_plant[age=5]
xlfoodmod:pepper_plant[age=6]
xlfoodmod:pepper_plant[age=7]
xlfoodmod:corn_plant[age=0]
xlfoodmod:corn_plant[age=1]
xlfoodmod:corn_plant[age=2]
xlfoodmod:corn_plant[age=3]
xlfoodmod:corn_plant[age=4]
xlfoodmod:corn_plant[age=5]
xlfoodmod:corn_plant[age=6]
xlfoodmod:corn_plant[age=7]
xlfoodmod:cucumber_plant[age=0]
xlfoodmod:cucumber_plant[age=1]
xlfoodmod:cucumber_plant[age=2]
xlfoodmod:cucumber_plant[age=3]
xlfoodmod:cucumber_plant[age=4]
xlfoodmod:cucumber_plant[age=5]
xlfoodmod:cucumber_plant[age=6]
xlfoodmod:cucumber_plant[age=7]
xlfoodmod:lettuce_plant[age=0]
xlfoodmod:lettuce_plant[age=1]
xlfoodmod:lettuce_plant[age=2]
xlfoodmod:lettuce_plant[age=3]
xlfoodmod:lettuce_plant[age=4]
xlfoodmod:lettuce_plant[age=5]
xlfoodmod:lettuce_plant[age=6]
xlfoodmod:lettuce_plant[age=7]
xlfoodmod:onion_plant[age=0]
xlfoodmod:onion_plant[age=1]
xlfoodmod:onion_plant[age=2]
xlfoodmod:onion_plant[age=3]
xlfoodmod:onion_plant[age=4]
xlfoodmod:onion_plant[age=5]
xlfoodmod:onion_plant[age=6]
xlfoodmod:onion_plant[age=7]
xlfoodmod:tomato_plant[age=0]
xlfoodmod:tomato_plant[age=1]
xlfoodmod:tomato_plant[age=2]
xlfoodmod:tomato_plant[age=3]
xlfoodmod:tomato_plant[age=4]
xlfoodmod:tomato_plant[age=5]
xlfoodmod:tomato_plant[age=6]
xlfoodmod:tomato_plant[age=7]
xlfoodmod:strawberry_plant[age=0]
xlfoodmod:strawberry_plant[age=1]
xlfoodmod:strawberry_plant[age=2]
xlfoodmod:strawberry_plant[age=3]
xlfoodmod:strawberry_plant[age=4]
xlfoodmod:strawberry_plant[age=5]
xlfoodmod:strawberry_plant[age=6]
xlfoodmod:strawberry_plant[age=7]
xlfoodmod:chocolate_cake[bites=0]
xlfoodmod:chocolate_cake[bites=1]
xlfoodmod:chocolate_cake[bites=2]
xlfoodmod:chocolate_cake[bites=3]
xlfoodmod:chocolate_cake[bites=4]
xlfoodmod:chocolate_cake[bites=5]
xlfoodmod:chocolate_cake[bites=6]
xlfoodmod:oreo_cake[bites=0]
xlfoodmod:oreo_cake[bites=1]
xlfoodmod:oreo_cake[bites=2]
xlfoodmod:oreo_cake[bites=3]
xlfoodmod:oreo_cake[bites=4]
xlfoodmod:oreo_cake[bites=5]
xlfoodmod:oreo_cake[bites=6]
xlfoodmod:cheese_cake[bites=0]
xlfoodmod:cheese_cake[bites=1]
xlfoodmod:cheese_cake[bites=2]
xlfoodmod:cheese_cake[bites=3]
xlfoodmod:cheese_cake[bites=4]
xlfoodmod:cheese_cake[bites=5]
xlfoodmod:cheese_cake[bites=6]
xlfoodmod:nether_cake[bites=0]
xlfoodmod:nether_cake[bites=1]
xlfoodmod:nether_cake[bites=2]
xlfoodmod:nether_cake[bites=3]
xlfoodmod:nether_cake[bites=4]
xlfoodmod:nether_cake[bites=5]
xlfoodmod:nether_cake[bites=6]
xlfoodmod:strawberry_cake[bites=0]
xlfoodmod:strawberry_cake[bites=1]
xlfoodmod:strawberry_cake[bites=2]
xlfoodmod:strawberry_cake[bites=3]
xlfoodmod:strawberry_cake[bites=4]
xlfoodmod:strawberry_cake[bites=5]
xlfoodmod:strawberry_cake[bites=6]
xlfoodmod:pumpkin_cake[bites=0]
xlfoodmod:pumpkin_cake[bites=1]
xlfoodmod:pumpkin_cake[bites=2]
xlfoodmod:pumpkin_cake[bites=3]
xlfoodmod:pumpkin_cake[bites=4]
xlfoodmod:pumpkin_cake[bites=5]
xlfoodmod:pumpkin_cake[bites=6]
xlfoodmod:pizza[bites=0]
xlfoodmod:pizza[bites=1]
xlfoodmod:pizza[bites=2]
xlfoodmod:pizza[bites=3]
xlfoodmod:pizza[bites=4]
xlfoodmod:pizza[bites=5]
xlfoodmod:pizza[bites=6]
midnight:midnight_grass
midnight:midnight_dirt
midnight:midnight_coarse_dirt
midnight:midnight_mycelium
midnight:shadowroot_log[axis=x]
midnight:shadowroot_log[axis=y]
midnight:shadowroot_log[axis=z]
midnight:shadowroot_log[axis=none]
midnight:shadowroot_leaves[check_decay=true,decayable=true]
midnight:shadowroot_leaves[check_decay=true,decayable=false]
midnight:shadowroot_leaves[check_decay=false,decayable=true]
midnight:shadowroot_leaves[check_decay=false,decayable=false]
midnight:dead_wood_log[axis=x]
midnight:dead_wood_log[axis=y]
midnight:dead_wood_log[axis=z]
midnight:dead_wood_log[axis=none]
midnight:dark_willow_log[axis=x]
midnight:dark_willow_log[axis=y]
midnight:dark_willow_log[axis=z]
midnight:dark_willow_log[axis=none]
midnight:dark_willow_leaves[check_decay=true,decayable=true]
midnight:dark_willow_leaves[check_decay=true,decayable=false]
midnight:dark_willow_leaves[check_decay=false,decayable=true]
midnight:dark_willow_leaves[check_decay=false,decayable=false]
midnight:nightshroom_stem
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_stem
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_stem
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus_stem[axis=x]
midnight:bulb_fungus_stem[axis=y]
midnight:bulb_fungus_stem[axis=z]
midnight:bulb_fungus_stem[axis=none]
midnight:bulb_fungus_hat
midnight:rockshroom
midnight:tall_midnight_grass
midnight:double_midnight_grass[half=upper]
midnight:double_midnight_grass[half=lower]
midnight:nightshroom
midnight:double_nightshroom[half=upper,stage=0]
midnight:double_nightshroom[half=upper,stage=1]
midnight:double_nightshroom[half=lower,stage=0]
midnight:double_nightshroom[half=lower,stage=1]
midnight:dewshroom
midnight:double_dewshroom[half=upper,stage=0]
midnight:double_dewshroom[half=upper,stage=1]
midnight:double_dewshroom[half=lower,stage=0]
midnight:double_dewshroom[half=lower,stage=1]
midnight:viridshroom
midnight:double_viridshroom[half=upper,stage=0]
midnight:double_viridshroom[half=upper,stage=1]
midnight:double_viridshroom[half=lower,stage=0]
midnight:double_viridshroom[half=lower,stage=1]
midnight:bogshroom
midnight:double_bogshroom[half=upper,stage=0]
midnight:double_bogshroom[half=upper,stage=1]
midnight:double_bogshroom[half=lower,stage=0]
midnight:double_bogshroom[half=lower,stage=1]
midnight:bogshroom_shelf[facing=up]
midnight:bogshroom_shelf[facing=north]
midnight:bogshroom_shelf[facing=south]
midnight:bogshroom_shelf[facing=west]
midnight:bogshroom_shelf[facing=east]
midnight:bogshroom_stem
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus
midnight:nightshroom_shelf[facing=up]
midnight:nightshroom_shelf[facing=north]
midnight:nightshroom_shelf[facing=south]
midnight:nightshroom_shelf[facing=west]
midnight:nightshroom_shelf[facing=east]
midnight:dewshroom_shelf[facing=up]
midnight:dewshroom_shelf[facing=north]
midnight:dewshroom_shelf[facing=south]
midnight:dewshroom_shelf[facing=west]
midnight:dewshroom_shelf[facing=east]
midnight:viridshroom_shelf[facing=up]
midnight:viridshroom_shelf[facing=north]
midnight:viridshroom_shelf[facing=south]
midnight:viridshroom_shelf[facing=west]
midnight:viridshroom_shelf[facing=east]
midnight:lumen_bud
midnight:double_lumen_bud[half=upper]
midnight:double_lumen_bud[half=lower]
midnight:bladeshroom[stage=spore]
midnight:bladeshroom[stage=stem]
midnight:bladeshroom[stage=capped]
midnight:bogweed
midnight:ghost_plant
midnight:fingered_grass
midnight:tendrilweed
midnight:runebush
midnight:dragon_nest
midnight:violeaf[is_grown=true]
midnight:violeaf[is_grown=false]
midnight:crystal_flower
midnight:shadowroot_sapling[stage=0]
midnight:shadowroot_sapling[stage=1]
midnight:dark_willow_sapling[stage=0]
midnight:dark_willow_sapling[stage=1]
midnight:dark_water[level=0]
midnight:dark_water[level=1]
midnight:dark_water[level=2]
midnight:dark_water[level=3]
midnight:dark_water[level=4]
midnight:dark_water[level=5]
midnight:dark_water[level=6]
midnight:dark_water[level=7]
midnight:dark_water[level=8]
midnight:dark_water[level=9]
midnight:dark_water[level=10]
midnight:dark_water[level=11]
midnight:dark_water[level=12]
midnight:dark_water[level=13]
midnight:dark_water[level=14]
midnight:dark_water[level=15]
midnight:mushroom_inside
midnight:deceitful_mud
midnight:deceitful_peat
midnight:deceitful_algae
midnight:deceitful_moss[facing=down]
midnight:deceitful_moss[facing=up]
midnight:deceitful_moss[facing=north]
midnight:deceitful_moss[facing=south]
midnight:deceitful_moss[facing=west]
midnight:deceitful_moss[facing=east]
midnight:stinger_egg[eggs=1]
midnight:stinger_egg[eggs=2]
midnight:stinger_egg[eggs=3]
midnight:stinger_egg[eggs=4]
midnight:unstable_bush[stage=0]
midnight:unstable_bush[stage=1]
midnight:unstable_bush[stage=2]
midnight:unstable_bush[stage=3]
midnight:unstable_bush[stage=4]
midnight:unstable_bush_blue_bloomed[has_fruit=true]
midnight:unstable_bush_blue_bloomed[has_fruit=false]
midnight:unstable_bush_green_bloomed[has_fruit=true]
midnight:unstable_bush_green_bloomed[has_fruit=false]
midnight:unstable_bush_lime_bloomed[has_fruit=true]
midnight:unstable_bush_lime_bloomed[has_fruit=false]
midnight:crystalotus
midnight:nightstone
midnight:trenchstone
midnight:bloomcrystal
midnight:bloomcrystal_rock
midnight:rouxe
midnight:rouxe_rock
midnight:miasma_surface
midnight:miasma[level=0]
midnight:miasma[level=1]
midnight:miasma[level=2]
midnight:miasma[level=3]
midnight:miasma[level=4]
midnight:miasma[level=5]
midnight:miasma[level=6]
midnight:miasma[level=7]
midnight:miasma[level=8]
midnight:miasma[level=9]
midnight:miasma[level=10]
midnight:miasma[level=11]
midnight:miasma[level=12]
midnight:miasma[level=13]
midnight:miasma[level=14]
midnight:miasma[level=15]
midnight:dark_pearl_ore
midnight:tenebrum_ore
midnight:nagrilite_ore
midnight:ebonys_ore
midnight:archaic_ore
midnight:nightstone_bricks
midnight:trenchstone_bricks
midnight:chiseled_nightstone_bricks
midnight:rockshroom_bricks
midnight:dark_pearl_block
midnight:tenebrum_block
midnight:nagrilite_block
midnight:ebonys_block
midnight:archaic_glass
midnight:archaic_glass_pane[east=true,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=false]
midnight:shadowroot_planks
midnight:dead_wood_planks
midnight:dark_willow_planks
midnight:nightshroom_planks
midnight:dewshroom_planks
midnight:viridshroom_planks
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_trapdoor[facing=north,half=top,open=true]
midnight:shadowroot_trapdoor[facing=north,half=top,open=false]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=south,half=top,open=true]
midnight:shadowroot_trapdoor[facing=south,half=top,open=false]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=west,half=top,open=true]
midnight:shadowroot_trapdoor[facing=west,half=top,open=false]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=east,half=top,open=true]
midnight:shadowroot_trapdoor[facing=east,half=top,open=false]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=north,half=top,open=true]
midnight:dark_willow_trapdoor[facing=north,half=top,open=false]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=south,half=top,open=true]
midnight:dark_willow_trapdoor[facing=south,half=top,open=false]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=west,half=top,open=true]
midnight:dark_willow_trapdoor[facing=west,half=top,open=false]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=east,half=top,open=true]
midnight:dark_willow_trapdoor[facing=east,half=top,open=false]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=north,half=top,open=true]
midnight:dead_wood_trapdoor[facing=north,half=top,open=false]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=south,half=top,open=true]
midnight:dead_wood_trapdoor[facing=south,half=top,open=false]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=west,half=top,open=true]
midnight:dead_wood_trapdoor[facing=west,half=top,open=false]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=east,half=top,open=true]
midnight:dead_wood_trapdoor[facing=east,half=top,open=false]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=north,half=top,open=true]
midnight:tenebrum_trapdoor[facing=north,half=top,open=false]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=south,half=top,open=true]
midnight:tenebrum_trapdoor[facing=south,half=top,open=false]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=west,half=top,open=true]
midnight:tenebrum_trapdoor[facing=west,half=top,open=false]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=east,half=top,open=true]
midnight:tenebrum_trapdoor[facing=east,half=top,open=false]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=north,half=top,open=true]
midnight:nightshroom_trapdoor[facing=north,half=top,open=false]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=south,half=top,open=true]
midnight:nightshroom_trapdoor[facing=south,half=top,open=false]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=west,half=top,open=true]
midnight:nightshroom_trapdoor[facing=west,half=top,open=false]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=east,half=top,open=true]
midnight:nightshroom_trapdoor[facing=east,half=top,open=false]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=north,half=top,open=true]
midnight:dewshroom_trapdoor[facing=north,half=top,open=false]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=south,half=top,open=true]
midnight:dewshroom_trapdoor[facing=south,half=top,open=false]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=west,half=top,open=true]
midnight:dewshroom_trapdoor[facing=west,half=top,open=false]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=east,half=top,open=true]
midnight:dewshroom_trapdoor[facing=east,half=top,open=false]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=north,half=top,open=true]
midnight:viridshroom_trapdoor[facing=north,half=top,open=false]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=south,half=top,open=true]
midnight:viridshroom_trapdoor[facing=south,half=top,open=false]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=west,half=top,open=true]
midnight:viridshroom_trapdoor[facing=west,half=top,open=false]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=east,half=top,open=true]
midnight:viridshroom_trapdoor[facing=east,half=top,open=false]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:shadowroot_crafting_table
midnight:shadowroot_chest[facing=north]
midnight:shadowroot_chest[facing=south]
midnight:shadowroot_chest[facing=west]
midnight:shadowroot_chest[facing=east]
midnight:midnight_furnace[facing=north]
midnight:midnight_furnace[facing=south]
midnight:midnight_furnace[facing=west]
midnight:midnight_furnace[facing=east]
midnight:midnight_furnace_lit[facing=north]
midnight:midnight_furnace_lit[facing=south]
midnight:midnight_furnace_lit[facing=west]
midnight:midnight_furnace_lit[facing=east]
midnight:shadowroot_slab[half=top]
midnight:shadowroot_slab[half=bottom]
midnight:dead_wood_slab[half=top]
midnight:dead_wood_slab[half=bottom]
midnight:dark_willow_slab[half=top]
midnight:dark_willow_slab[half=bottom]
midnight:nightstone_slab[half=top]
midnight:nightstone_slab[half=bottom]
midnight:nightstone_brick_slab[half=top]
midnight:nightstone_brick_slab[half=bottom]
midnight:trenchstone_slab[half=top]
midnight:trenchstone_slab[half=bottom]
midnight:trenchstone_brick_slab[half=top]
midnight:trenchstone_brick_slab[half=bottom]
midnight:dewshroom_slab[half=top]
midnight:dewshroom_slab[half=bottom]
midnight:viridshroom_slab[half=top]
midnight:viridshroom_slab[half=bottom]
midnight:nightshroom_slab[half=top]
midnight:nightshroom_slab[half=bottom]
midnight:rockshroom_bricks_slab[half=top]
midnight:rockshroom_bricks_slab[half=bottom]
midnight:shadowroot_double_slab
midnight:dead_wood_double_slab
midnight:dark_willow_double_slab
midnight:nightstone_double_slab
midnight:nightstone_brick_double_slab
midnight:trenchstone_double_slab
midnight:trenchstone_brick_double_slab
midnight:dewshroom_double_slab
midnight:viridshroom_double_slab
midnight:nightshroom_double_slab
midnight:rockshroom_bricks_double_slab
midnight:shadowroot_stairs[facing=north,half=top,shape=straight]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=straight]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=straight]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=straight]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=straight]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=straight]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=straight]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=straight]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=straight]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=straight]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=straight]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=straight]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=straight]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=straight]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=straight]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=straight]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=straight]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=straight]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=straight]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=straight]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=straight]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=straight]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=straight]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=straight]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_right]
midnight:shadowroot_fence[east=true,north=true,south=true,west=true]
midnight:shadowroot_fence[east=true,north=true,south=true,west=false]
midnight:shadowroot_fence[east=true,north=true,south=false,west=true]
midnight:shadowroot_fence[east=true,north=true,south=false,west=false]
midnight:shadowroot_fence[east=true,north=false,south=true,west=true]
midnight:shadowroot_fence[east=true,north=false,south=true,west=false]
midnight:shadowroot_fence[east=true,north=false,south=false,west=true]
midnight:shadowroot_fence[east=true,north=false,south=false,west=false]
midnight:shadowroot_fence[east=false,north=true,south=true,west=true]
midnight:shadowroot_fence[east=false,north=true,south=true,west=false]
midnight:shadowroot_fence[east=false,north=true,south=false,west=true]
midnight:shadowroot_fence[east=false,north=true,south=false,west=false]
midnight:shadowroot_fence[east=false,north=false,south=true,west=true]
midnight:shadowroot_fence[east=false,north=false,south=true,west=false]
midnight:shadowroot_fence[east=false,north=false,south=false,west=true]
midnight:shadowroot_fence[east=false,north=false,south=false,west=false]
midnight:dead_wood_fence[east=true,north=true,south=true,west=true]
midnight:dead_wood_fence[east=true,north=true,south=true,west=false]
midnight:dead_wood_fence[east=true,north=true,south=false,west=true]
midnight:dead_wood_fence[east=true,north=true,south=false,west=false]
midnight:dead_wood_fence[east=true,north=false,south=true,west=true]
midnight:dead_wood_fence[east=true,north=false,south=true,west=false]
midnight:dead_wood_fence[east=true,north=false,south=false,west=true]
midnight:dead_wood_fence[east=true,north=false,south=false,west=false]
midnight:dead_wood_fence[east=false,north=true,south=true,west=true]
midnight:dead_wood_fence[east=false,north=true,south=true,west=false]
midnight:dead_wood_fence[east=false,north=true,south=false,west=true]
midnight:dead_wood_fence[east=false,north=true,south=false,west=false]
midnight:dead_wood_fence[east=false,north=false,south=true,west=true]
midnight:dead_wood_fence[east=false,north=false,south=true,west=false]
midnight:dead_wood_fence[east=false,north=false,south=false,west=true]
midnight:dead_wood_fence[east=false,north=false,south=false,west=false]
midnight:dark_willow_fence[east=true,north=true,south=true,west=true]
midnight:dark_willow_fence[east=true,north=true,south=true,west=false]
midnight:dark_willow_fence[east=true,north=true,south=false,west=true]
midnight:dark_willow_fence[east=true,north=true,south=false,west=false]
midnight:dark_willow_fence[east=true,north=false,south=true,west=true]
midnight:dark_willow_fence[east=true,north=false,south=true,west=false]
midnight:dark_willow_fence[east=true,north=false,south=false,west=true]
midnight:dark_willow_fence[east=true,north=false,south=false,west=false]
midnight:dark_willow_fence[east=false,north=true,south=true,west=true]
midnight:dark_willow_fence[east=false,north=true,south=true,west=false]
midnight:dark_willow_fence[east=false,north=true,south=false,west=true]
midnight:dark_willow_fence[east=false,north=true,south=false,west=false]
midnight:dark_willow_fence[east=false,north=false,south=true,west=true]
midnight:dark_willow_fence[east=false,north=false,south=true,west=false]
midnight:dark_willow_fence[east=false,north=false,south=false,west=true]
midnight:dark_willow_fence[east=false,north=false,south=false,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:dewshroom_fence[east=true,north=true,south=true,west=true]
midnight:dewshroom_fence[east=true,north=true,south=true,west=false]
midnight:dewshroom_fence[east=true,north=true,south=false,west=true]
midnight:dewshroom_fence[east=true,north=true,south=false,west=false]
midnight:dewshroom_fence[east=true,north=false,south=true,west=true]
midnight:dewshroom_fence[east=true,north=false,south=true,west=false]
midnight:dewshroom_fence[east=true,north=false,south=false,west=true]
midnight:dewshroom_fence[east=true,north=false,south=false,west=false]
midnight:dewshroom_fence[east=false,north=true,south=true,west=true]
midnight:dewshroom_fence[east=false,north=true,south=true,west=false]
midnight:dewshroom_fence[east=false,north=true,south=false,west=true]
midnight:dewshroom_fence[east=false,north=true,south=false,west=false]
midnight:dewshroom_fence[east=false,north=false,south=true,west=true]
midnight:dewshroom_fence[east=false,north=false,south=true,west=false]
midnight:dewshroom_fence[east=false,north=false,south=false,west=true]
midnight:dewshroom_fence[east=false,north=false,south=false,west=false]
midnight:viridshroom_fence[east=true,north=true,south=true,west=true]
midnight:viridshroom_fence[east=true,north=true,south=true,west=false]
midnight:viridshroom_fence[east=true,north=true,south=false,west=true]
midnight:viridshroom_fence[east=true,north=true,south=false,west=false]
midnight:viridshroom_fence[east=true,north=false,south=true,west=true]
midnight:viridshroom_fence[east=true,north=false,south=true,west=false]
midnight:viridshroom_fence[east=true,north=false,south=false,west=true]
midnight:viridshroom_fence[east=true,north=false,south=false,west=false]
midnight:viridshroom_fence[east=false,north=true,south=true,west=true]
midnight:viridshroom_fence[east=false,north=true,south=true,west=false]
midnight:viridshroom_fence[east=false,north=true,south=false,west=true]
midnight:viridshroom_fence[east=false,north=true,south=false,west=false]
midnight:viridshroom_fence[east=false,north=false,south=true,west=true]
midnight:viridshroom_fence[east=false,north=false,south=true,west=false]
midnight:viridshroom_fence[east=false,north=false,south=false,west=true]
midnight:viridshroom_fence[east=false,north=false,south=false,west=false]
midnight:nightshroom_fence[east=true,north=true,south=true,west=true]
midnight:nightshroom_fence[east=true,north=true,south=true,west=false]
midnight:nightshroom_fence[east=true,north=true,south=false,west=true]
midnight:nightshroom_fence[east=true,north=true,south=false,west=false]
midnight:nightshroom_fence[east=true,north=false,south=true,west=true]
midnight:nightshroom_fence[east=true,north=false,south=true,west=false]
midnight:nightshroom_fence[east=true,north=false,south=false,west=true]
midnight:nightshroom_fence[east=true,north=false,south=false,west=false]
midnight:nightshroom_fence[east=false,north=true,south=true,west=true]
midnight:nightshroom_fence[east=false,north=true,south=true,west=false]
midnight:nightshroom_fence[east=false,north=true,south=false,west=true]
midnight:nightshroom_fence[east=false,north=true,south=false,west=false]
midnight:nightshroom_fence[east=false,north=false,south=true,west=true]
midnight:nightshroom_fence[east=false,north=false,south=true,west=false]
midnight:nightshroom_fence[east=false,north=false,south=false,west=true]
midnight:nightshroom_fence[east=false,north=false,south=false,west=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:suavis[stage=0]
midnight:suavis[stage=1]
midnight:suavis[stage=2]
midnight:suavis[stage=3]
midnight:shadowroot_ladder[facing=north]
midnight:shadowroot_ladder[facing=south]
midnight:shadowroot_ladder[facing=west]
midnight:shadowroot_ladder[facing=east]
midnight:dead_wood_ladder[facing=north]
midnight:dead_wood_ladder[facing=south]
midnight:dead_wood_ladder[facing=west]
midnight:dead_wood_ladder[facing=east]
midnight:dark_willow_ladder[facing=north]
midnight:dark_willow_ladder[facing=south]
midnight:dark_willow_ladder[facing=west]
midnight:dark_willow_ladder[facing=east]
midnight:dewshroom_ladder[facing=north]
midnight:dewshroom_ladder[facing=south]
midnight:dewshroom_ladder[facing=west]
midnight:dewshroom_ladder[facing=east]
midnight:viridshroom_ladder[facing=north]
midnight:viridshroom_ladder[facing=south]
midnight:viridshroom_ladder[facing=west]
midnight:viridshroom_ladder[facing=east]
midnight:nightshroom_ladder[facing=north]
midnight:nightshroom_ladder[facing=south]
midnight:nightshroom_ladder[facing=west]
midnight:nightshroom_ladder[facing=east]
midnight:bogshroom_sporch[facing=up]
midnight:bogshroom_sporch[facing=north]
midnight:bogshroom_sporch[facing=south]
midnight:bogshroom_sporch[facing=west]
midnight:bogshroom_sporch[facing=east]
midnight:nightshroom_sporch[facing=up]
midnight:nightshroom_sporch[facing=north]
midnight:nightshroom_sporch[facing=south]
midnight:nightshroom_sporch[facing=west]
midnight:nightshroom_sporch[facing=east]
midnight:dewshroom_sporch[facing=up]
midnight:dewshroom_sporch[facing=north]
midnight:dewshroom_sporch[facing=south]
midnight:dewshroom_sporch[facing=west]
midnight:dewshroom_sporch[facing=east]
midnight:viridshroom_sporch[facing=up]
midnight:viridshroom_sporch[facing=north]
midnight:viridshroom_sporch[facing=south]
midnight:viridshroom_sporch[facing=west]
midnight:viridshroom_sporch[facing=east]
midnight:shadowroot_button[facing=down,powered=true]
midnight:shadowroot_button[facing=down,powered=false]
midnight:shadowroot_button[facing=up,powered=true]
midnight:shadowroot_button[facing=up,powered=false]
midnight:shadowroot_button[facing=north,powered=true]
midnight:shadowroot_button[facing=north,powered=false]
midnight:shadowroot_button[facing=south,powered=true]
midnight:shadowroot_button[facing=south,powered=false]
midnight:shadowroot_button[facing=west,powered=true]
midnight:shadowroot_button[facing=west,powered=false]
midnight:shadowroot_button[facing=east,powered=true]
midnight:shadowroot_button[facing=east,powered=false]
midnight:dead_wood_button[facing=down,powered=true]
midnight:dead_wood_button[facing=down,powered=false]
midnight:dead_wood_button[facing=up,powered=true]
midnight:dead_wood_button[facing=up,powered=false]
midnight:dead_wood_button[facing=north,powered=true]
midnight:dead_wood_button[facing=north,powered=false]
midnight:dead_wood_button[facing=south,powered=true]
midnight:dead_wood_button[facing=south,powered=false]
midnight:dead_wood_button[facing=west,powered=true]
midnight:dead_wood_button[facing=west,powered=false]
midnight:dead_wood_button[facing=east,powered=true]
midnight:dead_wood_button[facing=east,powered=false]
midnight:dark_willow_button[facing=down,powered=true]
midnight:dark_willow_button[facing=down,powered=false]
midnight:dark_willow_button[facing=up,powered=true]
midnight:dark_willow_button[facing=up,powered=false]
midnight:dark_willow_button[facing=north,powered=true]
midnight:dark_willow_button[facing=north,powered=false]
midnight:dark_willow_button[facing=south,powered=true]
midnight:dark_willow_button[facing=south,powered=false]
midnight:dark_willow_button[facing=west,powered=true]
midnight:dark_willow_button[facing=west,powered=false]
midnight:dark_willow_button[facing=east,powered=true]
midnight:dark_willow_button[facing=east,powered=false]
midnight:dewshroom_button[facing=down,powered=true]
midnight:dewshroom_button[facing=down,powered=false]
midnight:dewshroom_button[facing=up,powered=true]
midnight:dewshroom_button[facing=up,powered=false]
midnight:dewshroom_button[facing=north,powered=true]
midnight:dewshroom_button[facing=north,powered=false]
midnight:dewshroom_button[facing=south,powered=true]
midnight:dewshroom_button[facing=south,powered=false]
midnight:dewshroom_button[facing=west,powered=true]
midnight:dewshroom_button[facing=west,powered=false]
midnight:dewshroom_button[facing=east,powered=true]
midnight:dewshroom_button[facing=east,powered=false]
midnight:viridshroom_button[facing=down,powered=true]
midnight:viridshroom_button[facing=down,powered=false]
midnight:viridshroom_button[facing=up,powered=true]
midnight:viridshroom_button[facing=up,powered=false]
midnight:viridshroom_button[facing=north,powered=true]
midnight:viridshroom_button[facing=north,powered=false]
midnight:viridshroom_button[facing=south,powered=true]
midnight:viridshroom_button[facing=south,powered=false]
midnight:viridshroom_button[facing=west,powered=true]
midnight:viridshroom_button[facing=west,powered=false]
midnight:viridshroom_button[facing=east,powered=true]
midnight:viridshroom_button[facing=east,powered=false]
midnight:nightshroom_button[facing=down,powered=true]
midnight:nightshroom_button[facing=down,powered=false]
midnight:nightshroom_button[facing=up,powered=true]
midnight:nightshroom_button[facing=up,powered=false]
midnight:nightshroom_button[facing=north,powered=true]
midnight:nightshroom_button[facing=north,powered=false]
midnight:nightshroom_button[facing=south,powered=true]
midnight:nightshroom_button[facing=south,powered=false]
midnight:nightshroom_button[facing=west,powered=true]
midnight:nightshroom_button[facing=west,powered=false]
midnight:nightshroom_button[facing=east,powered=true]
midnight:nightshroom_button[facing=east,powered=false]
midnight:nightstone_button[facing=down,powered=true]
midnight:nightstone_button[facing=down,powered=false]
midnight:nightstone_button[facing=up,powered=true]
midnight:nightstone_button[facing=up,powered=false]
midnight:nightstone_button[facing=north,powered=true]
midnight:nightstone_button[facing=north,powered=false]
midnight:nightstone_button[facing=south,powered=true]
midnight:nightstone_button[facing=south,powered=false]
midnight:nightstone_button[facing=west,powered=true]
midnight:nightstone_button[facing=west,powered=false]
midnight:nightstone_button[facing=east,powered=true]
midnight:nightstone_button[facing=east,powered=false]
midnight:trenchstone_button[facing=down,powered=true]
midnight:trenchstone_button[facing=down,powered=false]
midnight:trenchstone_button[facing=up,powered=true]
midnight:trenchstone_button[facing=up,powered=false]
midnight:trenchstone_button[facing=north,powered=true]
midnight:trenchstone_button[facing=north,powered=false]
midnight:trenchstone_button[facing=south,powered=true]
midnight:trenchstone_button[facing=south,powered=false]
midnight:trenchstone_button[facing=west,powered=true]
midnight:trenchstone_button[facing=west,powered=false]
midnight:trenchstone_button[facing=east,powered=true]
midnight:trenchstone_button[facing=east,powered=false]
midnight:rockshroom_bricks_button[facing=down,powered=true]
midnight:rockshroom_bricks_button[facing=down,powered=false]
midnight:rockshroom_bricks_button[facing=up,powered=true]
midnight:rockshroom_bricks_button[facing=up,powered=false]
midnight:rockshroom_bricks_button[facing=north,powered=true]
midnight:rockshroom_bricks_button[facing=north,powered=false]
midnight:rockshroom_bricks_button[facing=south,powered=true]
midnight:rockshroom_bricks_button[facing=south,powered=false]
midnight:rockshroom_bricks_button[facing=west,powered=true]
midnight:rockshroom_bricks_button[facing=west,powered=false]
midnight:rockshroom_bricks_button[facing=east,powered=true]
midnight:rockshroom_bricks_button[facing=east,powered=false]
midnight:shadowroot_pressure_plate[powered=true]
midnight:shadowroot_pressure_plate[powered=false]
midnight:dead_wood_pressure_plate[powered=true]
midnight:dead_wood_pressure_plate[powered=false]
midnight:dark_willow_pressure_plate[powered=true]
midnight:dark_willow_pressure_plate[powered=false]
midnight:dewshroom_pressure_plate[powered=true]
midnight:dewshroom_pressure_plate[powered=false]
midnight:viridshroom_pressure_plate[powered=true]
midnight:viridshroom_pressure_plate[powered=false]
midnight:nightshroom_pressure_plate[powered=true]
midnight:nightshroom_pressure_plate[powered=false]
midnight:nightstone_pressure_plate[powered=true]
midnight:nightstone_pressure_plate[powered=false]
midnight:trenchstone_pressure_plate[powered=true]
midnight:trenchstone_pressure_plate[powered=false]
midnight:rockshroom_bricks_pressure_plate[powered=true]
midnight:rockshroom_bricks_pressure_plate[powered=false]
midnight:nagrilite_pressure_plate[power=0]
midnight:nagrilite_pressure_plate[power=1]
midnight:nagrilite_pressure_plate[power=2]
midnight:nagrilite_pressure_plate[power=3]
midnight:nagrilite_pressure_plate[power=4]
midnight:nagrilite_pressure_plate[power=5]
midnight:nagrilite_pressure_plate[power=6]
midnight:nagrilite_pressure_plate[power=7]
midnight:nagrilite_pressure_plate[power=8]
midnight:nagrilite_pressure_plate[power=9]
midnight:nagrilite_pressure_plate[power=10]
midnight:nagrilite_pressure_plate[power=11]
midnight:nagrilite_pressure_plate[power=12]
midnight:nagrilite_pressure_plate[power=13]
midnight:nagrilite_pressure_plate[power=14]
midnight:nagrilite_pressure_plate[power=15]
midnight:tenebrum_pressure_plate[power=0]
midnight:tenebrum_pressure_plate[power=1]
midnight:tenebrum_pressure_plate[power=2]
midnight:tenebrum_pressure_plate[power=3]
midnight:tenebrum_pressure_plate[power=4]
midnight:tenebrum_pressure_plate[power=5]
midnight:tenebrum_pressure_plate[power=6]
midnight:tenebrum_pressure_plate[power=7]
midnight:tenebrum_pressure_plate[power=8]
midnight:tenebrum_pressure_plate[power=9]
midnight:tenebrum_pressure_plate[power=10]
midnight:tenebrum_pressure_plate[power=11]
midnight:tenebrum_pressure_plate[power=12]
midnight:tenebrum_pressure_plate[power=13]
midnight:tenebrum_pressure_plate[power=14]
midnight:tenebrum_pressure_plate[power=15]
midnight:midnight_lever[facing=down_x,powered=true]
midnight:midnight_lever[facing=down_x,powered=false]
midnight:midnight_lever[facing=east,powered=true]
midnight:midnight_lever[facing=east,powered=false]
midnight:midnight_lever[facing=west,powered=true]
midnight:midnight_lever[facing=west,powered=false]
midnight:midnight_lever[facing=south,powered=true]
midnight:midnight_lever[facing=south,powered=false]
midnight:midnight_lever[facing=north,powered=true]
midnight:midnight_lever[facing=north,powered=false]
midnight:midnight_lever[facing=up_z,powered=true]
midnight:midnight_lever[facing=up_z,powered=false]
midnight:midnight_lever[facing=up_x,powered=true]
midnight:midnight_lever[facing=up_x,powered=false]
midnight:midnight_lever[facing=down_z,powered=true]
midnight:midnight_lever[facing=down_z,powered=false]
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
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actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
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actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
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actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
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actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=true,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=true,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=false,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=true,dungeon_block=false,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=true,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=true,snowy=false]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=false,snowy=true]
aether_legacy:aether_grass[aether_legacy_double_drops=false,dungeon_block=false,snowy=false]
aether_legacy:enchanted_aether_grass[snowy=true]
aether_legacy:enchanted_aether_grass[snowy=false]
aether_legacy:aether_dirt[aether_legacy_double_drops=true]
aether_legacy:aether_dirt[aether_legacy_double_drops=false]
aether_legacy:holystone[aether_legacy_double_drops=true,dungeon_block=true]
aether_legacy:holystone[aether_legacy_double_drops=true,dungeon_block=false]
aether_legacy:holystone[aether_legacy_double_drops=false,dungeon_block=true]
aether_legacy:holystone[aether_legacy_double_drops=false,dungeon_block=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true,dungeon_block=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=true,dungeon_block=false]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false,dungeon_block=true]
aether_legacy:mossy_holystone[aether_legacy_double_drops=false,dungeon_block=false]
aether_legacy:holystone_brick
aether_legacy:aercloud[aether_aercloud=cold_aercloud]
aether_legacy:aercloud[aether_aercloud=blue_aercloud]
aether_legacy:aercloud[aether_aercloud=golden_aercloud]
aether_legacy:aercloud[aether_aercloud=pink_aercloud]
aether_legacy:quicksoil[aether_legacy_double_drops=true]
aether_legacy:quicksoil[aether_legacy_double_drops=false]
aether_legacy:icestone
aether_legacy:ambrosium_ore[aether_legacy_double_drops=true]
aether_legacy:ambrosium_ore[aether_legacy_double_drops=false]
aether_legacy:zanite_ore
aether_legacy:gravitite_ore
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=green_leaves,check_decay=false,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=true,decayable=false]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=true]
aether_legacy:aether_leaves[aether_leaves=golden_oak_leaves,check_decay=false,decayable=false]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=true,aether_logs=golden_oak_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=skyroot_log,axis=none]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=x]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=y]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=z]
aether_legacy:aether_log[aether_legacy_double_drops=false,aether_logs=golden_oak_log,axis=none]
aether_legacy:skyroot_plank
aether_legacy:quicksoil_glass
aether_legacy:aerogel
aether_legacy:enchanted_gravitite
aether_legacy:zanite_block
aether_legacy:berry_bush
aether_legacy:berry_bush_stem
aether_legacy:enchanter[powered=true]
aether_legacy:enchanter[powered=false]
aether_legacy:freezer[powered=true]
aether_legacy:freezer[powered=false]
aether_legacy:incubator[powered=true]
aether_legacy:incubator[powered=false]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:locked_dungeon_block[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=carved_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=sentry_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_angelic_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=hellfire_stone]
aether_legacy:dungeon_trap[aether_legacy_dungeon_stone=light_hellfire_stone]
aether_legacy:aether_portal[axis=x]
aether_legacy:aether_portal[axis=z]
aether_legacy:ambrosium_torch[facing=up]
aether_legacy:ambrosium_torch[facing=north]
aether_legacy:ambrosium_torch[facing=south]
aether_legacy:ambrosium_torch[facing=west]
aether_legacy:ambrosium_torch[facing=east]
aether_legacy:chest_mimic[facing=north]
aether_legacy:chest_mimic[facing=south]
aether_legacy:chest_mimic[facing=west]
aether_legacy:chest_mimic[facing=east]
aether_legacy:treasure_chest[facing=north]
aether_legacy:treasure_chest[facing=south]
aether_legacy:treasure_chest[facing=west]
aether_legacy:treasure_chest[facing=east]
aether_legacy:purple_flower
aether_legacy:white_flower
aether_legacy:skyroot_sapling
aether_legacy:golden_oak_sapling
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=true,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_leaves,decayable=false]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=true]
aether_legacy:crystal_leaves[check_decay=false,crystal_leaves=crystal_fruit_leaves,decayable=false]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=true,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=true,holiday_leaves=decorated_holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=holiday_leaves]
aether_legacy:holiday_leaves[check_decay=false,decayable=false,holiday_leaves=decorated_holiday_leaves]
aether_legacy:present
aether_legacy:pillar
aether_legacy:pillar_top
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=true,north=false,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=true,south=false,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=true,west=false]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=true]
aether_legacy:skyroot_fence[east=false,north=false,south=false,west=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
aether_legacy:skyroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:carved_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:angelic_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:hellfire_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:holystone_brick_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:mossy_holystone_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=true,north=false,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=true,south=false,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=true,up=false,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=true,west=false]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=true]
aether_legacy:aerogel_wall[east=false,north=false,south=false,up=false,west=false]
aether_legacy:carved_stairs[facing=north,half=top,shape=straight]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=straight]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=straight]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=straight]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:carved_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:angelic_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:hellfire_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:skyroot_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:mossy_holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:holystone_brick_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=north,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=south,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=west,half=bottom,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=top,shape=outer_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=straight]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=inner_right]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_left]
aether_legacy:aerogel_stairs[facing=east,half=bottom,shape=outer_right]
aether_legacy:skyroot_double_slab[half=top]
aether_legacy:skyroot_double_slab[half=bottom]
aether_legacy:carved_double_slab[half=top]
aether_legacy:carved_double_slab[half=bottom]
aether_legacy:angelic_double_slab[half=top]
aether_legacy:angelic_double_slab[half=bottom]
aether_legacy:hellfire_double_slab[half=top]
aether_legacy:hellfire_double_slab[half=bottom]
aether_legacy:holystone_double_slab[half=top]
aether_legacy:holystone_double_slab[half=bottom]
aether_legacy:mossy_holystone_double_slab[half=top]
aether_legacy:mossy_holystone_double_slab[half=bottom]
aether_legacy:holystone_brick_double_slab[half=top]
aether_legacy:holystone_brick_double_slab[half=bottom]
aether_legacy:aerogel_double_slab[half=top]
aether_legacy:aerogel_double_slab[half=bottom]
aether_legacy:skyroot_slab[half=top]
aether_legacy:skyroot_slab[half=bottom]
aether_legacy:carved_slab[half=top]
aether_legacy:carved_slab[half=bottom]
aether_legacy:angelic_slab[half=top]
aether_legacy:angelic_slab[half=bottom]
aether_legacy:hellfire_slab[half=top]
aether_legacy:hellfire_slab[half=bottom]
aether_legacy:holystone_slab[half=top]
aether_legacy:holystone_slab[half=bottom]
aether_legacy:mossy_holystone_slab[half=top]
aether_legacy:mossy_holystone_slab[half=bottom]
aether_legacy:holystone_brick_slab[half=top]
aether_legacy:holystone_brick_slab[half=bottom]
aether_legacy:aerogel_slab[half=top]
aether_legacy:aerogel_slab[half=bottom]
aether_legacy:sun_altar
aether_legacy:skyroot_bookshelf
aether_legacy:skyroot_bed[facing=north,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=north,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=south,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=west,occupied=false,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=true,part=foot]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=head]
aether_legacy:skyroot_bed[facing=east,occupied=false,part=foot]
astralsorcery:fluidblockliquidstarlight[level=0]
astralsorcery:fluidblockliquidstarlight[level=1]
astralsorcery:fluidblockliquidstarlight[level=2]
astralsorcery:fluidblockliquidstarlight[level=3]
astralsorcery:fluidblockliquidstarlight[level=4]
astralsorcery:fluidblockliquidstarlight[level=5]
astralsorcery:fluidblockliquidstarlight[level=6]
astralsorcery:fluidblockliquidstarlight[level=7]
astralsorcery:fluidblockliquidstarlight[level=8]
astralsorcery:fluidblockliquidstarlight[level=9]
astralsorcery:fluidblockliquidstarlight[level=10]
astralsorcery:fluidblockliquidstarlight[level=11]
astralsorcery:fluidblockliquidstarlight[level=12]
astralsorcery:fluidblockliquidstarlight[level=13]
astralsorcery:fluidblockliquidstarlight[level=14]
astralsorcery:fluidblockliquidstarlight[level=15]
astralsorcery:blockcustomore[oretype=rock_crystal]
astralsorcery:blockcustomore[oretype=starmetal]
astralsorcery:blockcustomsandore[oretype=aquamarine]
astralsorcery:blockcustomflower[flower=glow_flower]
astralsorcery:blockmarble[marbletype=raw]
astralsorcery:blockmarble[marbletype=bricks]
astralsorcery:blockmarble[marbletype=pillar]
astralsorcery:blockmarble[marbletype=arch]
astralsorcery:blockmarble[marbletype=chiseled]
astralsorcery:blockmarble[marbletype=engraved]
astralsorcery:blockmarble[marbletype=runed]
astralsorcery:blockmarble[marbletype=pillar_top]
astralsorcery:blockmarble[marbletype=pillar_bottom]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=north,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=north,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=south,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=south,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=west,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=west,half=bottom,shape=outer_right]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=straight]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=inner_left]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=inner_right]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=outer_left]
astralsorcery:blockmarblestairs[facing=east,half=top,shape=outer_right]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=straight]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=inner_left]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=inner_right]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=outer_left]
astralsorcery:blockmarblestairs[facing=east,half=bottom,shape=outer_right]
astralsorcery:blockmarbleslab[half=top,marbletype=bricks]
astralsorcery:blockmarbleslab[half=bottom,marbletype=bricks]
astralsorcery:blockmarbledoubleslab[marbletype=bricks]
astralsorcery:blockblackmarble[marbletype=raw]
astralsorcery:blockblackmarble[marbletype=bricks]
astralsorcery:blockblackmarble[marbletype=pillar]
astralsorcery:blockblackmarble[marbletype=arch]
astralsorcery:blockblackmarble[marbletype=chiseled]
astralsorcery:blockblackmarble[marbletype=engraved]
astralsorcery:blockblackmarble[marbletype=runed]
astralsorcery:blockblackmarble[marbletype=pillar_top]
astralsorcery:blockblackmarble[marbletype=pillar_bottom]
astralsorcery:blockinfusedwood[woodtype=raw]
astralsorcery:blockinfusedwood[woodtype=planks]
astralsorcery:blockinfusedwood[woodtype=column]
astralsorcery:blockinfusedwood[woodtype=arch]
astralsorcery:blockinfusedwood[woodtype=engraved]
astralsorcery:blockinfusedwood[woodtype=enriched]
astralsorcery:blockinfusedwood[woodtype=infused]
astralsorcery:blockinfusedwood[woodtype=column_top]
astralsorcery:blockinfusedwood[woodtype=column_bottom]
astralsorcery:blockflarelight[color=white]
astralsorcery:blockflarelight[color=orange]
astralsorcery:blockflarelight[color=magenta]
astralsorcery:blockflarelight[color=light_blue]
astralsorcery:blockflarelight[color=yellow]
astralsorcery:blockflarelight[color=lime]
astralsorcery:blockflarelight[color=pink]
astralsorcery:blockflarelight[color=gray]
astralsorcery:blockflarelight[color=silver]
astralsorcery:blockflarelight[color=cyan]
astralsorcery:blockflarelight[color=purple]
astralsorcery:blockflarelight[color=blue]
astralsorcery:blockflarelight[color=brown]
astralsorcery:blockflarelight[color=green]
astralsorcery:blockflarelight[color=red]
astralsorcery:blockflarelight[color=black]
astralsorcery:blockvanishing
astralsorcery:blockchalice[active=true]
astralsorcery:blockchalice[active=false]
astralsorcery:blockbore
astralsorcery:blockborehead[type=liquid]
astralsorcery:blockborehead[type=vortex]
astralsorcery:blockaltar[altartype=altar_1,render=true]
astralsorcery:blockaltar[altartype=altar_1,render=false]
astralsorcery:blockaltar[altartype=altar_2,render=true]
astralsorcery:blockaltar[altartype=altar_2,render=false]
astralsorcery:blockaltar[altartype=altar_3,render=true]
astralsorcery:blockaltar[altartype=altar_3,render=false]
astralsorcery:blockaltar[altartype=altar_4,render=true]
astralsorcery:blockaltar[altartype=altar_4,render=false]
astralsorcery:blockaltar[altartype=altar_5,render=true]
astralsorcery:blockaltar[altartype=altar_5,render=false]
astralsorcery:blockattunementaltar
astralsorcery:blockattunementrelay
astralsorcery:blockritualpedestal
astralsorcery:blockwell
astralsorcery:blockworldilluminator
astralsorcery:blockmachine[machine=telescope]
astralsorcery:blockmachine[machine=grindstone]
astralsorcery:blockfaketree
astralsorcery:blockstarlightinfuser
astralsorcery:blockrituallink
astralsorcery:blockportalnode
astralsorcery:blocktreebeacon
astralsorcery:blocktranslucentblock
astralsorcery:blockmapdrawingtable
astralsorcery:blockcelestialgateway
astralsorcery:blockobservatory
astralsorcery:blocklens[against=down,render=true]
astralsorcery:blocklens[against=down,render=false]
astralsorcery:blocklens[against=up,render=true]
astralsorcery:blocklens[against=up,render=false]
astralsorcery:blocklens[against=north,render=true]
astralsorcery:blocklens[against=north,render=false]
astralsorcery:blocklens[against=south,render=true]
astralsorcery:blocklens[against=south,render=false]
astralsorcery:blocklens[against=west,render=true]
astralsorcery:blocklens[against=west,render=false]
astralsorcery:blocklens[against=east,render=true]
astralsorcery:blocklens[against=east,render=false]
astralsorcery:blockprism[against=down]
astralsorcery:blockprism[against=up]
astralsorcery:blockprism[against=north]
astralsorcery:blockprism[against=south]
astralsorcery:blockprism[against=west]
astralsorcery:blockprism[against=east]
astralsorcery:blockcelestialcrystals[stage=0]
astralsorcery:blockcelestialcrystals[stage=1]
astralsorcery:blockcelestialcrystals[stage=2]
astralsorcery:blockcelestialcrystals[stage=3]
astralsorcery:blockcelestialcrystals[stage=4]
astralsorcery:blockgemcrystals[stage=stage_0]
astralsorcery:blockgemcrystals[stage=stage_1]
astralsorcery:blockgemcrystals[stage=stage_2_sky]
astralsorcery:blockgemcrystals[stage=stage_2_day]
astralsorcery:blockgemcrystals[stage=stage_2_night]
astralsorcery:blockcollectorcrystal
astralsorcery:blockcelestialcollectorcrystal
astralsorcery:blockstructural[blocktype=telescope_struct]
buildcraftcore:spring[type=water]
buildcraftcore:spring[type=oil]
buildcraftcore:decorated[decoration_type=destroy]
buildcraftcore:decorated[decoration_type=blueprint]
buildcraftcore:decorated[decoration_type=template]
buildcraftcore:decorated[decoration_type=paper]
buildcraftcore:decorated[decoration_type=leather]
buildcraftcore:decorated[decoration_type=laser_back]
buildcraftcore:marker_volume[active=true,facing=down]
buildcraftcore:marker_volume[active=true,facing=up]
buildcraftcore:marker_volume[active=true,facing=north]
buildcraftcore:marker_volume[active=true,facing=south]
buildcraftcore:marker_volume[active=true,facing=west]
buildcraftcore:marker_volume[active=true,facing=east]
buildcraftcore:marker_volume[active=false,facing=down]
buildcraftcore:marker_volume[active=false,facing=up]
buildcraftcore:marker_volume[active=false,facing=north]
buildcraftcore:marker_volume[active=false,facing=south]
buildcraftcore:marker_volume[active=false,facing=west]
buildcraftcore:marker_volume[active=false,facing=east]
buildcraftcore:marker_path[active=true,facing=down]
buildcraftcore:marker_path[active=true,facing=up]
buildcraftcore:marker_path[active=true,facing=north]
buildcraftcore:marker_path[active=true,facing=south]
buildcraftcore:marker_path[active=true,facing=west]
buildcraftcore:marker_path[active=true,facing=east]
buildcraftcore:marker_path[active=false,facing=down]
buildcraftcore:marker_path[active=false,facing=up]
buildcraftcore:marker_path[active=false,facing=north]
buildcraftcore:marker_path[active=false,facing=south]
buildcraftcore:marker_path[active=false,facing=west]
buildcraftcore:marker_path[active=false,facing=east]
buildcraftcore:engine[type=wood]
buildcraftcore:engine[type=stone]
buildcraftcore:engine[type=iron]
buildcraftcore:engine[type=creative]
buildcraftbuilders:filler[facing=north]
buildcraftbuilders:filler[facing=east]
buildcraftbuilders:filler[facing=south]
buildcraftbuilders:filler[facing=west]
buildcraftbuilders:builder[facing=north,snapshot_type=none]
buildcraftbuilders:builder[facing=north,snapshot_type=template]
buildcraftbuilders:builder[facing=north,snapshot_type=blueprint]
buildcraftbuilders:builder[facing=east,snapshot_type=none]
buildcraftbuilders:builder[facing=east,snapshot_type=template]
buildcraftbuilders:builder[facing=east,snapshot_type=blueprint]
buildcraftbuilders:builder[facing=south,snapshot_type=none]
buildcraftbuilders:builder[facing=south,snapshot_type=template]
buildcraftbuilders:builder[facing=south,snapshot_type=blueprint]
buildcraftbuilders:builder[facing=west,snapshot_type=none]
buildcraftbuilders:builder[facing=west,snapshot_type=template]
buildcraftbuilders:builder[facing=west,snapshot_type=blueprint]
buildcraftbuilders:architect[facing=north,valid=true]
buildcraftbuilders:architect[facing=north,valid=false]
buildcraftbuilders:architect[facing=east,valid=true]
buildcraftbuilders:architect[facing=east,valid=false]
buildcraftbuilders:architect[facing=south,valid=true]
buildcraftbuilders:architect[facing=south,valid=false]
buildcraftbuilders:architect[facing=west,valid=true]
buildcraftbuilders:architect[facing=west,valid=false]
buildcraftbuilders:library[facing=north]
buildcraftbuilders:library[facing=east]
buildcraftbuilders:library[facing=south]
buildcraftbuilders:library[facing=west]
buildcraftbuilders:replacer[facing=north]
buildcraftbuilders:replacer[facing=east]
buildcraftbuilders:replacer[facing=south]
buildcraftbuilders:replacer[facing=west]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
buildcraftbuilders:frame[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
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buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
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buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
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buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
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buildcraftbuilders:quarry[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
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buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftbuilders:quarry[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcrafttransport:filtered_buffer
buildcrafttransport:pipe_holder
buildcraftsilicon:laser[facing=down]
buildcraftsilicon:laser[facing=up]
buildcraftsilicon:laser[facing=north]
buildcraftsilicon:laser[facing=south]
buildcraftsilicon:laser[facing=west]
buildcraftsilicon:laser[facing=east]
buildcraftsilicon:assembly_table
buildcraftsilicon:advanced_crafting_table
buildcraftsilicon:integration_table
buildcraftenergy:fluid_block_oil_heat_0[level=0]
buildcraftenergy:fluid_block_oil_heat_0[level=1]
buildcraftenergy:fluid_block_oil_heat_0[level=2]
buildcraftenergy:fluid_block_oil_heat_0[level=3]
buildcraftenergy:fluid_block_oil_heat_0[level=4]
buildcraftenergy:fluid_block_oil_heat_0[level=5]
buildcraftenergy:fluid_block_oil_heat_0[level=6]
buildcraftenergy:fluid_block_oil_heat_0[level=7]
buildcraftenergy:fluid_block_oil_heat_0[level=8]
buildcraftenergy:fluid_block_oil_heat_0[level=9]
buildcraftenergy:fluid_block_oil_heat_0[level=10]
buildcraftenergy:fluid_block_oil_heat_0[level=11]
buildcraftenergy:fluid_block_oil_heat_0[level=12]
buildcraftenergy:fluid_block_oil_heat_0[level=13]
buildcraftenergy:fluid_block_oil_heat_0[level=14]
buildcraftenergy:fluid_block_oil_heat_0[level=15]
buildcraftenergy:fluid_block_oil_heat_1[level=0]
buildcraftenergy:fluid_block_oil_heat_1[level=1]
buildcraftenergy:fluid_block_oil_heat_1[level=2]
buildcraftenergy:fluid_block_oil_heat_1[level=3]
buildcraftenergy:fluid_block_oil_heat_1[level=4]
buildcraftenergy:fluid_block_oil_heat_1[level=5]
buildcraftenergy:fluid_block_oil_heat_1[level=6]
buildcraftenergy:fluid_block_oil_heat_1[level=7]
buildcraftenergy:fluid_block_oil_heat_1[level=8]
buildcraftenergy:fluid_block_oil_heat_1[level=9]
buildcraftenergy:fluid_block_oil_heat_1[level=10]
buildcraftenergy:fluid_block_oil_heat_1[level=11]
buildcraftenergy:fluid_block_oil_heat_1[level=12]
buildcraftenergy:fluid_block_oil_heat_1[level=13]
buildcraftenergy:fluid_block_oil_heat_1[level=14]
buildcraftenergy:fluid_block_oil_heat_1[level=15]
buildcraftenergy:fluid_block_oil_heat_2[level=0]
buildcraftenergy:fluid_block_oil_heat_2[level=1]
buildcraftenergy:fluid_block_oil_heat_2[level=2]
buildcraftenergy:fluid_block_oil_heat_2[level=3]
buildcraftenergy:fluid_block_oil_heat_2[level=4]
buildcraftenergy:fluid_block_oil_heat_2[level=5]
buildcraftenergy:fluid_block_oil_heat_2[level=6]
buildcraftenergy:fluid_block_oil_heat_2[level=7]
buildcraftenergy:fluid_block_oil_heat_2[level=8]
buildcraftenergy:fluid_block_oil_heat_2[level=9]
buildcraftenergy:fluid_block_oil_heat_2[level=10]
buildcraftenergy:fluid_block_oil_heat_2[level=11]
buildcraftenergy:fluid_block_oil_heat_2[level=12]
buildcraftenergy:fluid_block_oil_heat_2[level=13]
buildcraftenergy:fluid_block_oil_heat_2[level=14]
buildcraftenergy:fluid_block_oil_heat_2[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_0[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_1[level=15]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=0]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=1]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=2]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=3]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=4]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=5]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=6]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=7]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=8]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=9]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=10]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=11]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=12]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=13]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=14]
buildcraftenergy:fluid_block_oil_residue_heat_2[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_0[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_1[level=15]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=0]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=1]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=2]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=3]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=4]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=5]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=6]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=7]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=8]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=9]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=10]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=11]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=12]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=13]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=14]
buildcraftenergy:fluid_block_oil_heavy_heat_2[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_0[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_1[level=15]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=0]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=1]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=2]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=3]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=4]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=5]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=6]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=7]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=8]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=9]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=10]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=11]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=12]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=13]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=14]
buildcraftenergy:fluid_block_oil_dense_heat_2[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_0[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_1[level=15]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=0]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=1]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=2]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=3]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=4]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=5]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=6]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=7]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=8]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=9]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=10]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=11]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=12]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=13]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=14]
buildcraftenergy:fluid_block_oil_distilled_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_dense_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_mixed_heavy_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_light_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_mixed_light_heat_2[level=15]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=0]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_0[level=15]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=0]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_1[level=15]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=0]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=1]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=2]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=3]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=4]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=5]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=6]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=7]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=8]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=9]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=10]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=11]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=12]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=13]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=14]
buildcraftenergy:fluid_block_fuel_gaseous_heat_2[level=15]
buildcraftfactory:autoworkbench_item
buildcraftfactory:mining_well[facing=north]
buildcraftfactory:mining_well[facing=east]
buildcraftfactory:mining_well[facing=south]
buildcraftfactory:mining_well[facing=west]
buildcraftfactory:pump
buildcraftfactory:tube
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_west=false]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_west=true]
buildcraftfactory:flood_gate[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_west=false]
buildcraftfactory:tank[joined_below=true]
buildcraftfactory:tank[joined_below=false]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
buildcraftfactory:chute[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
buildcraftfactory:distiller[facing=north]
buildcraftfactory:distiller[facing=east]
buildcraftfactory:distiller[facing=south]
buildcraftfactory:distiller[facing=west]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=true,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=true,connected_right=false,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=true,connected_y=false,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=true,facing=west,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=north,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=east,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=south,part=end]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=start]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=middle]
buildcraftfactory:heat_exchange[connected_left=false,connected_right=false,connected_y=false,facing=west,part=end]
buildcraftfactory:water_gel[stage=spread_0]
buildcraftfactory:water_gel[stage=spread_1]
buildcraftfactory:water_gel[stage=spread_2]
buildcraftfactory:water_gel[stage=spread_3]
buildcraftfactory:water_gel[stage=gelling_0]
buildcraftfactory:water_gel[stage=gelling_1]
buildcraftfactory:water_gel[stage=gel]
buildcraftrobotics:zone_planner[facing=north]
buildcraftrobotics:zone_planner[facing=east]
buildcraftrobotics:zone_planner[facing=south]
buildcraftrobotics:zone_planner[facing=west]
chancecubes:chance_cube[texture=default]
chancecubes:chance_cube[texture=valentines]
chancecubes:chance_cube[texture=stpatricks]
chancecubes:chance_cube[texture=halloween]
chancecubes:chance_cube[texture=holidays]
chancecubes:chance_cube[texture=easter]
chancecubes:chance_icosahedron
chancecubes:giant_chance_cube
chancecubes:compact_giant_chance_cube
chancecubes:cube_dispenser[dispensing=chance_cube]
chancecubes:cube_dispenser[dispensing=chance_icosahedron]
chancecubes:cube_dispenser[dispensing=compact_giant_cube]
chiselsandbits:bittank[facing=north]
chiselsandbits:bittank[facing=south]
chiselsandbits:bittank[facing=west]
chiselsandbits:bittank[facing=east]
chiselsandbits:chiseled_wood[full_block=true]
chiselsandbits:chiseled_wood[full_block=false]
chiselsandbits:chiseled_rock[full_block=true]
chiselsandbits:chiseled_rock[full_block=false]
chiselsandbits:chiseled_iron[full_block=true]
chiselsandbits:chiseled_iron[full_block=false]
chiselsandbits:chiseled_cloth[full_block=true]
chiselsandbits:chiseled_cloth[full_block=false]
chiselsandbits:chiseled_ice[full_block=true]
chiselsandbits:chiseled_ice[full_block=false]
chiselsandbits:chiseled_packedice[full_block=true]
chiselsandbits:chiseled_packedice[full_block=false]
chiselsandbits:chiseled_clay[full_block=true]
chiselsandbits:chiseled_clay[full_block=false]
chiselsandbits:chiseled_glass[full_block=true]
chiselsandbits:chiseled_glass[full_block=false]
chiselsandbits:chiseled_sand[full_block=true]
chiselsandbits:chiseled_sand[full_block=false]
chiselsandbits:chiseled_ground[full_block=true]
chiselsandbits:chiseled_ground[full_block=false]
chiselsandbits:chiseled_grass[full_block=true]
chiselsandbits:chiseled_grass[full_block=false]
chiselsandbits:chiseled_snow[full_block=true]
chiselsandbits:chiseled_snow[full_block=false]
chiselsandbits:chiseled_fluid[full_block=true]
chiselsandbits:chiseled_fluid[full_block=false]
chiselsandbits:chiseled_leaves[full_block=true]
chiselsandbits:chiseled_leaves[full_block=false]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma[facing=north]
cyclicmagic:block_anvil_magma[facing=south]
cyclicmagic:block_anvil_magma[facing=west]
cyclicmagic:block_anvil_magma[facing=east]
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil[facing=north]
cyclicmagic:block_anvil[facing=south]
cyclicmagic:block_anvil[facing=west]
cyclicmagic:block_anvil[facing=east]
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil[facing=north]
cyclicmagic:void_anvil[facing=south]
cyclicmagic:void_anvil[facing=west]
cyclicmagic:void_anvil[facing=east]
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=false]
dimdoors:fabric[color=white]
dimdoors:fabric[color=orange]
dimdoors:fabric[color=magenta]
dimdoors:fabric[color=light_blue]
dimdoors:fabric[color=yellow]
dimdoors:fabric[color=lime]
dimdoors:fabric[color=pink]
dimdoors:fabric[color=gray]
dimdoors:fabric[color=silver]
dimdoors:fabric[color=cyan]
dimdoors:fabric[color=purple]
dimdoors:fabric[color=blue]
dimdoors:fabric[color=brown]
dimdoors:fabric[color=green]
dimdoors:fabric[color=red]
dimdoors:fabric[color=black]
dimdoors:ancient_fabric[color=white]
dimdoors:ancient_fabric[color=orange]
dimdoors:ancient_fabric[color=magenta]
dimdoors:ancient_fabric[color=light_blue]
dimdoors:ancient_fabric[color=yellow]
dimdoors:ancient_fabric[color=lime]
dimdoors:ancient_fabric[color=pink]
dimdoors:ancient_fabric[color=gray]
dimdoors:ancient_fabric[color=silver]
dimdoors:ancient_fabric[color=cyan]
dimdoors:ancient_fabric[color=purple]
dimdoors:ancient_fabric[color=blue]
dimdoors:ancient_fabric[color=brown]
dimdoors:ancient_fabric[color=green]
dimdoors:ancient_fabric[color=red]
dimdoors:ancient_fabric[color=black]
dimdoors:unravelled_fabric
dimdoors:eternal_fabric[level=0]
dimdoors:eternal_fabric[level=1]
dimdoors:eternal_fabric[level=2]
dimdoors:eternal_fabric[level=3]
dimdoors:eternal_fabric[level=4]
dimdoors:eternal_fabric[level=5]
dimdoors:eternal_fabric[level=6]
dimdoors:eternal_fabric[level=7]
dimdoors:eternal_fabric[level=8]
dimdoors:eternal_fabric[level=9]
dimdoors:eternal_fabric[level=10]
dimdoors:eternal_fabric[level=11]
dimdoors:eternal_fabric[level=12]
dimdoors:eternal_fabric[level=13]
dimdoors:eternal_fabric[level=14]
dimdoors:eternal_fabric[level=15]
dimdoors:rift
dimdoors:marking_plate
ichunutil:compact_porkchop
lucraftcore:construction_table[facing=north]
lucraftcore:construction_table[facing=south]
lucraftcore:construction_table[facing=west]
lucraftcore:construction_table[facing=east]
lucraftcore:suit_stand[facing=north,part=upper]
lucraftcore:suit_stand[facing=north,part=bottom]
lucraftcore:suit_stand[facing=south,part=upper]
lucraftcore:suit_stand[facing=south,part=bottom]
lucraftcore:suit_stand[facing=west,part=upper]
lucraftcore:suit_stand[facing=west,part=bottom]
lucraftcore:suit_stand[facing=east,part=upper]
lucraftcore:suit_stand[facing=east,part=bottom]
lucraftcore:extractor[facing=north]
lucraftcore:extractor[facing=south]
lucraftcore:extractor[facing=west]
lucraftcore:extractor[facing=east]
lucraftcore:boiler[facing=north]
lucraftcore:boiler[facing=south]
lucraftcore:boiler[facing=west]
lucraftcore:boiler[facing=east]
lucraftcore:furnace_generator[facing=north]
lucraftcore:furnace_generator[facing=south]
lucraftcore:furnace_generator[facing=west]
lucraftcore:furnace_generator[facing=east]
lucraftcore:ore_copper
lucraftcore:block_copper
lucraftcore:ore_tin
lucraftcore:block_tin
lucraftcore:ore_nickel
lucraftcore:block_nickel
lucraftcore:ore_lead
lucraftcore:block_lead
lucraftcore:ore_silver
lucraftcore:block_silver
lucraftcore:ore_palladium
lucraftcore:block_palladium
lucraftcore:ore_titanium
lucraftcore:block_titanium
lucraftcore:ore_vibranium
lucraftcore:block_vibranium
lucraftcore:ore_osmium
lucraftcore:block_osmium
lucraftcore:ore_iridium
lucraftcore:block_iridium
lucraftcore:ore_dwarf_star_alloy
lucraftcore:block_dwarf_star_alloy
lucraftcore:block_bronze
lucraftcore:block_gold_titanium_alloy
lucraftcore:block_intertium
lucraftcore:ore_uranium
lucraftcore:block_uranium
lucraftcore:block_steel
lucraftcore:block_adamantium
lucraftcore:ore_uru
lucraftcore:block_uru
lucraftcore:molten_palladium[level=0]
lucraftcore:molten_palladium[level=1]
lucraftcore:molten_palladium[level=2]
lucraftcore:molten_palladium[level=3]
lucraftcore:molten_palladium[level=4]
lucraftcore:molten_palladium[level=5]
lucraftcore:molten_palladium[level=6]
lucraftcore:molten_palladium[level=7]
lucraftcore:molten_palladium[level=8]
lucraftcore:molten_palladium[level=9]
lucraftcore:molten_palladium[level=10]
lucraftcore:molten_palladium[level=11]
lucraftcore:molten_palladium[level=12]
lucraftcore:molten_palladium[level=13]
lucraftcore:molten_palladium[level=14]
lucraftcore:molten_palladium[level=15]
lucraftcore:molten_titanium[level=0]
lucraftcore:molten_titanium[level=1]
lucraftcore:molten_titanium[level=2]
lucraftcore:molten_titanium[level=3]
lucraftcore:molten_titanium[level=4]
lucraftcore:molten_titanium[level=5]
lucraftcore:molten_titanium[level=6]
lucraftcore:molten_titanium[level=7]
lucraftcore:molten_titanium[level=8]
lucraftcore:molten_titanium[level=9]
lucraftcore:molten_titanium[level=10]
lucraftcore:molten_titanium[level=11]
lucraftcore:molten_titanium[level=12]
lucraftcore:molten_titanium[level=13]
lucraftcore:molten_titanium[level=14]
lucraftcore:molten_titanium[level=15]
lucraftcore:molten_vibranium[level=0]
lucraftcore:molten_vibranium[level=1]
lucraftcore:molten_vibranium[level=2]
lucraftcore:molten_vibranium[level=3]
lucraftcore:molten_vibranium[level=4]
lucraftcore:molten_vibranium[level=5]
lucraftcore:molten_vibranium[level=6]
lucraftcore:molten_vibranium[level=7]
lucraftcore:molten_vibranium[level=8]
lucraftcore:molten_vibranium[level=9]
lucraftcore:molten_vibranium[level=10]
lucraftcore:molten_vibranium[level=11]
lucraftcore:molten_vibranium[level=12]
lucraftcore:molten_vibranium[level=13]
lucraftcore:molten_vibranium[level=14]
lucraftcore:molten_vibranium[level=15]
lucraftcore:molten_osmium[level=0]
lucraftcore:molten_osmium[level=1]
lucraftcore:molten_osmium[level=2]
lucraftcore:molten_osmium[level=3]
lucraftcore:molten_osmium[level=4]
lucraftcore:molten_osmium[level=5]
lucraftcore:molten_osmium[level=6]
lucraftcore:molten_osmium[level=7]
lucraftcore:molten_osmium[level=8]
lucraftcore:molten_osmium[level=9]
lucraftcore:molten_osmium[level=10]
lucraftcore:molten_osmium[level=11]
lucraftcore:molten_osmium[level=12]
lucraftcore:molten_osmium[level=13]
lucraftcore:molten_osmium[level=14]
lucraftcore:molten_osmium[level=15]
lucraftcore:molten_dwarf_star_alloy[level=0]
lucraftcore:molten_dwarf_star_alloy[level=1]
lucraftcore:molten_dwarf_star_alloy[level=2]
lucraftcore:molten_dwarf_star_alloy[level=3]
lucraftcore:molten_dwarf_star_alloy[level=4]
lucraftcore:molten_dwarf_star_alloy[level=5]
lucraftcore:molten_dwarf_star_alloy[level=6]
lucraftcore:molten_dwarf_star_alloy[level=7]
lucraftcore:molten_dwarf_star_alloy[level=8]
lucraftcore:molten_dwarf_star_alloy[level=9]
lucraftcore:molten_dwarf_star_alloy[level=10]
lucraftcore:molten_dwarf_star_alloy[level=11]
lucraftcore:molten_dwarf_star_alloy[level=12]
lucraftcore:molten_dwarf_star_alloy[level=13]
lucraftcore:molten_dwarf_star_alloy[level=14]
lucraftcore:molten_dwarf_star_alloy[level=15]
lucraftcore:molten_gold_titanium_alloy[level=0]
lucraftcore:molten_gold_titanium_alloy[level=1]
lucraftcore:molten_gold_titanium_alloy[level=2]
lucraftcore:molten_gold_titanium_alloy[level=3]
lucraftcore:molten_gold_titanium_alloy[level=4]
lucraftcore:molten_gold_titanium_alloy[level=5]
lucraftcore:molten_gold_titanium_alloy[level=6]
lucraftcore:molten_gold_titanium_alloy[level=7]
lucraftcore:molten_gold_titanium_alloy[level=8]
lucraftcore:molten_gold_titanium_alloy[level=9]
lucraftcore:molten_gold_titanium_alloy[level=10]
lucraftcore:molten_gold_titanium_alloy[level=11]
lucraftcore:molten_gold_titanium_alloy[level=12]
lucraftcore:molten_gold_titanium_alloy[level=13]
lucraftcore:molten_gold_titanium_alloy[level=14]
lucraftcore:molten_gold_titanium_alloy[level=15]
lucraftcore:molten_intertium[level=0]
lucraftcore:molten_intertium[level=1]
lucraftcore:molten_intertium[level=2]
lucraftcore:molten_intertium[level=3]
lucraftcore:molten_intertium[level=4]
lucraftcore:molten_intertium[level=5]
lucraftcore:molten_intertium[level=6]
lucraftcore:molten_intertium[level=7]
lucraftcore:molten_intertium[level=8]
lucraftcore:molten_intertium[level=9]
lucraftcore:molten_intertium[level=10]
lucraftcore:molten_intertium[level=11]
lucraftcore:molten_intertium[level=12]
lucraftcore:molten_intertium[level=13]
lucraftcore:molten_intertium[level=14]
lucraftcore:molten_intertium[level=15]
lucraftcore:molten_uranium[level=0]
lucraftcore:molten_uranium[level=1]
lucraftcore:molten_uranium[level=2]
lucraftcore:molten_uranium[level=3]
lucraftcore:molten_uranium[level=4]
lucraftcore:molten_uranium[level=5]
lucraftcore:molten_uranium[level=6]
lucraftcore:molten_uranium[level=7]
lucraftcore:molten_uranium[level=8]
lucraftcore:molten_uranium[level=9]
lucraftcore:molten_uranium[level=10]
lucraftcore:molten_uranium[level=11]
lucraftcore:molten_uranium[level=12]
lucraftcore:molten_uranium[level=13]
lucraftcore:molten_uranium[level=14]
lucraftcore:molten_uranium[level=15]
lucraftcore:molten_adamantium[level=0]
lucraftcore:molten_adamantium[level=1]
lucraftcore:molten_adamantium[level=2]
lucraftcore:molten_adamantium[level=3]
lucraftcore:molten_adamantium[level=4]
lucraftcore:molten_adamantium[level=5]
lucraftcore:molten_adamantium[level=6]
lucraftcore:molten_adamantium[level=7]
lucraftcore:molten_adamantium[level=8]
lucraftcore:molten_adamantium[level=9]
lucraftcore:molten_adamantium[level=10]
lucraftcore:molten_adamantium[level=11]
lucraftcore:molten_adamantium[level=12]
lucraftcore:molten_adamantium[level=13]
lucraftcore:molten_adamantium[level=14]
lucraftcore:molten_adamantium[level=15]
lucraftcore:molten_uru[level=0]
lucraftcore:molten_uru[level=1]
lucraftcore:molten_uru[level=2]
lucraftcore:molten_uru[level=3]
lucraftcore:molten_uru[level=4]
lucraftcore:molten_uru[level=5]
lucraftcore:molten_uru[level=6]
lucraftcore:molten_uru[level=7]
lucraftcore:molten_uru[level=8]
lucraftcore:molten_uru[level=9]
lucraftcore:molten_uru[level=10]
lucraftcore:molten_uru[level=11]
lucraftcore:molten_uru[level=12]
lucraftcore:molten_uru[level=13]
lucraftcore:molten_uru[level=14]
lucraftcore:molten_uru[level=15]
industrialforegoing:petrified_fuel_generator[facing=north]
industrialforegoing:petrified_fuel_generator[facing=south]
industrialforegoing:petrified_fuel_generator[facing=west]
industrialforegoing:petrified_fuel_generator[facing=east]
industrialforegoing:enchantment_refiner[facing=north]
industrialforegoing:enchantment_refiner[facing=south]
industrialforegoing:enchantment_refiner[facing=west]
industrialforegoing:enchantment_refiner[facing=east]
industrialforegoing:enchantment_extractor[facing=north]
industrialforegoing:enchantment_extractor[facing=south]
industrialforegoing:enchantment_extractor[facing=west]
industrialforegoing:enchantment_extractor[facing=east]
industrialforegoing:enchantment_aplicator[facing=north]
industrialforegoing:enchantment_aplicator[facing=south]
industrialforegoing:enchantment_aplicator[facing=west]
industrialforegoing:enchantment_aplicator[facing=east]
industrialforegoing:mob_relocator[facing=north]
industrialforegoing:mob_relocator[facing=south]
industrialforegoing:mob_relocator[facing=west]
industrialforegoing:mob_relocator[facing=east]
industrialforegoing:potion_enervator[facing=north]
industrialforegoing:potion_enervator[facing=south]
industrialforegoing:potion_enervator[facing=west]
industrialforegoing:potion_enervator[facing=east]
industrialforegoing:animal_independence_selector[facing=north]
industrialforegoing:animal_independence_selector[facing=south]
industrialforegoing:animal_independence_selector[facing=west]
industrialforegoing:animal_independence_selector[facing=east]
industrialforegoing:animal_stock_increaser[facing=north]
industrialforegoing:animal_stock_increaser[facing=south]
industrialforegoing:animal_stock_increaser[facing=west]
industrialforegoing:animal_stock_increaser[facing=east]
industrialforegoing:crop_sower[facing=north]
industrialforegoing:crop_sower[facing=south]
industrialforegoing:crop_sower[facing=west]
industrialforegoing:crop_sower[facing=east]
industrialforegoing:crop_enrich_material_injector[facing=north]
industrialforegoing:crop_enrich_material_injector[facing=south]
industrialforegoing:crop_enrich_material_injector[facing=west]
industrialforegoing:crop_enrich_material_injector[facing=east]
industrialforegoing:crop_recolector[facing=north]
industrialforegoing:crop_recolector[facing=south]
industrialforegoing:crop_recolector[facing=west]
industrialforegoing:crop_recolector[facing=east]
industrialforegoing:black_hole_unit[facing=north]
industrialforegoing:black_hole_unit[facing=south]
industrialforegoing:black_hole_unit[facing=west]
industrialforegoing:black_hole_unit[facing=east]
industrialforegoing:water_condensator[facing=north]
industrialforegoing:water_condensator[facing=south]
industrialforegoing:water_condensator[facing=west]
industrialforegoing:water_condensator[facing=east]
industrialforegoing:water_resources_collector[facing=north]
industrialforegoing:water_resources_collector[facing=south]
industrialforegoing:water_resources_collector[facing=west]
industrialforegoing:water_resources_collector[facing=east]
industrialforegoing:animal_resource_harvester[facing=north]
industrialforegoing:animal_resource_harvester[facing=south]
industrialforegoing:animal_resource_harvester[facing=west]
industrialforegoing:animal_resource_harvester[facing=east]
industrialforegoing:mob_slaughter_factory[facing=north]
industrialforegoing:mob_slaughter_factory[facing=south]
industrialforegoing:mob_slaughter_factory[facing=west]
industrialforegoing:mob_slaughter_factory[facing=east]
industrialforegoing:mob_duplicator[facing=north]
industrialforegoing:mob_duplicator[facing=south]
industrialforegoing:mob_duplicator[facing=west]
industrialforegoing:mob_duplicator[facing=east]
industrialforegoing:block_destroyer[facing=north]
industrialforegoing:block_destroyer[facing=south]
industrialforegoing:block_destroyer[facing=west]
industrialforegoing:block_destroyer[facing=east]
industrialforegoing:block_placer[facing=north]
industrialforegoing:block_placer[facing=south]
industrialforegoing:block_placer[facing=west]
industrialforegoing:block_placer[facing=east]
industrialforegoing:tree_fluid_extractor[facing=north]
industrialforegoing:tree_fluid_extractor[facing=south]
industrialforegoing:tree_fluid_extractor[facing=west]
industrialforegoing:tree_fluid_extractor[facing=east]
industrialforegoing:latex_processing_unit[facing=north]
industrialforegoing:latex_processing_unit[facing=south]
industrialforegoing:latex_processing_unit[facing=west]
industrialforegoing:latex_processing_unit[facing=east]
industrialforegoing:sewage_composter_solidifier[facing=north]
industrialforegoing:sewage_composter_solidifier[facing=south]
industrialforegoing:sewage_composter_solidifier[facing=west]
industrialforegoing:sewage_composter_solidifier[facing=east]
industrialforegoing:animal_byproduct_recolector[facing=north]
industrialforegoing:animal_byproduct_recolector[facing=south]
industrialforegoing:animal_byproduct_recolector[facing=west]
industrialforegoing:animal_byproduct_recolector[facing=east]
industrialforegoing:sludge_refiner[facing=north]
industrialforegoing:sludge_refiner[facing=south]
industrialforegoing:sludge_refiner[facing=west]
industrialforegoing:sludge_refiner[facing=east]
industrialforegoing:mob_detector[facing=north]
industrialforegoing:mob_detector[facing=south]
industrialforegoing:mob_detector[facing=west]
industrialforegoing:mob_detector[facing=east]
industrialforegoing:lava_fabricator[facing=north]
industrialforegoing:lava_fabricator[facing=south]
industrialforegoing:lava_fabricator[facing=west]
industrialforegoing:lava_fabricator[facing=east]
industrialforegoing:bioreactor[facing=north]
industrialforegoing:bioreactor[facing=south]
industrialforegoing:bioreactor[facing=west]
industrialforegoing:bioreactor[facing=east]
industrialforegoing:biofuel_generator[facing=north]
industrialforegoing:biofuel_generator[facing=south]
industrialforegoing:biofuel_generator[facing=west]
industrialforegoing:biofuel_generator[facing=east]
industrialforegoing:laser_base[facing=north]
industrialforegoing:laser_base[facing=south]
industrialforegoing:laser_base[facing=west]
industrialforegoing:laser_base[facing=east]
industrialforegoing:laser_drill[facing=north]
industrialforegoing:laser_drill[facing=south]
industrialforegoing:laser_drill[facing=west]
industrialforegoing:laser_drill[facing=east]
industrialforegoing:ore_processor[facing=north]
industrialforegoing:ore_processor[facing=south]
industrialforegoing:ore_processor[facing=west]
industrialforegoing:ore_processor[facing=east]
industrialforegoing:black_hole_controller[facing=north]
industrialforegoing:black_hole_controller[facing=south]
industrialforegoing:black_hole_controller[facing=west]
industrialforegoing:black_hole_controller[facing=east]
industrialforegoing:black_hole_controller_reworked[facing=north]
industrialforegoing:black_hole_controller_reworked[facing=south]
industrialforegoing:black_hole_controller_reworked[facing=west]
industrialforegoing:black_hole_controller_reworked[facing=east]
industrialforegoing:dye_mixer[facing=north]
industrialforegoing:dye_mixer[facing=south]
industrialforegoing:dye_mixer[facing=west]
industrialforegoing:dye_mixer[facing=east]
industrialforegoing:enchantment_invoker[facing=north]
industrialforegoing:enchantment_invoker[facing=south]
industrialforegoing:enchantment_invoker[facing=west]
industrialforegoing:enchantment_invoker[facing=east]
industrialforegoing:spores_recreator[facing=north]
industrialforegoing:spores_recreator[facing=south]
industrialforegoing:spores_recreator[facing=west]
industrialforegoing:spores_recreator[facing=east]
industrialforegoing:animal_growth_increaser[facing=north]
industrialforegoing:animal_growth_increaser[facing=south]
industrialforegoing:animal_growth_increaser[facing=west]
industrialforegoing:animal_growth_increaser[facing=east]
industrialforegoing:material_stonework_factory[facing=north]
industrialforegoing:material_stonework_factory[facing=south]
industrialforegoing:material_stonework_factory[facing=west]
industrialforegoing:material_stonework_factory[facing=east]
industrialforegoing:black_hole_tank[facing=north]
industrialforegoing:black_hole_tank[facing=south]
industrialforegoing:black_hole_tank[facing=west]
industrialforegoing:black_hole_tank[facing=east]
industrialforegoing:resourceful_furnace[facing=north]
industrialforegoing:resourceful_furnace[facing=south]
industrialforegoing:resourceful_furnace[facing=west]
industrialforegoing:resourceful_furnace[facing=east]
industrialforegoing:villager_trade_exchanger[facing=north]
industrialforegoing:villager_trade_exchanger[facing=south]
industrialforegoing:villager_trade_exchanger[facing=west]
industrialforegoing:villager_trade_exchanger[facing=east]
industrialforegoing:energy_field_provider[facing=north]
industrialforegoing:energy_field_provider[facing=south]
industrialforegoing:energy_field_provider[facing=west]
industrialforegoing:energy_field_provider[facing=east]
industrialforegoing:oredictionary_converter[facing=north]
industrialforegoing:oredictionary_converter[facing=south]
industrialforegoing:oredictionary_converter[facing=west]
industrialforegoing:oredictionary_converter[facing=east]
industrialforegoing:protein_reactor[facing=north]
industrialforegoing:protein_reactor[facing=south]
industrialforegoing:protein_reactor[facing=west]
industrialforegoing:protein_reactor[facing=east]
industrialforegoing:protein_generator[facing=north]
industrialforegoing:protein_generator[facing=south]
industrialforegoing:protein_generator[facing=west]
industrialforegoing:protein_generator[facing=east]
industrialforegoing:hydrator[facing=north]
industrialforegoing:hydrator[facing=south]
industrialforegoing:hydrator[facing=west]
industrialforegoing:hydrator[facing=east]
industrialforegoing:wither_builder[facing=north]
industrialforegoing:wither_builder[facing=south]
industrialforegoing:wither_builder[facing=west]
industrialforegoing:wither_builder[facing=east]
industrialforegoing:fluid_pump[facing=north]
industrialforegoing:fluid_pump[facing=south]
industrialforegoing:fluid_pump[facing=west]
industrialforegoing:fluid_pump[facing=east]
industrialforegoing:fluid_crafter[facing=north]
industrialforegoing:fluid_crafter[facing=south]
industrialforegoing:fluid_crafter[facing=west]
industrialforegoing:fluid_crafter[facing=east]
industrialforegoing:plant_interactor[facing=north]
industrialforegoing:plant_interactor[facing=south]
industrialforegoing:plant_interactor[facing=west]
industrialforegoing:plant_interactor[facing=east]
industrialforegoing:item_splitter[facing=north]
industrialforegoing:item_splitter[facing=south]
industrialforegoing:item_splitter[facing=west]
industrialforegoing:item_splitter[facing=east]
industrialforegoing:fluiddictionary_converter[facing=north]
industrialforegoing:fluiddictionary_converter[facing=south]
industrialforegoing:fluiddictionary_converter[facing=west]
industrialforegoing:fluiddictionary_converter[facing=east]
industrialforegoing:froster[facing=north]
industrialforegoing:froster[facing=south]
industrialforegoing:froster[facing=west]
industrialforegoing:froster[facing=east]
industrialforegoing:ore_washer[facing=north]
industrialforegoing:ore_washer[facing=south]
industrialforegoing:ore_washer[facing=west]
industrialforegoing:ore_washer[facing=east]
industrialforegoing:ore_fermenter[facing=north]
industrialforegoing:ore_fermenter[facing=south]
industrialforegoing:ore_fermenter[facing=west]
industrialforegoing:ore_fermenter[facing=east]
industrialforegoing:ore_sieve[facing=north]
industrialforegoing:ore_sieve[facing=south]
industrialforegoing:ore_sieve[facing=west]
industrialforegoing:ore_sieve[facing=east]
industrialforegoing:pitiful_fuel_generator[facing=north]
industrialforegoing:pitiful_fuel_generator[facing=south]
industrialforegoing:pitiful_fuel_generator[facing=west]
industrialforegoing:pitiful_fuel_generator[facing=east]
industrialforegoing:essence[level=0]
industrialforegoing:essence[level=1]
industrialforegoing:essence[level=2]
industrialforegoing:essence[level=3]
industrialforegoing:essence[level=4]
industrialforegoing:essence[level=5]
industrialforegoing:essence[level=6]
industrialforegoing:essence[level=7]
industrialforegoing:essence[level=8]
industrialforegoing:essence[level=9]
industrialforegoing:essence[level=10]
industrialforegoing:essence[level=11]
industrialforegoing:essence[level=12]
industrialforegoing:essence[level=13]
industrialforegoing:essence[level=14]
industrialforegoing:essence[level=15]
industrialforegoing:milk[level=0]
industrialforegoing:milk[level=1]
industrialforegoing:milk[level=2]
industrialforegoing:milk[level=3]
industrialforegoing:milk[level=4]
industrialforegoing:milk[level=5]
industrialforegoing:milk[level=6]
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industrialforegoing:milk[level=9]
industrialforegoing:milk[level=10]
industrialforegoing:milk[level=11]
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industrialforegoing:milk[level=13]
industrialforegoing:milk[level=14]
industrialforegoing:milk[level=15]
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industrialforegoing:meat[level=2]
industrialforegoing:meat[level=3]
industrialforegoing:meat[level=4]
industrialforegoing:meat[level=5]
industrialforegoing:meat[level=6]
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industrialforegoing:meat[level=9]
industrialforegoing:meat[level=10]
industrialforegoing:meat[level=11]
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industrialforegoing:meat[level=13]
industrialforegoing:meat[level=14]
industrialforegoing:meat[level=15]
industrialforegoing:latex[level=0]
industrialforegoing:latex[level=1]
industrialforegoing:latex[level=2]
industrialforegoing:latex[level=3]
industrialforegoing:latex[level=4]
industrialforegoing:latex[level=5]
industrialforegoing:latex[level=6]
industrialforegoing:latex[level=7]
industrialforegoing:latex[level=8]
industrialforegoing:latex[level=9]
industrialforegoing:latex[level=10]
industrialforegoing:latex[level=11]
industrialforegoing:latex[level=12]
industrialforegoing:latex[level=13]
industrialforegoing:latex[level=14]
industrialforegoing:latex[level=15]
industrialforegoing:sewage[level=0]
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industrialforegoing:sewage[level=3]
industrialforegoing:sewage[level=4]
industrialforegoing:sewage[level=5]
industrialforegoing:sewage[level=6]
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industrialforegoing:sewage[level=10]
industrialforegoing:sewage[level=11]
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industrialforegoing:sewage[level=13]
industrialforegoing:sewage[level=14]
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industrialforegoing:sludge[level=0]
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industrialforegoing:sludge[level=4]
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industrialforegoing:sludge[level=9]
industrialforegoing:sludge[level=10]
industrialforegoing:sludge[level=11]
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industrialforegoing:sludge[level=14]
industrialforegoing:sludge[level=15]
industrialforegoing:biofuel[level=0]
industrialforegoing:biofuel[level=1]
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industrialforegoing:biofuel[level=3]
industrialforegoing:biofuel[level=4]
industrialforegoing:biofuel[level=5]
industrialforegoing:biofuel[level=6]
industrialforegoing:biofuel[level=7]
industrialforegoing:biofuel[level=8]
industrialforegoing:biofuel[level=9]
industrialforegoing:biofuel[level=10]
industrialforegoing:biofuel[level=11]
industrialforegoing:biofuel[level=12]
industrialforegoing:biofuel[level=13]
industrialforegoing:biofuel[level=14]
industrialforegoing:biofuel[level=15]
industrialforegoing:if.pink_slime[level=0]
industrialforegoing:if.pink_slime[level=1]
industrialforegoing:if.pink_slime[level=2]
industrialforegoing:if.pink_slime[level=3]
industrialforegoing:if.pink_slime[level=4]
industrialforegoing:if.pink_slime[level=5]
industrialforegoing:if.pink_slime[level=6]
industrialforegoing:if.pink_slime[level=7]
industrialforegoing:if.pink_slime[level=8]
industrialforegoing:if.pink_slime[level=9]
industrialforegoing:if.pink_slime[level=10]
industrialforegoing:if.pink_slime[level=11]
industrialforegoing:if.pink_slime[level=12]
industrialforegoing:if.pink_slime[level=13]
industrialforegoing:if.pink_slime[level=14]
industrialforegoing:if.pink_slime[level=15]
industrialforegoing:if.protein[level=0]
industrialforegoing:if.protein[level=1]
industrialforegoing:if.protein[level=2]
industrialforegoing:if.protein[level=3]
industrialforegoing:if.protein[level=4]
industrialforegoing:if.protein[level=5]
industrialforegoing:if.protein[level=6]
industrialforegoing:if.protein[level=7]
industrialforegoing:if.protein[level=8]
industrialforegoing:if.protein[level=9]
industrialforegoing:if.protein[level=10]
industrialforegoing:if.protein[level=11]
industrialforegoing:if.protein[level=12]
industrialforegoing:if.protein[level=13]
industrialforegoing:if.protein[level=14]
industrialforegoing:if.protein[level=15]
industrialforegoing:conveyor[facing=north,sides=none,type=flat]
industrialforegoing:conveyor[facing=north,sides=none,type=up]
industrialforegoing:conveyor[facing=north,sides=none,type=down]
industrialforegoing:conveyor[facing=north,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=flat]
industrialforegoing:conveyor[facing=north,sides=left,type=up]
industrialforegoing:conveyor[facing=north,sides=left,type=down]
industrialforegoing:conveyor[facing=north,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=flat]
industrialforegoing:conveyor[facing=north,sides=right,type=up]
industrialforegoing:conveyor[facing=north,sides=right,type=down]
industrialforegoing:conveyor[facing=north,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=flat]
industrialforegoing:conveyor[facing=north,sides=both,type=up]
industrialforegoing:conveyor[facing=north,sides=both,type=down]
industrialforegoing:conveyor[facing=north,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=flat]
industrialforegoing:conveyor[facing=south,sides=none,type=up]
industrialforegoing:conveyor[facing=south,sides=none,type=down]
industrialforegoing:conveyor[facing=south,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=flat]
industrialforegoing:conveyor[facing=south,sides=left,type=up]
industrialforegoing:conveyor[facing=south,sides=left,type=down]
industrialforegoing:conveyor[facing=south,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=flat]
industrialforegoing:conveyor[facing=south,sides=right,type=up]
industrialforegoing:conveyor[facing=south,sides=right,type=down]
industrialforegoing:conveyor[facing=south,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=flat]
industrialforegoing:conveyor[facing=south,sides=both,type=up]
industrialforegoing:conveyor[facing=south,sides=both,type=down]
industrialforegoing:conveyor[facing=south,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=south,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=flat]
industrialforegoing:conveyor[facing=west,sides=none,type=up]
industrialforegoing:conveyor[facing=west,sides=none,type=down]
industrialforegoing:conveyor[facing=west,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=flat]
industrialforegoing:conveyor[facing=west,sides=left,type=up]
industrialforegoing:conveyor[facing=west,sides=left,type=down]
industrialforegoing:conveyor[facing=west,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=flat]
industrialforegoing:conveyor[facing=west,sides=right,type=up]
industrialforegoing:conveyor[facing=west,sides=right,type=down]
industrialforegoing:conveyor[facing=west,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=flat]
industrialforegoing:conveyor[facing=west,sides=both,type=up]
industrialforegoing:conveyor[facing=west,sides=both,type=down]
industrialforegoing:conveyor[facing=west,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=west,sides=both,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=flat]
industrialforegoing:conveyor[facing=east,sides=none,type=up]
industrialforegoing:conveyor[facing=east,sides=none,type=down]
industrialforegoing:conveyor[facing=east,sides=none,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=none,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=flat]
industrialforegoing:conveyor[facing=east,sides=left,type=up]
industrialforegoing:conveyor[facing=east,sides=left,type=down]
industrialforegoing:conveyor[facing=east,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=left,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=flat]
industrialforegoing:conveyor[facing=east,sides=right,type=up]
industrialforegoing:conveyor[facing=east,sides=right,type=down]
industrialforegoing:conveyor[facing=east,sides=right,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=right,type=down_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=flat]
industrialforegoing:conveyor[facing=east,sides=both,type=up]
industrialforegoing:conveyor[facing=east,sides=both,type=down]
industrialforegoing:conveyor[facing=east,sides=both,type=flat_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=up_fast]
industrialforegoing:conveyor[facing=east,sides=both,type=down_fast]
industrialforegoing:black_hole_label[facing=north]
industrialforegoing:black_hole_label[facing=south]
industrialforegoing:black_hole_label[facing=west]
industrialforegoing:black_hole_label[facing=east]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_slab[half=top,variant=default]
lycanitesmobs:demonstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_slab[half=top,variant=default]
lycanitesmobs:aberrantstonetile_slab[half=bottom,variant=default]
lycanitesmobs:desertstonebrick_slab[half=top,variant=default]
lycanitesmobs:desertstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:frostweb
lycanitesmobs:lushstonepillar[axis=x]
lycanitesmobs:lushstonepillar[axis=y]
lycanitesmobs:lushstonepillar[axis=z]
lycanitesmobs:demoncrystal
lycanitesmobs:moglava[level=0]
lycanitesmobs:moglava[level=1]
lycanitesmobs:moglava[level=2]
lycanitesmobs:moglava[level=3]
lycanitesmobs:moglava[level=4]
lycanitesmobs:moglava[level=5]
lycanitesmobs:moglava[level=6]
lycanitesmobs:moglava[level=7]
lycanitesmobs:moglava[level=8]
lycanitesmobs:moglava[level=9]
lycanitesmobs:moglava[level=10]
lycanitesmobs:moglava[level=11]
lycanitesmobs:moglava[level=12]
lycanitesmobs:moglava[level=13]
lycanitesmobs:moglava[level=14]
lycanitesmobs:moglava[level=15]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowcrystal
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:quickweb
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:poopcloud[age=0]
lycanitesmobs:poopcloud[age=1]
lycanitesmobs:poopcloud[age=2]
lycanitesmobs:poopcloud[age=3]
lycanitesmobs:poopcloud[age=4]
lycanitesmobs:poopcloud[age=5]
lycanitesmobs:poopcloud[age=6]
lycanitesmobs:poopcloud[age=7]
lycanitesmobs:poopcloud[age=8]
lycanitesmobs:poopcloud[age=9]
lycanitesmobs:poopcloud[age=10]
lycanitesmobs:poopcloud[age=11]
lycanitesmobs:poopcloud[age=12]
lycanitesmobs:poopcloud[age=13]
lycanitesmobs:poopcloud[age=14]
lycanitesmobs:poopcloud[age=15]
lycanitesmobs:ooze[level=0]
lycanitesmobs:ooze[level=1]
lycanitesmobs:ooze[level=2]
lycanitesmobs:ooze[level=3]
lycanitesmobs:ooze[level=4]
lycanitesmobs:ooze[level=5]
lycanitesmobs:ooze[level=6]
lycanitesmobs:ooze[level=7]
lycanitesmobs:ooze[level=8]
lycanitesmobs:ooze[level=9]
lycanitesmobs:ooze[level=10]
lycanitesmobs:ooze[level=11]
lycanitesmobs:ooze[level=12]
lycanitesmobs:ooze[level=13]
lycanitesmobs:ooze[level=14]
lycanitesmobs:ooze[level=15]
lycanitesmobs:desertstonepolished
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:summoningpedestal[owner=none]
lycanitesmobs:summoningpedestal[owner=client]
lycanitesmobs:summoningpedestal[owner=player]
lycanitesmobs:demonstonechiseled
lycanitesmobs:aberrantstone_slab_double[axis=x]
lycanitesmobs:aberrantstone_slab_double[axis=y]
lycanitesmobs:aberrantstone_slab_double[axis=z]
lycanitesmobs:desertstonetile
lycanitesmobs:lushstonepolished
lycanitesmobs:desertstone_slab_double[axis=x]
lycanitesmobs:desertstone_slab_double[axis=y]
lycanitesmobs:desertstone_slab_double[axis=z]
lycanitesmobs:desertstonechiseled
lycanitesmobs:aberrantstone
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
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lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
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lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_slab_double[axis=x]
lycanitesmobs:shadowstone_slab_double[axis=y]
lycanitesmobs:shadowstone_slab_double[axis=z]
lycanitesmobs:desertstonetile_slab[half=top,variant=default]
lycanitesmobs:desertstonetile_slab[half=bottom,variant=default]
lycanitesmobs:demonstone_slab[half=top,variant=default]
lycanitesmobs:demonstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonechiseled
lycanitesmobs:desertstone_slab[half=top,variant=default]
lycanitesmobs:desertstone_slab[half=bottom,variant=default]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:poisoncloud[age=0]
lycanitesmobs:poisoncloud[age=1]
lycanitesmobs:poisoncloud[age=2]
lycanitesmobs:poisoncloud[age=3]
lycanitesmobs:poisoncloud[age=4]
lycanitesmobs:poisoncloud[age=5]
lycanitesmobs:poisoncloud[age=6]
lycanitesmobs:poisoncloud[age=7]
lycanitesmobs:poisoncloud[age=8]
lycanitesmobs:poisoncloud[age=9]
lycanitesmobs:poisoncloud[age=10]
lycanitesmobs:poisoncloud[age=11]
lycanitesmobs:poisoncloud[age=12]
lycanitesmobs:poisoncloud[age=13]
lycanitesmobs:poisoncloud[age=14]
lycanitesmobs:poisoncloud[age=15]
lycanitesmobs:poison[level=0]
lycanitesmobs:poison[level=1]
lycanitesmobs:poison[level=2]
lycanitesmobs:poison[level=3]
lycanitesmobs:poison[level=4]
lycanitesmobs:poison[level=5]
lycanitesmobs:poison[level=6]
lycanitesmobs:poison[level=7]
lycanitesmobs:poison[level=8]
lycanitesmobs:poison[level=9]
lycanitesmobs:poison[level=10]
lycanitesmobs:poison[level=11]
lycanitesmobs:poison[level=12]
lycanitesmobs:poison[level=13]
lycanitesmobs:poison[level=14]
lycanitesmobs:poison[level=15]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_slab[half=top,variant=default]
lycanitesmobs:shadowstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonetile
lycanitesmobs:aberrantstonepillar[axis=x]
lycanitesmobs:aberrantstonepillar[axis=y]
lycanitesmobs:aberrantstonepillar[axis=z]
lycanitesmobs:lushcrystal
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertcrystal
lycanitesmobs:aberrantstonebrick_slab[half=top,variant=default]
lycanitesmobs:aberrantstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:aberrantcrystal
lycanitesmobs:lushstone_slab[half=top,variant=default]
lycanitesmobs:lushstone_slab[half=bottom,variant=default]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:propolis[hive=0]
lycanitesmobs:propolis[hive=1]
lycanitesmobs:propolis[hive=2]
lycanitesmobs:propolis[hive=3]
lycanitesmobs:propolis[hive=4]
lycanitesmobs:propolis[hive=5]
lycanitesmobs:propolis[hive=6]
lycanitesmobs:propolis[hive=7]
lycanitesmobs:propolis[hive=8]
lycanitesmobs:propolis[hive=9]
lycanitesmobs:propolis[hive=10]
lycanitesmobs:propolis[hive=11]
lycanitesmobs:propolis[hive=12]
lycanitesmobs:propolis[hive=13]
lycanitesmobs:propolis[hive=14]
lycanitesmobs:propolis[hive=15]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:demonstonepillar[axis=x]
lycanitesmobs:demonstonepillar[axis=y]
lycanitesmobs:demonstonepillar[axis=z]
lycanitesmobs:lushstonechiseled
lycanitesmobs:soulcubeaberrant
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubedemonic
lycanitesmobs:aberrantstonebrick
lycanitesmobs:aberrantstonepolished
lycanitesmobs:acid[level=0]
lycanitesmobs:acid[level=1]
lycanitesmobs:acid[level=2]
lycanitesmobs:acid[level=3]
lycanitesmobs:acid[level=4]
lycanitesmobs:acid[level=5]
lycanitesmobs:acid[level=6]
lycanitesmobs:acid[level=7]
lycanitesmobs:acid[level=8]
lycanitesmobs:acid[level=9]
lycanitesmobs:acid[level=10]
lycanitesmobs:acid[level=11]
lycanitesmobs:acid[level=12]
lycanitesmobs:acid[level=13]
lycanitesmobs:acid[level=14]
lycanitesmobs:acid[level=15]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubeundead
lycanitesmobs:frostcloud[age=0]
lycanitesmobs:frostcloud[age=1]
lycanitesmobs:frostcloud[age=2]
lycanitesmobs:frostcloud[age=3]
lycanitesmobs:frostcloud[age=4]
lycanitesmobs:frostcloud[age=5]
lycanitesmobs:frostcloud[age=6]
lycanitesmobs:frostcloud[age=7]
lycanitesmobs:frostcloud[age=8]
lycanitesmobs:frostcloud[age=9]
lycanitesmobs:frostcloud[age=10]
lycanitesmobs:frostcloud[age=11]
lycanitesmobs:frostcloud[age=12]
lycanitesmobs:frostcloud[age=13]
lycanitesmobs:frostcloud[age=14]
lycanitesmobs:frostcloud[age=15]
lycanitesmobs:equipment_infuser[facing=north]
lycanitesmobs:equipment_infuser[facing=south]
lycanitesmobs:equipment_infuser[facing=west]
lycanitesmobs:equipment_infuser[facing=east]
lycanitesmobs:demonstonetile_slab[half=top,variant=default]
lycanitesmobs:demonstonetile_slab[half=bottom,variant=default]
lycanitesmobs:desertstone
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_slab[half=top,variant=default]
lycanitesmobs:shadowstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:rabbitooze[level=0]
lycanitesmobs:rabbitooze[level=1]
lycanitesmobs:rabbitooze[level=2]
lycanitesmobs:rabbitooze[level=3]
lycanitesmobs:rabbitooze[level=4]
lycanitesmobs:rabbitooze[level=5]
lycanitesmobs:rabbitooze[level=6]
lycanitesmobs:rabbitooze[level=7]
lycanitesmobs:rabbitooze[level=8]
lycanitesmobs:rabbitooze[level=9]
lycanitesmobs:rabbitooze[level=10]
lycanitesmobs:rabbitooze[level=11]
lycanitesmobs:rabbitooze[level=12]
lycanitesmobs:rabbitooze[level=13]
lycanitesmobs:rabbitooze[level=14]
lycanitesmobs:rabbitooze[level=15]
lycanitesmobs:aberrantstone_slab[half=top,variant=default]
lycanitesmobs:aberrantstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstone
lycanitesmobs:shadowstonepolished
lycanitesmobs:shadowstonebrick
lycanitesmobs:sharacid[level=0]
lycanitesmobs:sharacid[level=1]
lycanitesmobs:sharacid[level=2]
lycanitesmobs:sharacid[level=3]
lycanitesmobs:sharacid[level=4]
lycanitesmobs:sharacid[level=5]
lycanitesmobs:sharacid[level=6]
lycanitesmobs:sharacid[level=7]
lycanitesmobs:sharacid[level=8]
lycanitesmobs:sharacid[level=9]
lycanitesmobs:sharacid[level=10]
lycanitesmobs:sharacid[level=11]
lycanitesmobs:sharacid[level=12]
lycanitesmobs:sharacid[level=13]
lycanitesmobs:sharacid[level=14]
lycanitesmobs:sharacid[level=15]
lycanitesmobs:lushstonetile
lycanitesmobs:lushstonebrick_slab[half=top,variant=default]
lycanitesmobs:lushstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:lushstone
lycanitesmobs:desertstonepillar[axis=x]
lycanitesmobs:desertstonepillar[axis=y]
lycanitesmobs:desertstonepillar[axis=z]
lycanitesmobs:shadowstonepillar[axis=x]
lycanitesmobs:shadowstonepillar[axis=y]
lycanitesmobs:shadowstonepillar[axis=z]
lycanitesmobs:lushstonebrick
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstone_slab_double[axis=x]
lycanitesmobs:lushstone_slab_double[axis=y]
lycanitesmobs:lushstone_slab_double[axis=z]
lycanitesmobs:equipmentforge_lesser[facing=north]
lycanitesmobs:equipmentforge_lesser[facing=south]
lycanitesmobs:equipmentforge_lesser[facing=west]
lycanitesmobs:equipmentforge_lesser[facing=east]
lycanitesmobs:demonstonetile
lycanitesmobs:vesspoison[level=0]
lycanitesmobs:vesspoison[level=1]
lycanitesmobs:vesspoison[level=2]
lycanitesmobs:vesspoison[level=3]
lycanitesmobs:vesspoison[level=4]
lycanitesmobs:vesspoison[level=5]
lycanitesmobs:vesspoison[level=6]
lycanitesmobs:vesspoison[level=7]
lycanitesmobs:vesspoison[level=8]
lycanitesmobs:vesspoison[level=9]
lycanitesmobs:vesspoison[level=10]
lycanitesmobs:vesspoison[level=11]
lycanitesmobs:vesspoison[level=12]
lycanitesmobs:vesspoison[level=13]
lycanitesmobs:vesspoison[level=14]
lycanitesmobs:vesspoison[level=15]
lycanitesmobs:desertstonebrick
lycanitesmobs:demonstone_slab_double[axis=x]
lycanitesmobs:demonstone_slab_double[axis=y]
lycanitesmobs:demonstone_slab_double[axis=z]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_slab[half=top,variant=default]
lycanitesmobs:shadowstonetile_slab[half=bottom,variant=default]
lycanitesmobs:equipmentforge_master[facing=north]
lycanitesmobs:equipmentforge_master[facing=south]
lycanitesmobs:equipmentforge_master[facing=west]
lycanitesmobs:equipmentforge_master[facing=east]
lycanitesmobs:aberrantstonetile
lycanitesmobs:lushstonetile_slab[half=top,variant=default]
lycanitesmobs:lushstonetile_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:equipmentforge_greater[facing=north]
lycanitesmobs:equipmentforge_greater[facing=south]
lycanitesmobs:equipmentforge_greater[facing=west]
lycanitesmobs:equipmentforge_greater[facing=east]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick
lycanitesmobs:veswax[hive=0]
lycanitesmobs:veswax[hive=1]
lycanitesmobs:veswax[hive=2]
lycanitesmobs:veswax[hive=3]
lycanitesmobs:veswax[hive=4]
lycanitesmobs:veswax[hive=5]
lycanitesmobs:veswax[hive=6]
lycanitesmobs:veswax[hive=7]
lycanitesmobs:veswax[hive=8]
lycanitesmobs:veswax[hive=9]
lycanitesmobs:veswax[hive=10]
lycanitesmobs:veswax[hive=11]
lycanitesmobs:veswax[hive=12]
lycanitesmobs:veswax[hive=13]
lycanitesmobs:veswax[hive=14]
lycanitesmobs:veswax[hive=15]
lycanitesmobs:demonstonepolished
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstone
lycanitesmobs:aberrantstonechiseled
harvestcraft:pamblackberrycrop[age=0]
harvestcraft:pamblackberrycrop[age=1]
harvestcraft:pamblackberrycrop[age=2]
harvestcraft:pamblackberrycrop[age=3]
harvestcraft:pamblueberrycrop[age=0]
harvestcraft:pamblueberrycrop[age=1]
harvestcraft:pamblueberrycrop[age=2]
harvestcraft:pamblueberrycrop[age=3]
harvestcraft:pamcandleberrycrop[age=0]
harvestcraft:pamcandleberrycrop[age=1]
harvestcraft:pamcandleberrycrop[age=2]
harvestcraft:pamcandleberrycrop[age=3]
harvestcraft:pamraspberrycrop[age=0]
harvestcraft:pamraspberrycrop[age=1]
harvestcraft:pamraspberrycrop[age=2]
harvestcraft:pamraspberrycrop[age=3]
harvestcraft:pamstrawberrycrop[age=0]
harvestcraft:pamstrawberrycrop[age=1]
harvestcraft:pamstrawberrycrop[age=2]
harvestcraft:pamstrawberrycrop[age=3]
harvestcraft:pamcactusfruitcrop[age=0]
harvestcraft:pamcactusfruitcrop[age=1]
harvestcraft:pamcactusfruitcrop[age=2]
harvestcraft:pamcactusfruitcrop[age=3]
harvestcraft:pamasparaguscrop[age=0]
harvestcraft:pamasparaguscrop[age=1]
harvestcraft:pamasparaguscrop[age=2]
harvestcraft:pamasparaguscrop[age=3]
harvestcraft:pambarleycrop[age=0]
harvestcraft:pambarleycrop[age=1]
harvestcraft:pambarleycrop[age=2]
harvestcraft:pambarleycrop[age=3]
harvestcraft:pamoatscrop[age=0]
harvestcraft:pamoatscrop[age=1]
harvestcraft:pamoatscrop[age=2]
harvestcraft:pamoatscrop[age=3]
harvestcraft:pamryecrop[age=0]
harvestcraft:pamryecrop[age=1]
harvestcraft:pamryecrop[age=2]
harvestcraft:pamryecrop[age=3]
harvestcraft:pamcorncrop[age=0]
harvestcraft:pamcorncrop[age=1]
harvestcraft:pamcorncrop[age=2]
harvestcraft:pamcorncrop[age=3]
harvestcraft:pambambooshootcrop[age=0]
harvestcraft:pambambooshootcrop[age=1]
harvestcraft:pambambooshootcrop[age=2]
harvestcraft:pambambooshootcrop[age=3]
harvestcraft:pamcantaloupecrop[age=0]
harvestcraft:pamcantaloupecrop[age=1]
harvestcraft:pamcantaloupecrop[age=2]
harvestcraft:pamcantaloupecrop[age=3]
harvestcraft:pamcucumbercrop[age=0]
harvestcraft:pamcucumbercrop[age=1]
harvestcraft:pamcucumbercrop[age=2]
harvestcraft:pamcucumbercrop[age=3]
harvestcraft:pamwintersquashcrop[age=0]
harvestcraft:pamwintersquashcrop[age=1]
harvestcraft:pamwintersquashcrop[age=2]
harvestcraft:pamwintersquashcrop[age=3]
harvestcraft:pamzucchinicrop[age=0]
harvestcraft:pamzucchinicrop[age=1]
harvestcraft:pamzucchinicrop[age=2]
harvestcraft:pamzucchinicrop[age=3]
harvestcraft:pambeetcrop[age=0]
harvestcraft:pambeetcrop[age=1]
harvestcraft:pambeetcrop[age=2]
harvestcraft:pambeetcrop[age=3]
harvestcraft:pamonioncrop[age=0]
harvestcraft:pamonioncrop[age=1]
harvestcraft:pamonioncrop[age=2]
harvestcraft:pamonioncrop[age=3]
harvestcraft:pamparsnipcrop[age=0]
harvestcraft:pamparsnipcrop[age=1]
harvestcraft:pamparsnipcrop[age=2]
harvestcraft:pamparsnipcrop[age=3]
harvestcraft:pampeanutcrop[age=0]
harvestcraft:pampeanutcrop[age=1]
harvestcraft:pampeanutcrop[age=2]
harvestcraft:pampeanutcrop[age=3]
harvestcraft:pamradishcrop[age=0]
harvestcraft:pamradishcrop[age=1]
harvestcraft:pamradishcrop[age=2]
harvestcraft:pamradishcrop[age=3]
harvestcraft:pamrutabagacrop[age=0]
harvestcraft:pamrutabagacrop[age=1]
harvestcraft:pamrutabagacrop[age=2]
harvestcraft:pamrutabagacrop[age=3]
harvestcraft:pamsweetpotatocrop[age=0]
harvestcraft:pamsweetpotatocrop[age=1]
harvestcraft:pamsweetpotatocrop[age=2]
harvestcraft:pamsweetpotatocrop[age=3]
harvestcraft:pamturnipcrop[age=0]
harvestcraft:pamturnipcrop[age=1]
harvestcraft:pamturnipcrop[age=2]
harvestcraft:pamturnipcrop[age=3]
harvestcraft:pamrhubarbcrop[age=0]
harvestcraft:pamrhubarbcrop[age=1]
harvestcraft:pamrhubarbcrop[age=2]
harvestcraft:pamrhubarbcrop[age=3]
harvestcraft:pamcelerycrop[age=0]
harvestcraft:pamcelerycrop[age=1]
harvestcraft:pamcelerycrop[age=2]
harvestcraft:pamcelerycrop[age=3]
harvestcraft:pamgarliccrop[age=0]
harvestcraft:pamgarliccrop[age=1]
harvestcraft:pamgarliccrop[age=2]
harvestcraft:pamgarliccrop[age=3]
harvestcraft:pamgingercrop[age=0]
harvestcraft:pamgingercrop[age=1]
harvestcraft:pamgingercrop[age=2]
harvestcraft:pamgingercrop[age=3]
harvestcraft:pamspiceleafcrop[age=0]
harvestcraft:pamspiceleafcrop[age=1]
harvestcraft:pamspiceleafcrop[age=2]
harvestcraft:pamspiceleafcrop[age=3]
harvestcraft:pamtealeafcrop[age=0]
harvestcraft:pamtealeafcrop[age=1]
harvestcraft:pamtealeafcrop[age=2]
harvestcraft:pamtealeafcrop[age=3]
harvestcraft:pamcoffeebeancrop[age=0]
harvestcraft:pamcoffeebeancrop[age=1]
harvestcraft:pamcoffeebeancrop[age=2]
harvestcraft:pamcoffeebeancrop[age=3]
harvestcraft:pammustardseedscrop[age=0]
harvestcraft:pammustardseedscrop[age=1]
harvestcraft:pammustardseedscrop[age=2]
harvestcraft:pammustardseedscrop[age=3]
harvestcraft:pambroccolicrop[age=0]
harvestcraft:pambroccolicrop[age=1]
harvestcraft:pambroccolicrop[age=2]
harvestcraft:pambroccolicrop[age=3]
harvestcraft:pamcauliflowercrop[age=0]
harvestcraft:pamcauliflowercrop[age=1]
harvestcraft:pamcauliflowercrop[age=2]
harvestcraft:pamcauliflowercrop[age=3]
harvestcraft:pamleekcrop[age=0]
harvestcraft:pamleekcrop[age=1]
harvestcraft:pamleekcrop[age=2]
harvestcraft:pamleekcrop[age=3]
harvestcraft:pamlettucecrop[age=0]
harvestcraft:pamlettucecrop[age=1]
harvestcraft:pamlettucecrop[age=2]
harvestcraft:pamlettucecrop[age=3]
harvestcraft:pamscallioncrop[age=0]
harvestcraft:pamscallioncrop[age=1]
harvestcraft:pamscallioncrop[age=2]
harvestcraft:pamscallioncrop[age=3]
harvestcraft:pamartichokecrop[age=0]
harvestcraft:pamartichokecrop[age=1]
harvestcraft:pamartichokecrop[age=2]
harvestcraft:pamartichokecrop[age=3]
harvestcraft:pambrusselsproutcrop[age=0]
harvestcraft:pambrusselsproutcrop[age=1]
harvestcraft:pambrusselsproutcrop[age=2]
harvestcraft:pambrusselsproutcrop[age=3]
harvestcraft:pamcabbagecrop[age=0]
harvestcraft:pamcabbagecrop[age=1]
harvestcraft:pamcabbagecrop[age=2]
harvestcraft:pamcabbagecrop[age=3]
harvestcraft:pamspinachcrop[age=0]
harvestcraft:pamspinachcrop[age=1]
harvestcraft:pamspinachcrop[age=2]
harvestcraft:pamspinachcrop[age=3]
harvestcraft:pamwhitemushroomcrop[age=0]
harvestcraft:pamwhitemushroomcrop[age=1]
harvestcraft:pamwhitemushroomcrop[age=2]
harvestcraft:pamwhitemushroomcrop[age=3]
harvestcraft:pambeancrop[age=0]
harvestcraft:pambeancrop[age=1]
harvestcraft:pambeancrop[age=2]
harvestcraft:pambeancrop[age=3]
harvestcraft:pamsoybeancrop[age=0]
harvestcraft:pamsoybeancrop[age=1]
harvestcraft:pamsoybeancrop[age=2]
harvestcraft:pamsoybeancrop[age=3]
harvestcraft:pambellpeppercrop[age=0]
harvestcraft:pambellpeppercrop[age=1]
harvestcraft:pambellpeppercrop[age=2]
harvestcraft:pambellpeppercrop[age=3]
harvestcraft:pamchilipeppercrop[age=0]
harvestcraft:pamchilipeppercrop[age=1]
harvestcraft:pamchilipeppercrop[age=2]
harvestcraft:pamchilipeppercrop[age=3]
harvestcraft:pameggplantcrop[age=0]
harvestcraft:pameggplantcrop[age=1]
harvestcraft:pameggplantcrop[age=2]
harvestcraft:pameggplantcrop[age=3]
harvestcraft:pamokracrop[age=0]
harvestcraft:pamokracrop[age=1]
harvestcraft:pamokracrop[age=2]
harvestcraft:pamokracrop[age=3]
harvestcraft:pampeascrop[age=0]
harvestcraft:pampeascrop[age=1]
harvestcraft:pampeascrop[age=2]
harvestcraft:pampeascrop[age=3]
harvestcraft:pamtomatocrop[age=0]
harvestcraft:pamtomatocrop[age=1]
harvestcraft:pamtomatocrop[age=2]
harvestcraft:pamtomatocrop[age=3]
harvestcraft:pamcottoncrop[age=0]
harvestcraft:pamcottoncrop[age=1]
harvestcraft:pamcottoncrop[age=2]
harvestcraft:pamcottoncrop[age=3]
harvestcraft:pampineapplecrop[age=0]
harvestcraft:pampineapplecrop[age=1]
harvestcraft:pampineapplecrop[age=2]
harvestcraft:pampineapplecrop[age=3]
harvestcraft:pamgrapecrop[age=0]
harvestcraft:pamgrapecrop[age=1]
harvestcraft:pamgrapecrop[age=2]
harvestcraft:pamgrapecrop[age=3]
harvestcraft:pamkiwicrop[age=0]
harvestcraft:pamkiwicrop[age=1]
harvestcraft:pamkiwicrop[age=2]
harvestcraft:pamkiwicrop[age=3]
harvestcraft:pamcranberrycrop[age=0]
harvestcraft:pamcranberrycrop[age=1]
harvestcraft:pamcranberrycrop[age=2]
harvestcraft:pamcranberrycrop[age=3]
harvestcraft:pamricecrop[age=0]
harvestcraft:pamricecrop[age=1]
harvestcraft:pamricecrop[age=2]
harvestcraft:pamricecrop[age=3]
harvestcraft:pamseaweedcrop[age=0]
harvestcraft:pamseaweedcrop[age=1]
harvestcraft:pamseaweedcrop[age=2]
harvestcraft:pamseaweedcrop[age=3]
harvestcraft:pamcurryleafcrop[age=0]
harvestcraft:pamcurryleafcrop[age=1]
harvestcraft:pamcurryleafcrop[age=2]
harvestcraft:pamcurryleafcrop[age=3]
harvestcraft:pamsesameseedscrop[age=0]
harvestcraft:pamsesameseedscrop[age=1]
harvestcraft:pamsesameseedscrop[age=2]
harvestcraft:pamsesameseedscrop[age=3]
harvestcraft:pamwaterchestnutcrop[age=0]
harvestcraft:pamwaterchestnutcrop[age=1]
harvestcraft:pamwaterchestnutcrop[age=2]
harvestcraft:pamwaterchestnutcrop[age=3]
harvestcraft:pamgigapicklecrop[age=0]
harvestcraft:pamgigapicklecrop[age=1]
harvestcraft:pamgigapicklecrop[age=2]
harvestcraft:pamgigapicklecrop[age=3]
harvestcraft:pamkalecrop[age=0]
harvestcraft:pamkalecrop[age=1]
harvestcraft:pamkalecrop[age=2]
harvestcraft:pamkalecrop[age=3]
harvestcraft:pamagavecrop[age=0]
harvestcraft:pamagavecrop[age=1]
harvestcraft:pamagavecrop[age=2]
harvestcraft:pamagavecrop[age=3]
harvestcraft:pamamaranthcrop[age=0]
harvestcraft:pamamaranthcrop[age=1]
harvestcraft:pamamaranthcrop[age=2]
harvestcraft:pamamaranthcrop[age=3]
harvestcraft:pamarrowrootcrop[age=0]
harvestcraft:pamarrowrootcrop[age=1]
harvestcraft:pamarrowrootcrop[age=2]
harvestcraft:pamarrowrootcrop[age=3]
harvestcraft:pamcassavacrop[age=0]
harvestcraft:pamcassavacrop[age=1]
harvestcraft:pamcassavacrop[age=2]
harvestcraft:pamcassavacrop[age=3]
harvestcraft:pamchickpeacrop[age=0]
harvestcraft:pamchickpeacrop[age=1]
harvestcraft:pamchickpeacrop[age=2]
harvestcraft:pamchickpeacrop[age=3]
harvestcraft:pamelderberrycrop[age=0]
harvestcraft:pamelderberrycrop[age=1]
harvestcraft:pamelderberrycrop[age=2]
harvestcraft:pamelderberrycrop[age=3]
harvestcraft:pamflaxcrop[age=0]
harvestcraft:pamflaxcrop[age=1]
harvestcraft:pamflaxcrop[age=2]
harvestcraft:pamflaxcrop[age=3]
harvestcraft:pamgreengrapecrop[age=0]
harvestcraft:pamgreengrapecrop[age=1]
harvestcraft:pamgreengrapecrop[age=2]
harvestcraft:pamgreengrapecrop[age=3]
harvestcraft:pamhuckleberrycrop[age=0]
harvestcraft:pamhuckleberrycrop[age=1]
harvestcraft:pamhuckleberrycrop[age=2]
harvestcraft:pamhuckleberrycrop[age=3]
harvestcraft:pamjicamacrop[age=0]
harvestcraft:pamjicamacrop[age=1]
harvestcraft:pamjicamacrop[age=2]
harvestcraft:pamjicamacrop[age=3]
harvestcraft:pamjutecrop[age=0]
harvestcraft:pamjutecrop[age=1]
harvestcraft:pamjutecrop[age=2]
harvestcraft:pamjutecrop[age=3]
harvestcraft:pamkenafcrop[age=0]
harvestcraft:pamkenafcrop[age=1]
harvestcraft:pamkenafcrop[age=2]
harvestcraft:pamkenafcrop[age=3]
harvestcraft:pamkohlrabicrop[age=0]
harvestcraft:pamkohlrabicrop[age=1]
harvestcraft:pamkohlrabicrop[age=2]
harvestcraft:pamkohlrabicrop[age=3]
harvestcraft:pamlentilcrop[age=0]
harvestcraft:pamlentilcrop[age=1]
harvestcraft:pamlentilcrop[age=2]
harvestcraft:pamlentilcrop[age=3]
harvestcraft:pammilletcrop[age=0]
harvestcraft:pammilletcrop[age=1]
harvestcraft:pammilletcrop[age=2]
harvestcraft:pammilletcrop[age=3]
harvestcraft:pammulberrycrop[age=0]
harvestcraft:pammulberrycrop[age=1]
harvestcraft:pammulberrycrop[age=2]
harvestcraft:pammulberrycrop[age=3]
harvestcraft:pamquinoacrop[age=0]
harvestcraft:pamquinoacrop[age=1]
harvestcraft:pamquinoacrop[age=2]
harvestcraft:pamquinoacrop[age=3]
harvestcraft:pamsisalcrop[age=0]
harvestcraft:pamsisalcrop[age=1]
harvestcraft:pamsisalcrop[age=2]
harvestcraft:pamsisalcrop[age=3]
harvestcraft:pamtarocrop[age=0]
harvestcraft:pamtarocrop[age=1]
harvestcraft:pamtarocrop[age=2]
harvestcraft:pamtarocrop[age=3]
harvestcraft:pamtomatillocrop[age=0]
harvestcraft:pamtomatillocrop[age=1]
harvestcraft:pamtomatillocrop[age=2]
harvestcraft:pamtomatillocrop[age=3]
harvestcraft:pamjuniperberrycrop[age=0]
harvestcraft:pamjuniperberrycrop[age=1]
harvestcraft:pamjuniperberrycrop[age=2]
harvestcraft:pamjuniperberrycrop[age=3]
harvestcraft:date_sapling
harvestcraft:pamdate[age=0]
harvestcraft:pamdate[age=1]
harvestcraft:pamdate[age=2]
harvestcraft:papaya_sapling
harvestcraft:pampapaya[age=0]
harvestcraft:pampapaya[age=1]
harvestcraft:pampapaya[age=2]
harvestcraft:cherry_sapling
harvestcraft:pamcherry[age=0]
harvestcraft:pamcherry[age=1]
harvestcraft:pamcherry[age=2]
harvestcraft:fig_sapling
harvestcraft:pamfig[age=0]
harvestcraft:pamfig[age=1]
harvestcraft:pamfig[age=2]
harvestcraft:soursop_sapling
harvestcraft:pamsoursop[age=0]
harvestcraft:pamsoursop[age=1]
harvestcraft:pamsoursop[age=2]
harvestcraft:dragonfruit_sapling
harvestcraft:pamdragonfruit[age=0]
harvestcraft:pamdragonfruit[age=1]
harvestcraft:pamdragonfruit[age=2]
harvestcraft:rambutan_sapling
harvestcraft:pamrambutan[age=0]
harvestcraft:pamrambutan[age=1]
harvestcraft:pamrambutan[age=2]
harvestcraft:jackfruit_sapling
harvestcraft:pamjackfruit[age=0]
harvestcraft:pamjackfruit[age=1]
harvestcraft:pamjackfruit[age=2]
harvestcraft:passionfruit_sapling
harvestcraft:pampassionfruit[age=0]
harvestcraft:pampassionfruit[age=1]
harvestcraft:pampassionfruit[age=2]
harvestcraft:apple_sapling
harvestcraft:pamapple[age=0]
harvestcraft:pamapple[age=1]
harvestcraft:pamapple[age=2]
harvestcraft:lemon_sapling
harvestcraft:pamlemon[age=0]
harvestcraft:pamlemon[age=1]
harvestcraft:pamlemon[age=2]
harvestcraft:pear_sapling
harvestcraft:pampear[age=0]
harvestcraft:pampear[age=1]
harvestcraft:pampear[age=2]
harvestcraft:olive_sapling
harvestcraft:pamolive[age=0]
harvestcraft:pamolive[age=1]
harvestcraft:pamolive[age=2]
harvestcraft:spiderweb_sapling
harvestcraft:pamspiderweb[age=0]
harvestcraft:pamspiderweb[age=1]
harvestcraft:pamspiderweb[age=2]
harvestcraft:grapefruit_sapling
harvestcraft:pamgrapefruit[age=0]
harvestcraft:pamgrapefruit[age=1]
harvestcraft:pamgrapefruit[age=2]
harvestcraft:pomegranate_sapling
harvestcraft:pampomegranate[age=0]
harvestcraft:pampomegranate[age=1]
harvestcraft:pampomegranate[age=2]
harvestcraft:cashew_sapling
harvestcraft:pamcashew[age=0]
harvestcraft:pamcashew[age=1]
harvestcraft:pamcashew[age=2]
harvestcraft:vanillabean_sapling
harvestcraft:pamvanillabean[age=0]
harvestcraft:pamvanillabean[age=1]
harvestcraft:pamvanillabean[age=2]
harvestcraft:starfruit_sapling
harvestcraft:pamstarfruit[age=0]
harvestcraft:pamstarfruit[age=1]
harvestcraft:pamstarfruit[age=2]
harvestcraft:banana_sapling
harvestcraft:pambanana[age=0]
harvestcraft:pambanana[age=1]
harvestcraft:pambanana[age=2]
harvestcraft:plum_sapling
harvestcraft:pamplum[age=0]
harvestcraft:pamplum[age=1]
harvestcraft:pamplum[age=2]
harvestcraft:avocado_sapling
harvestcraft:pamavocado[age=0]
harvestcraft:pamavocado[age=1]
harvestcraft:pamavocado[age=2]
harvestcraft:pecan_sapling
harvestcraft:pampecan[age=0]
harvestcraft:pampecan[age=1]
harvestcraft:pampecan[age=2]
harvestcraft:pistachio_sapling
harvestcraft:pampistachio[age=0]
harvestcraft:pampistachio[age=1]
harvestcraft:pampistachio[age=2]
harvestcraft:hazelnut_sapling
harvestcraft:pamhazelnut[age=0]
harvestcraft:pamhazelnut[age=1]
harvestcraft:pamhazelnut[age=2]
harvestcraft:lime_sapling
harvestcraft:pamlime[age=0]
harvestcraft:pamlime[age=1]
harvestcraft:pamlime[age=2]
harvestcraft:peppercorn_sapling
harvestcraft:pampeppercorn[age=0]
harvestcraft:pampeppercorn[age=1]
harvestcraft:pampeppercorn[age=2]
harvestcraft:almond_sapling
harvestcraft:pamalmond[age=0]
harvestcraft:pamalmond[age=1]
harvestcraft:pamalmond[age=2]
harvestcraft:gooseberry_sapling
harvestcraft:pamgooseberry[age=0]
harvestcraft:pamgooseberry[age=1]
harvestcraft:pamgooseberry[age=2]
harvestcraft:peach_sapling
harvestcraft:pampeach[age=0]
harvestcraft:pampeach[age=1]
harvestcraft:pampeach[age=2]
harvestcraft:chestnut_sapling
harvestcraft:pamchestnut[age=0]
harvestcraft:pamchestnut[age=1]
harvestcraft:pamchestnut[age=2]
harvestcraft:pawpaw_sapling
harvestcraft:pampawpaw[age=0]
harvestcraft:pampawpaw[age=1]
harvestcraft:pampawpaw[age=2]
harvestcraft:coconut_sapling
harvestcraft:pamcoconut[age=0]
harvestcraft:pamcoconut[age=1]
harvestcraft:pamcoconut[age=2]
harvestcraft:mango_sapling
harvestcraft:pammango[age=0]
harvestcraft:pammango[age=1]
harvestcraft:pammango[age=2]
harvestcraft:apricot_sapling
harvestcraft:pamapricot[age=0]
harvestcraft:pamapricot[age=1]
harvestcraft:pamapricot[age=2]
harvestcraft:orange_sapling
harvestcraft:pamorange[age=0]
harvestcraft:pamorange[age=1]
harvestcraft:pamorange[age=2]
harvestcraft:walnut_sapling
harvestcraft:pamwalnut[age=0]
harvestcraft:pamwalnut[age=1]
harvestcraft:pamwalnut[age=2]
harvestcraft:lychee_sapling
harvestcraft:pamlychee[age=0]
harvestcraft:pamlychee[age=1]
harvestcraft:pamlychee[age=2]
harvestcraft:persimmon_sapling
harvestcraft:pampersimmon[age=0]
harvestcraft:pampersimmon[age=1]
harvestcraft:pampersimmon[age=2]
harvestcraft:guava_sapling
harvestcraft:pamguava[age=0]
harvestcraft:pamguava[age=1]
harvestcraft:pamguava[age=2]
harvestcraft:breadfruit_sapling
harvestcraft:pambreadfruit[age=0]
harvestcraft:pambreadfruit[age=1]
harvestcraft:pambreadfruit[age=2]
harvestcraft:nutmeg_sapling
harvestcraft:pamnutmeg[age=0]
harvestcraft:pamnutmeg[age=1]
harvestcraft:pamnutmeg[age=2]
harvestcraft:durian_sapling
harvestcraft:pamdurian[age=0]
harvestcraft:pamdurian[age=1]
harvestcraft:pamdurian[age=2]
harvestcraft:tamarind_sapling
harvestcraft:pamtamarind[age=0]
harvestcraft:pamtamarind[age=1]
harvestcraft:pamtamarind[age=2]
harvestcraft:cinnamon_sapling
harvestcraft:pamcinnamon[age=0]
harvestcraft:pamcinnamon[age=1]
harvestcraft:pamcinnamon[age=2]
harvestcraft:maple_sapling
harvestcraft:pammaple[age=0]
harvestcraft:pammaple[age=1]
harvestcraft:pammaple[age=2]
harvestcraft:paperbark_sapling
harvestcraft:pampaperbark[age=0]
harvestcraft:pampaperbark[age=1]
harvestcraft:pampaperbark[age=2]
harvestcraft:market
harvestcraft:shippingbin
harvestcraft:well
harvestcraft:groundtrap[facing=north]
harvestcraft:groundtrap[facing=south]
harvestcraft:groundtrap[facing=west]
harvestcraft:groundtrap[facing=east]
harvestcraft:watertrap[facing=north]
harvestcraft:watertrap[facing=south]
harvestcraft:watertrap[facing=west]
harvestcraft:watertrap[facing=east]
harvestcraft:waterfilter[facing=north]
harvestcraft:waterfilter[facing=south]
harvestcraft:waterfilter[facing=west]
harvestcraft:waterfilter[facing=east]
harvestcraft:grinder[facing=north]
harvestcraft:grinder[facing=south]
harvestcraft:grinder[facing=west]
harvestcraft:grinder[facing=east]
harvestcraft:beehive
harvestcraft:apiary[facing=north]
harvestcraft:apiary[facing=south]
harvestcraft:apiary[facing=west]
harvestcraft:apiary[facing=east]
harvestcraft:honey
harvestcraft:honeycomb
harvestcraft:pressedwax
harvestcraft:waxcomb
harvestcraft:candledeco1[facing=up]
harvestcraft:candledeco1[facing=north]
harvestcraft:candledeco1[facing=south]
harvestcraft:candledeco1[facing=west]
harvestcraft:candledeco1[facing=east]
harvestcraft:candledeco2[facing=up]
harvestcraft:candledeco2[facing=north]
harvestcraft:candledeco2[facing=south]
harvestcraft:candledeco2[facing=west]
harvestcraft:candledeco2[facing=east]
harvestcraft:candledeco3[facing=up]
harvestcraft:candledeco3[facing=north]
harvestcraft:candledeco3[facing=south]
harvestcraft:candledeco3[facing=west]
harvestcraft:candledeco3[facing=east]
harvestcraft:candledeco4[facing=up]
harvestcraft:candledeco4[facing=north]
harvestcraft:candledeco4[facing=south]
harvestcraft:candledeco4[facing=west]
harvestcraft:candledeco4[facing=east]
harvestcraft:candledeco5[facing=up]
harvestcraft:candledeco5[facing=north]
harvestcraft:candledeco5[facing=south]
harvestcraft:candledeco5[facing=west]
harvestcraft:candledeco5[facing=east]
harvestcraft:candledeco6[facing=up]
harvestcraft:candledeco6[facing=north]
harvestcraft:candledeco6[facing=south]
harvestcraft:candledeco6[facing=west]
harvestcraft:candledeco6[facing=east]
harvestcraft:candledeco7[facing=up]
harvestcraft:candledeco7[facing=north]
harvestcraft:candledeco7[facing=south]
harvestcraft:candledeco7[facing=west]
harvestcraft:candledeco7[facing=east]
harvestcraft:candledeco8[facing=up]
harvestcraft:candledeco8[facing=north]
harvestcraft:candledeco8[facing=south]
harvestcraft:candledeco8[facing=west]
harvestcraft:candledeco8[facing=east]
harvestcraft:candledeco9[facing=up]
harvestcraft:candledeco9[facing=north]
harvestcraft:candledeco9[facing=south]
harvestcraft:candledeco9[facing=west]
harvestcraft:candledeco9[facing=east]
harvestcraft:candledeco10[facing=up]
harvestcraft:candledeco10[facing=north]
harvestcraft:candledeco10[facing=south]
harvestcraft:candledeco10[facing=west]
harvestcraft:candledeco10[facing=east]
harvestcraft:candledeco11[facing=up]
harvestcraft:candledeco11[facing=north]
harvestcraft:candledeco11[facing=south]
harvestcraft:candledeco11[facing=west]
harvestcraft:candledeco11[facing=east]
harvestcraft:candledeco12[facing=up]
harvestcraft:candledeco12[facing=north]
harvestcraft:candledeco12[facing=south]
harvestcraft:candledeco12[facing=west]
harvestcraft:candledeco12[facing=east]
harvestcraft:candledeco13[facing=up]
harvestcraft:candledeco13[facing=north]
harvestcraft:candledeco13[facing=south]
harvestcraft:candledeco13[facing=west]
harvestcraft:candledeco13[facing=east]
harvestcraft:candledeco14[facing=up]
harvestcraft:candledeco14[facing=north]
harvestcraft:candledeco14[facing=south]
harvestcraft:candledeco14[facing=west]
harvestcraft:candledeco14[facing=east]
harvestcraft:candledeco15[facing=up]
harvestcraft:candledeco15[facing=north]
harvestcraft:candledeco15[facing=south]
harvestcraft:candledeco15[facing=west]
harvestcraft:candledeco15[facing=east]
harvestcraft:candledeco16[facing=up]
harvestcraft:candledeco16[facing=north]
harvestcraft:candledeco16[facing=south]
harvestcraft:candledeco16[facing=west]
harvestcraft:candledeco16[facing=east]
harvestcraft:aridgarden
harvestcraft:frostgarden
harvestcraft:shadedgarden
harvestcraft:soggygarden
harvestcraft:tropicalgarden
harvestcraft:windygarden
harvestcraft:presser[facing=north]
harvestcraft:presser[facing=south]
harvestcraft:presser[facing=west]
harvestcraft:presser[facing=east]
harvestcraft:carrotcake[bites=0]
harvestcraft:carrotcake[bites=1]
harvestcraft:carrotcake[bites=2]
harvestcraft:carrotcake[bites=3]
harvestcraft:carrotcake[bites=4]
harvestcraft:carrotcake[bites=5]
harvestcraft:carrotcake[bites=6]
harvestcraft:cheesecake[bites=0]
harvestcraft:cheesecake[bites=1]
harvestcraft:cheesecake[bites=2]
harvestcraft:cheesecake[bites=3]
harvestcraft:cheesecake[bites=4]
harvestcraft:cheesecake[bites=5]
harvestcraft:cheesecake[bites=6]
harvestcraft:cherrycheesecake[bites=0]
harvestcraft:cherrycheesecake[bites=1]
harvestcraft:cherrycheesecake[bites=2]
harvestcraft:cherrycheesecake[bites=3]
harvestcraft:cherrycheesecake[bites=4]
harvestcraft:cherrycheesecake[bites=5]
harvestcraft:cherrycheesecake[bites=6]
harvestcraft:chocolatesprinklecake[bites=0]
harvestcraft:chocolatesprinklecake[bites=1]
harvestcraft:chocolatesprinklecake[bites=2]
harvestcraft:chocolatesprinklecake[bites=3]
harvestcraft:chocolatesprinklecake[bites=4]
harvestcraft:chocolatesprinklecake[bites=5]
harvestcraft:chocolatesprinklecake[bites=6]
harvestcraft:holidaycake[bites=0]
harvestcraft:holidaycake[bites=1]
harvestcraft:holidaycake[bites=2]
harvestcraft:holidaycake[bites=3]
harvestcraft:holidaycake[bites=4]
harvestcraft:holidaycake[bites=5]
harvestcraft:holidaycake[bites=6]
harvestcraft:lamingtoncake[bites=0]
harvestcraft:lamingtoncake[bites=1]
harvestcraft:lamingtoncake[bites=2]
harvestcraft:lamingtoncake[bites=3]
harvestcraft:lamingtoncake[bites=4]
harvestcraft:lamingtoncake[bites=5]
harvestcraft:lamingtoncake[bites=6]
harvestcraft:pavlovacake[bites=0]
harvestcraft:pavlovacake[bites=1]
harvestcraft:pavlovacake[bites=2]
harvestcraft:pavlovacake[bites=3]
harvestcraft:pavlovacake[bites=4]
harvestcraft:pavlovacake[bites=5]
harvestcraft:pavlovacake[bites=6]
harvestcraft:pineappleupsidedowncake[bites=0]
harvestcraft:pineappleupsidedowncake[bites=1]
harvestcraft:pineappleupsidedowncake[bites=2]
harvestcraft:pineappleupsidedowncake[bites=3]
harvestcraft:pineappleupsidedowncake[bites=4]
harvestcraft:pineappleupsidedowncake[bites=5]
harvestcraft:pineappleupsidedowncake[bites=6]
harvestcraft:pumpkincheesecake[bites=0]
harvestcraft:pumpkincheesecake[bites=1]
harvestcraft:pumpkincheesecake[bites=2]
harvestcraft:pumpkincheesecake[bites=3]
harvestcraft:pumpkincheesecake[bites=4]
harvestcraft:pumpkincheesecake[bites=5]
harvestcraft:pumpkincheesecake[bites=6]
harvestcraft:redvelvetcake[bites=0]
harvestcraft:redvelvetcake[bites=1]
harvestcraft:redvelvetcake[bites=2]
harvestcraft:redvelvetcake[bites=3]
harvestcraft:redvelvetcake[bites=4]
harvestcraft:redvelvetcake[bites=5]
harvestcraft:redvelvetcake[bites=6]
simplegenerators:combustion_simple[facing=north]
simplegenerators:combustion_simple[facing=south]
simplegenerators:combustion_simple[facing=west]
simplegenerators:combustion_simple[facing=east]
simplegenerators:combustion_upgradable[facing=north]
simplegenerators:combustion_upgradable[facing=south]
simplegenerators:combustion_upgradable[facing=west]
simplegenerators:combustion_upgradable[facing=east]
simplegenerators:culinary_simple[facing=north]
simplegenerators:culinary_simple[facing=south]
simplegenerators:culinary_simple[facing=west]
simplegenerators:culinary_simple[facing=east]
simplegenerators:culinary_upgradable[facing=north]
simplegenerators:culinary_upgradable[facing=south]
simplegenerators:culinary_upgradable[facing=west]
simplegenerators:culinary_upgradable[facing=east]
simplegenerators:ender_simple[facing=north]
simplegenerators:ender_simple[facing=south]
simplegenerators:ender_simple[facing=west]
simplegenerators:ender_simple[facing=east]
simplegenerators:ender_upgradable[facing=north]
simplegenerators:ender_upgradable[facing=south]
simplegenerators:ender_upgradable[facing=west]
simplegenerators:ender_upgradable[facing=east]
simplegenerators:nether_simple[facing=north]
simplegenerators:nether_simple[facing=south]
simplegenerators:nether_simple[facing=west]
simplegenerators:nether_simple[facing=east]
simplegenerators:nether_upgradable[facing=north]
simplegenerators:nether_upgradable[facing=south]
simplegenerators:nether_upgradable[facing=west]
simplegenerators:nether_upgradable[facing=east]
simplegenerators:soul_simple[facing=north]
simplegenerators:soul_simple[facing=south]
simplegenerators:soul_simple[facing=west]
simplegenerators:soul_simple[facing=east]
simplegenerators:soul_upgradable[facing=north]
simplegenerators:soul_upgradable[facing=south]
simplegenerators:soul_upgradable[facing=west]
simplegenerators:soul_upgradable[facing=east]
simplegenerators:geothermal_simple[facing=north]
simplegenerators:geothermal_simple[facing=south]
simplegenerators:geothermal_simple[facing=west]
simplegenerators:geothermal_simple[facing=east]
simplegenerators:geothermal_upgradable[facing=north]
simplegenerators:geothermal_upgradable[facing=south]
simplegenerators:geothermal_upgradable[facing=west]
simplegenerators:geothermal_upgradable[facing=east]
simplegenerators:fluid_combustion_simple[facing=north]
simplegenerators:fluid_combustion_simple[facing=south]
simplegenerators:fluid_combustion_simple[facing=west]
simplegenerators:fluid_combustion_simple[facing=east]
simplegenerators:fluid_combustion_upgradable[facing=north]
simplegenerators:fluid_combustion_upgradable[facing=south]
simplegenerators:fluid_combustion_upgradable[facing=west]
simplegenerators:fluid_combustion_upgradable[facing=east]
simplegenerators:turbine_simple[facing=north]
simplegenerators:turbine_simple[facing=south]
simplegenerators:turbine_simple[facing=west]
simplegenerators:turbine_simple[facing=east]
simplegenerators:turbine_upgradable[facing=north]
simplegenerators:turbine_upgradable[facing=south]
simplegenerators:turbine_upgradable[facing=west]
simplegenerators:turbine_upgradable[facing=east]
storagenetwork:master
storagenetwork:request[facing=down]
storagenetwork:request[facing=up]
storagenetwork:request[facing=north]
storagenetwork:request[facing=south]
storagenetwork:request[facing=west]
storagenetwork:request[facing=east]
storagenetwork:inventory
storagenetwork:kabel
storagenetwork:storage_kabel
storagenetwork:ex_kabel
storagenetwork:im_kabel
storagenetwork:process_kabel
storagenetwork:controller[facing=down]
storagenetwork:controller[facing=up]
storagenetwork:controller[facing=north]
storagenetwork:controller[facing=south]
storagenetwork:controller[facing=west]
storagenetwork:controller[facing=east]
storagenetwork:simple_kabel
mysticalworld:thatch
mysticalworld:thatch_slab[half=top]
mysticalworld:thatch_slab[half=bottom]
mysticalworld:thatch_double_slab[half=top]
mysticalworld:thatch_double_slab[half=bottom]
mysticalworld:thatch_stairs[facing=north,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=south,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=west,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:thatch_stairs[facing=east,half=top,shape=straight]
mysticalworld:thatch_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:thatch_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:thatch_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:thatch_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:thatch_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:thatch_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:aubergine_crop[age=0]
mysticalworld:aubergine_crop[age=1]
mysticalworld:aubergine_crop[age=2]
mysticalworld:aubergine_crop[age=3]
mysticalworld:aubergine_crop[age=4]
mysticalworld:aubergine_crop[age=5]
mysticalworld:aubergine_crop[age=6]
mysticalworld:aubergine_crop[age=7]
mysticalworld:gall_apple_crop[age=0,facing=north]
mysticalworld:gall_apple_crop[age=0,facing=south]
mysticalworld:gall_apple_crop[age=0,facing=west]
mysticalworld:gall_apple_crop[age=0,facing=east]
mysticalworld:gall_apple_crop[age=1,facing=north]
mysticalworld:gall_apple_crop[age=1,facing=south]
mysticalworld:gall_apple_crop[age=1,facing=west]
mysticalworld:gall_apple_crop[age=1,facing=east]
mysticalworld:gall_apple_crop[age=2,facing=north]
mysticalworld:gall_apple_crop[age=2,facing=south]
mysticalworld:gall_apple_crop[age=2,facing=west]
mysticalworld:gall_apple_crop[age=2,facing=east]
mysticalworld:gall_apple_crop[age=3,facing=north]
mysticalworld:gall_apple_crop[age=3,facing=south]
mysticalworld:gall_apple_crop[age=3,facing=west]
mysticalworld:gall_apple_crop[age=3,facing=east]
mysticalworld:charred_log[axis=x]
mysticalworld:charred_log[axis=y]
mysticalworld:charred_log[axis=z]
mysticalworld:charred_log[axis=none]
mysticalworld:charred_planks
mysticalworld:charred_slab[half=top]
mysticalworld:charred_slab[half=bottom]
mysticalworld:charred_double_slab[half=top]
mysticalworld:charred_double_slab[half=bottom]
mysticalworld:charred_stairs[facing=north,half=top,shape=straight]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=straight]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=straight]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=straight]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:charred_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:charred_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:charred_button[facing=down,powered=true]
mysticalworld:charred_button[facing=down,powered=false]
mysticalworld:charred_button[facing=up,powered=true]
mysticalworld:charred_button[facing=up,powered=false]
mysticalworld:charred_button[facing=north,powered=true]
mysticalworld:charred_button[facing=north,powered=false]
mysticalworld:charred_button[facing=south,powered=true]
mysticalworld:charred_button[facing=south,powered=false]
mysticalworld:charred_button[facing=west,powered=true]
mysticalworld:charred_button[facing=west,powered=false]
mysticalworld:charred_button[facing=east,powered=true]
mysticalworld:charred_button[facing=east,powered=false]
mysticalworld:charred_pressure_plate[powered=true]
mysticalworld:charred_pressure_plate[powered=false]
mysticalworld:charred_fence[east=true,north=true,south=true,west=true]
mysticalworld:charred_fence[east=true,north=true,south=true,west=false]
mysticalworld:charred_fence[east=true,north=true,south=false,west=true]
mysticalworld:charred_fence[east=true,north=true,south=false,west=false]
mysticalworld:charred_fence[east=true,north=false,south=true,west=true]
mysticalworld:charred_fence[east=true,north=false,south=true,west=false]
mysticalworld:charred_fence[east=true,north=false,south=false,west=true]
mysticalworld:charred_fence[east=true,north=false,south=false,west=false]
mysticalworld:charred_fence[east=false,north=true,south=true,west=true]
mysticalworld:charred_fence[east=false,north=true,south=true,west=false]
mysticalworld:charred_fence[east=false,north=true,south=false,west=true]
mysticalworld:charred_fence[east=false,north=true,south=false,west=false]
mysticalworld:charred_fence[east=false,north=false,south=true,west=true]
mysticalworld:charred_fence[east=false,north=false,south=true,west=false]
mysticalworld:charred_fence[east=false,north=false,south=false,west=true]
mysticalworld:charred_fence[east=false,north=false,south=false,west=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:charred_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_block
mysticalworld:mud_brick
mysticalworld:wet_mud_block
mysticalworld:wet_mud_brick
mysticalworld:mud_block_slab[half=top]
mysticalworld:mud_block_slab[half=bottom]
mysticalworld:mud_block_double_slab[half=top]
mysticalworld:mud_block_double_slab[half=bottom]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_block_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_block_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_block_button[facing=down,powered=true]
mysticalworld:mud_block_button[facing=down,powered=false]
mysticalworld:mud_block_button[facing=up,powered=true]
mysticalworld:mud_block_button[facing=up,powered=false]
mysticalworld:mud_block_button[facing=north,powered=true]
mysticalworld:mud_block_button[facing=north,powered=false]
mysticalworld:mud_block_button[facing=south,powered=true]
mysticalworld:mud_block_button[facing=south,powered=false]
mysticalworld:mud_block_button[facing=west,powered=true]
mysticalworld:mud_block_button[facing=west,powered=false]
mysticalworld:mud_block_button[facing=east,powered=true]
mysticalworld:mud_block_button[facing=east,powered=false]
mysticalworld:mud_block_pressure_plate[powered=true]
mysticalworld:mud_block_pressure_plate[powered=false]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_block_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_block_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_slab[half=top]
mysticalworld:mud_brick_slab[half=bottom]
mysticalworld:mud_brick_double_slab[half=top]
mysticalworld:mud_brick_double_slab[half=bottom]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:mud_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:mud_brick_button[facing=down,powered=true]
mysticalworld:mud_brick_button[facing=down,powered=false]
mysticalworld:mud_brick_button[facing=up,powered=true]
mysticalworld:mud_brick_button[facing=up,powered=false]
mysticalworld:mud_brick_button[facing=north,powered=true]
mysticalworld:mud_brick_button[facing=north,powered=false]
mysticalworld:mud_brick_button[facing=south,powered=true]
mysticalworld:mud_brick_button[facing=south,powered=false]
mysticalworld:mud_brick_button[facing=west,powered=true]
mysticalworld:mud_brick_button[facing=west,powered=false]
mysticalworld:mud_brick_button[facing=east,powered=true]
mysticalworld:mud_brick_button[facing=east,powered=false]
mysticalworld:mud_brick_pressure_plate[powered=true]
mysticalworld:mud_brick_pressure_plate[powered=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=true,north=false,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=true,south=false,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=true,west=false]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=true]
mysticalworld:mud_brick_fence[east=false,north=false,south=false,west=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:mud_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:pearl_block
mysticalworld:pearl_slab[half=top]
mysticalworld:pearl_slab[half=bottom]
mysticalworld:pearl_double_slab[half=top]
mysticalworld:pearl_double_slab[half=bottom]
mysticalworld:pearl_stairs[facing=north,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=north,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=north,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=north,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=north,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=north,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=south,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=south,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=south,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=south,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=south,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=south,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=west,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=west,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=west,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=west,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=west,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=west,half=bottom,shape=outer_right]
mysticalworld:pearl_stairs[facing=east,half=top,shape=straight]
mysticalworld:pearl_stairs[facing=east,half=top,shape=inner_left]
mysticalworld:pearl_stairs[facing=east,half=top,shape=inner_right]
mysticalworld:pearl_stairs[facing=east,half=top,shape=outer_left]
mysticalworld:pearl_stairs[facing=east,half=top,shape=outer_right]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=straight]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=inner_left]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=inner_right]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=outer_left]
mysticalworld:pearl_stairs[facing=east,half=bottom,shape=outer_right]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalworld:pearl_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalworld:pearl_button[facing=down,powered=true]
mysticalworld:pearl_button[facing=down,powered=false]
mysticalworld:pearl_button[facing=up,powered=true]
mysticalworld:pearl_button[facing=up,powered=false]
mysticalworld:pearl_button[facing=north,powered=true]
mysticalworld:pearl_button[facing=north,powered=false]
mysticalworld:pearl_button[facing=south,powered=true]
mysticalworld:pearl_button[facing=south,powered=false]
mysticalworld:pearl_button[facing=west,powered=true]
mysticalworld:pearl_button[facing=west,powered=false]
mysticalworld:pearl_button[facing=east,powered=true]
mysticalworld:pearl_button[facing=east,powered=false]
mysticalworld:pearl_pressure_plate[powered=true]
mysticalworld:pearl_pressure_plate[powered=false]
mysticalworld:pearl_fence[east=true,north=true,south=true,west=true]
mysticalworld:pearl_fence[east=true,north=true,south=true,west=false]
mysticalworld:pearl_fence[east=true,north=true,south=false,west=true]
mysticalworld:pearl_fence[east=true,north=true,south=false,west=false]
mysticalworld:pearl_fence[east=true,north=false,south=true,west=true]
mysticalworld:pearl_fence[east=true,north=false,south=true,west=false]
mysticalworld:pearl_fence[east=true,north=false,south=false,west=true]
mysticalworld:pearl_fence[east=true,north=false,south=false,west=false]
mysticalworld:pearl_fence[east=false,north=true,south=true,west=true]
mysticalworld:pearl_fence[east=false,north=true,south=true,west=false]
mysticalworld:pearl_fence[east=false,north=true,south=false,west=true]
mysticalworld:pearl_fence[east=false,north=true,south=false,west=false]
mysticalworld:pearl_fence[east=false,north=false,south=true,west=true]
mysticalworld:pearl_fence[east=false,north=false,south=true,west=false]
mysticalworld:pearl_fence[east=false,north=false,south=false,west=true]
mysticalworld:pearl_fence[east=false,north=false,south=false,west=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=north,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=south,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=west,in_wall=false,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=true,open=false,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=true,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=true,powered=false]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=false,powered=true]
mysticalworld:pearl_fence_gate[facing=east,in_wall=false,open=false,powered=false]
mysticalworld:slime_eggs[count=0]
mysticalworld:slime_eggs[count=1]
mysticalworld:slime_eggs[count=2]
mysticalworld:slime_eggs[count=3]
mysticalworld:copper_block
mysticalworld:copper_ore
mysticalworld:silver_block
mysticalworld:silver_ore
mysticalworld:amethyst_block
mysticalworld:amethyst_ore
mysticalworld:quartz_ore
mysticalworld:granite_quartz_ore
undergroundbiomes:igneous_stone[type=red_granite]
undergroundbiomes:igneous_stone[type=black_granite]
undergroundbiomes:igneous_stone[type=rhyolite]
undergroundbiomes:igneous_stone[type=andesite]
undergroundbiomes:igneous_stone[type=gabbro]
undergroundbiomes:igneous_stone[type=basalt]
undergroundbiomes:igneous_stone[type=komatiite]
undergroundbiomes:igneous_stone[type=dacite]
undergroundbiomes:igneous_monster_stone[type=red_granite]
undergroundbiomes:igneous_monster_stone[type=black_granite]
undergroundbiomes:igneous_monster_stone[type=rhyolite]
undergroundbiomes:igneous_monster_stone[type=andesite]
undergroundbiomes:igneous_monster_stone[type=gabbro]
undergroundbiomes:igneous_monster_stone[type=basalt]
undergroundbiomes:igneous_monster_stone[type=komatiite]
undergroundbiomes:igneous_monster_stone[type=dacite]
undergroundbiomes:igneous_cobble[type=red_granite]
undergroundbiomes:igneous_cobble[type=black_granite]
undergroundbiomes:igneous_cobble[type=rhyolite]
undergroundbiomes:igneous_cobble[type=andesite]
undergroundbiomes:igneous_cobble[type=gabbro]
undergroundbiomes:igneous_cobble[type=basalt]
undergroundbiomes:igneous_cobble[type=komatiite]
undergroundbiomes:igneous_cobble[type=dacite]
undergroundbiomes:igneous_brick[type=red_granite]
undergroundbiomes:igneous_brick[type=black_granite]
undergroundbiomes:igneous_brick[type=rhyolite]
undergroundbiomes:igneous_brick[type=andesite]
undergroundbiomes:igneous_brick[type=gabbro]
undergroundbiomes:igneous_brick[type=basalt]
undergroundbiomes:igneous_brick[type=komatiite]
undergroundbiomes:igneous_brick[type=dacite]
undergroundbiomes:igneous_overgrown[type=red_granite]
undergroundbiomes:igneous_overgrown[type=black_granite]
undergroundbiomes:igneous_overgrown[type=rhyolite]
undergroundbiomes:igneous_overgrown[type=andesite]
undergroundbiomes:igneous_overgrown[type=gabbro]
undergroundbiomes:igneous_overgrown[type=basalt]
undergroundbiomes:igneous_overgrown[type=komatiite]
undergroundbiomes:igneous_overgrown[type=dacite]
undergroundbiomes:igneous_overgrown_snowed[type=red_granite]
undergroundbiomes:igneous_overgrown_snowed[type=black_granite]
undergroundbiomes:igneous_overgrown_snowed[type=rhyolite]
undergroundbiomes:igneous_overgrown_snowed[type=andesite]
undergroundbiomes:igneous_overgrown_snowed[type=gabbro]
undergroundbiomes:igneous_overgrown_snowed[type=basalt]
undergroundbiomes:igneous_overgrown_snowed[type=komatiite]
undergroundbiomes:igneous_overgrown_snowed[type=dacite]
undergroundbiomes:igneous_cobble_mossy[type=red_granite]
undergroundbiomes:igneous_cobble_mossy[type=black_granite]
undergroundbiomes:igneous_cobble_mossy[type=rhyolite]
undergroundbiomes:igneous_cobble_mossy[type=andesite]
undergroundbiomes:igneous_cobble_mossy[type=gabbro]
undergroundbiomes:igneous_cobble_mossy[type=basalt]
undergroundbiomes:igneous_cobble_mossy[type=komatiite]
undergroundbiomes:igneous_cobble_mossy[type=dacite]
undergroundbiomes:metamorphic_stone[type=gneiss]
undergroundbiomes:metamorphic_stone[type=eclogite]
undergroundbiomes:metamorphic_stone[type=marble]
undergroundbiomes:metamorphic_stone[type=quartzite]
undergroundbiomes:metamorphic_stone[type=blueschist]
undergroundbiomes:metamorphic_stone[type=greenschist]
undergroundbiomes:metamorphic_stone[type=soapstone]
undergroundbiomes:metamorphic_stone[type=migmatite]
undergroundbiomes:metamorphic_monster_stone[type=gneiss]
undergroundbiomes:metamorphic_monster_stone[type=eclogite]
undergroundbiomes:metamorphic_monster_stone[type=marble]
undergroundbiomes:metamorphic_monster_stone[type=quartzite]
undergroundbiomes:metamorphic_monster_stone[type=blueschist]
undergroundbiomes:metamorphic_monster_stone[type=greenschist]
undergroundbiomes:metamorphic_monster_stone[type=soapstone]
undergroundbiomes:metamorphic_monster_stone[type=migmatite]
undergroundbiomes:metamorphic_cobble[type=gneiss]
undergroundbiomes:metamorphic_cobble[type=eclogite]
undergroundbiomes:metamorphic_cobble[type=marble]
undergroundbiomes:metamorphic_cobble[type=quartzite]
undergroundbiomes:metamorphic_cobble[type=blueschist]
undergroundbiomes:metamorphic_cobble[type=greenschist]
undergroundbiomes:metamorphic_cobble[type=soapstone]
undergroundbiomes:metamorphic_cobble[type=migmatite]
undergroundbiomes:metamorphic_brick[type=gneiss]
undergroundbiomes:metamorphic_brick[type=eclogite]
undergroundbiomes:metamorphic_brick[type=marble]
undergroundbiomes:metamorphic_brick[type=quartzite]
undergroundbiomes:metamorphic_brick[type=blueschist]
undergroundbiomes:metamorphic_brick[type=greenschist]
undergroundbiomes:metamorphic_brick[type=soapstone]
undergroundbiomes:metamorphic_brick[type=migmatite]
undergroundbiomes:metamorphic_overgrown[type=gneiss]
undergroundbiomes:metamorphic_overgrown[type=eclogite]
undergroundbiomes:metamorphic_overgrown[type=marble]
undergroundbiomes:metamorphic_overgrown[type=quartzite]
undergroundbiomes:metamorphic_overgrown[type=blueschist]
undergroundbiomes:metamorphic_overgrown[type=greenschist]
undergroundbiomes:metamorphic_overgrown[type=soapstone]
undergroundbiomes:metamorphic_overgrown[type=migmatite]
undergroundbiomes:metamorphic_overgrown_snowed[type=gneiss]
undergroundbiomes:metamorphic_overgrown_snowed[type=eclogite]
undergroundbiomes:metamorphic_overgrown_snowed[type=marble]
undergroundbiomes:metamorphic_overgrown_snowed[type=quartzite]
undergroundbiomes:metamorphic_overgrown_snowed[type=blueschist]
undergroundbiomes:metamorphic_overgrown_snowed[type=greenschist]
undergroundbiomes:metamorphic_overgrown_snowed[type=soapstone]
undergroundbiomes:metamorphic_overgrown_snowed[type=migmatite]
undergroundbiomes:metamorphic_cobble_mossy[type=gneiss]
undergroundbiomes:metamorphic_cobble_mossy[type=eclogite]
undergroundbiomes:metamorphic_cobble_mossy[type=marble]
undergroundbiomes:metamorphic_cobble_mossy[type=quartzite]
undergroundbiomes:metamorphic_cobble_mossy[type=blueschist]
undergroundbiomes:metamorphic_cobble_mossy[type=greenschist]
undergroundbiomes:metamorphic_cobble_mossy[type=soapstone]
undergroundbiomes:metamorphic_cobble_mossy[type=migmatite]
undergroundbiomes:sedimentary_stone[type=limestone]
undergroundbiomes:sedimentary_stone[type=chalk]
undergroundbiomes:sedimentary_stone[type=shale]
undergroundbiomes:sedimentary_stone[type=siltstone]
undergroundbiomes:sedimentary_stone[type=lignite]
undergroundbiomes:sedimentary_stone[type=dolomite]
undergroundbiomes:sedimentary_stone[type=greywacke]
undergroundbiomes:sedimentary_stone[type=chert]
undergroundbiomes:sedimentary_monster_stone[type=limestone]
undergroundbiomes:sedimentary_monster_stone[type=chalk]
undergroundbiomes:sedimentary_monster_stone[type=shale]
undergroundbiomes:sedimentary_monster_stone[type=siltstone]
undergroundbiomes:sedimentary_monster_stone[type=lignite]
undergroundbiomes:sedimentary_monster_stone[type=dolomite]
undergroundbiomes:sedimentary_monster_stone[type=greywacke]
undergroundbiomes:sedimentary_monster_stone[type=chert]
undergroundbiomes:sedimentary_overgrown[type=limestone]
undergroundbiomes:sedimentary_overgrown[type=chalk]
undergroundbiomes:sedimentary_overgrown[type=shale]
undergroundbiomes:sedimentary_overgrown[type=siltstone]
undergroundbiomes:sedimentary_overgrown[type=lignite]
undergroundbiomes:sedimentary_overgrown[type=dolomite]
undergroundbiomes:sedimentary_overgrown[type=greywacke]
undergroundbiomes:sedimentary_overgrown[type=chert]
undergroundbiomes:sedimentary_overgrown_snowed[type=limestone]
undergroundbiomes:sedimentary_overgrown_snowed[type=chalk]
undergroundbiomes:sedimentary_overgrown_snowed[type=shale]
undergroundbiomes:sedimentary_overgrown_snowed[type=siltstone]
undergroundbiomes:sedimentary_overgrown_snowed[type=lignite]
undergroundbiomes:sedimentary_overgrown_snowed[type=dolomite]
undergroundbiomes:sedimentary_overgrown_snowed[type=greywacke]
undergroundbiomes:sedimentary_overgrown_snowed[type=chert]
undergroundbiomes:sedimentary_stone_mossy[type=limestone]
undergroundbiomes:sedimentary_stone_mossy[type=chalk]
undergroundbiomes:sedimentary_stone_mossy[type=shale]
undergroundbiomes:sedimentary_stone_mossy[type=siltstone]
undergroundbiomes:sedimentary_stone_mossy[type=lignite]
undergroundbiomes:sedimentary_stone_mossy[type=dolomite]
undergroundbiomes:sedimentary_stone_mossy[type=greywacke]
undergroundbiomes:sedimentary_stone_mossy[type=chert]
undergroundbiomes:igneous_gravel[type=red_granite]
undergroundbiomes:igneous_gravel[type=black_granite]
undergroundbiomes:igneous_gravel[type=rhyolite]
undergroundbiomes:igneous_gravel[type=andesite]
undergroundbiomes:igneous_gravel[type=gabbro]
undergroundbiomes:igneous_gravel[type=basalt]
undergroundbiomes:igneous_gravel[type=komatiite]
undergroundbiomes:igneous_gravel[type=dacite]
undergroundbiomes:metamorphic_gravel[type=gneiss]
undergroundbiomes:metamorphic_gravel[type=eclogite]
undergroundbiomes:metamorphic_gravel[type=marble]
undergroundbiomes:metamorphic_gravel[type=quartzite]
undergroundbiomes:metamorphic_gravel[type=blueschist]
undergroundbiomes:metamorphic_gravel[type=greenschist]
undergroundbiomes:metamorphic_gravel[type=soapstone]
undergroundbiomes:metamorphic_gravel[type=migmatite]
undergroundbiomes:sedimentary_gravel[type=limestone]
undergroundbiomes:sedimentary_gravel[type=chalk]
undergroundbiomes:sedimentary_gravel[type=shale]
undergroundbiomes:sedimentary_gravel[type=siltstone]
undergroundbiomes:sedimentary_gravel[type=lignite]
undergroundbiomes:sedimentary_gravel[type=dolomite]
undergroundbiomes:sedimentary_gravel[type=greywacke]
undergroundbiomes:sedimentary_gravel[type=chert]
undergroundbiomes:igneous_sand[type=red_granite]
undergroundbiomes:igneous_sand[type=black_granite]
undergroundbiomes:igneous_sand[type=rhyolite]
undergroundbiomes:igneous_sand[type=andesite]
undergroundbiomes:igneous_sand[type=gabbro]
undergroundbiomes:igneous_sand[type=basalt]
undergroundbiomes:igneous_sand[type=komatiite]
undergroundbiomes:igneous_sand[type=dacite]
undergroundbiomes:metamorphic_sand[type=gneiss]
undergroundbiomes:metamorphic_sand[type=eclogite]
undergroundbiomes:metamorphic_sand[type=marble]
undergroundbiomes:metamorphic_sand[type=quartzite]
undergroundbiomes:metamorphic_sand[type=blueschist]
undergroundbiomes:metamorphic_sand[type=greenschist]
undergroundbiomes:metamorphic_sand[type=soapstone]
undergroundbiomes:metamorphic_sand[type=migmatite]
undergroundbiomes:sedimentary_sand[type=limestone]
undergroundbiomes:sedimentary_sand[type=chalk]
undergroundbiomes:sedimentary_sand[type=shale]
undergroundbiomes:sedimentary_sand[type=siltstone]
undergroundbiomes:sedimentary_sand[type=lignite]
undergroundbiomes:sedimentary_sand[type=dolomite]
undergroundbiomes:sedimentary_sand[type=greywacke]
undergroundbiomes:sedimentary_sand[type=chert]
undergroundbiomes:igneous_sandstone[type=red_granite]
undergroundbiomes:igneous_sandstone[type=black_granite]
undergroundbiomes:igneous_sandstone[type=rhyolite]
undergroundbiomes:igneous_sandstone[type=andesite]
undergroundbiomes:igneous_sandstone[type=gabbro]
undergroundbiomes:igneous_sandstone[type=basalt]
undergroundbiomes:igneous_sandstone[type=komatiite]
undergroundbiomes:igneous_sandstone[type=dacite]
undergroundbiomes:metamorphic_sandstone[type=gneiss]
undergroundbiomes:metamorphic_sandstone[type=eclogite]
undergroundbiomes:metamorphic_sandstone[type=marble]
undergroundbiomes:metamorphic_sandstone[type=quartzite]
undergroundbiomes:metamorphic_sandstone[type=blueschist]
undergroundbiomes:metamorphic_sandstone[type=greenschist]
undergroundbiomes:metamorphic_sandstone[type=soapstone]
undergroundbiomes:metamorphic_sandstone[type=migmatite]
undergroundbiomes:sedimentary_sandstone[type=limestone]
undergroundbiomes:sedimentary_sandstone[type=chalk]
undergroundbiomes:sedimentary_sandstone[type=shale]
undergroundbiomes:sedimentary_sandstone[type=siltstone]
undergroundbiomes:sedimentary_sandstone[type=lignite]
undergroundbiomes:sedimentary_sandstone[type=dolomite]
undergroundbiomes:sedimentary_sandstone[type=greywacke]
undergroundbiomes:sedimentary_sandstone[type=chert]
undergroundbiomes:igneous_sandstone_smooth[type=red_granite]
undergroundbiomes:igneous_sandstone_smooth[type=black_granite]
undergroundbiomes:igneous_sandstone_smooth[type=rhyolite]
undergroundbiomes:igneous_sandstone_smooth[type=andesite]
undergroundbiomes:igneous_sandstone_smooth[type=gabbro]
undergroundbiomes:igneous_sandstone_smooth[type=basalt]
undergroundbiomes:igneous_sandstone_smooth[type=komatiite]
undergroundbiomes:igneous_sandstone_smooth[type=dacite]
undergroundbiomes:metamorphic_sandstone_smooth[type=gneiss]
undergroundbiomes:metamorphic_sandstone_smooth[type=eclogite]
undergroundbiomes:metamorphic_sandstone_smooth[type=marble]
undergroundbiomes:metamorphic_sandstone_smooth[type=quartzite]
undergroundbiomes:metamorphic_sandstone_smooth[type=blueschist]
undergroundbiomes:metamorphic_sandstone_smooth[type=greenschist]
undergroundbiomes:metamorphic_sandstone_smooth[type=soapstone]
undergroundbiomes:metamorphic_sandstone_smooth[type=migmatite]
undergroundbiomes:sedimentary_sandstone_smooth[type=limestone]
undergroundbiomes:sedimentary_sandstone_smooth[type=chalk]
undergroundbiomes:sedimentary_sandstone_smooth[type=shale]
undergroundbiomes:sedimentary_sandstone_smooth[type=siltstone]
undergroundbiomes:sedimentary_sandstone_smooth[type=lignite]
undergroundbiomes:sedimentary_sandstone_smooth[type=dolomite]
undergroundbiomes:sedimentary_sandstone_smooth[type=greywacke]
undergroundbiomes:sedimentary_sandstone_smooth[type=chert]
undergroundbiomes:igneous_sandstone_chiseled[type=red_granite]
undergroundbiomes:igneous_sandstone_chiseled[type=black_granite]
undergroundbiomes:igneous_sandstone_chiseled[type=rhyolite]
undergroundbiomes:igneous_sandstone_chiseled[type=andesite]
undergroundbiomes:igneous_sandstone_chiseled[type=gabbro]
undergroundbiomes:igneous_sandstone_chiseled[type=basalt]
undergroundbiomes:igneous_sandstone_chiseled[type=komatiite]
undergroundbiomes:igneous_sandstone_chiseled[type=dacite]
undergroundbiomes:metamorphic_sandstone_chiseled[type=gneiss]
undergroundbiomes:metamorphic_sandstone_chiseled[type=eclogite]
undergroundbiomes:metamorphic_sandstone_chiseled[type=marble]
undergroundbiomes:metamorphic_sandstone_chiseled[type=quartzite]
undergroundbiomes:metamorphic_sandstone_chiseled[type=blueschist]
undergroundbiomes:metamorphic_sandstone_chiseled[type=greenschist]
undergroundbiomes:metamorphic_sandstone_chiseled[type=soapstone]
undergroundbiomes:metamorphic_sandstone_chiseled[type=migmatite]
undergroundbiomes:sedimentary_sandstone_chiseled[type=limestone]
undergroundbiomes:sedimentary_sandstone_chiseled[type=chalk]
undergroundbiomes:sedimentary_sandstone_chiseled[type=shale]
undergroundbiomes:sedimentary_sandstone_chiseled[type=siltstone]
undergroundbiomes:sedimentary_sandstone_chiseled[type=lignite]
undergroundbiomes:sedimentary_sandstone_chiseled[type=dolomite]
undergroundbiomes:sedimentary_sandstone_chiseled[type=greywacke]
undergroundbiomes:sedimentary_sandstone_chiseled[type=chert]
undergroundbiomes:igneous_clay[type=red_granite]
undergroundbiomes:igneous_clay[type=black_granite]
undergroundbiomes:igneous_clay[type=rhyolite]
undergroundbiomes:igneous_clay[type=andesite]
undergroundbiomes:igneous_clay[type=gabbro]
undergroundbiomes:igneous_clay[type=basalt]
undergroundbiomes:igneous_clay[type=komatiite]
undergroundbiomes:igneous_clay[type=dacite]
undergroundbiomes:metamorphic_clay[type=gneiss]
undergroundbiomes:metamorphic_clay[type=eclogite]
undergroundbiomes:metamorphic_clay[type=marble]
undergroundbiomes:metamorphic_clay[type=quartzite]
undergroundbiomes:metamorphic_clay[type=blueschist]
undergroundbiomes:metamorphic_clay[type=greenschist]
undergroundbiomes:metamorphic_clay[type=soapstone]
undergroundbiomes:metamorphic_clay[type=migmatite]
undergroundbiomes:sedimentary_clay[type=limestone]
undergroundbiomes:sedimentary_clay[type=chalk]
undergroundbiomes:sedimentary_clay[type=shale]
undergroundbiomes:sedimentary_clay[type=siltstone]
undergroundbiomes:sedimentary_clay[type=lignite]
undergroundbiomes:sedimentary_clay[type=dolomite]
undergroundbiomes:sedimentary_clay[type=greywacke]
undergroundbiomes:sedimentary_clay[type=chert]
undergroundbiomes:igneous_brick_halfslab[half=top,type=red_granite]
undergroundbiomes:igneous_brick_halfslab[half=top,type=black_granite]
undergroundbiomes:igneous_brick_halfslab[half=top,type=rhyolite]
undergroundbiomes:igneous_brick_halfslab[half=top,type=andesite]
undergroundbiomes:igneous_brick_halfslab[half=top,type=gabbro]
undergroundbiomes:igneous_brick_halfslab[half=top,type=basalt]
undergroundbiomes:igneous_brick_halfslab[half=top,type=komatiite]
undergroundbiomes:igneous_brick_halfslab[half=top,type=dacite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=red_granite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=black_granite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=rhyolite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=andesite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=gabbro]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=basalt]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=komatiite]
undergroundbiomes:igneous_brick_halfslab[half=bottom,type=dacite]
undergroundbiomes:igneous_brick_fullslab[type=red_granite]
undergroundbiomes:igneous_brick_fullslab[type=black_granite]
undergroundbiomes:igneous_brick_fullslab[type=rhyolite]
undergroundbiomes:igneous_brick_fullslab[type=andesite]
undergroundbiomes:igneous_brick_fullslab[type=gabbro]
undergroundbiomes:igneous_brick_fullslab[type=basalt]
undergroundbiomes:igneous_brick_fullslab[type=komatiite]
undergroundbiomes:igneous_brick_fullslab[type=dacite]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=gneiss]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=eclogite]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=marble]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=quartzite]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=blueschist]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=greenschist]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=soapstone]
undergroundbiomes:metamorphic_brick_halfslab[half=top,type=migmatite]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=gneiss]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=eclogite]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=marble]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=quartzite]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=blueschist]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=greenschist]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=soapstone]
undergroundbiomes:metamorphic_brick_halfslab[half=bottom,type=migmatite]
undergroundbiomes:metamorphic_brick_fullslab[type=gneiss]
undergroundbiomes:metamorphic_brick_fullslab[type=eclogite]
undergroundbiomes:metamorphic_brick_fullslab[type=marble]
undergroundbiomes:metamorphic_brick_fullslab[type=quartzite]
undergroundbiomes:metamorphic_brick_fullslab[type=blueschist]
undergroundbiomes:metamorphic_brick_fullslab[type=greenschist]
undergroundbiomes:metamorphic_brick_fullslab[type=soapstone]
undergroundbiomes:metamorphic_brick_fullslab[type=migmatite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=red_granite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=black_granite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=rhyolite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=andesite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=gabbro]
undergroundbiomes:igneous_stone_halfslab[half=top,type=basalt]
undergroundbiomes:igneous_stone_halfslab[half=top,type=komatiite]
undergroundbiomes:igneous_stone_halfslab[half=top,type=dacite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=red_granite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=black_granite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=rhyolite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=andesite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=gabbro]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=basalt]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=komatiite]
undergroundbiomes:igneous_stone_halfslab[half=bottom,type=dacite]
undergroundbiomes:igneous_stone_fullslab[type=red_granite]
undergroundbiomes:igneous_stone_fullslab[type=black_granite]
undergroundbiomes:igneous_stone_fullslab[type=rhyolite]
undergroundbiomes:igneous_stone_fullslab[type=andesite]
undergroundbiomes:igneous_stone_fullslab[type=gabbro]
undergroundbiomes:igneous_stone_fullslab[type=basalt]
undergroundbiomes:igneous_stone_fullslab[type=komatiite]
undergroundbiomes:igneous_stone_fullslab[type=dacite]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=gneiss]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=eclogite]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=marble]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=quartzite]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=blueschist]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=greenschist]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=soapstone]
undergroundbiomes:metamorphic_stone_halfslab[half=top,type=migmatite]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=gneiss]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=eclogite]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=marble]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=quartzite]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=blueschist]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=greenschist]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=soapstone]
undergroundbiomes:metamorphic_stone_halfslab[half=bottom,type=migmatite]
undergroundbiomes:metamorphic_stone_fullslab[type=gneiss]
undergroundbiomes:metamorphic_stone_fullslab[type=eclogite]
undergroundbiomes:metamorphic_stone_fullslab[type=marble]
undergroundbiomes:metamorphic_stone_fullslab[type=quartzite]
undergroundbiomes:metamorphic_stone_fullslab[type=blueschist]
undergroundbiomes:metamorphic_stone_fullslab[type=greenschist]
undergroundbiomes:metamorphic_stone_fullslab[type=soapstone]
undergroundbiomes:metamorphic_stone_fullslab[type=migmatite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=red_granite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=black_granite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=rhyolite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=andesite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=gabbro]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=basalt]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=komatiite]
undergroundbiomes:igneous_cobble_halfslab[half=top,type=dacite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=red_granite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=black_granite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=rhyolite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=andesite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=gabbro]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=basalt]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=komatiite]
undergroundbiomes:igneous_cobble_halfslab[half=bottom,type=dacite]
undergroundbiomes:igneous_cobble_fullslab[type=red_granite]
undergroundbiomes:igneous_cobble_fullslab[type=black_granite]
undergroundbiomes:igneous_cobble_fullslab[type=rhyolite]
undergroundbiomes:igneous_cobble_fullslab[type=andesite]
undergroundbiomes:igneous_cobble_fullslab[type=gabbro]
undergroundbiomes:igneous_cobble_fullslab[type=basalt]
undergroundbiomes:igneous_cobble_fullslab[type=komatiite]
undergroundbiomes:igneous_cobble_fullslab[type=dacite]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=gneiss]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=eclogite]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=marble]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=quartzite]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=blueschist]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=greenschist]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=soapstone]
undergroundbiomes:metamorphic_cobble_halfslab[half=top,type=migmatite]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=gneiss]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=eclogite]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=marble]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=quartzite]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=blueschist]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=greenschist]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=soapstone]
undergroundbiomes:metamorphic_cobble_halfslab[half=bottom,type=migmatite]
undergroundbiomes:metamorphic_cobble_fullslab[type=gneiss]
undergroundbiomes:metamorphic_cobble_fullslab[type=eclogite]
undergroundbiomes:metamorphic_cobble_fullslab[type=marble]
undergroundbiomes:metamorphic_cobble_fullslab[type=quartzite]
undergroundbiomes:metamorphic_cobble_fullslab[type=blueschist]
undergroundbiomes:metamorphic_cobble_fullslab[type=greenschist]
undergroundbiomes:metamorphic_cobble_fullslab[type=soapstone]
undergroundbiomes:metamorphic_cobble_fullslab[type=migmatite]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=limestone]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=chalk]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=shale]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=siltstone]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=lignite]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=dolomite]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=greywacke]
undergroundbiomes:sedimentary_stone_halfslab[half=top,type=chert]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=limestone]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=chalk]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=shale]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=siltstone]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=lignite]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=dolomite]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=greywacke]
undergroundbiomes:sedimentary_stone_halfslab[half=bottom,type=chert]
undergroundbiomes:sedimentary_stone_fullslab[type=limestone]
undergroundbiomes:sedimentary_stone_fullslab[type=chalk]
undergroundbiomes:sedimentary_stone_fullslab[type=shale]
undergroundbiomes:sedimentary_stone_fullslab[type=siltstone]
undergroundbiomes:sedimentary_stone_fullslab[type=lignite]
undergroundbiomes:sedimentary_stone_fullslab[type=dolomite]
undergroundbiomes:sedimentary_stone_fullslab[type=greywacke]
undergroundbiomes:sedimentary_stone_fullslab[type=chert]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_down[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_up[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_north[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_south[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_west[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_stone_button_east[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_down[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_up[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_north[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_south[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_west[facing=east,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=down,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=up,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=north,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=south,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=west,powered=false,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=true,type=dacite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=red_granite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=black_granite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=rhyolite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=andesite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=gabbro]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=basalt]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=komatiite]
undergroundbiomes:igneous_cobble_button_east[facing=east,powered=false,type=dacite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_down[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_up[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_north[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_south[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_west[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_stone_button_east[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_down[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_up[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_north[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_south[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_west[facing=east,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=down,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=up,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=north,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=south,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=west,powered=false,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=true,type=migmatite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=gneiss]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=eclogite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=marble]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=quartzite]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=blueschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=greenschist]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=soapstone]
undergroundbiomes:metamorphic_cobble_button_east[facing=east,powered=false,type=migmatite]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_down[facing=east,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_up[facing=east,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_north[facing=east,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_south[facing=east,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_west[facing=east,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=down,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=up,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=north,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=south,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=west,powered=false,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=true,type=chert]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=limestone]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=chalk]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=shale]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=siltstone]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=lignite]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=dolomite]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=greywacke]
undergroundbiomes:sedimentary_stone_button_east[facing=east,powered=false,type=chert]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=true,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_stone_wall[east=false,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=true,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_cobble_wall[east=false,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=true,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=true,south=false,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=true,type=dacite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=red_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=red_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=red_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=red_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=black_granite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=black_granite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=black_granite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=black_granite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=rhyolite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=rhyolite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=andesite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=andesite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=andesite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=andesite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=gabbro,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=gabbro,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=gabbro,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=gabbro,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=basalt,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=basalt,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=basalt,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=basalt,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=komatiite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=komatiite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=komatiite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=komatiite,up=false,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=dacite,up=true,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=dacite,up=true,west=false]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=dacite,up=false,west=true]
undergroundbiomes:igneous_brick_wall[east=false,north=false,south=false,type=dacite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=true,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_stone_wall[east=false,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=true,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_cobble_wall[east=false,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=true,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=true,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=true,type=migmatite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=gneiss,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=gneiss,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=gneiss,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=gneiss,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=eclogite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=eclogite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=eclogite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=eclogite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=marble,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=marble,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=marble,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=marble,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=quartzite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=quartzite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=quartzite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=quartzite,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=blueschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=blueschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=blueschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=blueschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=greenschist,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=greenschist,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=greenschist,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=greenschist,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=soapstone,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=soapstone,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=soapstone,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=soapstone,up=false,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=migmatite,up=true,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=migmatite,up=true,west=false]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=migmatite,up=false,west=true]
undergroundbiomes:metamorphic_brick_wall[east=false,north=false,south=false,type=migmatite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=true,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=true,south=false,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=true,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=true,north=false,south=false,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=true,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=true,south=false,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=true,type=chert,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=limestone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=limestone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=limestone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=limestone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chalk,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chalk,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chalk,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chalk,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=shale,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=shale,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=shale,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=shale,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=siltstone,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=siltstone,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=siltstone,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=siltstone,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=lignite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=lignite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=lignite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=lignite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=dolomite,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=dolomite,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=dolomite,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=dolomite,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=greywacke,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=greywacke,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=greywacke,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=greywacke,up=false,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chert,up=true,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chert,up=true,west=false]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chert,up=false,west=true]
undergroundbiomes:sedimentary_stone_wall[east=false,north=false,south=false,type=chert,up=false,west=false]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=top,shape=outer_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=straight,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=dacite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=red_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=black_granite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=rhyolite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=andesite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=gabbro]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=basalt]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=komatiite]
undergroundbiomes:igneous_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=dacite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_south[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_west[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_north[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_cobble_stairs_east[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_south[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_west[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_north[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=north,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=south,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=west,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=top,shape=outer_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=straight,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=inner_right,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_left,type=migmatite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=gneiss]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=eclogite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=marble]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=quartzite]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=blueschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=greenschist]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=soapstone]
undergroundbiomes:metamorphic_brick_stairs_east[facing=east,half=bottom,shape=outer_right,type=migmatite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=north,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=south,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=west,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_south[facing=east,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=north,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=south,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=west,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_west[facing=east,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=north,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=south,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=west,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_north[facing=east,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=north,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=south,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=west,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=top,shape=outer_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=straight,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=inner_right,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_left,type=chert]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=limestone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=chalk]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=shale]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=siltstone]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=lignite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=dolomite]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=greywacke]
undergroundbiomes:sedimentary_stone_stairs_east[facing=east,half=bottom,shape=outer_right,type=chert]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=red_granite]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=black_granite]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=rhyolite]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=andesite]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=gabbro]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=basalt]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=komatiite]
undergroundbiomes:igneous_stone_ic2.resource.tin_ore[type=dacite]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=marble]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_ic2.resource.tin_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=limestone]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=chalk]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=shale]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=lignite]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_ic2.resource.tin_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.platinum.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.platinum.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.platinum.name[type=chert]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=red_granite]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=black_granite]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=rhyolite]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=andesite]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=gabbro]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=basalt]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=komatiite]
undergroundbiomes:igneous_stone_thermalfoundation_ore[type=dacite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=marble]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=limestone]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=chalk]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=shale]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=lignite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.aluminum.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.aluminum.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.aluminum.name[type=chert]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=red_granite]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=black_granite]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=rhyolite]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=andesite]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=gabbro]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=basalt]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=komatiite]
undergroundbiomes:igneous_stone_mysticalworld_silver_ore[type=dacite]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=marble]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_mysticalworld_silver_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=limestone]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=chalk]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=shale]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=lignite]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_mysticalworld_silver_ore[type=chert]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=red_granite]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=black_granite]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=rhyolite]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=andesite]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=gabbro]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=basalt]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=komatiite]
undergroundbiomes:igneous_stone_ic2.resource.lead_ore[type=dacite]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=marble]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_ic2.resource.lead_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=limestone]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=chalk]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=shale]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=lignite]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_ic2.resource.lead_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.crude_oil_gravel.name[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.lead.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.lead.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.lead.name[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.iridium.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.iridium.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.iridium.name[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.mithril.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.mithril.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.mithril.name[type=chert]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=red_granite]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=black_granite]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=rhyolite]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=andesite]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=gabbro]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=basalt]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=komatiite]
undergroundbiomes:igneous_stone_tile.for.resources.copper[type=dacite]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=marble]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.for.resources.copper[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=limestone]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=chalk]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=shale]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=lignite]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.for.resources.copper[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.tin.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.tin.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.tin.name[type=chert]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=red_granite]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=black_granite]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=rhyolite]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=andesite]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=gabbro]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=basalt]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=komatiite]
undergroundbiomes:igneous_stone_appliedenergistics2_quartz_ore[type=dacite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=marble]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_appliedenergistics2_quartz_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=limestone]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=chalk]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=shale]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=lignite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_appliedenergistics2_quartz_ore[type=chert]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=red_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=black_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=rhyolite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=andesite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=gabbro]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=basalt]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=komatiite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore_1[type=dacite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=gneiss]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=eclogite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=marble]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=quartzite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=blueschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=greenschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=soapstone]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore_1[type=migmatite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=limestone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=chalk]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=shale]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=siltstone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=lignite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=dolomite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=greywacke]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore_1[type=chert]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=red_granite]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=black_granite]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=rhyolite]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=andesite]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=gabbro]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=basalt]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=komatiite]
undergroundbiomes:igneous_stone_ic2.resource.uranium_ore[type=dacite]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=marble]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_ic2.resource.uranium_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=limestone]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=chalk]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=shale]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=lignite]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_ic2.resource.uranium_ore[type=chert]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=red_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=black_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=rhyolite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=andesite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=gabbro]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=basalt]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=komatiite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomsandore_1[type=dacite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=gneiss]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=eclogite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=marble]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=quartzite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=blueschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=greenschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=soapstone]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomsandore_1[type=migmatite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=limestone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=chalk]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=shale]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=siltstone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=lignite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=dolomite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=greywacke]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomsandore_1[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.amber_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.amber_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.amber_ore[type=chert]
undergroundbiomes:igneous_stone_diamond_ore[type=red_granite]
undergroundbiomes:igneous_stone_diamond_ore[type=black_granite]
undergroundbiomes:igneous_stone_diamond_ore[type=rhyolite]
undergroundbiomes:igneous_stone_diamond_ore[type=andesite]
undergroundbiomes:igneous_stone_diamond_ore[type=gabbro]
undergroundbiomes:igneous_stone_diamond_ore[type=basalt]
undergroundbiomes:igneous_stone_diamond_ore[type=komatiite]
undergroundbiomes:igneous_stone_diamond_ore[type=dacite]
undergroundbiomes:metamorphic_stone_diamond_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_diamond_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_diamond_ore[type=marble]
undergroundbiomes:metamorphic_stone_diamond_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_diamond_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_diamond_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_diamond_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_diamond_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_diamond_ore[type=limestone]
undergroundbiomes:sedimentary_stone_diamond_ore[type=chalk]
undergroundbiomes:sedimentary_stone_diamond_ore[type=shale]
undergroundbiomes:sedimentary_stone_diamond_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_diamond_ore[type=lignite]
undergroundbiomes:sedimentary_stone_diamond_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_diamond_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_diamond_ore[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.ruby_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.ruby_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.ruby_ore[type=chert]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=red_granite]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=black_granite]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=rhyolite]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=andesite]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=gabbro]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=basalt]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=komatiite]
undergroundbiomes:igneous_stone_thermalfoundation_ore_fluid[type=dacite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=gneiss]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=eclogite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=marble]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=quartzite]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=blueschist]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=greenschist]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=soapstone]
undergroundbiomes:metamorphic_stone_thermalfoundation_ore_fluid[type=migmatite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=limestone]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=chalk]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=shale]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=siltstone]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=lignite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=dolomite]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=greywacke]
undergroundbiomes:sedimentary_stone_thermalfoundation_ore_fluid[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.tanzanite_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.tanzanite_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.tanzanite_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.silver.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.silver.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.silver.name[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.sapphire_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.sapphire_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.sapphire_ore[type=chert]
undergroundbiomes:igneous_stone_redstone_ore[type=red_granite]
undergroundbiomes:igneous_stone_redstone_ore[type=black_granite]
undergroundbiomes:igneous_stone_redstone_ore[type=rhyolite]
undergroundbiomes:igneous_stone_redstone_ore[type=andesite]
undergroundbiomes:igneous_stone_redstone_ore[type=gabbro]
undergroundbiomes:igneous_stone_redstone_ore[type=basalt]
undergroundbiomes:igneous_stone_redstone_ore[type=komatiite]
undergroundbiomes:igneous_stone_redstone_ore[type=dacite]
undergroundbiomes:metamorphic_stone_redstone_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_redstone_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_redstone_ore[type=marble]
undergroundbiomes:metamorphic_stone_redstone_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_redstone_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_redstone_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_redstone_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_redstone_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_redstone_ore[type=limestone]
undergroundbiomes:sedimentary_stone_redstone_ore[type=chalk]
undergroundbiomes:sedimentary_stone_redstone_ore[type=shale]
undergroundbiomes:sedimentary_stone_redstone_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_redstone_ore[type=lignite]
undergroundbiomes:sedimentary_stone_redstone_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_redstone_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_redstone_ore[type=chert]
undergroundbiomes:igneous_stone_lapis_ore[type=red_granite]
undergroundbiomes:igneous_stone_lapis_ore[type=black_granite]
undergroundbiomes:igneous_stone_lapis_ore[type=rhyolite]
undergroundbiomes:igneous_stone_lapis_ore[type=andesite]
undergroundbiomes:igneous_stone_lapis_ore[type=gabbro]
undergroundbiomes:igneous_stone_lapis_ore[type=basalt]
undergroundbiomes:igneous_stone_lapis_ore[type=komatiite]
undergroundbiomes:igneous_stone_lapis_ore[type=dacite]
undergroundbiomes:metamorphic_stone_lapis_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_lapis_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_lapis_ore[type=marble]
undergroundbiomes:metamorphic_stone_lapis_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_lapis_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_lapis_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_lapis_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_lapis_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_lapis_ore[type=limestone]
undergroundbiomes:sedimentary_stone_lapis_ore[type=chalk]
undergroundbiomes:sedimentary_stone_lapis_ore[type=shale]
undergroundbiomes:sedimentary_stone_lapis_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_lapis_ore[type=lignite]
undergroundbiomes:sedimentary_stone_lapis_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_lapis_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_lapis_ore[type=chert]
undergroundbiomes:igneous_stone_coal_ore[type=red_granite]
undergroundbiomes:igneous_stone_coal_ore[type=black_granite]
undergroundbiomes:igneous_stone_coal_ore[type=rhyolite]
undergroundbiomes:igneous_stone_coal_ore[type=andesite]
undergroundbiomes:igneous_stone_coal_ore[type=gabbro]
undergroundbiomes:igneous_stone_coal_ore[type=basalt]
undergroundbiomes:igneous_stone_coal_ore[type=komatiite]
undergroundbiomes:igneous_stone_coal_ore[type=dacite]
undergroundbiomes:metamorphic_stone_coal_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_coal_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_coal_ore[type=marble]
undergroundbiomes:metamorphic_stone_coal_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_coal_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_coal_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_coal_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_coal_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_coal_ore[type=limestone]
undergroundbiomes:sedimentary_stone_coal_ore[type=chalk]
undergroundbiomes:sedimentary_stone_coal_ore[type=shale]
undergroundbiomes:sedimentary_stone_coal_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_coal_ore[type=lignite]
undergroundbiomes:sedimentary_stone_coal_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_coal_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_coal_ore[type=chert]
undergroundbiomes:igneous_stone_gold_ore[type=red_granite]
undergroundbiomes:igneous_stone_gold_ore[type=black_granite]
undergroundbiomes:igneous_stone_gold_ore[type=rhyolite]
undergroundbiomes:igneous_stone_gold_ore[type=andesite]
undergroundbiomes:igneous_stone_gold_ore[type=gabbro]
undergroundbiomes:igneous_stone_gold_ore[type=basalt]
undergroundbiomes:igneous_stone_gold_ore[type=komatiite]
undergroundbiomes:igneous_stone_gold_ore[type=dacite]
undergroundbiomes:metamorphic_stone_gold_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_gold_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_gold_ore[type=marble]
undergroundbiomes:metamorphic_stone_gold_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_gold_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_gold_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_gold_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_gold_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_gold_ore[type=limestone]
undergroundbiomes:sedimentary_stone_gold_ore[type=chalk]
undergroundbiomes:sedimentary_stone_gold_ore[type=shale]
undergroundbiomes:sedimentary_stone_gold_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_gold_ore[type=lignite]
undergroundbiomes:sedimentary_stone_gold_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_gold_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_gold_ore[type=chert]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=red_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=black_granite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=rhyolite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=andesite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=gabbro]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=basalt]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=komatiite]
undergroundbiomes:igneous_stone_astralsorcery_blockcustomore[type=dacite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=gneiss]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=eclogite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=marble]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=quartzite]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=blueschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=greenschist]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=soapstone]
undergroundbiomes:metamorphic_stone_astralsorcery_blockcustomore[type=migmatite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=limestone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=chalk]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=shale]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=siltstone]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=lignite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=dolomite]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=greywacke]
undergroundbiomes:sedimentary_stone_astralsorcery_blockcustomore[type=chert]
undergroundbiomes:igneous_stone_iron_ore[type=red_granite]
undergroundbiomes:igneous_stone_iron_ore[type=black_granite]
undergroundbiomes:igneous_stone_iron_ore[type=rhyolite]
undergroundbiomes:igneous_stone_iron_ore[type=andesite]
undergroundbiomes:igneous_stone_iron_ore[type=gabbro]
undergroundbiomes:igneous_stone_iron_ore[type=basalt]
undergroundbiomes:igneous_stone_iron_ore[type=komatiite]
undergroundbiomes:igneous_stone_iron_ore[type=dacite]
undergroundbiomes:metamorphic_stone_iron_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_iron_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_iron_ore[type=marble]
undergroundbiomes:metamorphic_stone_iron_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_iron_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_iron_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_iron_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_iron_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_iron_ore[type=limestone]
undergroundbiomes:sedimentary_stone_iron_ore[type=chalk]
undergroundbiomes:sedimentary_stone_iron_ore[type=shale]
undergroundbiomes:sedimentary_stone_iron_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_iron_ore[type=lignite]
undergroundbiomes:sedimentary_stone_iron_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_iron_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_iron_ore[type=chert]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=red_granite]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=black_granite]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=rhyolite]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=andesite]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=gabbro]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=basalt]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=komatiite]
undergroundbiomes:igneous_stone_actuallyadditions_block_misc_3[type=dacite]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=gneiss]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=eclogite]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=marble]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=quartzite]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=blueschist]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=greenschist]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=soapstone]
undergroundbiomes:metamorphic_stone_actuallyadditions_block_misc_3[type=migmatite]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=limestone]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=chalk]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=shale]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=siltstone]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=lignite]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=dolomite]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=greywacke]
undergroundbiomes:sedimentary_stone_actuallyadditions_block_misc_3[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.malachite_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.malachite_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.malachite_ore[type=chert]
undergroundbiomes:igneous_stone_forestry_resources[type=red_granite]
undergroundbiomes:igneous_stone_forestry_resources[type=black_granite]
undergroundbiomes:igneous_stone_forestry_resources[type=rhyolite]
undergroundbiomes:igneous_stone_forestry_resources[type=andesite]
undergroundbiomes:igneous_stone_forestry_resources[type=gabbro]
undergroundbiomes:igneous_stone_forestry_resources[type=basalt]
undergroundbiomes:igneous_stone_forestry_resources[type=komatiite]
undergroundbiomes:igneous_stone_forestry_resources[type=dacite]
undergroundbiomes:metamorphic_stone_forestry_resources[type=gneiss]
undergroundbiomes:metamorphic_stone_forestry_resources[type=eclogite]
undergroundbiomes:metamorphic_stone_forestry_resources[type=marble]
undergroundbiomes:metamorphic_stone_forestry_resources[type=quartzite]
undergroundbiomes:metamorphic_stone_forestry_resources[type=blueschist]
undergroundbiomes:metamorphic_stone_forestry_resources[type=greenschist]
undergroundbiomes:metamorphic_stone_forestry_resources[type=soapstone]
undergroundbiomes:metamorphic_stone_forestry_resources[type=migmatite]
undergroundbiomes:sedimentary_stone_forestry_resources[type=limestone]
undergroundbiomes:sedimentary_stone_forestry_resources[type=chalk]
undergroundbiomes:sedimentary_stone_forestry_resources[type=shale]
undergroundbiomes:sedimentary_stone_forestry_resources[type=siltstone]
undergroundbiomes:sedimentary_stone_forestry_resources[type=lignite]
undergroundbiomes:sedimentary_stone_forestry_resources[type=dolomite]
undergroundbiomes:sedimentary_stone_forestry_resources[type=greywacke]
undergroundbiomes:sedimentary_stone_forestry_resources[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.peridot_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.peridot_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.peridot_ore[type=chert]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=red_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=black_granite]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=rhyolite]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=andesite]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=gabbro]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=basalt]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=komatiite]
undergroundbiomes:igneous_stone_tile.gem_ore.topaz_ore[type=dacite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=marble]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.gem_ore.topaz_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=limestone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=chalk]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=shale]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=lignite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.gem_ore.topaz_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.redstone.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.redstone.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.redstone.name[type=chert]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=red_granite]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=black_granite]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=rhyolite]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=andesite]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=gabbro]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=basalt]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=komatiite]
undergroundbiomes:igneous_stone_appliedenergistics2_charged_quartz_ore[type=dacite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=marble]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_appliedenergistics2_charged_quartz_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=limestone]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=chalk]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=shale]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=lignite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_appliedenergistics2_charged_quartz_ore[type=chert]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=red_granite]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=black_granite]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=rhyolite]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=andesite]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=gabbro]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=basalt]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=komatiite]
undergroundbiomes:igneous_stone_ic2.resource.copper_ore[type=dacite]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=marble]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_ic2.resource.copper_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=limestone]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=chalk]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=shale]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=lignite]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_ic2.resource.copper_ore[type=chert]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=red_granite]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=black_granite]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=rhyolite]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=andesite]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=gabbro]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=basalt]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=komatiite]
undergroundbiomes:igneous_stone_mysticalworld_copper_ore[type=dacite]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=marble]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_mysticalworld_copper_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=limestone]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=chalk]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=shale]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=lignite]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_mysticalworld_copper_ore[type=chert]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=red_granite]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=black_granite]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=rhyolite]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=andesite]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=gabbro]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=basalt]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=komatiite]
undergroundbiomes:igneous_stone_mysticalworld_amethyst_ore[type=dacite]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=marble]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_mysticalworld_amethyst_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=limestone]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=chalk]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=shale]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=lignite]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_mysticalworld_amethyst_ore[type=chert]
undergroundbiomes:igneous_stone_emerald_ore[type=red_granite]
undergroundbiomes:igneous_stone_emerald_ore[type=black_granite]
undergroundbiomes:igneous_stone_emerald_ore[type=rhyolite]
undergroundbiomes:igneous_stone_emerald_ore[type=andesite]
undergroundbiomes:igneous_stone_emerald_ore[type=gabbro]
undergroundbiomes:igneous_stone_emerald_ore[type=basalt]
undergroundbiomes:igneous_stone_emerald_ore[type=komatiite]
undergroundbiomes:igneous_stone_emerald_ore[type=dacite]
undergroundbiomes:metamorphic_stone_emerald_ore[type=gneiss]
undergroundbiomes:metamorphic_stone_emerald_ore[type=eclogite]
undergroundbiomes:metamorphic_stone_emerald_ore[type=marble]
undergroundbiomes:metamorphic_stone_emerald_ore[type=quartzite]
undergroundbiomes:metamorphic_stone_emerald_ore[type=blueschist]
undergroundbiomes:metamorphic_stone_emerald_ore[type=greenschist]
undergroundbiomes:metamorphic_stone_emerald_ore[type=soapstone]
undergroundbiomes:metamorphic_stone_emerald_ore[type=migmatite]
undergroundbiomes:sedimentary_stone_emerald_ore[type=limestone]
undergroundbiomes:sedimentary_stone_emerald_ore[type=chalk]
undergroundbiomes:sedimentary_stone_emerald_ore[type=shale]
undergroundbiomes:sedimentary_stone_emerald_ore[type=siltstone]
undergroundbiomes:sedimentary_stone_emerald_ore[type=lignite]
undergroundbiomes:sedimentary_stone_emerald_ore[type=dolomite]
undergroundbiomes:sedimentary_stone_emerald_ore[type=greywacke]
undergroundbiomes:sedimentary_stone_emerald_ore[type=chert]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=red_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=black_granite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=rhyolite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=andesite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=gabbro]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=basalt]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=komatiite]
undergroundbiomes:igneous_stone_tile.thermalfoundation.ore.nickel.name[type=dacite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=marble]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.thermalfoundation.ore.nickel.name[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=limestone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=chalk]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=shale]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=lignite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.thermalfoundation.ore.nickel.name[type=chert]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=red_granite]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=black_granite]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=rhyolite]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=andesite]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=gabbro]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=basalt]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=komatiite]
undergroundbiomes:igneous_stone_tile.for.resources.tin[type=dacite]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=gneiss]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=eclogite]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=marble]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=quartzite]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=blueschist]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=greenschist]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=soapstone]
undergroundbiomes:metamorphic_stone_tile.for.resources.tin[type=migmatite]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=limestone]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=chalk]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=shale]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=siltstone]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=lignite]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=dolomite]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=greywacke]
undergroundbiomes:sedimentary_stone_tile.for.resources.tin[type=chert]
galacticraftcore:unlit_torch_stone[facing=up]
galacticraftcore:unlit_torch_stone[facing=north]
galacticraftcore:unlit_torch_stone[facing=south]
galacticraftcore:unlit_torch_stone[facing=west]
galacticraftcore:unlit_torch_stone[facing=east]
galacticraftcore:unlit_torch_stone_lit[facing=up]
galacticraftcore:unlit_torch_stone_lit[facing=north]
galacticraftcore:unlit_torch_stone_lit[facing=south]
galacticraftcore:unlit_torch_stone_lit[facing=west]
galacticraftcore:unlit_torch_stone_lit[facing=east]
galacticraftcore:grating3[level=0]
galacticraftcore:grating3[level=1]
galacticraftcore:grating3[level=2]
galacticraftcore:grating3[level=3]
galacticraftcore:grating3[level=4]
galacticraftcore:grating3[level=5]
galacticraftcore:grating3[level=6]
galacticraftcore:grating3[level=7]
galacticraftcore:grating3[level=8]
galacticraftcore:grating3[level=9]
galacticraftcore:grating3[level=10]
galacticraftcore:grating3[level=11]
galacticraftcore:grating3[level=12]
galacticraftcore:grating3[level=13]
galacticraftcore:grating3[level=14]
galacticraftcore:grating3[level=15]
galacticraftcore:grating4[level=0]
galacticraftcore:grating4[level=1]
galacticraftcore:grating4[level=2]
galacticraftcore:grating4[level=3]
galacticraftcore:grating4[level=4]
galacticraftcore:grating4[level=5]
galacticraftcore:grating4[level=6]
galacticraftcore:grating4[level=7]
galacticraftcore:grating4[level=8]
galacticraftcore:grating4[level=9]
galacticraftcore:grating4[level=10]
galacticraftcore:grating4[level=11]
galacticraftcore:grating4[level=12]
galacticraftcore:grating4[level=13]
galacticraftcore:grating4[level=14]
galacticraftcore:grating4[level=15]
galacticraftcore:grating5[level=0]
galacticraftcore:grating5[level=1]
galacticraftcore:grating5[level=2]
galacticraftcore:grating5[level=3]
galacticraftcore:grating5[level=4]
galacticraftcore:grating5[level=5]
galacticraftcore:grating5[level=6]
galacticraftcore:grating5[level=7]
galacticraftcore:grating5[level=8]
galacticraftcore:grating5[level=9]
galacticraftcore:grating5[level=10]
galacticraftcore:grating5[level=11]
galacticraftcore:grating5[level=12]
galacticraftcore:grating5[level=13]
galacticraftcore:grating5[level=14]
galacticraftcore:grating5[level=15]
galacticraftcore:grating6[level=0]
galacticraftcore:grating6[level=1]
galacticraftcore:grating6[level=2]
galacticraftcore:grating6[level=3]
galacticraftcore:grating6[level=4]
galacticraftcore:grating6[level=5]
galacticraftcore:grating6[level=6]
galacticraftcore:grating6[level=7]
galacticraftcore:grating6[level=8]
galacticraftcore:grating6[level=9]
galacticraftcore:grating6[level=10]
galacticraftcore:grating6[level=11]
galacticraftcore:grating6[level=12]
galacticraftcore:grating6[level=13]
galacticraftcore:grating6[level=14]
galacticraftcore:grating6[level=15]
galacticraftcore:grating7[level=0]
galacticraftcore:grating7[level=1]
galacticraftcore:grating7[level=2]
galacticraftcore:grating7[level=3]
galacticraftcore:grating7[level=4]
galacticraftcore:grating7[level=5]
galacticraftcore:grating7[level=6]
galacticraftcore:grating7[level=7]
galacticraftcore:grating7[level=8]
galacticraftcore:grating7[level=9]
galacticraftcore:grating7[level=10]
galacticraftcore:grating7[level=11]
galacticraftcore:grating7[level=12]
galacticraftcore:grating7[level=13]
galacticraftcore:grating7[level=14]
galacticraftcore:grating7[level=15]
galacticraftcore:grating8[level=0]
galacticraftcore:grating8[level=1]
galacticraftcore:grating8[level=2]
galacticraftcore:grating8[level=3]
galacticraftcore:grating8[level=4]
galacticraftcore:grating8[level=5]
galacticraftcore:grating8[level=6]
galacticraftcore:grating8[level=7]
galacticraftcore:grating8[level=8]
galacticraftcore:grating8[level=9]
galacticraftcore:grating8[level=10]
galacticraftcore:grating8[level=11]
galacticraftcore:grating8[level=12]
galacticraftcore:grating8[level=13]
galacticraftcore:grating8[level=14]
galacticraftcore:grating8[level=15]
galacticraftcore:grating9[level=0]
galacticraftcore:grating9[level=1]
galacticraftcore:grating9[level=2]
galacticraftcore:grating9[level=3]
galacticraftcore:grating9[level=4]
galacticraftcore:grating9[level=5]
galacticraftcore:grating9[level=6]
galacticraftcore:grating9[level=7]
galacticraftcore:grating9[level=8]
galacticraftcore:grating9[level=9]
galacticraftcore:grating9[level=10]
galacticraftcore:grating9[level=11]
galacticraftcore:grating9[level=12]
galacticraftcore:grating9[level=13]
galacticraftcore:grating9[level=14]
galacticraftcore:grating9[level=15]
galacticraftcore:grating10[level=0]
galacticraftcore:grating10[level=1]
galacticraftcore:grating10[level=2]
galacticraftcore:grating10[level=3]
galacticraftcore:grating10[level=4]
galacticraftcore:grating10[level=5]
galacticraftcore:grating10[level=6]
galacticraftcore:grating10[level=7]
galacticraftcore:grating10[level=8]
galacticraftcore:grating10[level=9]
galacticraftcore:grating10[level=10]
galacticraftcore:grating10[level=11]
galacticraftcore:grating10[level=12]
galacticraftcore:grating10[level=13]
galacticraftcore:grating10[level=14]
galacticraftcore:grating10[level=15]
galacticraftcore:grating11[level=0]
galacticraftcore:grating11[level=1]
galacticraftcore:grating11[level=2]
galacticraftcore:grating11[level=3]
galacticraftcore:grating11[level=4]
galacticraftcore:grating11[level=5]
galacticraftcore:grating11[level=6]
galacticraftcore:grating11[level=7]
galacticraftcore:grating11[level=8]
galacticraftcore:grating11[level=9]
galacticraftcore:grating11[level=10]
galacticraftcore:grating11[level=11]
galacticraftcore:grating11[level=12]
galacticraftcore:grating11[level=13]
galacticraftcore:grating11[level=14]
galacticraftcore:grating11[level=15]
galacticraftcore:grating12[level=0]
galacticraftcore:grating12[level=1]
galacticraftcore:grating12[level=2]
galacticraftcore:grating12[level=3]
galacticraftcore:grating12[level=4]
galacticraftcore:grating12[level=5]
galacticraftcore:grating12[level=6]
galacticraftcore:grating12[level=7]
galacticraftcore:grating12[level=8]
galacticraftcore:grating12[level=9]
galacticraftcore:grating12[level=10]
galacticraftcore:grating12[level=11]
galacticraftcore:grating12[level=12]
galacticraftcore:grating12[level=13]
galacticraftcore:grating12[level=14]
galacticraftcore:grating12[level=15]
galacticraftcore:grating13[level=0]
galacticraftcore:grating13[level=1]
galacticraftcore:grating13[level=2]
galacticraftcore:grating13[level=3]
galacticraftcore:grating13[level=4]
galacticraftcore:grating13[level=5]
galacticraftcore:grating13[level=6]
galacticraftcore:grating13[level=7]
galacticraftcore:grating13[level=8]
galacticraftcore:grating13[level=9]
galacticraftcore:grating13[level=10]
galacticraftcore:grating13[level=11]
galacticraftcore:grating13[level=12]
galacticraftcore:grating13[level=13]
galacticraftcore:grating13[level=14]
galacticraftcore:grating13[level=15]
galacticraftcore:grating14[level=0]
galacticraftcore:grating14[level=1]
galacticraftcore:grating14[level=2]
galacticraftcore:grating14[level=3]
galacticraftcore:grating14[level=4]
galacticraftcore:grating14[level=5]
galacticraftcore:grating14[level=6]
galacticraftcore:grating14[level=7]
galacticraftcore:grating14[level=8]
galacticraftcore:grating14[level=9]
galacticraftcore:grating14[level=10]
galacticraftcore:grating14[level=11]
galacticraftcore:grating14[level=12]
galacticraftcore:grating14[level=13]
galacticraftcore:grating14[level=14]
galacticraftcore:grating14[level=15]
galacticraftcore:grating15[level=0]
galacticraftcore:grating15[level=1]
galacticraftcore:grating15[level=2]
galacticraftcore:grating15[level=3]
galacticraftcore:grating15[level=4]
galacticraftcore:grating15[level=5]
galacticraftcore:grating15[level=6]
galacticraftcore:grating15[level=7]
galacticraftcore:grating15[level=8]
galacticraftcore:grating15[level=9]
galacticraftcore:grating15[level=10]
galacticraftcore:grating15[level=11]
galacticraftcore:grating15[level=12]
galacticraftcore:grating15[level=13]
galacticraftcore:grating15[level=14]
galacticraftcore:grating15[level=15]
galacticraftcore:grating16[level=0]
galacticraftcore:grating16[level=1]
galacticraftcore:grating16[level=2]
galacticraftcore:grating16[level=3]
galacticraftcore:grating16[level=4]
galacticraftcore:grating16[level=5]
galacticraftcore:grating16[level=6]
galacticraftcore:grating16[level=7]
galacticraftcore:grating16[level=8]
galacticraftcore:grating16[level=9]
galacticraftcore:grating16[level=10]
galacticraftcore:grating16[level=11]
galacticraftcore:grating16[level=12]
galacticraftcore:grating16[level=13]
galacticraftcore:grating16[level=14]
galacticraftcore:grating16[level=15]
galacticraftcore:grating17[level=0]
galacticraftcore:grating17[level=1]
galacticraftcore:grating17[level=2]
galacticraftcore:grating17[level=3]
galacticraftcore:grating17[level=4]
galacticraftcore:grating17[level=5]
galacticraftcore:grating17[level=6]
galacticraftcore:grating17[level=7]
galacticraftcore:grating17[level=8]
galacticraftcore:grating17[level=9]
galacticraftcore:grating17[level=10]
galacticraftcore:grating17[level=11]
galacticraftcore:grating17[level=12]
galacticraftcore:grating17[level=13]
galacticraftcore:grating17[level=14]
galacticraftcore:grating17[level=15]
galacticraftcore:grating18[level=0]
galacticraftcore:grating18[level=1]
galacticraftcore:grating18[level=2]
galacticraftcore:grating18[level=3]
galacticraftcore:grating18[level=4]
galacticraftcore:grating18[level=5]
galacticraftcore:grating18[level=6]
galacticraftcore:grating18[level=7]
galacticraftcore:grating18[level=8]
galacticraftcore:grating18[level=9]
galacticraftcore:grating18[level=10]
galacticraftcore:grating18[level=11]
galacticraftcore:grating18[level=12]
galacticraftcore:grating18[level=13]
galacticraftcore:grating18[level=14]
galacticraftcore:grating18[level=15]
galacticraftcore:grating19[level=0]
galacticraftcore:grating19[level=1]
galacticraftcore:grating19[level=2]
galacticraftcore:grating19[level=3]
galacticraftcore:grating19[level=4]
galacticraftcore:grating19[level=5]
galacticraftcore:grating19[level=6]
galacticraftcore:grating19[level=7]
galacticraftcore:grating19[level=8]
galacticraftcore:grating19[level=9]
galacticraftcore:grating19[level=10]
galacticraftcore:grating19[level=11]
galacticraftcore:grating19[level=12]
galacticraftcore:grating19[level=13]
galacticraftcore:grating19[level=14]
galacticraftcore:grating19[level=15]
galacticraftcore:grating20[level=0]
galacticraftcore:grating20[level=1]
galacticraftcore:grating20[level=2]
galacticraftcore:grating20[level=3]
galacticraftcore:grating20[level=4]
galacticraftcore:grating20[level=5]
galacticraftcore:grating20[level=6]
galacticraftcore:grating20[level=7]
galacticraftcore:grating20[level=8]
galacticraftcore:grating20[level=9]
galacticraftcore:grating20[level=10]
galacticraftcore:grating20[level=11]
galacticraftcore:grating20[level=12]
galacticraftcore:grating20[level=13]
galacticraftcore:grating20[level=14]
galacticraftcore:grating20[level=15]
galacticraftcore:grating21[level=0]
galacticraftcore:grating21[level=1]
galacticraftcore:grating21[level=2]
galacticraftcore:grating21[level=3]
galacticraftcore:grating21[level=4]
galacticraftcore:grating21[level=5]
galacticraftcore:grating21[level=6]
galacticraftcore:grating21[level=7]
galacticraftcore:grating21[level=8]
galacticraftcore:grating21[level=9]
galacticraftcore:grating21[level=10]
galacticraftcore:grating21[level=11]
galacticraftcore:grating21[level=12]
galacticraftcore:grating21[level=13]
galacticraftcore:grating21[level=14]
galacticraftcore:grating21[level=15]
galacticraftcore:grating22[level=0]
galacticraftcore:grating22[level=1]
galacticraftcore:grating22[level=2]
galacticraftcore:grating22[level=3]
galacticraftcore:grating22[level=4]
galacticraftcore:grating22[level=5]
galacticraftcore:grating22[level=6]
galacticraftcore:grating22[level=7]
galacticraftcore:grating22[level=8]
galacticraftcore:grating22[level=9]
galacticraftcore:grating22[level=10]
galacticraftcore:grating22[level=11]
galacticraftcore:grating22[level=12]
galacticraftcore:grating22[level=13]
galacticraftcore:grating22[level=14]
galacticraftcore:grating22[level=15]
galacticraftcore:grating23[level=0]
galacticraftcore:grating23[level=1]
galacticraftcore:grating23[level=2]
galacticraftcore:grating23[level=3]
galacticraftcore:grating23[level=4]
galacticraftcore:grating23[level=5]
galacticraftcore:grating23[level=6]
galacticraftcore:grating23[level=7]
galacticraftcore:grating23[level=8]
galacticraftcore:grating23[level=9]
galacticraftcore:grating23[level=10]
galacticraftcore:grating23[level=11]
galacticraftcore:grating23[level=12]
galacticraftcore:grating23[level=13]
galacticraftcore:grating23[level=14]
galacticraftcore:grating23[level=15]
galacticraftcore:grating24[level=0]
galacticraftcore:grating24[level=1]
galacticraftcore:grating24[level=2]
galacticraftcore:grating24[level=3]
galacticraftcore:grating24[level=4]
galacticraftcore:grating24[level=5]
galacticraftcore:grating24[level=6]
galacticraftcore:grating24[level=7]
galacticraftcore:grating24[level=8]
galacticraftcore:grating24[level=9]
galacticraftcore:grating24[level=10]
galacticraftcore:grating24[level=11]
galacticraftcore:grating24[level=12]
galacticraftcore:grating24[level=13]
galacticraftcore:grating24[level=14]
galacticraftcore:grating24[level=15]
galacticraftcore:grating25[level=0]
galacticraftcore:grating25[level=1]
galacticraftcore:grating25[level=2]
galacticraftcore:grating25[level=3]
galacticraftcore:grating25[level=4]
galacticraftcore:grating25[level=5]
galacticraftcore:grating25[level=6]
galacticraftcore:grating25[level=7]
galacticraftcore:grating25[level=8]
galacticraftcore:grating25[level=9]
galacticraftcore:grating25[level=10]
galacticraftcore:grating25[level=11]
galacticraftcore:grating25[level=12]
galacticraftcore:grating25[level=13]
galacticraftcore:grating25[level=14]
galacticraftcore:grating25[level=15]
galacticraftcore:grating26[level=0]
galacticraftcore:grating26[level=1]
galacticraftcore:grating26[level=2]
galacticraftcore:grating26[level=3]
galacticraftcore:grating26[level=4]
galacticraftcore:grating26[level=5]
galacticraftcore:grating26[level=6]
galacticraftcore:grating26[level=7]
galacticraftcore:grating26[level=8]
galacticraftcore:grating26[level=9]
galacticraftcore:grating26[level=10]
galacticraftcore:grating26[level=11]
galacticraftcore:grating26[level=12]
galacticraftcore:grating26[level=13]
galacticraftcore:grating26[level=14]
galacticraftcore:grating26[level=15]
galacticraftcore:grating27[level=0]
galacticraftcore:grating27[level=1]
galacticraftcore:grating27[level=2]
galacticraftcore:grating27[level=3]
galacticraftcore:grating27[level=4]
galacticraftcore:grating27[level=5]
galacticraftcore:grating27[level=6]
galacticraftcore:grating27[level=7]
galacticraftcore:grating27[level=8]
galacticraftcore:grating27[level=9]
galacticraftcore:grating27[level=10]
galacticraftcore:grating27[level=11]
galacticraftcore:grating27[level=12]
galacticraftcore:grating27[level=13]
galacticraftcore:grating27[level=14]
galacticraftcore:grating27[level=15]
galacticraftcore:grating28[level=0]
galacticraftcore:grating28[level=1]
galacticraftcore:grating28[level=2]
galacticraftcore:grating28[level=3]
galacticraftcore:grating28[level=4]
galacticraftcore:grating28[level=5]
galacticraftcore:grating28[level=6]
galacticraftcore:grating28[level=7]
galacticraftcore:grating28[level=8]
galacticraftcore:grating28[level=9]
galacticraftcore:grating28[level=10]
galacticraftcore:grating28[level=11]
galacticraftcore:grating28[level=12]
galacticraftcore:grating28[level=13]
galacticraftcore:grating28[level=14]
galacticraftcore:grating28[level=15]
galacticraftcore:grating29[level=0]
galacticraftcore:grating29[level=1]
galacticraftcore:grating29[level=2]
galacticraftcore:grating29[level=3]
galacticraftcore:grating29[level=4]
galacticraftcore:grating29[level=5]
galacticraftcore:grating29[level=6]
galacticraftcore:grating29[level=7]
galacticraftcore:grating29[level=8]
galacticraftcore:grating29[level=9]
galacticraftcore:grating29[level=10]
galacticraftcore:grating29[level=11]
galacticraftcore:grating29[level=12]
galacticraftcore:grating29[level=13]
galacticraftcore:grating29[level=14]
galacticraftcore:grating29[level=15]
galacticraftcore:grating30[level=0]
galacticraftcore:grating30[level=1]
galacticraftcore:grating30[level=2]
galacticraftcore:grating30[level=3]
galacticraftcore:grating30[level=4]
galacticraftcore:grating30[level=5]
galacticraftcore:grating30[level=6]
galacticraftcore:grating30[level=7]
galacticraftcore:grating30[level=8]
galacticraftcore:grating30[level=9]
galacticraftcore:grating30[level=10]
galacticraftcore:grating30[level=11]
galacticraftcore:grating30[level=12]
galacticraftcore:grating30[level=13]
galacticraftcore:grating30[level=14]
galacticraftcore:grating30[level=15]
galacticraftcore:grating31[level=0]
galacticraftcore:grating31[level=1]
galacticraftcore:grating31[level=2]
galacticraftcore:grating31[level=3]
galacticraftcore:grating31[level=4]
galacticraftcore:grating31[level=5]
galacticraftcore:grating31[level=6]
galacticraftcore:grating31[level=7]
galacticraftcore:grating31[level=8]
galacticraftcore:grating31[level=9]
galacticraftcore:grating31[level=10]
galacticraftcore:grating31[level=11]
galacticraftcore:grating31[level=12]
galacticraftcore:grating31[level=13]
galacticraftcore:grating31[level=14]
galacticraftcore:grating31[level=15]
galacticraftcore:grating32[level=0]
galacticraftcore:grating32[level=1]
galacticraftcore:grating32[level=2]
galacticraftcore:grating32[level=3]
galacticraftcore:grating32[level=4]
galacticraftcore:grating32[level=5]
galacticraftcore:grating32[level=6]
galacticraftcore:grating32[level=7]
galacticraftcore:grating32[level=8]
galacticraftcore:grating32[level=9]
galacticraftcore:grating32[level=10]
galacticraftcore:grating32[level=11]
galacticraftcore:grating32[level=12]
galacticraftcore:grating32[level=13]
galacticraftcore:grating32[level=14]
galacticraftcore:grating32[level=15]
galacticraftcore:grating33[level=0]
galacticraftcore:grating33[level=1]
galacticraftcore:grating33[level=2]
galacticraftcore:grating33[level=3]
galacticraftcore:grating33[level=4]
galacticraftcore:grating33[level=5]
galacticraftcore:grating33[level=6]
galacticraftcore:grating33[level=7]
galacticraftcore:grating33[level=8]
galacticraftcore:grating33[level=9]
galacticraftcore:grating33[level=10]
galacticraftcore:grating33[level=11]
galacticraftcore:grating33[level=12]
galacticraftcore:grating33[level=13]
galacticraftcore:grating33[level=14]
galacticraftcore:grating33[level=15]
galacticraftcore:grating34[level=0]
galacticraftcore:grating34[level=1]
galacticraftcore:grating34[level=2]
galacticraftcore:grating34[level=3]
galacticraftcore:grating34[level=4]
galacticraftcore:grating34[level=5]
galacticraftcore:grating34[level=6]
galacticraftcore:grating34[level=7]
galacticraftcore:grating34[level=8]
galacticraftcore:grating34[level=9]
galacticraftcore:grating34[level=10]
galacticraftcore:grating34[level=11]
galacticraftcore:grating34[level=12]
galacticraftcore:grating34[level=13]
galacticraftcore:grating34[level=14]
galacticraftcore:grating34[level=15]
galacticraftcore:grating35[level=0]
galacticraftcore:grating35[level=1]
galacticraftcore:grating35[level=2]
galacticraftcore:grating35[level=3]
galacticraftcore:grating35[level=4]
galacticraftcore:grating35[level=5]
galacticraftcore:grating35[level=6]
galacticraftcore:grating35[level=7]
galacticraftcore:grating35[level=8]
galacticraftcore:grating35[level=9]
galacticraftcore:grating35[level=10]
galacticraftcore:grating35[level=11]
galacticraftcore:grating35[level=12]
galacticraftcore:grating35[level=13]
galacticraftcore:grating35[level=14]
galacticraftcore:grating35[level=15]
galacticraftcore:grating36[level=0]
galacticraftcore:grating36[level=1]
galacticraftcore:grating36[level=2]
galacticraftcore:grating36[level=3]
galacticraftcore:grating36[level=4]
galacticraftcore:grating36[level=5]
galacticraftcore:grating36[level=6]
galacticraftcore:grating36[level=7]
galacticraftcore:grating36[level=8]
galacticraftcore:grating36[level=9]
galacticraftcore:grating36[level=10]
galacticraftcore:grating36[level=11]
galacticraftcore:grating36[level=12]
galacticraftcore:grating36[level=13]
galacticraftcore:grating36[level=14]
galacticraftcore:grating36[level=15]
galacticraftcore:grating37[level=0]
galacticraftcore:grating37[level=1]
galacticraftcore:grating37[level=2]
galacticraftcore:grating37[level=3]
galacticraftcore:grating37[level=4]
galacticraftcore:grating37[level=5]
galacticraftcore:grating37[level=6]
galacticraftcore:grating37[level=7]
galacticraftcore:grating37[level=8]
galacticraftcore:grating37[level=9]
galacticraftcore:grating37[level=10]
galacticraftcore:grating37[level=11]
galacticraftcore:grating37[level=12]
galacticraftcore:grating37[level=13]
galacticraftcore:grating37[level=14]
galacticraftcore:grating37[level=15]
galacticraftcore:grating38[level=0]
galacticraftcore:grating38[level=1]
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galacticraftcore:grating38[level=3]
galacticraftcore:grating38[level=4]
galacticraftcore:grating38[level=5]
galacticraftcore:grating38[level=6]
galacticraftcore:grating38[level=7]
galacticraftcore:grating38[level=8]
galacticraftcore:grating38[level=9]
galacticraftcore:grating38[level=10]
galacticraftcore:grating38[level=11]
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galacticraftcore:grating38[level=13]
galacticraftcore:grating38[level=14]
galacticraftcore:grating38[level=15]
galacticraftcore:grating39[level=0]
galacticraftcore:grating39[level=1]
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galacticraftcore:grating39[level=3]
galacticraftcore:grating39[level=4]
galacticraftcore:grating39[level=5]
galacticraftcore:grating39[level=6]
galacticraftcore:grating39[level=7]
galacticraftcore:grating39[level=8]
galacticraftcore:grating39[level=9]
galacticraftcore:grating39[level=10]
galacticraftcore:grating39[level=11]
galacticraftcore:grating39[level=12]
galacticraftcore:grating39[level=13]
galacticraftcore:grating39[level=14]
galacticraftcore:grating39[level=15]
galacticraftcore:grating40[level=0]
galacticraftcore:grating40[level=1]
galacticraftcore:grating40[level=2]
galacticraftcore:grating40[level=3]
galacticraftcore:grating40[level=4]
galacticraftcore:grating40[level=5]
galacticraftcore:grating40[level=6]
galacticraftcore:grating40[level=7]
galacticraftcore:grating40[level=8]
galacticraftcore:grating40[level=9]
galacticraftcore:grating40[level=10]
galacticraftcore:grating40[level=11]
galacticraftcore:grating40[level=12]
galacticraftcore:grating40[level=13]
galacticraftcore:grating40[level=14]
galacticraftcore:grating40[level=15]
galacticraftcore:grating41[level=0]
galacticraftcore:grating41[level=1]
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galacticraftcore:grating41[level=3]
galacticraftcore:grating41[level=4]
galacticraftcore:grating41[level=5]
galacticraftcore:grating41[level=6]
galacticraftcore:grating41[level=7]
galacticraftcore:grating41[level=8]
galacticraftcore:grating41[level=9]
galacticraftcore:grating41[level=10]
galacticraftcore:grating41[level=11]
galacticraftcore:grating41[level=12]
galacticraftcore:grating41[level=13]
galacticraftcore:grating41[level=14]
galacticraftcore:grating41[level=15]
galacticraftcore:grating42[level=0]
galacticraftcore:grating42[level=1]
galacticraftcore:grating42[level=2]
galacticraftcore:grating42[level=3]
galacticraftcore:grating42[level=4]
galacticraftcore:grating42[level=5]
galacticraftcore:grating42[level=6]
galacticraftcore:grating42[level=7]
galacticraftcore:grating42[level=8]
galacticraftcore:grating42[level=9]
galacticraftcore:grating42[level=10]
galacticraftcore:grating42[level=11]
galacticraftcore:grating42[level=12]
galacticraftcore:grating42[level=13]
galacticraftcore:grating42[level=14]
galacticraftcore:grating42[level=15]
galacticraftcore:grating43[level=0]
galacticraftcore:grating43[level=1]
galacticraftcore:grating43[level=2]
galacticraftcore:grating43[level=3]
galacticraftcore:grating43[level=4]
galacticraftcore:grating43[level=5]
galacticraftcore:grating43[level=6]
galacticraftcore:grating43[level=7]
galacticraftcore:grating43[level=8]
galacticraftcore:grating43[level=9]
galacticraftcore:grating43[level=10]
galacticraftcore:grating43[level=11]
galacticraftcore:grating43[level=12]
galacticraftcore:grating43[level=13]
galacticraftcore:grating43[level=14]
galacticraftcore:grating43[level=15]
galacticraftcore:grating44[level=0]
galacticraftcore:grating44[level=1]
galacticraftcore:grating44[level=2]
galacticraftcore:grating44[level=3]
galacticraftcore:grating44[level=4]
galacticraftcore:grating44[level=5]
galacticraftcore:grating44[level=6]
galacticraftcore:grating44[level=7]
galacticraftcore:grating44[level=8]
galacticraftcore:grating44[level=9]
galacticraftcore:grating44[level=10]
galacticraftcore:grating44[level=11]
galacticraftcore:grating44[level=12]
galacticraftcore:grating44[level=13]
galacticraftcore:grating44[level=14]
galacticraftcore:grating44[level=15]
galacticraftcore:grating45[level=0]
galacticraftcore:grating45[level=1]
galacticraftcore:grating45[level=2]
galacticraftcore:grating45[level=3]
galacticraftcore:grating45[level=4]
galacticraftcore:grating45[level=5]
galacticraftcore:grating45[level=6]
galacticraftcore:grating45[level=7]
galacticraftcore:grating45[level=8]
galacticraftcore:grating45[level=9]
galacticraftcore:grating45[level=10]
galacticraftcore:grating45[level=11]
galacticraftcore:grating45[level=12]
galacticraftcore:grating45[level=13]
galacticraftcore:grating45[level=14]
galacticraftcore:grating45[level=15]
galacticraftcore:grating46[level=0]
galacticraftcore:grating46[level=1]
galacticraftcore:grating46[level=2]
galacticraftcore:grating46[level=3]
galacticraftcore:grating46[level=4]
galacticraftcore:grating46[level=5]
galacticraftcore:grating46[level=6]
galacticraftcore:grating46[level=7]
galacticraftcore:grating46[level=8]
galacticraftcore:grating46[level=9]
galacticraftcore:grating46[level=10]
galacticraftcore:grating46[level=11]
galacticraftcore:grating46[level=12]
galacticraftcore:grating46[level=13]
galacticraftcore:grating46[level=14]
galacticraftcore:grating46[level=15]
galacticraftcore:grating47[level=0]
galacticraftcore:grating47[level=1]
galacticraftcore:grating47[level=2]
galacticraftcore:grating47[level=3]
galacticraftcore:grating47[level=4]
galacticraftcore:grating47[level=5]
galacticraftcore:grating47[level=6]
galacticraftcore:grating47[level=7]
galacticraftcore:grating47[level=8]
galacticraftcore:grating47[level=9]
galacticraftcore:grating47[level=10]
galacticraftcore:grating47[level=11]
galacticraftcore:grating47[level=12]
galacticraftcore:grating47[level=13]
galacticraftcore:grating47[level=14]
galacticraftcore:grating47[level=15]
galacticraftcore:grating48[level=0]
galacticraftcore:grating48[level=1]
galacticraftcore:grating48[level=2]
galacticraftcore:grating48[level=3]
galacticraftcore:grating48[level=4]
galacticraftcore:grating48[level=5]
galacticraftcore:grating48[level=6]
galacticraftcore:grating48[level=7]
galacticraftcore:grating48[level=8]
galacticraftcore:grating48[level=9]
galacticraftcore:grating48[level=10]
galacticraftcore:grating48[level=11]
galacticraftcore:grating48[level=12]
galacticraftcore:grating48[level=13]
galacticraftcore:grating48[level=14]
galacticraftcore:grating48[level=15]
galacticraftcore:grating49[level=0]
galacticraftcore:grating49[level=1]
galacticraftcore:grating49[level=2]
galacticraftcore:grating49[level=3]
galacticraftcore:grating49[level=4]
galacticraftcore:grating49[level=5]
galacticraftcore:grating49[level=6]
galacticraftcore:grating49[level=7]
galacticraftcore:grating49[level=8]
galacticraftcore:grating49[level=9]
galacticraftcore:grating49[level=10]
galacticraftcore:grating49[level=11]
galacticraftcore:grating49[level=12]
galacticraftcore:grating49[level=13]
galacticraftcore:grating49[level=14]
galacticraftcore:grating49[level=15]
galacticraftcore:grating50[level=0]
galacticraftcore:grating50[level=1]
galacticraftcore:grating50[level=2]
galacticraftcore:grating50[level=3]
galacticraftcore:grating50[level=4]
galacticraftcore:grating50[level=5]
galacticraftcore:grating50[level=6]
galacticraftcore:grating50[level=7]
galacticraftcore:grating50[level=8]
galacticraftcore:grating50[level=9]
galacticraftcore:grating50[level=10]
galacticraftcore:grating50[level=11]
galacticraftcore:grating50[level=12]
galacticraftcore:grating50[level=13]
galacticraftcore:grating50[level=14]
galacticraftcore:grating50[level=15]
galacticraftcore:grating51[level=0]
galacticraftcore:grating51[level=1]
galacticraftcore:grating51[level=2]
galacticraftcore:grating51[level=3]
galacticraftcore:grating51[level=4]
galacticraftcore:grating51[level=5]
galacticraftcore:grating51[level=6]
galacticraftcore:grating51[level=7]
galacticraftcore:grating51[level=8]
galacticraftcore:grating51[level=9]
galacticraftcore:grating51[level=10]
galacticraftcore:grating51[level=11]
galacticraftcore:grating51[level=12]
galacticraftcore:grating51[level=13]
galacticraftcore:grating51[level=14]
galacticraftcore:grating51[level=15]
galacticraftcore:grating52[level=0]
galacticraftcore:grating52[level=1]
galacticraftcore:grating52[level=2]
galacticraftcore:grating52[level=3]
galacticraftcore:grating52[level=4]
galacticraftcore:grating52[level=5]
galacticraftcore:grating52[level=6]
galacticraftcore:grating52[level=7]
galacticraftcore:grating52[level=8]
galacticraftcore:grating52[level=9]
galacticraftcore:grating52[level=10]
galacticraftcore:grating52[level=11]
galacticraftcore:grating52[level=12]
galacticraftcore:grating52[level=13]
galacticraftcore:grating52[level=14]
galacticraftcore:grating52[level=15]
galacticraftcore:grating53[level=0]
galacticraftcore:grating53[level=1]
galacticraftcore:grating53[level=2]
galacticraftcore:grating53[level=3]
galacticraftcore:grating53[level=4]
galacticraftcore:grating53[level=5]
galacticraftcore:grating53[level=6]
galacticraftcore:grating53[level=7]
galacticraftcore:grating53[level=8]
galacticraftcore:grating53[level=9]
galacticraftcore:grating53[level=10]
galacticraftcore:grating53[level=11]
galacticraftcore:grating53[level=12]
galacticraftcore:grating53[level=13]
galacticraftcore:grating53[level=14]
galacticraftcore:grating53[level=15]
galacticraftcore:grating54[level=0]
galacticraftcore:grating54[level=1]
galacticraftcore:grating54[level=2]
galacticraftcore:grating54[level=3]
galacticraftcore:grating54[level=4]
galacticraftcore:grating54[level=5]
galacticraftcore:grating54[level=6]
galacticraftcore:grating54[level=7]
galacticraftcore:grating54[level=8]
galacticraftcore:grating54[level=9]
galacticraftcore:grating54[level=10]
galacticraftcore:grating54[level=11]
galacticraftcore:grating54[level=12]
galacticraftcore:grating54[level=13]
galacticraftcore:grating54[level=14]
galacticraftcore:grating54[level=15]
galacticraftcore:grating55[level=0]
galacticraftcore:grating55[level=1]
galacticraftcore:grating55[level=2]
galacticraftcore:grating55[level=3]
galacticraftcore:grating55[level=4]
galacticraftcore:grating55[level=5]
galacticraftcore:grating55[level=6]
galacticraftcore:grating55[level=7]
galacticraftcore:grating55[level=8]
galacticraftcore:grating55[level=9]
galacticraftcore:grating55[level=10]
galacticraftcore:grating55[level=11]
galacticraftcore:grating55[level=12]
galacticraftcore:grating55[level=13]
galacticraftcore:grating55[level=14]
galacticraftcore:grating55[level=15]
galacticraftcore:grating56[level=0]
galacticraftcore:grating56[level=1]
galacticraftcore:grating56[level=2]
galacticraftcore:grating56[level=3]
galacticraftcore:grating56[level=4]
galacticraftcore:grating56[level=5]
galacticraftcore:grating56[level=6]
galacticraftcore:grating56[level=7]
galacticraftcore:grating56[level=8]
galacticraftcore:grating56[level=9]
galacticraftcore:grating56[level=10]
galacticraftcore:grating56[level=11]
galacticraftcore:grating56[level=12]
galacticraftcore:grating56[level=13]
galacticraftcore:grating56[level=14]
galacticraftcore:grating56[level=15]
galacticraftcore:grating57[level=0]
galacticraftcore:grating57[level=1]
galacticraftcore:grating57[level=2]
galacticraftcore:grating57[level=3]
galacticraftcore:grating57[level=4]
galacticraftcore:grating57[level=5]
galacticraftcore:grating57[level=6]
galacticraftcore:grating57[level=7]
galacticraftcore:grating57[level=8]
galacticraftcore:grating57[level=9]
galacticraftcore:grating57[level=10]
galacticraftcore:grating57[level=11]
galacticraftcore:grating57[level=12]
galacticraftcore:grating57[level=13]
galacticraftcore:grating57[level=14]
galacticraftcore:grating57[level=15]
galacticraftcore:grating58[level=0]
galacticraftcore:grating58[level=1]
galacticraftcore:grating58[level=2]
galacticraftcore:grating58[level=3]
galacticraftcore:grating58[level=4]
galacticraftcore:grating58[level=5]
galacticraftcore:grating58[level=6]
galacticraftcore:grating58[level=7]
galacticraftcore:grating58[level=8]
galacticraftcore:grating58[level=9]
galacticraftcore:grating58[level=10]
galacticraftcore:grating58[level=11]
galacticraftcore:grating58[level=12]
galacticraftcore:grating58[level=13]
galacticraftcore:grating58[level=14]
galacticraftcore:grating58[level=15]
galacticraftcore:grating59[level=0]
galacticraftcore:grating59[level=1]
galacticraftcore:grating59[level=2]
galacticraftcore:grating59[level=3]
galacticraftcore:grating59[level=4]
galacticraftcore:grating59[level=5]
galacticraftcore:grating59[level=6]
galacticraftcore:grating59[level=7]
galacticraftcore:grating59[level=8]
galacticraftcore:grating59[level=9]
galacticraftcore:grating59[level=10]
galacticraftcore:grating59[level=11]
galacticraftcore:grating59[level=12]
galacticraftcore:grating59[level=13]
galacticraftcore:grating59[level=14]
galacticraftcore:grating59[level=15]
galacticraftcore:grating60[level=0]
galacticraftcore:grating60[level=1]
galacticraftcore:grating60[level=2]
galacticraftcore:grating60[level=3]
galacticraftcore:grating60[level=4]
galacticraftcore:grating60[level=5]
galacticraftcore:grating60[level=6]
galacticraftcore:grating60[level=7]
galacticraftcore:grating60[level=8]
galacticraftcore:grating60[level=9]
galacticraftcore:grating60[level=10]
galacticraftcore:grating60[level=11]
galacticraftcore:grating60[level=12]
galacticraftcore:grating60[level=13]
galacticraftcore:grating60[level=14]
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galacticraftcore:grating61[level=13]
galacticraftcore:grating61[level=14]
galacticraftcore:grating61[level=15]
galacticraftcore:grating62[level=0]
galacticraftcore:grating62[level=1]
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galacticraftcore:grating62[level=3]
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galacticraftcore:grating62[level=5]
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galacticraftcore:grating62[level=10]
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galacticraftcore:grating62[level=13]
galacticraftcore:grating62[level=14]
galacticraftcore:grating62[level=15]
galacticraftcore:grating63[level=0]
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galacticraftcore:grating63[level=3]
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galacticraftcore:grating63[level=5]
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galacticraftcore:grating63[level=8]
galacticraftcore:grating63[level=9]
galacticraftcore:grating63[level=10]
galacticraftcore:grating63[level=11]
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galacticraftcore:grating63[level=13]
galacticraftcore:grating63[level=14]
galacticraftcore:grating63[level=15]
galacticraftcore:grating64[level=0]
galacticraftcore:grating64[level=1]
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galacticraftcore:grating64[level=3]
galacticraftcore:grating64[level=4]
galacticraftcore:grating64[level=5]
galacticraftcore:grating64[level=6]
galacticraftcore:grating64[level=7]
galacticraftcore:grating64[level=8]
galacticraftcore:grating64[level=9]
galacticraftcore:grating64[level=10]
galacticraftcore:grating64[level=11]
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galacticraftcore:grating64[level=13]
galacticraftcore:grating64[level=14]
galacticraftcore:grating64[level=15]
galacticraftcore:grating65[level=0]
galacticraftcore:grating65[level=1]
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galacticraftcore:grating65[level=3]
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galacticraftcore:grating65[level=5]
galacticraftcore:grating65[level=6]
galacticraftcore:grating65[level=7]
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galacticraftcore:grating65[level=9]
galacticraftcore:grating65[level=10]
galacticraftcore:grating65[level=11]
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galacticraftcore:grating65[level=13]
galacticraftcore:grating65[level=14]
galacticraftcore:grating65[level=15]
galacticraftcore:grating66[level=0]
galacticraftcore:grating66[level=1]
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galacticraftcore:grating66[level=3]
galacticraftcore:grating66[level=4]
galacticraftcore:grating66[level=5]
galacticraftcore:grating66[level=6]
galacticraftcore:grating66[level=7]
galacticraftcore:grating66[level=8]
galacticraftcore:grating66[level=9]
galacticraftcore:grating66[level=10]
galacticraftcore:grating66[level=11]
galacticraftcore:grating66[level=12]
galacticraftcore:grating66[level=13]
galacticraftcore:grating66[level=14]
galacticraftcore:grating66[level=15]
galacticraftcore:grating67[level=0]
galacticraftcore:grating67[level=1]
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galacticraftcore:grating67[level=3]
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galacticraftcore:grating67[level=5]
galacticraftcore:grating67[level=6]
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galacticraftcore:grating67[level=9]
galacticraftcore:grating67[level=10]
galacticraftcore:grating67[level=11]
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galacticraftcore:grating67[level=13]
galacticraftcore:grating67[level=14]
galacticraftcore:grating67[level=15]
galacticraftcore:grating68[level=0]
galacticraftcore:grating68[level=1]
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galacticraftcore:grating68[level=3]
galacticraftcore:grating68[level=4]
galacticraftcore:grating68[level=5]
galacticraftcore:grating68[level=6]
galacticraftcore:grating68[level=7]
galacticraftcore:grating68[level=8]
galacticraftcore:grating68[level=9]
galacticraftcore:grating68[level=10]
galacticraftcore:grating68[level=11]
galacticraftcore:grating68[level=12]
galacticraftcore:grating68[level=13]
galacticraftcore:grating68[level=14]
galacticraftcore:grating68[level=15]
galacticraftcore:grating69[level=0]
galacticraftcore:grating69[level=1]
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galacticraftcore:grating69[level=3]
galacticraftcore:grating69[level=4]
galacticraftcore:grating69[level=5]
galacticraftcore:grating69[level=6]
galacticraftcore:grating69[level=7]
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galacticraftcore:grating69[level=9]
galacticraftcore:grating69[level=10]
galacticraftcore:grating69[level=11]
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galacticraftcore:grating69[level=13]
galacticraftcore:grating69[level=14]
galacticraftcore:grating69[level=15]
galacticraftcore:grating70[level=0]
galacticraftcore:grating70[level=1]
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galacticraftcore:grating70[level=3]
galacticraftcore:grating70[level=4]
galacticraftcore:grating70[level=5]
galacticraftcore:grating70[level=6]
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galacticraftcore:grating70[level=10]
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galacticraftcore:grating70[level=13]
galacticraftcore:grating70[level=14]
galacticraftcore:grating70[level=15]
galacticraftcore:grating71[level=0]
galacticraftcore:grating71[level=1]
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galacticraftcore:grating71[level=3]
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galacticraftcore:grating71[level=5]
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galacticraftcore:grating71[level=7]
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galacticraftcore:grating71[level=9]
galacticraftcore:grating71[level=10]
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galacticraftcore:grating71[level=13]
galacticraftcore:grating71[level=14]
galacticraftcore:grating71[level=15]
galacticraftcore:grating72[level=0]
galacticraftcore:grating72[level=1]
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galacticraftcore:grating72[level=3]
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galacticraftcore:grating72[level=5]
galacticraftcore:grating72[level=6]
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galacticraftcore:grating72[level=9]
galacticraftcore:grating72[level=10]
galacticraftcore:grating72[level=11]
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galacticraftcore:grating72[level=13]
galacticraftcore:grating72[level=14]
galacticraftcore:grating72[level=15]
galacticraftcore:grating73[level=0]
galacticraftcore:grating73[level=1]
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galacticraftcore:grating73[level=3]
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galacticraftcore:grating73[level=5]
galacticraftcore:grating73[level=6]
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galacticraftcore:grating73[level=10]
galacticraftcore:grating73[level=11]
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galacticraftcore:grating73[level=13]
galacticraftcore:grating73[level=14]
galacticraftcore:grating73[level=15]
galacticraftcore:grating74[level=0]
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galacticraftcore:grating74[level=3]
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galacticraftcore:grating74[level=5]
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galacticraftcore:grating74[level=10]
galacticraftcore:grating74[level=11]
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galacticraftcore:grating74[level=13]
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galacticraftcore:grating74[level=15]
galacticraftcore:grating75[level=0]
galacticraftcore:grating75[level=1]
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galacticraftcore:grating75[level=3]
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galacticraftcore:grating75[level=5]
galacticraftcore:grating75[level=6]
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galacticraftcore:grating75[level=10]
galacticraftcore:grating75[level=11]
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galacticraftcore:grating75[level=13]
galacticraftcore:grating75[level=14]
galacticraftcore:grating75[level=15]
galacticraftcore:grating76[level=0]
galacticraftcore:grating76[level=1]
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galacticraftcore:grating76[level=3]
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galacticraftcore:grating76[level=5]
galacticraftcore:grating76[level=6]
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galacticraftcore:grating76[level=13]
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galacticraftcore:grating76[level=15]
galacticraftcore:grating77[level=0]
galacticraftcore:grating77[level=1]
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galacticraftcore:grating77[level=3]
galacticraftcore:grating77[level=4]
galacticraftcore:grating77[level=5]
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galacticraftcore:grating77[level=10]
galacticraftcore:grating77[level=11]
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galacticraftcore:grating77[level=13]
galacticraftcore:grating77[level=14]
galacticraftcore:grating77[level=15]
galacticraftcore:grating78[level=0]
galacticraftcore:grating78[level=1]
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galacticraftcore:grating78[level=3]
galacticraftcore:grating78[level=4]
galacticraftcore:grating78[level=5]
galacticraftcore:grating78[level=6]
galacticraftcore:grating78[level=7]
galacticraftcore:grating78[level=8]
galacticraftcore:grating78[level=9]
galacticraftcore:grating78[level=10]
galacticraftcore:grating78[level=11]
galacticraftcore:grating78[level=12]
galacticraftcore:grating78[level=13]
galacticraftcore:grating78[level=14]
galacticraftcore:grating78[level=15]
galacticraftcore:grating79[level=0]
galacticraftcore:grating79[level=1]
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galacticraftcore:grating79[level=3]
galacticraftcore:grating79[level=4]
galacticraftcore:grating79[level=5]
galacticraftcore:grating79[level=6]
galacticraftcore:grating79[level=7]
galacticraftcore:grating79[level=8]
galacticraftcore:grating79[level=9]
galacticraftcore:grating79[level=10]
galacticraftcore:grating79[level=11]
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galacticraftcore:grating79[level=13]
galacticraftcore:grating79[level=14]
galacticraftcore:grating79[level=15]
galacticraftcore:grating80[level=0]
galacticraftcore:grating80[level=1]
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galacticraftcore:grating80[level=3]
galacticraftcore:grating80[level=4]
galacticraftcore:grating80[level=5]
galacticraftcore:grating80[level=6]
galacticraftcore:grating80[level=7]
galacticraftcore:grating80[level=8]
galacticraftcore:grating80[level=9]
galacticraftcore:grating80[level=10]
galacticraftcore:grating80[level=11]
galacticraftcore:grating80[level=12]
galacticraftcore:grating80[level=13]
galacticraftcore:grating80[level=14]
galacticraftcore:grating80[level=15]
galacticraftcore:grating81[level=0]
galacticraftcore:grating81[level=1]
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galacticraftcore:grating81[level=3]
galacticraftcore:grating81[level=4]
galacticraftcore:grating81[level=5]
galacticraftcore:grating81[level=6]
galacticraftcore:grating81[level=7]
galacticraftcore:grating81[level=8]
galacticraftcore:grating81[level=9]
galacticraftcore:grating81[level=10]
galacticraftcore:grating81[level=11]
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galacticraftcore:grating81[level=13]
galacticraftcore:grating81[level=14]
galacticraftcore:grating81[level=15]
galacticraftcore:grating82[level=0]
galacticraftcore:grating82[level=1]
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galacticraftcore:grating82[level=3]
galacticraftcore:grating82[level=4]
galacticraftcore:grating82[level=5]
galacticraftcore:grating82[level=6]
galacticraftcore:grating82[level=7]
galacticraftcore:grating82[level=8]
galacticraftcore:grating82[level=9]
galacticraftcore:grating82[level=10]
galacticraftcore:grating82[level=11]
galacticraftcore:grating82[level=12]
galacticraftcore:grating82[level=13]
galacticraftcore:grating82[level=14]
galacticraftcore:grating82[level=15]
galacticraftcore:grating83[level=0]
galacticraftcore:grating83[level=1]
galacticraftcore:grating83[level=2]
galacticraftcore:grating83[level=3]
galacticraftcore:grating83[level=4]
galacticraftcore:grating83[level=5]
galacticraftcore:grating83[level=6]
galacticraftcore:grating83[level=7]
galacticraftcore:grating83[level=8]
galacticraftcore:grating83[level=9]
galacticraftcore:grating83[level=10]
galacticraftcore:grating83[level=11]
galacticraftcore:grating83[level=12]
galacticraftcore:grating83[level=13]
galacticraftcore:grating83[level=14]
galacticraftcore:grating83[level=15]
galacticraftcore:grating84[level=0]
galacticraftcore:grating84[level=1]
galacticraftcore:grating84[level=2]
galacticraftcore:grating84[level=3]
galacticraftcore:grating84[level=4]
galacticraftcore:grating84[level=5]
galacticraftcore:grating84[level=6]
galacticraftcore:grating84[level=7]
galacticraftcore:grating84[level=8]
galacticraftcore:grating84[level=9]
galacticraftcore:grating84[level=10]
galacticraftcore:grating84[level=11]
galacticraftcore:grating84[level=12]
galacticraftcore:grating84[level=13]
galacticraftcore:grating84[level=14]
galacticraftcore:grating84[level=15]
galacticraftcore:grating85[level=0]
galacticraftcore:grating85[level=1]
galacticraftcore:grating85[level=2]
galacticraftcore:grating85[level=3]
galacticraftcore:grating85[level=4]
galacticraftcore:grating85[level=5]
galacticraftcore:grating85[level=6]
galacticraftcore:grating85[level=7]
galacticraftcore:grating85[level=8]
galacticraftcore:grating85[level=9]
galacticraftcore:grating85[level=10]
galacticraftcore:grating85[level=11]
galacticraftcore:grating85[level=12]
galacticraftcore:grating85[level=13]
galacticraftcore:grating85[level=14]
galacticraftcore:grating85[level=15]
galacticraftcore:grating86[level=0]
galacticraftcore:grating86[level=1]
galacticraftcore:grating86[level=2]
galacticraftcore:grating86[level=3]
galacticraftcore:grating86[level=4]
galacticraftcore:grating86[level=5]
galacticraftcore:grating86[level=6]
galacticraftcore:grating86[level=7]
galacticraftcore:grating86[level=8]
galacticraftcore:grating86[level=9]
galacticraftcore:grating86[level=10]
galacticraftcore:grating86[level=11]
galacticraftcore:grating86[level=12]
galacticraftcore:grating86[level=13]
galacticraftcore:grating86[level=14]
galacticraftcore:grating86[level=15]
galacticraftcore:grating87[level=0]
galacticraftcore:grating87[level=1]
galacticraftcore:grating87[level=2]
galacticraftcore:grating87[level=3]
galacticraftcore:grating87[level=4]
galacticraftcore:grating87[level=5]
galacticraftcore:grating87[level=6]
galacticraftcore:grating87[level=7]
galacticraftcore:grating87[level=8]
galacticraftcore:grating87[level=9]
galacticraftcore:grating87[level=10]
galacticraftcore:grating87[level=11]
galacticraftcore:grating87[level=12]
galacticraftcore:grating87[level=13]
galacticraftcore:grating87[level=14]
galacticraftcore:grating87[level=15]
galacticraftcore:grating88[level=0]
galacticraftcore:grating88[level=1]
galacticraftcore:grating88[level=2]
galacticraftcore:grating88[level=3]
galacticraftcore:grating88[level=4]
galacticraftcore:grating88[level=5]
galacticraftcore:grating88[level=6]
galacticraftcore:grating88[level=7]
galacticraftcore:grating88[level=8]
galacticraftcore:grating88[level=9]
galacticraftcore:grating88[level=10]
galacticraftcore:grating88[level=11]
galacticraftcore:grating88[level=12]
galacticraftcore:grating88[level=13]
galacticraftcore:grating88[level=14]
galacticraftcore:grating88[level=15]
galacticraftcore:grating89[level=0]
galacticraftcore:grating89[level=1]
galacticraftcore:grating89[level=2]
galacticraftcore:grating89[level=3]
galacticraftcore:grating89[level=4]
galacticraftcore:grating89[level=5]
galacticraftcore:grating89[level=6]
galacticraftcore:grating89[level=7]
galacticraftcore:grating89[level=8]
galacticraftcore:grating89[level=9]
galacticraftcore:grating89[level=10]
galacticraftcore:grating89[level=11]
galacticraftcore:grating89[level=12]
galacticraftcore:grating89[level=13]
galacticraftcore:grating89[level=14]
galacticraftcore:grating89[level=15]
galacticraftcore:grating90[level=0]
galacticraftcore:grating90[level=1]
galacticraftcore:grating90[level=2]
galacticraftcore:grating90[level=3]
galacticraftcore:grating90[level=4]
galacticraftcore:grating90[level=5]
galacticraftcore:grating90[level=6]
galacticraftcore:grating90[level=7]
galacticraftcore:grating90[level=8]
galacticraftcore:grating90[level=9]
galacticraftcore:grating90[level=10]
galacticraftcore:grating90[level=11]
galacticraftcore:grating90[level=12]
galacticraftcore:grating90[level=13]
galacticraftcore:grating90[level=14]
galacticraftcore:grating90[level=15]
galacticraftcore:grating91[level=0]
galacticraftcore:grating91[level=1]
galacticraftcore:grating91[level=2]
galacticraftcore:grating91[level=3]
galacticraftcore:grating91[level=4]
galacticraftcore:grating91[level=5]
galacticraftcore:grating91[level=6]
galacticraftcore:grating91[level=7]
galacticraftcore:grating91[level=8]
galacticraftcore:grating91[level=9]
galacticraftcore:grating91[level=10]
galacticraftcore:grating91[level=11]
galacticraftcore:grating91[level=12]
galacticraftcore:grating91[level=13]
galacticraftcore:grating91[level=14]
galacticraftcore:grating91[level=15]
galacticraftcore:grating92[level=0]
galacticraftcore:grating92[level=1]
galacticraftcore:grating92[level=2]
galacticraftcore:grating92[level=3]
galacticraftcore:grating92[level=4]
galacticraftcore:grating92[level=5]
galacticraftcore:grating92[level=6]
galacticraftcore:grating92[level=7]
galacticraftcore:grating92[level=8]
galacticraftcore:grating92[level=9]
galacticraftcore:grating92[level=10]
galacticraftcore:grating92[level=11]
galacticraftcore:grating92[level=12]
galacticraftcore:grating92[level=13]
galacticraftcore:grating92[level=14]
galacticraftcore:grating92[level=15]
galacticraftcore:grating93[level=0]
galacticraftcore:grating93[level=1]
galacticraftcore:grating93[level=2]
galacticraftcore:grating93[level=3]
galacticraftcore:grating93[level=4]
galacticraftcore:grating93[level=5]
galacticraftcore:grating93[level=6]
galacticraftcore:grating93[level=7]
galacticraftcore:grating93[level=8]
galacticraftcore:grating93[level=9]
galacticraftcore:grating93[level=10]
galacticraftcore:grating93[level=11]
galacticraftcore:grating93[level=12]
galacticraftcore:grating93[level=13]
galacticraftcore:grating93[level=14]
galacticraftcore:grating93[level=15]
galacticraftcore:grating94[level=0]
galacticraftcore:grating94[level=1]
galacticraftcore:grating94[level=2]
galacticraftcore:grating94[level=3]
galacticraftcore:grating94[level=4]
galacticraftcore:grating94[level=5]
galacticraftcore:grating94[level=6]
galacticraftcore:grating94[level=7]
galacticraftcore:grating94[level=8]
galacticraftcore:grating94[level=9]
galacticraftcore:grating94[level=10]
galacticraftcore:grating94[level=11]
galacticraftcore:grating94[level=12]
galacticraftcore:grating94[level=13]
galacticraftcore:grating94[level=14]
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galacticraftcore:grating97[level=13]
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galacticraftcore:grating98[level=0]
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galacticraftcore:grating100[level=13]
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galacticraftcore:grating101[level=0]
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galacticraftcore:grating107[level=13]
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galacticraftcore:grating108[level=0]
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galacticraftcore:grating108[level=13]
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galacticraftcore:grating109[level=0]
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galacticraftcore:grating109[level=13]
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galacticraftcore:grating110[level=0]
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galacticraftcore:grating110[level=13]
galacticraftcore:grating110[level=14]
galacticraftcore:grating110[level=15]
galacticraftcore:grating111[level=0]
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galacticraftcore:grating111[level=13]
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galacticraftcore:grating111[level=15]
galacticraftcore:grating112[level=0]
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galacticraftcore:grating112[level=6]
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galacticraftcore:grating112[level=10]
galacticraftcore:grating112[level=11]
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galacticraftcore:grating112[level=13]
galacticraftcore:grating112[level=14]
galacticraftcore:grating112[level=15]
galacticraftcore:grating113[level=0]
galacticraftcore:grating113[level=1]
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galacticraftcore:grating113[level=3]
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galacticraftcore:grating113[level=6]
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galacticraftcore:grating113[level=10]
galacticraftcore:grating113[level=11]
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galacticraftcore:grating113[level=13]
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galacticraftcore:grating113[level=15]
galacticraftcore:grating114[level=0]
galacticraftcore:grating114[level=1]
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galacticraftcore:grating114[level=5]
galacticraftcore:grating114[level=6]
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galacticraftcore:grating114[level=9]
galacticraftcore:grating114[level=10]
galacticraftcore:grating114[level=11]
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galacticraftcore:grating114[level=13]
galacticraftcore:grating114[level=14]
galacticraftcore:grating114[level=15]
galacticraftcore:grating115[level=0]
galacticraftcore:grating115[level=1]
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galacticraftcore:grating115[level=3]
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galacticraftcore:grating115[level=5]
galacticraftcore:grating115[level=6]
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galacticraftcore:grating115[level=10]
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galacticraftcore:grating115[level=13]
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galacticraftcore:grating115[level=15]
galacticraftcore:grating116[level=0]
galacticraftcore:grating116[level=1]
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galacticraftcore:grating116[level=3]
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galacticraftcore:grating116[level=5]
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galacticraftcore:grating116[level=10]
galacticraftcore:grating116[level=11]
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galacticraftcore:grating116[level=13]
galacticraftcore:grating116[level=14]
galacticraftcore:grating116[level=15]
galacticraftcore:grating117[level=0]
galacticraftcore:grating117[level=1]
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galacticraftcore:grating117[level=3]
galacticraftcore:grating117[level=4]
galacticraftcore:grating117[level=5]
galacticraftcore:grating117[level=6]
galacticraftcore:grating117[level=7]
galacticraftcore:grating117[level=8]
galacticraftcore:grating117[level=9]
galacticraftcore:grating117[level=10]
galacticraftcore:grating117[level=11]
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galacticraftcore:grating117[level=13]
galacticraftcore:grating117[level=14]
galacticraftcore:grating117[level=15]
galacticraftcore:grating118[level=0]
galacticraftcore:grating118[level=1]
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galacticraftcore:grating118[level=3]
galacticraftcore:grating118[level=4]
galacticraftcore:grating118[level=5]
galacticraftcore:grating118[level=6]
galacticraftcore:grating118[level=7]
galacticraftcore:grating118[level=8]
galacticraftcore:grating118[level=9]
galacticraftcore:grating118[level=10]
galacticraftcore:grating118[level=11]
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galacticraftcore:grating118[level=13]
galacticraftcore:grating118[level=14]
galacticraftcore:grating118[level=15]
galacticraftcore:grating119[level=0]
galacticraftcore:grating119[level=1]
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galacticraftcore:grating119[level=3]
galacticraftcore:grating119[level=4]
galacticraftcore:grating119[level=5]
galacticraftcore:grating119[level=6]
galacticraftcore:grating119[level=7]
galacticraftcore:grating119[level=8]
galacticraftcore:grating119[level=9]
galacticraftcore:grating119[level=10]
galacticraftcore:grating119[level=11]
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galacticraftcore:grating119[level=13]
galacticraftcore:grating119[level=14]
galacticraftcore:grating119[level=15]
galacticraftcore:grating120[level=0]
galacticraftcore:grating120[level=1]
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galacticraftcore:grating120[level=3]
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galacticraftcore:grating120[level=5]
galacticraftcore:grating120[level=6]
galacticraftcore:grating120[level=7]
galacticraftcore:grating120[level=8]
galacticraftcore:grating120[level=9]
galacticraftcore:grating120[level=10]
galacticraftcore:grating120[level=11]
galacticraftcore:grating120[level=12]
galacticraftcore:grating120[level=13]
galacticraftcore:grating120[level=14]
galacticraftcore:grating120[level=15]
galacticraftcore:grating121[level=0]
galacticraftcore:grating121[level=1]
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galacticraftcore:grating121[level=3]
galacticraftcore:grating121[level=4]
galacticraftcore:grating121[level=5]
galacticraftcore:grating121[level=6]
galacticraftcore:grating121[level=7]
galacticraftcore:grating121[level=8]
galacticraftcore:grating121[level=9]
galacticraftcore:grating121[level=10]
galacticraftcore:grating121[level=11]
galacticraftcore:grating121[level=12]
galacticraftcore:grating121[level=13]
galacticraftcore:grating121[level=14]
galacticraftcore:grating121[level=15]
galacticraftcore:grating122[level=0]
galacticraftcore:grating122[level=1]
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galacticraftcore:grating122[level=3]
galacticraftcore:grating122[level=4]
galacticraftcore:grating122[level=5]
galacticraftcore:grating122[level=6]
galacticraftcore:grating122[level=7]
galacticraftcore:grating122[level=8]
galacticraftcore:grating122[level=9]
galacticraftcore:grating122[level=10]
galacticraftcore:grating122[level=11]
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galacticraftcore:grating122[level=13]
galacticraftcore:grating122[level=14]
galacticraftcore:grating122[level=15]
galacticraftcore:grating123[level=0]
galacticraftcore:grating123[level=1]
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galacticraftcore:grating123[level=3]
galacticraftcore:grating123[level=4]
galacticraftcore:grating123[level=5]
galacticraftcore:grating123[level=6]
galacticraftcore:grating123[level=7]
galacticraftcore:grating123[level=8]
galacticraftcore:grating123[level=9]
galacticraftcore:grating123[level=10]
galacticraftcore:grating123[level=11]
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galacticraftcore:grating123[level=13]
galacticraftcore:grating123[level=14]
galacticraftcore:grating123[level=15]
galacticraftcore:grating124[level=0]
galacticraftcore:grating124[level=1]
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galacticraftcore:grating124[level=3]
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galacticraftcore:grating124[level=5]
galacticraftcore:grating124[level=6]
galacticraftcore:grating124[level=7]
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galacticraftcore:grating124[level=10]
galacticraftcore:grating124[level=11]
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galacticraftcore:grating124[level=13]
galacticraftcore:grating124[level=14]
galacticraftcore:grating124[level=15]
galacticraftcore:grating125[level=0]
galacticraftcore:grating125[level=1]
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galacticraftcore:grating125[level=3]
galacticraftcore:grating125[level=4]
galacticraftcore:grating125[level=5]
galacticraftcore:grating125[level=6]
galacticraftcore:grating125[level=7]
galacticraftcore:grating125[level=8]
galacticraftcore:grating125[level=9]
galacticraftcore:grating125[level=10]
galacticraftcore:grating125[level=11]
galacticraftcore:grating125[level=12]
galacticraftcore:grating125[level=13]
galacticraftcore:grating125[level=14]
galacticraftcore:grating125[level=15]
galacticraftcore:grating126[level=0]
galacticraftcore:grating126[level=1]
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galacticraftcore:grating126[level=3]
galacticraftcore:grating126[level=4]
galacticraftcore:grating126[level=5]
galacticraftcore:grating126[level=6]
galacticraftcore:grating126[level=7]
galacticraftcore:grating126[level=8]
galacticraftcore:grating126[level=9]
galacticraftcore:grating126[level=10]
galacticraftcore:grating126[level=11]
galacticraftcore:grating126[level=12]
galacticraftcore:grating126[level=13]
galacticraftcore:grating126[level=14]
galacticraftcore:grating126[level=15]
galacticraftcore:grating127[level=0]
galacticraftcore:grating127[level=1]
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galacticraftcore:grating127[level=3]
galacticraftcore:grating127[level=4]
galacticraftcore:grating127[level=5]
galacticraftcore:grating127[level=6]
galacticraftcore:grating127[level=7]
galacticraftcore:grating127[level=8]
galacticraftcore:grating127[level=9]
galacticraftcore:grating127[level=10]
galacticraftcore:grating127[level=11]
galacticraftcore:grating127[level=12]
galacticraftcore:grating127[level=13]
galacticraftcore:grating127[level=14]
galacticraftcore:grating127[level=15]
galacticraftcore:grating128[level=0]
galacticraftcore:grating128[level=1]
galacticraftcore:grating128[level=2]
galacticraftcore:grating128[level=3]
galacticraftcore:grating128[level=4]
galacticraftcore:grating128[level=5]
galacticraftcore:grating128[level=6]
galacticraftcore:grating128[level=7]
galacticraftcore:grating128[level=8]
galacticraftcore:grating128[level=9]
galacticraftcore:grating128[level=10]
galacticraftcore:grating128[level=11]
galacticraftcore:grating128[level=12]
galacticraftcore:grating128[level=13]
galacticraftcore:grating128[level=14]
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galacticraftcore:grating142[level=0]
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galacticraftcore:grating144[level=13]
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galacticraftcore:grating145[level=13]
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galacticraftcore:grating146[level=0]
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galacticraftcore:grating146[level=3]
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galacticraftcore:grating146[level=5]
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galacticraftcore:grating146[level=10]
galacticraftcore:grating146[level=11]
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galacticraftcore:grating146[level=13]
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galacticraftcore:grating146[level=15]
galacticraftcore:grating147[level=0]
galacticraftcore:grating147[level=1]
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galacticraftcore:grating147[level=5]
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galacticraftcore:grating147[level=10]
galacticraftcore:grating147[level=11]
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galacticraftcore:grating147[level=13]
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galacticraftcore:grating147[level=15]
galacticraftcore:grating148[level=0]
galacticraftcore:grating148[level=1]
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galacticraftcore:grating148[level=3]
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galacticraftcore:grating148[level=5]
galacticraftcore:grating148[level=6]
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galacticraftcore:grating148[level=9]
galacticraftcore:grating148[level=10]
galacticraftcore:grating148[level=11]
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galacticraftcore:grating148[level=13]
galacticraftcore:grating148[level=14]
galacticraftcore:grating148[level=15]
galacticraftcore:grating149[level=0]
galacticraftcore:grating149[level=1]
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galacticraftcore:grating149[level=3]
galacticraftcore:grating149[level=4]
galacticraftcore:grating149[level=5]
galacticraftcore:grating149[level=6]
galacticraftcore:grating149[level=7]
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galacticraftcore:grating149[level=10]
galacticraftcore:grating149[level=11]
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galacticraftcore:grating149[level=13]
galacticraftcore:grating149[level=14]
galacticraftcore:grating149[level=15]
galacticraftcore:grating150[level=0]
galacticraftcore:grating150[level=1]
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galacticraftcore:grating150[level=3]
galacticraftcore:grating150[level=4]
galacticraftcore:grating150[level=5]
galacticraftcore:grating150[level=6]
galacticraftcore:grating150[level=7]
galacticraftcore:grating150[level=8]
galacticraftcore:grating150[level=9]
galacticraftcore:grating150[level=10]
galacticraftcore:grating150[level=11]
galacticraftcore:grating150[level=12]
galacticraftcore:grating150[level=13]
galacticraftcore:grating150[level=14]
galacticraftcore:grating150[level=15]
galacticraftcore:grating151[level=0]
galacticraftcore:grating151[level=1]
galacticraftcore:grating151[level=2]
galacticraftcore:grating151[level=3]
galacticraftcore:grating151[level=4]
galacticraftcore:grating151[level=5]
galacticraftcore:grating151[level=6]
galacticraftcore:grating151[level=7]
galacticraftcore:grating151[level=8]
galacticraftcore:grating151[level=9]
galacticraftcore:grating151[level=10]
galacticraftcore:grating151[level=11]
galacticraftcore:grating151[level=12]
galacticraftcore:grating151[level=13]
galacticraftcore:grating151[level=14]
galacticraftcore:grating151[level=15]
galacticraftcore:grating152[level=0]
galacticraftcore:grating152[level=1]
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galacticraftcore:grating152[level=3]
galacticraftcore:grating152[level=4]
galacticraftcore:grating152[level=5]
galacticraftcore:grating152[level=6]
galacticraftcore:grating152[level=7]
galacticraftcore:grating152[level=8]
galacticraftcore:grating152[level=9]
galacticraftcore:grating152[level=10]
galacticraftcore:grating152[level=11]
galacticraftcore:grating152[level=12]
galacticraftcore:grating152[level=13]
galacticraftcore:grating152[level=14]
galacticraftcore:grating152[level=15]
galacticraftcore:grating153[level=0]
galacticraftcore:grating153[level=1]
galacticraftcore:grating153[level=2]
galacticraftcore:grating153[level=3]
galacticraftcore:grating153[level=4]
galacticraftcore:grating153[level=5]
galacticraftcore:grating153[level=6]
galacticraftcore:grating153[level=7]
galacticraftcore:grating153[level=8]
galacticraftcore:grating153[level=9]
galacticraftcore:grating153[level=10]
galacticraftcore:grating153[level=11]
galacticraftcore:grating153[level=12]
galacticraftcore:grating153[level=13]
galacticraftcore:grating153[level=14]
galacticraftcore:grating153[level=15]
galacticraftcore:grating154[level=0]
galacticraftcore:grating154[level=1]
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galacticraftcore:grating154[level=3]
galacticraftcore:grating154[level=4]
galacticraftcore:grating154[level=5]
galacticraftcore:grating154[level=6]
galacticraftcore:grating154[level=7]
galacticraftcore:grating154[level=8]
galacticraftcore:grating154[level=9]
galacticraftcore:grating154[level=10]
galacticraftcore:grating154[level=11]
galacticraftcore:grating154[level=12]
galacticraftcore:grating154[level=13]
galacticraftcore:grating154[level=14]
galacticraftcore:grating154[level=15]
galacticraftcore:grating155[level=0]
galacticraftcore:grating155[level=1]
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galacticraftcore:grating155[level=3]
galacticraftcore:grating155[level=4]
galacticraftcore:grating155[level=5]
galacticraftcore:grating155[level=6]
galacticraftcore:grating155[level=7]
galacticraftcore:grating155[level=8]
galacticraftcore:grating155[level=9]
galacticraftcore:grating155[level=10]
galacticraftcore:grating155[level=11]
galacticraftcore:grating155[level=12]
galacticraftcore:grating155[level=13]
galacticraftcore:grating155[level=14]
galacticraftcore:grating155[level=15]
galacticraftcore:grating156[level=0]
galacticraftcore:grating156[level=1]
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galacticraftcore:grating156[level=3]
galacticraftcore:grating156[level=4]
galacticraftcore:grating156[level=5]
galacticraftcore:grating156[level=6]
galacticraftcore:grating156[level=7]
galacticraftcore:grating156[level=8]
galacticraftcore:grating156[level=9]
galacticraftcore:grating156[level=10]
galacticraftcore:grating156[level=11]
galacticraftcore:grating156[level=12]
galacticraftcore:grating156[level=13]
galacticraftcore:grating156[level=14]
galacticraftcore:grating156[level=15]
galacticraftcore:grating157[level=0]
galacticraftcore:grating157[level=1]
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galacticraftcore:grating157[level=3]
galacticraftcore:grating157[level=4]
galacticraftcore:grating157[level=5]
galacticraftcore:grating157[level=6]
galacticraftcore:grating157[level=7]
galacticraftcore:grating157[level=8]
galacticraftcore:grating157[level=9]
galacticraftcore:grating157[level=10]
galacticraftcore:grating157[level=11]
galacticraftcore:grating157[level=12]
galacticraftcore:grating157[level=13]
galacticraftcore:grating157[level=14]
galacticraftcore:grating157[level=15]
galacticraftcore:grating158[level=0]
galacticraftcore:grating158[level=1]
galacticraftcore:grating158[level=2]
galacticraftcore:grating158[level=3]
galacticraftcore:grating158[level=4]
galacticraftcore:grating158[level=5]
galacticraftcore:grating158[level=6]
galacticraftcore:grating158[level=7]
galacticraftcore:grating158[level=8]
galacticraftcore:grating158[level=9]
galacticraftcore:grating158[level=10]
galacticraftcore:grating158[level=11]
galacticraftcore:grating158[level=12]
galacticraftcore:grating158[level=13]
galacticraftcore:grating158[level=14]
galacticraftcore:grating158[level=15]
galacticraftcore:grating159[level=0]
galacticraftcore:grating159[level=1]
galacticraftcore:grating159[level=2]
galacticraftcore:grating159[level=3]
galacticraftcore:grating159[level=4]
galacticraftcore:grating159[level=5]
galacticraftcore:grating159[level=6]
galacticraftcore:grating159[level=7]
galacticraftcore:grating159[level=8]
galacticraftcore:grating159[level=9]
galacticraftcore:grating159[level=10]
galacticraftcore:grating159[level=11]
galacticraftcore:grating159[level=12]
galacticraftcore:grating159[level=13]
galacticraftcore:grating159[level=14]
galacticraftcore:grating159[level=15]
galacticraftcore:grating160[level=0]
galacticraftcore:grating160[level=1]
galacticraftcore:grating160[level=2]
galacticraftcore:grating160[level=3]
galacticraftcore:grating160[level=4]
galacticraftcore:grating160[level=5]
galacticraftcore:grating160[level=6]
galacticraftcore:grating160[level=7]
galacticraftcore:grating160[level=8]
galacticraftcore:grating160[level=9]
galacticraftcore:grating160[level=10]
galacticraftcore:grating160[level=11]
galacticraftcore:grating160[level=12]
galacticraftcore:grating160[level=13]
galacticraftcore:grating160[level=14]
galacticraftcore:grating160[level=15]
galacticraftcore:grating161[level=0]
galacticraftcore:grating161[level=1]
galacticraftcore:grating161[level=2]
galacticraftcore:grating161[level=3]
galacticraftcore:grating161[level=4]
galacticraftcore:grating161[level=5]
galacticraftcore:grating161[level=6]
galacticraftcore:grating161[level=7]
galacticraftcore:grating161[level=8]
galacticraftcore:grating161[level=9]
galacticraftcore:grating161[level=10]
galacticraftcore:grating161[level=11]
galacticraftcore:grating161[level=12]
galacticraftcore:grating161[level=13]
galacticraftcore:grating161[level=14]
galacticraftcore:grating161[level=15]
galacticraftcore:grating162[level=0]
galacticraftcore:grating162[level=1]
galacticraftcore:grating162[level=2]
galacticraftcore:grating162[level=3]
galacticraftcore:grating162[level=4]
galacticraftcore:grating162[level=5]
galacticraftcore:grating162[level=6]
galacticraftcore:grating162[level=7]
galacticraftcore:grating162[level=8]
galacticraftcore:grating162[level=9]
galacticraftcore:grating162[level=10]
galacticraftcore:grating162[level=11]
galacticraftcore:grating162[level=12]
galacticraftcore:grating162[level=13]
galacticraftcore:grating162[level=14]
galacticraftcore:grating162[level=15]
galacticraftcore:grating163[level=0]
galacticraftcore:grating163[level=1]
galacticraftcore:grating163[level=2]
galacticraftcore:grating163[level=3]
galacticraftcore:grating163[level=4]
galacticraftcore:grating163[level=5]
galacticraftcore:grating163[level=6]
galacticraftcore:grating163[level=7]
galacticraftcore:grating163[level=8]
galacticraftcore:grating163[level=9]
galacticraftcore:grating163[level=10]
galacticraftcore:grating163[level=11]
galacticraftcore:grating163[level=12]
galacticraftcore:grating163[level=13]
galacticraftcore:grating163[level=14]
galacticraftcore:grating163[level=15]
galacticraftcore:grating164[level=0]
galacticraftcore:grating164[level=1]
galacticraftcore:grating164[level=2]
galacticraftcore:grating164[level=3]
galacticraftcore:grating164[level=4]
galacticraftcore:grating164[level=5]
galacticraftcore:grating164[level=6]
galacticraftcore:grating164[level=7]
galacticraftcore:grating164[level=8]
galacticraftcore:grating164[level=9]
galacticraftcore:grating164[level=10]
galacticraftcore:grating164[level=11]
galacticraftcore:grating164[level=12]
galacticraftcore:grating164[level=13]
galacticraftcore:grating164[level=14]
galacticraftcore:grating164[level=15]
galacticraftcore:grating165[level=0]
galacticraftcore:grating165[level=1]
galacticraftcore:grating165[level=2]
galacticraftcore:grating165[level=3]
galacticraftcore:grating165[level=4]
galacticraftcore:grating165[level=5]
galacticraftcore:grating165[level=6]
galacticraftcore:grating165[level=7]
galacticraftcore:grating165[level=8]
galacticraftcore:grating165[level=9]
galacticraftcore:grating165[level=10]
galacticraftcore:grating165[level=11]
galacticraftcore:grating165[level=12]
galacticraftcore:grating165[level=13]
galacticraftcore:grating165[level=14]
galacticraftcore:grating165[level=15]
galacticraftcore:grating166[level=0]
galacticraftcore:grating166[level=1]
galacticraftcore:grating166[level=2]
galacticraftcore:grating166[level=3]
galacticraftcore:grating166[level=4]
galacticraftcore:grating166[level=5]
galacticraftcore:grating166[level=6]
galacticraftcore:grating166[level=7]
galacticraftcore:grating166[level=8]
galacticraftcore:grating166[level=9]
galacticraftcore:grating166[level=10]
galacticraftcore:grating166[level=11]
galacticraftcore:grating166[level=12]
galacticraftcore:grating166[level=13]
galacticraftcore:grating166[level=14]
galacticraftcore:grating166[level=15]
galacticraftcore:grating167[level=0]
galacticraftcore:grating167[level=1]
galacticraftcore:grating167[level=2]
galacticraftcore:grating167[level=3]
galacticraftcore:grating167[level=4]
galacticraftcore:grating167[level=5]
galacticraftcore:grating167[level=6]
galacticraftcore:grating167[level=7]
galacticraftcore:grating167[level=8]
galacticraftcore:grating167[level=9]
galacticraftcore:grating167[level=10]
galacticraftcore:grating167[level=11]
galacticraftcore:grating167[level=12]
galacticraftcore:grating167[level=13]
galacticraftcore:grating167[level=14]
galacticraftcore:grating167[level=15]
galacticraftcore:grating168[level=0]
galacticraftcore:grating168[level=1]
galacticraftcore:grating168[level=2]
galacticraftcore:grating168[level=3]
galacticraftcore:grating168[level=4]
galacticraftcore:grating168[level=5]
galacticraftcore:grating168[level=6]
galacticraftcore:grating168[level=7]
galacticraftcore:grating168[level=8]
galacticraftcore:grating168[level=9]
galacticraftcore:grating168[level=10]
galacticraftcore:grating168[level=11]
galacticraftcore:grating168[level=12]
galacticraftcore:grating168[level=13]
galacticraftcore:grating168[level=14]
galacticraftcore:grating168[level=15]
galacticraftcore:grating169[level=0]
galacticraftcore:grating169[level=1]
galacticraftcore:grating169[level=2]
galacticraftcore:grating169[level=3]
galacticraftcore:grating169[level=4]
galacticraftcore:grating169[level=5]
galacticraftcore:grating169[level=6]
galacticraftcore:grating169[level=7]
galacticraftcore:grating169[level=8]
galacticraftcore:grating169[level=9]
galacticraftcore:grating169[level=10]
galacticraftcore:grating169[level=11]
galacticraftcore:grating169[level=12]
galacticraftcore:grating169[level=13]
galacticraftcore:grating169[level=14]
galacticraftcore:grating169[level=15]
galacticraftcore:grating170[level=0]
galacticraftcore:grating170[level=1]
galacticraftcore:grating170[level=2]
galacticraftcore:grating170[level=3]
galacticraftcore:grating170[level=4]
galacticraftcore:grating170[level=5]
galacticraftcore:grating170[level=6]
galacticraftcore:grating170[level=7]
galacticraftcore:grating170[level=8]
galacticraftcore:grating170[level=9]
galacticraftcore:grating170[level=10]
galacticraftcore:grating170[level=11]
galacticraftcore:grating170[level=12]
galacticraftcore:grating170[level=13]
galacticraftcore:grating170[level=14]
galacticraftcore:grating170[level=15]
galacticraftcore:grating171[level=0]
galacticraftcore:grating171[level=1]
galacticraftcore:grating171[level=2]
galacticraftcore:grating171[level=3]
galacticraftcore:grating171[level=4]
galacticraftcore:grating171[level=5]
galacticraftcore:grating171[level=6]
galacticraftcore:grating171[level=7]
galacticraftcore:grating171[level=8]
galacticraftcore:grating171[level=9]
galacticraftcore:grating171[level=10]
galacticraftcore:grating171[level=11]
galacticraftcore:grating171[level=12]
galacticraftcore:grating171[level=13]
galacticraftcore:grating171[level=14]
galacticraftcore:grating171[level=15]
galacticraftcore:grating172[level=0]
galacticraftcore:grating172[level=1]
galacticraftcore:grating172[level=2]
galacticraftcore:grating172[level=3]
galacticraftcore:grating172[level=4]
galacticraftcore:grating172[level=5]
galacticraftcore:grating172[level=6]
galacticraftcore:grating172[level=7]
galacticraftcore:grating172[level=8]
galacticraftcore:grating172[level=9]
galacticraftcore:grating172[level=10]
galacticraftcore:grating172[level=11]
galacticraftcore:grating172[level=12]
galacticraftcore:grating172[level=13]
galacticraftcore:grating172[level=14]
galacticraftcore:grating172[level=15]
galacticraftcore:grating173[level=0]
galacticraftcore:grating173[level=1]
galacticraftcore:grating173[level=2]
galacticraftcore:grating173[level=3]
galacticraftcore:grating173[level=4]
galacticraftcore:grating173[level=5]
galacticraftcore:grating173[level=6]
galacticraftcore:grating173[level=7]
galacticraftcore:grating173[level=8]
galacticraftcore:grating173[level=9]
galacticraftcore:grating173[level=10]
galacticraftcore:grating173[level=11]
galacticraftcore:grating173[level=12]
galacticraftcore:grating173[level=13]
galacticraftcore:grating173[level=14]
galacticraftcore:grating173[level=15]
galacticraftcore:grating174[level=0]
galacticraftcore:grating174[level=1]
galacticraftcore:grating174[level=2]
galacticraftcore:grating174[level=3]
galacticraftcore:grating174[level=4]
galacticraftcore:grating174[level=5]
galacticraftcore:grating174[level=6]
galacticraftcore:grating174[level=7]
galacticraftcore:grating174[level=8]
galacticraftcore:grating174[level=9]
galacticraftcore:grating174[level=10]
galacticraftcore:grating174[level=11]
galacticraftcore:grating174[level=12]
galacticraftcore:grating174[level=13]
galacticraftcore:grating174[level=14]
galacticraftcore:grating174[level=15]
galacticraftcore:grating175[level=0]
galacticraftcore:grating175[level=1]
galacticraftcore:grating175[level=2]
galacticraftcore:grating175[level=3]
galacticraftcore:grating175[level=4]
galacticraftcore:grating175[level=5]
galacticraftcore:grating175[level=6]
galacticraftcore:grating175[level=7]
galacticraftcore:grating175[level=8]
galacticraftcore:grating175[level=9]
galacticraftcore:grating175[level=10]
galacticraftcore:grating175[level=11]
galacticraftcore:grating175[level=12]
galacticraftcore:grating175[level=13]
galacticraftcore:grating175[level=14]
galacticraftcore:grating175[level=15]
galacticraftcore:grating176[level=0]
galacticraftcore:grating176[level=1]
galacticraftcore:grating176[level=2]
galacticraftcore:grating176[level=3]
galacticraftcore:grating176[level=4]
galacticraftcore:grating176[level=5]
galacticraftcore:grating176[level=6]
galacticraftcore:grating176[level=7]
galacticraftcore:grating176[level=8]
galacticraftcore:grating176[level=9]
galacticraftcore:grating176[level=10]
galacticraftcore:grating176[level=11]
galacticraftcore:grating176[level=12]
galacticraftcore:grating176[level=13]
galacticraftcore:grating176[level=14]
galacticraftcore:grating176[level=15]
galacticraftcore:grating177[level=0]
galacticraftcore:grating177[level=1]
galacticraftcore:grating177[level=2]
galacticraftcore:grating177[level=3]
galacticraftcore:grating177[level=4]
galacticraftcore:grating177[level=5]
galacticraftcore:grating177[level=6]
galacticraftcore:grating177[level=7]
galacticraftcore:grating177[level=8]
galacticraftcore:grating177[level=9]
galacticraftcore:grating177[level=10]
galacticraftcore:grating177[level=11]
galacticraftcore:grating177[level=12]
galacticraftcore:grating177[level=13]
galacticraftcore:grating177[level=14]
galacticraftcore:grating177[level=15]
